Commit Graph

  • b0ebd30865 remove opengl example for memory platform CrackedPixel 2026-04-12 10:26:41 -0500
  • 51d693607e Update Makefile Ray 2026-04-12 11:07:19 +0200
  • a5427bc38f Update rlsw.h Ray 2026-04-12 11:07:09 +0200
  • 605303f62b
    fix: pthread_mutex_lock called on a destroyed mutex (#5752) Maicon Santana 2026-04-12 09:32:05 +0100
  • b3592631b0
    update makefile for PLATFORM_MEMORY (#5750) Thomas Anderson 2026-04-12 03:25:59 -0500
  • ddfbe973d4 Updated Windows resource file Ray 2026-04-12 10:24:35 +0200
  • fe5271c568
    update raylib.rc to 6.0 (2026) (#5748) Thomas Anderson 2026-04-12 03:23:09 -0500
  • b8c922c9b8 fix: pthread_mutex_lock called on a destroyed mutex Maicon Santana 2026-04-12 01:13:35 +0100
  • faa387c0f8
    Change words pointer to const for text alignment Jochem Herz 2026-04-11 23:49:15 +0200
  • c9280cbd99 Address review comments from raysan Monjaris 2026-04-11 22:38:36 +0400
  • de95b3aa70
    added gpuready check to gentexturemipmaps (#5747) Thomas Anderson 2026-04-10 08:42:06 -0500
  • faccc941cf update makefile for PLATFORM_MEMORY CrackedPixel 2026-04-10 02:28:44 -0500
  • a84a0af367 update cmake for PLATFORM_MEMORY CrackedPixel 2026-04-10 02:28:05 -0500
  • e72ee67d68 update raylib.rc to 6.0 (2026) CrackedPixel 2026-04-10 01:49:25 -0500
  • 8aefe7bd45 added gpuready check to gentexturemipmaps CrackedPixel 2026-04-10 01:46:24 -0500
  • fbcc8cdb55 Update shapes_top_down_lights.c Ray 2026-04-09 11:52:06 +0200
  • ca6f188233 Update shaders_shapes_textures.c Ray 2026-04-09 11:52:04 +0200
  • 8e54b19d9f Update shapes_basic_shapes.c Ray 2026-04-09 11:46:00 +0200
  • e24b01bb28 Update HISTORY.md Ray 2026-04-09 11:36:26 +0200
  • 68d519910a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-04-09 11:35:24 +0200
  • 53915d77e6 Update CHANGELOG Ray 2026-04-09 11:22:13 +0200
  • b202421e08 rlparser: update raylib_api.* by CI github-actions[bot] 2026-04-09 09:16:49 +0000
  • 05a14456ae REDESIGNED: DrawCircleGradieent() to use Vector2 as center parameter #5738 Ray 2026-04-09 11:16:31 +0200
  • f93465ec7b
    Extra parenthesis Bleawu 2026-04-09 14:11:38 +0530
  • 90349bd57c Fixed, unneccessary number casts. 1 remains. jason 2026-04-09 00:29:55 -0500
  • 51504ef6ec Add DrawCircleGradientV: Vector2 variant for gradient circles 0xjah 2026-04-09 02:18:22 +0300
  • 6ed7fbb1f8 Added explicit cast to fix: Uncaught TypeError: can't convert BigInt to number when using raylib compiled to wasm64. jason 2026-04-08 10:58:22 -0500
  • ecd2b2ac10 [rtextures] Add bounds validation to GPU texture parsers (rltexgpu.h) segv0x 2026-04-08 18:08:06 +0800
  • 5a8a8b0d20
    Add color assignment for buildings in 2D camera Bleawu 2026-04-08 09:52:00 +0530
  • f10255bcfa
    Add comment for player rectangle initialization Bleawu 2026-04-08 09:36:34 +0530
  • 3532b1d1d7
    Update rmodels.c, reorder quat multiplication 0_stamina 2026-04-06 18:34:36 -0700
  • 1ec2581552 +meson_options.txt Plínio Victor 2026-04-06 14:10:26 -0300
  • ef877deccf +meson.build Plínio Victor 2026-04-06 14:03:16 -0300
  • 02ae0dfd06 raymath: add ZERO_INITIALIZE macro to support C++ compilers Rustum Zia 2026-04-06 17:44:47 +0200
  • 9cfc16923c Add GenMeshPlaneData() for CPU-side mesh generation without GPU upload Roddy McNeill 2026-04-06 15:23:19 +1000
  • 24c8104189
    update raymath.h function QuaternionMultiply 0_stamina 2026-04-05 17:30:36 -0700
  • c5fc771622
    removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES (#5727) Angshuman Kishore Mahato 2026-04-06 04:08:04 +0530
  • 27ea78ee44 Setting gl_PointSize to 1 to avoid 0 as default Maicon Santana 2026-04-05 20:25:42 +0100
  • a10068fdbf removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES Angshuman Mahato 2026-04-05 19:02:29 +0530
  • d3c6f426b4 Update for software renderer on DRM #5721 Ray 2026-04-05 11:02:26 +0200
  • c4bd4faab5
    [build][CMake] REVIEWED: DRM software renderer configuration (#5721) Peter0x44 2026-04-05 10:01:44 +0100
  • 4a6ceb9c76
    [rcore_rgfw] Icon color format fix (#5724) Krzysztof Szenk 2026-04-05 10:50:31 +0200
  • d06a8742ee
    Specified the default settings for visible and enabled cursor, and event waiting Roland Marchand 2026-04-05 00:40:23 -0400
  • 596ee6e2b0 [rcore_rgfw] Icon color format fix criss 2026-04-05 02:09:35 +0200
  • 9400289c6e Fix: Ordered monitor indexing for SDL3 Soma Mizobuchi 2026-04-03 23:57:27 -0400
  • fb2d6958cd Added shapes_collision_ellipses example Monjaris 2026-04-04 21:42:11 +0400
  • c4e861875a [build][CMake] REVIEWED: DRM software renderer configuration Peter0x44 2026-04-04 18:13:32 +0100
  • 6ef0044381 REVIEWED: Window messages WM_SIZING, WM_SIZE, WM_WINDOWPOSCHANGED #5720 Ray 2026-04-04 17:37:25 +0200
  • 1122add3ee Minor format tweak Ray 2026-04-04 17:36:18 +0200
  • 92f82b4add Update raylib.h Ray 2026-04-04 16:50:15 +0200
  • cdff3d7bea Update CHANGELOG Ray 2026-04-04 16:50:10 +0200
  • 138ef838d9
    [rlsw] Some platform fixes (#5720) Le Juez Victor 2026-04-04 16:47:33 +0200
  • 2f90b7c2da fix window resizing with win32 Bigfoot71 2026-04-04 15:12:59 +0200
  • 08a2a477a8 fix window resizing with sdl Bigfoot71 2026-04-04 15:12:32 +0200
  • 0be7a0b22c fix drm with rlsw Bigfoot71 2026-04-04 15:12:03 +0200
  • 7ca2921493 fix window resizing with win32 Bigfoot71 2026-04-04 14:51:30 +0200
  • 8bb1c3a988 fix window resizing with sdl Bigfoot71 2026-04-04 14:45:19 +0200
  • 668e6f2f4a fix drm with rlsw Bigfoot71 2026-04-04 14:42:01 +0200
  • a1de46c384
    Merge branch 'raysan5:master' into master Le Juez Victor 2026-04-04 14:08:30 +0200
  • 6ff51d3a2a Update audio_amp_envelope.c Ray 2026-04-04 11:13:29 +0200
  • ea6292e27a REVIEWED: example: audio_amp_envelope, code formating to follow raylib code conventions #5713 Ray 2026-04-04 11:12:30 +0200
  • bb7b8d70e9
    Example/audio adsr (#5713) Arbinda Rizki Muhammad 2026-04-04 16:04:24 +0700
  • 8947d3ccc6 Change 1.0f to env->sustainLevel in case the user release the spacebar before attack state done arbipink 2026-04-03 06:24:14 +0700
  • f6c702b456 add audio_amp_envelope example arbipink 2026-04-03 06:09:39 +0700
  • bbd970b7ba Initial integration Marco Naveni 2026-04-02 15:16:13 -0300
  • f36533cbd8 rlparser: update raylib_api.* by CI github-actions[bot] 2026-04-01 21:23:44 +0000
  • 5c2dee0862 REVIEWED: LoadDirectoryFiles*() comments Ray 2026-04-01 23:23:25 +0200
  • 12140cd444
    explicitly state TEXTURE_WRAP_REPEAT for web build (#5711) Green3492 2026-04-01 21:48:49 +0900
  • ab15eb5974 explicitly state TEXTURE_WRAP_REPEAT for web build r3g492 2026-04-01 21:21:32 +0900
  • 3f7f040c7e Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-04-01 10:17:43 +0200
  • 4799cab772 Update rexm.c Ray 2026-04-01 10:17:41 +0200
  • eb4f1a6da0 Update ROADMAP.md Ray 2026-04-01 10:17:37 +0200
  • 449182bb51 Update README.md Ray 2026-04-01 10:17:34 +0200
  • 4ca9170f5b
    [rcore_rgfw] Updating render resolution as well on SetWindowSize (#5709) Krzysztof Szenk 2026-04-01 09:46:14 +0200
  • 1e2d60c3b9 Actually, maybe even better call SetupViewport() criss 2026-03-31 20:54:20 +0200
  • 9ea2f3bf61 [rcore_rgfw] Updating render resolution as well on SetWindowSize criss 2026-03-31 20:49:40 +0200
  • 78797757f0
    store bytes at global data seg (#5708) Green3492 2026-03-31 23:45:54 +0900
  • e5677717b0 store bytes at global data seg r3g492 2026-03-31 21:17:35 +0900
  • a6dc9f9e92 Update LICENSE.md Ray 2026-03-30 20:16:40 +0200
  • c7df641aa2 Update text_font_loading.c Ray 2026-03-30 11:00:39 +0200
  • 63beefd0de Update Makefile.Web Ray 2026-03-30 11:00:29 +0200
  • b3bf537fab Update rexm.c Ray 2026-03-30 11:00:26 +0200
  • 7bd8238e8d Fix issue with SetWindowSize that caused drawing to fail after resizing the window on a retina display. JoeStrout 2026-03-29 16:24:29 -0700
  • 8743e11285 Update rmodels.c Ray 2026-03-29 21:40:41 +0200
  • 04f81538b7 ADDED: Some sample code to export gltf/glb meshes -WIP- Ray 2026-03-29 21:37:01 +0200
  • 8d70f1007b Update CHANGELOG Ray 2026-03-29 21:24:33 +0200
  • 6c0134bb5c Create cgltf_write.h Ray 2026-03-29 21:24:24 +0200
  • e9231bc4f1 Update stb_image_resize2.h Ray 2026-03-29 21:24:20 +0200
  • 4c79c6837b Update qoi.h Ray 2026-03-29 21:21:16 +0200
  • e5f0c9f8b1 Update qoa.h Ray 2026-03-29 21:21:11 +0200
  • d5326fe880 Update m3d.h Ray 2026-03-29 21:20:23 +0200
  • adc4c9b875 Update dr_wav.h Ray 2026-03-29 21:19:31 +0200
  • b09da8fce8 Update dr_mp3.h Ray 2026-03-29 21:18:56 +0200
  • 0b87a35e5a Update dr_flac.h Ray 2026-03-29 21:18:28 +0200
  • a1bf8d9c75 Update cgltf.h Ray 2026-03-29 21:17:51 +0200
  • d3f9d46d6e preload pixantiqua files so that web build can find them r3g492 2026-03-29 16:00:19 +0900
  • d3cc78d9d7 Update rexm.c Ray 2026-03-29 01:44:33 +0100
  • e3dcb144bc Update rexm.c Ray 2026-03-29 01:33:27 +0100
  • da93ec4a21 Remove trailing spaces Ray 2026-03-29 01:17:25 +0100
  • fb0f83bc91 Remove trailing spaces on shaders Ray 2026-03-29 01:10:29 +0100