We have three vertex buffers: lines, triangles and quads for textures. Drawing in a desired order could become a nighmare... noww it seems it works prety well... |
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|---|---|---|
| .. | ||
| libraylib.a | ||
We have three vertex buffers: lines, triangles and quads for textures. Drawing in a desired order could become a nighmare... noww it seems it works prety well... |
||
|---|---|---|
| .. | ||
| libraylib.a | ||