Address review comments from raysan
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@ -50,8 +50,8 @@ int main(void)
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 1200;
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const int screenHeight = 840;
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision ellipses");
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SetTargetFPS(60);
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@ -67,7 +67,6 @@ int main(void)
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// 0 = controlling A, 1 = controlling B
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int controlled = 0;
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Color bgColor = { 16, 12, 21, 255 };
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//--------------------------------------------------------------------------------------
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// Main game loop
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@ -94,21 +93,15 @@ int main(void)
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(bgColor);
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ClearBackground(RAYWHITE);
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DrawEllipse((int)ellipseACenter.x, (int)ellipseACenter.y,
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ellipseARx, ellipseARy,
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ellipsesCollide ? RED : BLUE);
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DrawEllipse((int)ellipseACenter.x, (int)ellipseACenter.y, ellipseARx, ellipseARy, ellipsesCollide ? RED : BLUE);
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DrawEllipse((int)ellipseBCenter.x, (int)ellipseBCenter.y,
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ellipseBRx, ellipseBRy,
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ellipsesCollide ? RED : GREEN);
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DrawEllipse((int)ellipseBCenter.x, (int)ellipseBCenter.y, ellipseBRx, ellipseBRy, ellipsesCollide ? RED : GREEN);
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DrawEllipseLines((int)ellipseACenter.x, (int)ellipseACenter.y,
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ellipseARx, ellipseARy, WHITE);
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DrawEllipseLines((int)ellipseACenter.x, (int)ellipseACenter.y, ellipseARx, ellipseARy, WHITE);
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DrawEllipseLines((int)ellipseBCenter.x, (int)ellipseBCenter.y,
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ellipseBRx, ellipseBRy, WHITE);
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DrawEllipseLines((int)ellipseBCenter.x, (int)ellipseBCenter.y, ellipseBRx, ellipseBRy, WHITE);
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DrawCircleV(ellipseACenter, 4, WHITE);
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DrawCircleV(ellipseBCenter, 4, WHITE);
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@ -44,7 +44,7 @@ int main(void)
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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while (!WindowShouldClose())
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{
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// Update
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//----------------------------------------------------------------------------------
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