[raudio] Fixed buffer overflow when loading WAV files

This commit is contained in:
Caleb Heydon 2024-11-24 20:15:10 -05:00
parent 6141489b00
commit 82c118c691

View File

@ -801,10 +801,10 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
wave.sampleRate = wav.sampleRate;
wave.sampleSize = 16;
wave.channels = wav.channels;
wave.data = (short *)RL_MALLOC(wave.frameCount*wave.channels*sizeof(short));
wave.data = (short *)RL_MALLOC((size_t)wave.frameCount*wave.channels*sizeof(short));
// NOTE: We are forcing conversion to 16bit sample size on reading
drwav_read_pcm_frames_s16(&wav, wav.totalPCMFrameCount, wave.data);
drwav_read_pcm_frames_s16(&wav, wave.frameCount, wave.data);
}
else TRACELOG(LOG_WARNING, "WAVE: Failed to load WAV data");