Commit Graph

  • b1ae3da8d8
    Fix text input on SDL3 TheKodeToad 2026-02-20 16:59:47 +0000
  • 19e6352d37 Update shapes_easings_testbed.c Ray 2026-02-20 18:16:49 +0100
  • d03a59ca3e Update core_directory_files.c Ray 2026-02-20 16:36:13 +0100
  • 2454b3ed4b REVIEWED: TextReplace() and TextLength(), avoid using strcpy() Ray 2026-02-20 16:27:08 +0100
  • d996bf2bbd Update textures_screen_buffer.c Ray 2026-02-20 16:06:59 +0100
  • f33823cefe Update textures_screen_buffer.c Ray 2026-02-20 15:55:38 +0100
  • 0aacd330d4
    [raudio] Remove usage of ma_data_converter_get_required_input_frame_count() (#5568) David Reid 2026-02-20 22:46:41 +1000
  • ce617cd814 Update rlgl.h Ray 2026-02-20 11:46:46 +0100
  • 0671639faa update windowPos (bug remaining somewhere) CrackedPixel 2026-02-19 22:31:15 -0600
  • 36c01897fb highdpi fixes CrackedPixel 2026-02-19 22:15:52 -0600
  • 7fff975121
    Merge pull request #12 from raysan5/master Thomas Anderson 2026-02-19 19:29:14 -0600
  • 7090dd645f moved RGFW into folder CrackedPixel 2026-02-19 19:18:58 -0600
  • 6b89db7470 updates for mac-arm64 CrackedPixel 2026-02-19 19:15:16 -0600
  • cd4330dc2d Merge remote-tracking branch 'upstream/master' into miniaudio-1 David Reid 2026-02-20 10:45:40 +1000
  • 558e754be2 Audio: Optimize memory usage for data conversion. David Reid 2026-02-20 09:46:30 +1000
  • 18ee6071d4 Audio: Correct usage of miniaudio's dynamic rate adjustment. David Reid 2026-02-20 09:26:23 +1000
  • 4a3c49cdcb REVIEWED: rlLoadTextureDepth(), address inconsistencies with WebGL 2.0 for sized depth formats #5500 Ray 2026-02-19 17:55:13 +0100
  • 90dd9aef72 REVIEWED: GenImageFontAtlas(), no need for the conservative approach flag Ray 2026-02-19 17:40:22 +0100
  • 4a89da3300 Update VS2022 examples solution Ray 2026-02-19 17:22:45 +0100
  • 1a5e22808c REXM: Update examples collection Ray 2026-02-19 17:19:44 +0100
  • 1f4e1bc477 REXM: Update examples collection Ray 2026-02-19 17:18:50 +0100
  • dea67fa18a REXM: Update examples collection Ray 2026-02-19 17:15:26 +0100
  • b9f16a28d3 REXM: Update examples collection Ray 2026-02-19 17:13:20 +0100
  • 0a7c7569aa Update examples_list.txt Ray 2026-02-19 17:11:32 +0100
  • 781c37972a Updated examples, removed others category processing Ray 2026-02-19 17:11:02 +0100
  • d40ad48326 REVIEWED: examples: moved some examples out of others Ray 2026-02-19 17:01:27 +0100
  • 98c7734911 REVIEWED: models_basic_voxel example Ray 2026-02-19 16:46:48 +0100
  • 71607db667 Moved easings example to shapes Ray 2026-02-19 16:46:30 +0100
  • 0e6cb0993d
    [rmodels] Added implementation of UpdateModelAnimationBonesWithBlending() function (#4578) Kirandeep-Singh-Khehra 2026-02-19 17:27:05 +0530
  • 97023def48 REVIEWED: GenImageFontAtlas(), scale image to fit all characters, in case it fails size estimation #5542 Ray 2026-02-17 18:45:14 +0100
  • e8ce00dc0b REVIEWED: LoadGLTF(), log warning about draco compression not supported #5567 Ray 2026-02-17 17:02:19 +0100
  • 872cfae7ca REVIEWED: LoadDirectoryFilesEx(), minor tweak #5569 Ray 2026-02-17 16:51:50 +0100
  • 1955516f54 Updated raygui for examples Ray 2026-02-17 16:39:02 +0100
  • 95edeeccd2 REVIEWED: example: models_animation_bone_blending Ray 2026-02-17 16:17:14 +0100
  • 4311df1e6d
    Add bone blending animation example (#5543) dmitrii-brand 2026-02-17 14:43:46 +0000
  • 5a14516287 added checkcollisiontriangles function emrullah 2026-02-17 15:27:23 +0300
  • 5bbb2fc1df REVIEWED: Wayland checks, using compilation flags when possible #5564 Ray 2026-02-17 13:22:11 +0100
  • 4678a544b6
    [rcore][glfw] Fix window scaling on Wayland with GLFW 3.4+ (#5564) paddy 2026-02-17 12:43:52 +0100
  • b871a556d7 Init framebuffer using render size (should be same as currentFbo) Ray 2026-02-17 12:13:04 +0100
  • 2464227bf5 Audio: Remove use of ma_data_converter_get_required_input_frame_count(). David Reid 2026-02-17 12:46:36 +1000
  • e876eefbc1 Apply style fixes from code review: remove duplicate screenScale assignment, collapse single-statement ifs to one line, remove trailing periods from comments 0xPD33 2026-02-16 02:20:16 +0100
  • 421d0bd8c3 fix highdpi for linux-wayland CrackedPixel 2026-02-15 18:50:40 -0600
  • 3f230027bf Fix fullscreen and borderless windowed scaling on Wayland with HiDPI 0xPD33 2026-02-15 23:45:11 +0100
  • cc4416a245 Fix window scaling on Wayland with GLFW 3.4+ display scaling 0xPD33 2026-02-15 23:20:50 +0100
  • 2fff0ce465 updates CrackedPixel 2026-02-15 15:08:13 -0600
  • 7c48fa9ac9 Update Makefile Ray 2026-02-15 20:20:53 +0100
  • 6564cea6a3
    Fixed doesn't property load when 1 frame animation. (#5561) Yui Kinomoto / きのもと 結衣 2026-02-16 04:15:25 +0900
  • df7b425d49 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-15 16:49:45 +0000
  • 29285dab0a Add SetScreenshotKey to allow users to override the default F12 key for screenshots. Parity with SetExitKey Jeffery Myers 2026-02-15 08:49:26 -0800
  • 832701b69f Fixed doesn't property load when 1 frame animation. あるる / きのもと 結衣 2026-02-15 23:45:08 +0900
  • 059ebaa6ad REVIEWED: HIghDPI content scaling on macOS Ray 2026-02-15 15:02:04 +0100
  • d01f158bd5 REVIEWED: Window initialization on HighDPI monitor (Windows) #5549 Ray 2026-02-15 13:21:08 +0100
  • 180c3c13ba REVIEWED: GetImageColor() #5560 Ray 2026-02-14 22:22:31 +0100
  • dbca900255 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-02-14 22:18:03 +0100
  • 1061daf197 REVIEWED: Installed libraries #5550 Ray 2026-02-14 22:17:49 +0100
  • fb5bc42190
    update camera pan speed (#5554) Thomas Anderson 2026-02-14 15:16:09 -0600
  • b04d2a2268
    change d-pad text to shapes (#5557) Thomas Anderson 2026-02-14 15:13:22 -0600
  • b210d16597
    fix y-offset casting (#5556) Thomas Anderson 2026-02-14 15:12:44 -0600
  • 4d6ef19fcc
    change on-screen text (#5553) Thomas Anderson 2026-02-14 15:12:11 -0600
  • fd40d2b374
    fix missing alias for PS (#5559) Thomas Anderson 2026-02-14 15:11:47 -0600
  • a78d575f75
    change attenuation distance (#5555) Thomas Anderson 2026-02-14 15:11:18 -0600
  • 8f1421ee5d
    fix wrong name (#5552) Thomas Anderson 2026-02-14 15:10:31 -0600
  • debbb90479
    fix extra drawtext() (#5551) Thomas Anderson 2026-02-14 15:09:52 -0600
  • c5f957546e update rename, spacing, etc CrackedPixel 2026-02-14 11:40:03 -0600
  • 94439cfc12 fix missing alias for PS CrackedPixel 2026-02-14 07:24:07 -0600
  • 9602486b5c update (web) CrackedPixel 2026-02-14 07:21:11 -0600
  • cba9dc2963 update gamepad CrackedPixel 2026-02-14 06:51:41 -0600
  • 9b4a9ef2c4 added missing builds from makefile CrackedPixel 2026-02-14 06:32:03 -0600
  • ebbe222109 update gamepad CrackedPixel 2026-02-14 06:27:50 -0600
  • 8541bb3306 update char press CrackedPixel 2026-02-14 05:07:02 -0600
  • e02e769987 change d-pad text to shapes CrackedPixel 2026-02-14 04:46:04 -0600
  • 0cefa3d011 fix y-offset casting CrackedPixel 2026-02-14 04:29:58 -0600
  • 4c9e028357 change attenuation distance CrackedPixel 2026-02-14 04:24:29 -0600
  • db76880165 update camera pan speed CrackedPixel 2026-02-14 04:21:26 -0600
  • e3950de979 change on-screen text CrackedPixel 2026-02-14 04:14:39 -0600
  • b547a7f7c6 fix wrong name CrackedPixel 2026-02-14 04:09:57 -0600
  • 8623f9ee9b fix extra drawtext() CrackedPixel 2026-02-14 04:08:03 -0600
  • 2f1c112640 updates - 2.0-dev CrackedPixel 2026-02-14 04:06:31 -0600
  • 8e81ca0e60 Update win32_clipboard.h Ray 2026-02-12 19:08:48 +0100
  • dcd813068b Update raylib.h Ray 2026-02-12 18:55:42 +0100
  • 070082f8c9 REVIEWED: Comments to impersonal format Ray 2026-02-12 18:55:40 +0100
  • 4e7c38ac43
    fix SDL SetGamepadMappings (#5548) Yui Kinomoto / きのもと 結衣 2026-02-13 01:04:22 +0900
  • d4c89b9626 fix SDL SetGamepadMappings あるる / きのもと 結衣 2026-02-12 19:07:29 +0900
  • 85de580527
    fix(examples): don't bleed fog when on edge (#5547) Max Coplan 2026-02-12 07:15:47 -0800
  • 456bb3a321 updates CrackedPixel 2026-02-12 02:20:25 -0600
  • 6c2b0deaae added minigamepad CrackedPixel 2026-02-12 01:28:59 -0600
  • 7b51251608 fix(examples): don't bleed fog when on edge Max 👨🏽‍💻 Coplan 2026-02-11 14:36:39 -0800
  • 64848bbd4c
    Update BINDINGS.md (#5546) Vadim Gunko 2026-02-11 23:12:15 +0500
  • d9d24f616b
    Update BINDINGS.md Vadim Gunko 2026-02-11 18:59:40 +0500
  • d3030c4253 minor changes CrackedPixel 2026-02-10 23:48:34 -0600
  • 4337c01643 initial update CrackedPixel 2026-02-10 23:40:28 -0600
  • 7fec6a96f3 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-10 17:10:53 +0000
  • a81828e910
    Merge branch 'master' into master Ray 2026-02-10 18:10:38 +0100
  • 919ad68ca7 rlparser: update raylib_api.* by CI github-actions[bot] 2026-02-10 17:02:58 +0000
  • 3aced1fd7c Update rmodels.c Ray 2026-02-10 18:02:42 +0100
  • 48ec41f0ec Update raylib.h Ray 2026-02-10 18:02:36 +0100
  • 8d5c71f7fa fix(rexm): link static raylib when RAYLIB_LIBTYPE=STATIC TheLazyIndianTechie 2026-02-10 21:07:27 +0530
  • 4b01c23ba6
    [build] Zig master branch compatibility for build.zig. (#5520) dtasada 2026-02-10 08:33:31 +0100
  • 6278b7c4e8
    Add bone blending animation example Dmitrii Branitskii 2026-02-10 06:50:59 +0000
  • efda35b309 Update win32_clipboard.h Ray 2026-02-10 00:37:45 +0100