Commit Graph

  • 6bbed2993b delete makefile added by mistake ColleagueRiley 2024-11-26 10:08:41 -0500
  • 24680e1c48 Only have glfw as private if using internal glfw and not static Leonardo 2024-11-25 22:33:27 -0300
  • 246ec831df Improve cmake config file generation Leonardo 2024-11-25 21:57:47 -0300
  • 79188f570b
    fixed spacing in sha1 comment (#4540) Anthony Carbajal 2024-11-25 13:17:22 -0600
  • 9526d6e68e fixed spacing in sha1 comment CrackedPixel 2024-11-25 10:59:17 -0600
  • 82c118c691 [raudio] Fixed buffer overflow when loading WAV files Caleb Heydon 2024-11-24 20:15:10 -0500
  • 2a9d25b067 fix xinput stuff ColleagueRiley 2024-11-24 17:17:24 -0500
  • e6d7d0cf23 update raylib (merge) ColleagueRiley 2024-11-24 13:14:56 -0500
  • dfacae7213 Merge branch 'master' of https://github.com/raysan5/raylib into pure ColleagueRiley 2024-11-24 13:13:46 -0500
  • 6141489b00
    Fixes casting warnings with RGFW platform. (#4534) Jeffery Myers 2024-11-24 07:25:36 -0800
  • e494c545b8
    raymath: fix C++ operator overloads (#4535) listeria 2024-11-24 12:24:34 -0300
  • a9aa6b4988
    [build.zig] improve build system for zig (#4531) HaxSam 2024-11-24 16:22:51 +0100
  • 2f11227861 Add cross product overload joako1721 2024-11-24 05:09:29 -0300
  • 0bc83b3bfd update RGFW (again) ColleagueRiley 2024-11-23 17:59:02 -0500
  • ae30613813 fix? ColleagueRiley 2024-11-23 17:57:57 -0500
  • 43802df6d6 raymath: fix C++ operator overloads Listeria monocytogenes 2024-11-23 15:03:39 -0300
  • 2bd716f4d9 Fixes casting warnings with RGFW platform. Jeffery Myers 2024-11-23 09:27:06 -0800
  • 97caf13aaf fix gamepad bugs (linux) | add L3 + R3 (gamepad) ColleagueRiley 2024-11-23 01:11:53 -0500
  • 9fe728b802
    [build.zig] improve build system for zig haxsam 2024-11-22 21:09:06 +0100
  • 47f83aa58f Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-11-22 11:06:53 +0100
  • da6fa1d756 Fix #4529 Ray 2024-11-22 11:06:34 +0100
  • 65e0d2cfda Update raylib_api.* by CI github-actions[bot] 2024-11-22 10:01:29 +0000
  • 50a2afff9e Update raylib version to 5.6-dev to avoid confusions with release Ray 2024-11-22 11:01:10 +0100
  • a53a8958f2
    Add implementation to GetWindowScaleDPI() for PLATFORM_WEB (#4526) Asdqwe 2024-11-22 06:52:55 -0300
  • 2776510f47 send fake screensize ColleagueRiley 2024-11-21 21:01:00 -0500
  • 0d39e7137b Fix #4527 Ray 2024-11-21 12:38:29 +0100
  • 8dc647153c fix web_rgfw gamepad ColleagueRiley 2024-11-20 21:42:50 -0500
  • 3f8e0c48b6 Add implementation to GetWindowScaleDPI() for PLATFORM_WEB asdqwe 2024-11-20 22:48:41 -0300
  • 0969f51298 Add GetMonitorScale() for PLATFORM_WEB asdqwe 2024-11-20 20:30:53 -0300
  • ab79cdb2f7 Fix returns asdqwe 2024-11-20 18:44:15 -0300
  • 626ef8f9d2 Add GetMonitorScale() asdqwe 2024-11-20 18:27:30 -0300
  • 11429b48eb
    Fix for #4521 (#4523) veins1 2024-11-21 01:28:46 +0500
  • 547638bd99
    Fix for #4521 veins1 2024-11-20 23:53:39 +0500
  • 415a98965a
    update raymath.h: add Vector2CrossProduct function (#4520) Gael Pérez 2024-11-20 04:27:14 -0600
  • 532167d28b
    build.zig: fix raygui inclusion in windows crosscompilation (#4489) kimierik 2024-11-20 12:26:29 +0200
  • 6af664c04e
    Update shaders_basic_pbr example to work on web (#4516) devdad 2024-11-20 11:25:31 +0100
  • 57edbc3bab
    Update BINDINGS.md for raylib-py 5.5 (#4519) Jorge A. Gomes 2024-11-20 07:24:47 -0300
  • efe1bd282b fix some bugs ColleagueRiley 2024-11-19 21:40:04 -0500
  • 14123bcb0e update raymath.h: add Vector2CrossProduct function uwiwiow 2024-11-19 19:50:17 -0600
  • ebcb80deb2
    Update BINDINGS.md for raylib-py 5.5 Jorge A. Gomes 2024-11-19 21:47:47 -0300
  • 8fc5d1cacf removed rpbr.h devdad 2024-11-20 00:57:02 +0100
  • a145779e21
    Update BINDINGS.md: fortran-raylib is on v5.5 (#4518) Philipp 2024-11-19 21:42:34 +0000
  • 481095226d
    Update BINDINGS.md: github.com/electronstudio/raylib-python-cffi now 5.5 (#4517) Alexandre B A Villares 2024-11-19 18:41:14 -0300
  • ccfb420da6 Update BINDINGS.md: fortran-raylib is on v5.5 Philipp 2024-11-19 21:48:34 +0100
  • ba01fe9463
    Update BINDINGS.md: github.com/electronstudio/raylib-python-cffi now 5.5 Alexandre B A Villares 2024-11-19 17:16:19 -0300
  • 743779a385 Merge branch 'master' of https://github.com/devdad/raylib devdad 2024-11-19 18:06:43 +0100
  • 69f1ab8637 Update shader_basic_pbr example to work on web devdad 2024-11-19 17:53:31 +0100
  • 33d14c3832 Update shader_basic_pbr example to work on web devdad 2024-11-19 17:53:31 +0100
  • bb85b8faa8 Merge remote-tracking branch 'upstream/master' devdad 2024-11-19 17:47:13 +0100
  • 02d6cefd37 Update to 5.5 version of eexample and fix to work in web devdad 2024-11-19 17:27:50 +0100
  • 26548c1062 Remove trail-spaces Ray 2024-11-19 12:33:13 +0100
  • 9e4f513a43 Reviewed formating Ray 2024-11-19 12:31:57 +0100
  • c78757a959 REVIEWED: GetClipboardImage(), make symbol available on all platforms Ray 2024-11-19 12:31:49 +0100
  • 10789a4d49 Update rlgl.h Ray 2024-11-19 12:31:14 +0100
  • 95e766472f
    [rmodels] Improve OBJ vertex data precision and lower memory usage by ExportMesh() (#4496) mikeemm 2024-11-19 10:35:47 +0100
  • bd706dfcf2
    Update BINDINGS.md for raylib-beef (#4514) Jannis 2024-11-19 09:35:10 +0000
  • 7127cba5cc
    typo/spello: arribes->arrives (#4515) Andrew Dunbar 2024-11-19 16:33:36 +0700
  • 1203b6418a
    typo/spello: arribes->arrives Andrew Dunbar 2024-11-19 16:16:54 +0700
  • 21f92418b3
    Update BINDINGS.md for raylib-beef Jannis 2024-11-19 08:41:01 +0000
  • 21575856f4
    Update BINDINGS.md: raylib-python-cffi is on v5.0 (#4512) Alexandre B A Villares 2024-11-19 05:05:39 -0300
  • 65f955a4dc
    Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement (#4510) kovidomi 2024-11-19 09:05:09 +0100
  • f979cc62ee
    Fixed grammar mistakes in core_3d_camera_first_person.c (#4508) Mute 2024-11-19 08:04:14 +0000
  • 05b2603c45
    Update raylib-d binding to 5.5 (#4506) Steven Schveighoffer 2024-11-19 03:03:39 -0500
  • 8eeafde967
    Update BINDINGS.md: raylib-python-cffi is on v5.0 Alexandre B A Villares 2024-11-18 23:29:48 -0300
  • fde3779ebd
    BINDINGS: raylib-cpp supports raylib 5.5 (#4511) Rob Loach 2024-11-18 18:37:33 -0500
  • bf812dbba5
    BINDINGS: raylib-cpp supports raylib 5.5 Rob Loach 2024-11-18 18:26:35 -0500
  • 8375581f87
    Update README.md Ray 2024-11-19 00:19:39 +0100
  • bd03262e7a Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement kovidomi 2024-11-18 22:22:23 +0100
  • e945c38a4c
    Fixed grammar mistakes in core_3d_camera_first_person.c Mute 2024-11-18 21:35:33 +0100
  • 74c2374df0 Update raylib-d binding to 5.5 Steven Schveighoffer 2024-11-18 13:47:31 -0500
  • 71e0b8b581
    Update BINDINGS.md (#4504) Gunko Vadim 2024-11-18 18:38:28 +0500
  • 9ea73e2f71
    Update BINDINGS.md Gunko Vadim 2024-11-18 18:33:48 +0500
  • c1ab645ca2 Update HISTORY.md 5.5 Ray 2024-11-18 13:21:10 +0100
  • b0bde349e3 add PLATFORM_WEB_RGFW ColleagueRiley 2024-11-17 11:41:36 -0500
  • 68503ed96f
    Update webassembly.yml Ray 2024-11-16 19:00:28 +0100
  • 88c922f433 Update raylib_api.* by CI github-actions[bot] 2024-11-16 17:45:33 +0000
  • 938b805bfb Update raylib.h Ray 2024-11-16 18:45:16 +0100
  • 162efc1ec7 Update core_basic_window.c Ray 2024-11-16 18:45:12 +0100
  • da7ab04052
    Update HISTORY.md Ray 2024-11-16 18:44:48 +0100
  • dd688d81a6 Thanks @everyone for everything 😄 Ray 2024-11-16 18:16:00 +0100
  • d567b35d9a Update HISTORY.md Ray 2024-11-16 17:57:00 +0100
  • d3221d7d93 removed unnecessary final newline unknown 2024-11-16 15:58:29 +0100
  • 91bc0d2b42 now accounting for potentially higher vertex counts unknown 2024-11-16 15:56:21 +0100
  • a543dc0a76 now accounting for newline characters during allocation unknown 2024-11-16 15:39:42 +0100
  • 6e34f27a53 modified memory allocation to better fit higher precision data unknown 2024-11-16 15:24:23 +0100
  • 816b605054 Update CHANGELOG Ray 2024-11-16 13:18:04 +0100
  • 7d460474c1 increased vertex data precision to match blender exports unknown 2024-11-15 19:47:28 +0100
  • 7c5d74e98e
    Fixing an OBJ loader bug that fragmented the loaded meshes (#4494) Eike Decker 2024-11-15 16:40:14 +0100
  • 4175e94877 Fixing an OBJ loader bug that fragmented the loaded meshes Eike Decker 2024-11-15 16:37:16 +0100
  • 4f091f44a8
    Fix typo in BINDINGS.md (#4493) Oussama Teyib 2024-11-15 07:26:22 +0000
  • a2f6ae6796
    Fix warnings in examples (#4492) Jeffery Myers 2024-11-14 23:25:09 -0800
  • 3fac76b8b9
    Fix typo in BINDINGS.md Oussama Teyib 2024-11-15 00:46:38 +0000
  • f3e8222002 Fix warnings in examples Move shapes/shapes_rectangle_advanced to the correct folder in MSVC project Add core_input_virtual_controls.vcxproj back into sln file Jeffery Myers 2024-11-14 15:42:58 -0800
  • 5e6cdf3a73 Update emsdk path on Windows to match new raylib installer package Ray 2024-11-14 18:41:37 +0100
  • 76016aae20 Update raylib.ico Ray 2024-11-14 16:40:04 +0100
  • 15eb8221e3 Updated raylib resource data Ray 2024-11-14 16:39:58 +0100
  • 928535a828 Commented code issuing warnings on w64devkit (GCC) Ray 2024-11-14 16:39:38 +0100
  • 637debb62d Updated Notepad++ autocomplete list for raylib 5.5 Ray 2024-11-14 16:38:55 +0100
  • 14d3bbbb86 Update raygui.h Ray 2024-11-14 16:38:27 +0100
  • ee66242f9f build.zig: fix raygui inclusion in windows crosscompilation kimierik 2024-11-14 14:17:51 +0200