We have three vertex buffers: lines, triangles and quads for textures. Drawing in a desired order could become a nighmare... noww it seems it works prety well... |
||
|---|---|---|
| .. | ||
| linux | ||
| mac | ||
| win32-mingw | ||
We have three vertex buffers: lines, triangles and quads for textures. Drawing in a desired order could become a nighmare... noww it seems it works prety well... |
||
|---|---|---|
| .. | ||
| linux | ||
| mac | ||
| win32-mingw | ||