Commit Graph

  • 87e572fe36 Correct the set paths in bat files in examples/ Masoud Naservand 2023-01-20 03:19:23 +0330
  • 116603e61c
    don't try to free a void* buffer as if it's a cgltf_data structure (#2867) Jeffery Myers 2023-01-19 12:21:05 -0800
  • 76468bb8d8
    Add rlCubemapParameters to rlgl.h (#2862) Uneven Prankster 2023-01-19 16:53:30 -0300
  • e5aaa5cd29 don't try to free a void* buffer as if it's a cgltf_data structure Jeffery Myers 2023-01-18 19:51:50 -0800
  • efa059703b Add rlCubemapParameters to rlgl.h Uneven Prankster 2023-01-16 15:29:40 -0300
  • a1d7b3427a Updated Touch events, now one can check for pressed and released Touches same as you check for Mouse Buttons... ImazighenGhost 2023-01-15 10:14:08 +0100
  • 2a2f2b20b8
    Fixed bug : touches become sticky (#2857) Ghost 2023-01-14 19:41:42 +0100
  • aed131a8f0
    Update BINDINGS.md (#2858) Kenta 2023-01-14 18:40:48 +0000
  • 81860ef03f
    Update BINDINGS.md Kenta 2023-01-14 17:53:32 +0000
  • 30225152b4
    Update BINDINGS.md Kenta 2023-01-14 17:51:05 +0000
  • caa212b2bc
    Fixed bug : touches become sticky Ghost 2023-01-14 01:08:15 +0100
  • ebad1c3e6d
    Add RAYLIB_VERSION numbers to raylib.h Rob Loach 2023-01-13 10:42:12 -0500
  • d224414eb1
    Update raylib-ocaml to 4.2.0 (#2853) Tobias Mock 2023-01-11 18:07:35 +0100
  • 975517ceec
    Update raylib-ocaml to 4.2.0 Tobias Mock 2023-01-11 17:06:30 +0100
  • c6376acfc4
    Set initial window position for display-sized fullscreen (#2742) Daijiro Fukuda 2023-01-10 20:45:53 +0900
  • 3028bffd4c Minor tweaks Ray 2023-01-10 12:38:21 +0100
  • f549f67be9
    OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840) Go Watanabe 2023-01-10 20:34:06 +0900
  • 6dd1d2d931 ADDED: Required define on Linux #2729 Ray 2023-01-10 12:20:45 +0100
  • bba6ae5622 RENAME: type to projection #2851 Ray 2023-01-10 12:16:42 +0100
  • ce8000ee7e REVIEWED: GetClipboardText() on PLATFORM_WEB Ray 2023-01-04 20:13:44 +0100
  • 89755e52bf REVIEWED: rLoadTextureDepth() fixed issue Ray 2023-01-04 17:35:51 +0100
  • 50c0038dff Merge branch 'work_desktop_gles2' of https://github.com/wtnbgo/raylib into work_desktop_gles2 Go Watanabe 2023-01-04 11:48:30 +0900
  • 7349813859 rename gles2.h -> glad_gles2.h Go Watanabe 2023-01-04 11:48:07 +0900
  • 73234d2a28 Avoid trying to setup uniform for invalid locations Ray 2023-01-03 17:44:06 +0100
  • 39f9045703 Update models_loading_gltf.c Ray 2023-01-02 20:59:25 +0100
  • b854909803 Update models_loading_gltf.c Ray 2023-01-02 20:48:02 +0100
  • d3c1a04983 REVIEWED: GLTF animations support #2844 Ray 2023-01-02 20:46:33 +0100
  • f2e3d6eca7
    [models] Add GLTF animation support (#2844) Charles 2023-01-02 14:23:48 -0500
  • 068a0a897f fix brace alignment and replace asserts with log messages nc 2023-01-02 12:48:04 -0500
  • 6ad9e0b622 fix float formatting nc 2023-01-02 11:11:25 -0500
  • fabedf7636 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-01-02 17:06:55 +0100
  • 62f63f9e48 REVIEWED: Avoid possible gamepad index as -1 #2839 Ray 2023-01-02 17:06:52 +0100
  • 1dbcce8b56
    Use explicit atomics (#2849) Antonis Geralis 2023-01-02 17:48:53 +0200
  • 216f5f4047 fix formatting nc 2023-01-02 10:36:24 -0500
  • f3002eaa7c
    use relaced ordering Antonis Geralis 2023-01-02 17:18:40 +0200
  • 403b234a1c
    Fix Keyboard typo BlueStag 2023-01-02 12:49:01 +0000
  • 4753dca03f
    Screenshot key BlueStag 2023-01-02 12:41:20 +0000
  • 56de0686d0
    missed one Antonis Geralis 2023-01-02 13:23:15 +0200
  • dda41559c3
    Use explicit atomics Antonis Geralis 2023-01-02 13:18:28 +0200
  • 0ccc1d3686 Update year to 2023 Ray 2023-01-01 19:07:58 +0100
  • 5ba41e4f7f REVIEWED: shaders_write_depth example Ray 2023-01-01 18:31:03 +0100
  • 3cfb9a6e83
    [example] Writing into the depth buffer (#2836) BugraAlptekinSari 2023-01-01 20:17:28 +0300
  • 30b75702df Update year to 2023 Ray 2023-01-01 18:09:22 +0100
  • e2a8066fca Update year to 2023 Ray 2023-01-01 16:07:51 +0100
  • b59fab7ee6 Update year to 2023 Ray 2023-01-01 16:00:56 +0100
  • 713e26332f
    Update year to 2023 (#2846) Wytek01 2023-01-01 12:55:49 +0100
  • 48e38fdf81
    Update raylib.h year to 2023 Wytek01 2023-01-01 11:23:44 +0100
  • 0e8c25069b
    Update year to 2023 Wytek01 2023-01-01 10:56:21 +0100
  • ba38fe5b97
    core_loading_thread example join thread on completion (#2845) Antonis Geralis 2022-12-31 20:25:35 +0200
  • 52bb5890c4
    error checking Antonis Geralis 2022-12-31 20:01:51 +0200
  • 7da7b895c5
    core_loading_thread example join thread on completion Antonis Geralis 2022-12-31 19:52:54 +0200
  • d222955ac3 minor doc cleanup and improvements nc 2022-12-31 11:19:01 -0500
  • e336922caa fix order of operations for bone scale in UpdateModelAnimation nc 2022-12-30 21:48:26 -0500
  • 1289a892b0 update models/models_loading_gltf.c to play gltf animation nc 2022-12-30 21:16:13 -0500
  • 4aa5796993 early exit LoadModelAnimationsGLTF if the gtlf file fails to parse nc 2022-12-30 17:38:58 -0500
  • 2189692f94 use correct index when allocating animVertices and animNormals nc 2022-12-30 17:28:42 -0500
  • d4d0678f8c add GLTF animation support nc 2022-12-30 15:06:33 -0500
  • 1dfd781bcc
    Merge branch 'raysan5:master' into work_desktop_gles2 Go Watanabe 2022-12-29 14:24:49 +0900
  • 60f5ec0421 exmples raylib_opengl_interop desktop GLES2 support Go Watanabe 2022-12-29 12:14:07 +0900
  • ec550a467d OpenGLES 2.0 support on PLATFORM_DESKTOP Go Watanabe 2022-12-28 23:00:56 +0900
  • 31c6346891
    add a None value for GamepadButton enum Antonis Geralis 2022-12-28 12:19:54 +0200
  • dbdbbea471
    Add new Delphi/Lazarus bindings (#2838) turborium 2022-12-28 14:04:55 +0400
  • 65f3aaf9e7
    Add new Delphi/Lazarus bindings turborium 2022-12-25 11:42:42 +0400
  • 06c04f5439 Fixed a typo Bugra Alptekin Sari 2022-12-19 15:13:16 +0300
  • a54eeb15ce Add a depth buffer example. Bugra Alptekin Sari 2022-12-19 14:45:29 +0300
  • 03cc540d5f Minor tweak Ray 2022-12-18 18:00:21 +0100
  • d7f7c94c4d REVIEWED: Vector2Angle() Ray 2022-12-18 18:00:14 +0100
  • 72b9f3c5de Minor tweaks Ray 2022-12-17 12:15:19 +0100
  • d1a104bba4
    Fix vector2angle (#2832) Antonis Geralis 2022-12-17 13:13:40 +0200
  • 2bf535b9af
    Update raymath.h veins1 2022-12-15 23:20:23 +0500
  • c74bed89df
    add comments Antonis Geralis 2022-12-15 13:51:01 +0200
  • 3eb97da652
    need a break Antonis Geralis 2022-12-15 12:48:19 +0200
  • cce1d55dae
    use acosf Antonis Geralis 2022-12-15 12:47:01 +0200
  • 4b419d0c84
    Fix ; Antonis Geralis 2022-12-15 12:42:42 +0200
  • 5d4f17da3a
    Fix vector2angle Antonis Geralis 2022-12-15 12:39:26 +0200
  • a1ffb55eb8
    Merge pull request #1 from veins1/veins1-patch-1 veins1 2022-12-14 19:46:53 +0500
  • 36c476b36e
    Vector2Angle fix for non-normalized vectors veins1 2022-12-14 19:44:48 +0500
  • c2b56c583a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2022-12-14 13:00:29 +0100
  • 619331f4a7 REVIEWED: Issue with depth textures on WebGL #2824 Ray 2022-12-14 12:57:39 +0100
  • 3419aef677
    Fix Vector2Angle() (#2829) Alexander Heinrich 2022-12-13 18:59:00 +0100
  • 33d5271d5d
    Prevent redefinition errors when the includes are not ordered Antonis Geralis 2022-12-13 19:21:14 +0200
  • 445ce51e51 Update Makefile Ray 2022-12-13 10:46:49 +0100
  • ee175ae59d Fix Vector2Angle() Alexander Heinrich 2022-12-13 00:52:54 +0100
  • 884d30b85a
    Use GLVND also for old cmake versions (#2826) simendsjo 2022-12-11 13:37:38 +0100
  • 1bd75b12e2
    Use GLVND also for old cmake versions Simen Endsjø 2022-12-11 13:04:37 +0100
  • c04c3668cb
    Update windows.yml Ray 2022-12-10 13:09:05 +0100
  • 855a5f3701
    Update windows.yml Ray 2022-12-10 13:06:13 +0100
  • 6d59a21e99
    Update windows.yml Ray 2022-12-10 13:01:57 +0100
  • 935a306b29
    Update windows.yml Ray 2022-12-10 12:44:25 +0100
  • 2c9d116a5c ADDED: ColorTint(), ColorContrast() Ray 2022-12-07 12:52:42 +0100
  • f1368c36dd ADDED: ColorBrightness() Ray 2022-12-05 00:24:55 +0100
  • 4de64f5750 Expose OpenGL blending mode factors and functions/equations Ray 2022-12-04 13:22:37 +0100
  • 89698844a1 REVIEWED: Example: textures_textured_curve Ray 2022-12-04 11:01:59 +0100
  • 57dd345dc3
    Add a textured curve example (#2821) Jeffery Myers 2022-12-03 13:55:05 -0800
  • 8453e1ae86 Add a textured curve example Jeffery Myers 2022-12-03 10:41:53 -0800
  • 5b5dff3f9e format tweak Ray 2022-12-02 11:59:54 +0100
  • a4079ad565 Update Makefile Ray 2022-12-02 11:59:43 +0100
  • 387c060006
    Fix an issue when compiling for web (#2820) Hristo Iliev 2022-11-30 11:36:01 +0200
  • cd1d3c1155
    Fix an issue when compiling for web Hristo Iliev 2022-11-30 11:31:34 +0200
  • 0b6d4b376f REVIEWED: Image fileformat support: PIC, PNM Ray 2022-11-29 17:28:23 +0100