Commit Graph

  • 78faf6a120
    Update README.md Ray 2025-11-10 11:47:50 +0100
  • d8601121da
    [examples] Added: textures_sprite_stacking example (#5345) Robin ❤️ 2025-11-09 17:08:26 -0500
  • 1bd7722557 formatting RobinsAviary 2025-11-09 16:55:21 -0500
  • ee2999b3e0 Update rexm.c Ray 2025-11-09 19:22:12 +0100
  • f76e371436 REDESIGNED: core_clipboard_text, based on #5248 Ray 2025-11-09 19:14:46 +0100
  • 0b4815b8fe WARNING: REMOVED: GIT recording option, added example Ray 2025-11-09 13:43:08 +0100
  • d1e4f42fbb added link RobinsAviary 2025-11-09 07:19:19 -0500
  • 209e84c11d Added sprite stacking example RobinsAviary 2025-11-09 07:17:24 -0500
  • 37ca77f5ed
    Added wabbit original author Giuliano Macedo 2025-11-08 14:02:33 -0300
  • d7a7eda959
    [examples] core_directory_files fixes (#5343) Hugo 2025-11-08 11:36:42 +0100
  • 1d3cfd2903
    Delete tools/rlparser/rlparser Ray 2025-11-08 11:36:07 +0100
  • 2a324ace27
    Update parse_api.yml Ray 2025-11-08 11:35:34 +0100
  • 8b3ea995f9
    Update parse_api.yml Ray 2025-11-08 11:32:58 +0100
  • d8da443604
    Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display (#5339) Chakradhar 2025-11-08 15:59:45 +0530
  • 4ff296bf0b
    fix clipping issue (#5342) Le Juez Victor 2025-11-08 11:28:15 +0100
  • 8bc6606ebe begin splitting up the example into a single example 200 LOC target iann 2025-11-08 12:20:35 +0900
  • 6c8a6ae433 rlparser: update raylib_api.* by CI github-actions[bot] 2025-11-07 22:14:04 +0000
  • 3dbd1e5746 [examples] don't make non-directories clickable Hugo ARNAL 2025-11-07 23:13:37 +0100
  • c74c989516 [examples] reset on folder click Hugo ARNAL 2025-11-07 22:03:22 +0100
  • 92cf39595d fix clipping issue Bigfoot71 2025-11-07 18:59:42 +0100
  • d0eca16056 Added Vector2DistanceAngle function RobinsAviary 2025-11-07 09:43:04 -0500
  • 192c5fa6a1 Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display Chakri-fun 2025-11-07 18:19:21 +0530
  • ad17af57e9
    [ignore][parser] properly ignore built rlparser executable (#5337) JohnnyCena123 2025-11-07 11:13:27 +0200
  • 9d7d1ddd50 remove actual executable Johnny Cena 2025-11-06 12:44:37 +0200
  • cb8443bbea [ignore][parser] properly ignore built rlparser executable Johnny Cena 2025-11-06 12:43:33 +0200
  • af57c8854f REXM: ADDED: core_compute_hash Ray 2025-11-05 20:53:14 +0100
  • eacbc8bd61 Update examples_report.md Ray 2025-11-05 20:52:45 +0100
  • a66b6c998a Update README.md Ray 2025-11-05 20:52:23 +0100
  • 4883813bbb Update raygui.h Ray 2025-11-05 20:52:18 +0100
  • c24f5ac412 REXM: Reviewed rebuild to support full categories -WIP- Ray 2025-11-05 20:52:14 +0100
  • 6adb1c2704 Update core_viewport_scaling.c Ray 2025-11-05 20:51:40 +0100
  • 9ff87b38b8 Update raygui.h Ray 2025-11-05 20:51:23 +0100
  • 3843f771fb Update core_clipboard_text.c Ray 2025-11-05 20:51:18 +0100
  • 12ce106661
    [rcore][glfw] fix IsWindowFocused() inverted logic (#5333) JohnnyCena123 2025-11-04 19:17:37 +0200
  • 48c1619d20
    added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context (#5328) iann 2025-11-04 10:52:53 -0600
  • e92832fc6d
    Update rcore_desktop_sdl.c (#5332) NoNameAuthenticated 2025-11-04 11:50:54 -0500
  • 26c5c3f3fc [rcore][glfw] fix IsWindowFocused() inverted logic JohnnyCena123 2025-11-04 18:46:12 +0200
  • 7a44798a69
    Update rcore_desktop_sdl.c NoNameAuthenticated 2025-11-04 09:41:55 -0500
  • bd61d6f073
    Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() NoNameAuthenticated 2025-11-04 00:21:37 -0500
  • e99ac77d8a
    Revert to the original version of the master branch NoNameAuthenticated 2025-11-04 00:20:22 -0500
  • 5c84c552cf
    Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() NoNameAuthenticated 2025-11-04 00:05:01 -0500
  • 046e347f4d added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context iann 2025-11-04 06:00:23 +0900
  • 3617ebd970 one last commit before moving to models.c PR iann 2025-11-04 05:36:19 +0900
  • 79e4847d93
    [rcore] Update rcore_desktop_sdl.c to determine whether an SDL3 monitor ID is valid NoNameAuthenticated 2025-11-03 14:50:13 -0500
  • cfb43fa999 Update rcore_desktop_sdl.c Ray 2025-11-03 09:45:18 +0100
  • ed68a4fcce
    Fixed bugs in SDL backend (#5325) komunre 2025-11-03 15:43:20 +0700
  • 81d2d44161 Fixed bugs in SDL backend komunre 2025-11-03 10:39:41 +0700
  • 91addeb889 Update rexm.c Ray 2025-11-02 20:04:43 +0100
  • ee3be5799a Update raymath.h Ray 2025-11-02 19:59:46 +0100
  • 87d49262f8 REVIEWED: raymath: MatrixCompose() Ray 2025-11-02 19:53:45 +0100
  • 81004135a4
    adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h (#5324) EDBC_REPO 2025-11-02 14:48:11 -0400
  • cc83b2bd8e
    fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl (#5323) Tiago Ferreira 2025-11-02 18:46:57 +0000
  • 46e8343a30
    [examples] Added core_viewport_scaling (#5313) Agnis Aldiņš "NeZvērs 2025-11-02 20:45:51 +0200
  • 3cf3b309c6 REVIEWED: Flags set/clear #5169 Ray 2025-11-02 19:40:45 +0100
  • e7ea7d290d Code convention update Agnis Aldiņš "NeZvērs 2025-11-02 20:24:59 +0200
  • 5fbf67a630
    [rcore] Use FLAG_* macros where possible (#5169) JohnnyCena123 2025-11-02 20:24:47 +0200
  • 991ec5f753
    Merge branch 'master' into flag-macros JohnnyCena123 2025-11-02 11:46:56 +0200
  • 9b25831640 adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h Enmanuel D Becerra C 2025-11-01 17:54:45 -0400
  • 892ec64fd4 CI build error recheck iann 2025-11-02 06:53:53 +0900
  • e552a83ee9 add orthographic toggle and mesh cycling to prepare for branch to core_3d_camera_view simplification iann 2025-11-02 06:08:57 +0900
  • 0246621210 REVIEWED: SIMD intrinsics checks and usage Ray 2025-11-01 21:06:18 +0100
  • 3b7722ea7d
    Merge branch 'master' into master Tiago Ferreira 2025-10-31 21:35:43 +0000
  • 556eb7b27b fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl Tiago Ferreira 2025-10-31 21:32:34 +0000
  • dfc94f64d1
    Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" (#5322) Arrangemonk 2025-10-31 20:43:27 +0100
  • d572c93eba
    Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" Arrangemonk 2025-10-30 22:51:00 +0100
  • 44226c995a cleaner commit on review branch iann 2025-10-31 04:17:27 +0900
  • bca54047f9
    [rlsw] Review depth formats and fix depth writing (#5317) Le Juez Victor 2025-10-30 19:17:18 +0100
  • b2d455400c
    Adding SwiftForth language binding (#5319) Dave Goehrig 2025-10-30 19:15:14 +0100
  • e506c0fde0 Adding SwiftForth language binding David Goehrig 2025-10-30 18:49:49 +0100
  • 0862a575b0 rlparser: update raylib_api.* by CI github-actions[bot] 2025-10-30 00:18:52 +0000
  • 00e7e4154b [rcore] Add non-va_list custom logging callback eutro 2025-10-30 00:18:31 +0000
  • 127cc1c79e REVIEWED: Makefile to support software renderer Ray 2025-10-29 22:45:37 +0100
  • e110628b42 adding a note Bigfoot71 2025-10-29 15:37:28 +0100
  • 245705438d review depth format/writing Bigfoot71 2025-10-29 15:13:08 +0100
  • 3389c80f49 Update rlsw.h Ray 2025-10-29 11:33:08 +0100
  • f16d5ce1dd REVIEWED: Make sure SSE is being used when compiling with MSVC Ray 2025-10-29 11:12:04 +0100
  • cbff0fa22c
    [rlsw] Fix axis aligned quad detection (#5314) Le Juez Victor 2025-10-28 23:50:04 +0100
  • 1fcd06b997 example - core_viewport_scaling Agnis Aldiņš "NeZvērs 2025-10-29 00:12:58 +0200
  • 94bfc109d4 review alignment Bigfoot71 2025-10-28 23:05:43 +0100
  • ae8b59b894 Merge branch 'master' of https://github.com/Yonokid/raylib Anthony Samms 2025-10-28 17:00:30 -0400
  • 4127733677 Add SetMediaPath() to change screenshot/gif recording directory Anthony Samms 2025-10-28 16:59:44 -0400
  • 6ff1960727 remove swGetColorBuffer and tweak DRM Bigfoot71 2025-10-28 21:27:12 +0100
  • 84181dddf0 align fix Bigfoot71 2025-10-28 21:15:49 +0100
  • 2868e6acc2 fix sw_quad_is_axis_aligned Bigfoot71 2025-10-28 19:44:07 +0100
  • bf5c00f7e0 RE-ADDED: swGetColorBuffer() for convenience #5312 Ray 2025-10-28 20:57:31 +0100
  • a844a943b5 It seems alignas() is C11 and raylib is C99, so not fully supported #5312 Ray 2025-10-28 20:45:21 +0100
  • f106301d46 ADDED: Some code sample for RISC-V RVV vector instructions -WIP- Ray 2025-10-28 20:11:29 +0100
  • 78870335e6 Update rlgl.h Ray 2025-10-28 19:55:35 +0100
  • 93a21c7e13 Support other graphic backends on some platforms Ray 2025-10-28 19:55:28 +0100
  • f4ed8fc50e
    [rlsw] Simplify framebuffer logic and add blit/copy fast path (#5312) Le Juez Victor 2025-10-28 17:59:59 +0100
  • b17c5396a6 fix 'typo' my french slipped out Bigfoot71 2025-10-28 02:29:30 +0100
  • 50a22daf86 framebuffer alignment Bigfoot71 2025-10-28 01:33:41 +0100
  • 7cf53cc615 better simd read/write Bigfoot71 2025-10-28 01:10:12 +0100
  • 3cddffd5b5 copy/blit fast path Bigfoot71 2025-10-27 23:39:38 +0100
  • 3adf3e6146 review the storage of clear values + complete get/set depth value Bigfoot71 2025-10-27 22:49:20 +0100
  • 152cdf4fff tweaks Bigfoot71 2025-10-27 22:15:30 +0100
  • 089765ae0d fix issues Johnny Cena 2025-10-27 23:09:35 +0200
  • cb6ef52f27 unified color and depth buffer Bigfoot71 2025-10-27 20:57:13 +0100
  • 6aef519bbe consistency tweak Bigfoot71 2025-10-27 18:01:11 +0100
  • 2f783f43cb made some fixes for the touch issue in drm platform MULTidll 2025-10-27 17:50:22 +0530