Commit Graph

  • 392188c908 minor fix for warning codifies 2020-10-08 12:16:21 +0100
  • 006c7635ad allow for multiple materials in obj files also fix obj_loader hash map issues codifies 2020-10-08 07:01:45 +0100
  • 319014dbbf Setup standard cursors _after_ GLFW window initialization Chance Snow 2020-10-07 15:43:42 -0500
  • f251449efb Merge branch 'master' into cursors Chance Snow 2020-10-07 13:09:36 -0700
  • a48dccc652 Example: Set mouse cursor in text input box Chance Snow 2020-10-07 15:02:40 -0500
  • 4ece005269 [core] Added desktop cursor getter and setter functions Chance Snow 2020-10-07 15:01:44 -0500
  • 41192c6d4a Replace 0.f by 0.0f Ray 2020-10-05 20:19:18 +0200
  • b29311c7ca
    mouse: Return float movement for precise scrolling where possible (#1397) Doyle 2020-10-06 05:16:23 +1100
  • a4ea9f872f Review "aggregate initializations" #1403 Ray 2020-10-05 20:04:33 +0200
  • a8685ee4fd
    Add Vector2Reflect to raymath.h (#1400) Daniel-Junior Dubé 2020-10-04 06:12:52 -0400
  • d5b505c173
    Add Vector2Reflect to raymath.h Daniel-Junior Dubé 2020-10-03 16:35:30 -0400
  • 7e62d973f9
    Add some bindings' versions (#1398) Intasx 2020-10-02 03:01:21 -0300
  • c4119a3283
    Add some bindings' versions Intasx 2020-10-01 19:37:10 -0300
  • 2e8441a636 mouse: Return float movement for precise scrolling where possible Doyle 2020-09-30 22:57:56 +1000
  • 0c29ca8166
    Fix 1393 (#1395) Tobias Jammer 2020-09-29 17:57:28 +0200
  • 180516b4d5 Fix 1393 Tobias Jammer 2020-09-29 17:36:51 +0200
  • 88ddbd8782 change to external/msf_gif.h for rendering to gif codifies 2020-09-29 14:40:04 +0100
  • a850246030 Review Texture type Ray 2020-09-28 00:40:32 +0200
  • 446f9fff00 Added note raysan5 2020-09-27 11:14:49 +0200
  • 4bcddc3b15
    [wip] rlDrawMeshInstanced (#1318) seanpringle 2020-09-27 18:29:05 +1000
  • e90b4d8915
    Platform DRM (#1388) kernelkinetic 2020-09-27 10:18:43 +0200
  • c2e56f2604 REVIEW: GenTextureCubemap(), avoid using models.c functions raysan5 2020-09-26 11:51:42 +0200
  • b9053eebe7 Added new GIF recording library (not used yet) raysan5 2020-09-26 11:41:49 +0200
  • 749edc1546 replaced SetGraphicDeviceName() by DEFAULT_GRAPHIC_DEVICE_DRM kernelkinetic 2020-09-26 10:33:54 +0200
  • eef82b04ac REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal calls raysan5 2020-09-25 18:19:19 +0200
  • fe8bf2fa55 REVIEWED: GenTextureCubemap(), use rlgl functionality only raysan5 2020-09-25 18:14:46 +0200
  • b9ece86ffd
    Add join_paths and join prefix with include/lib dirs (#1383) Adam Griffiths 2020-09-26 00:20:49 +1000
  • f10dc9a367 Fix typo in comment. Was copied directly from: https://github.com/jtojnar/cmake-snips/blob/master/CMakeScripts/JoinPaths.cmake Revert change to exec_prefix. Ends up as same value. Adam Griffiths 2020-09-25 18:52:59 +1000
  • 560e82637e mouse pointer reverted to small square kernelkinetic 2020-09-25 08:32:12 +0200
  • 072969ce81 removed old code kernelkinetic 2020-09-24 19:39:58 +0200
  • e3390bd2a2 line endings fixed for core.c kernelkinetic 2020-09-24 18:07:31 +0200
  • 6037e80fa3 README reverted to original for PR kernelkinetic 2020-09-24 17:58:51 +0200
  • b4f95bebd5 cleanup, function extraction and improved mode selection kernelkinetic 2020-09-24 17:44:41 +0200
  • 9e0a76f5a6 changed avoidProgressive to allowInterlaced kernelkinetic 2020-09-23 17:03:17 +0200
  • bd512764ff REVIEW: example: models_cubicmap_pbr #1384 raysan5 2020-09-23 14:19:10 +0200
  • 4a97a5c63a Update models_skybox.c raysan5 2020-09-23 14:18:15 +0200
  • 972932209b changed SUPPORT_MOUSE_CURSOR_RPI to SUPPORT_MOUSE_CURSOR_NATIVE kernelkinetic 2020-09-22 19:45:25 +0200
  • 2a12f960ad added support for GetMonitorRefreshRate kernelkinetic 2020-09-21 16:30:42 +0200
  • 032b2db398 REVIEWED: GenTextureCubemap() raysan5 2020-09-21 13:18:53 +0200
  • a2948e58b6 Fix #1380: Add join_paths and join prefix with include/lib dirs Adam Griffiths 2020-09-21 13:39:38 +1000
  • 59bbba19a7
    update raylib-nelua repository url (#1382) André L. Alvares 2020-09-20 13:46:51 -0300
  • 55eb2b99c7
    update raylib-nelua repository url André L. Alvares 2020-09-20 13:36:44 -0300
  • 8319537e3f added respecting TargetFPS on DRM mode selection, default to 60 kernelkinetic 2020-09-20 11:39:14 +0200
  • 3eb0ebc4aa added choosen DRM connected mode to log output kernelkinetic 2020-09-20 11:13:01 +0200
  • b6873ab9f2 fixed DRM connector mode selection kernelkinetic 2020-09-20 11:01:51 +0200
  • ff5d1cc028 removed redundant cleanup in InitGraphicsDevice kernelkinetic 2020-09-20 09:15:08 +0200
  • c05dbb4581
    Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks (#1381) coderoth 2020-09-19 19:51:32 +0000
  • 8d41683917 REVIEWED: models_skybox example raysan5 2020-09-19 20:42:19 +0200
  • 168b7f6b55 Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks coderoth 2020-09-19 15:17:18 -0300
  • 00a945a30b added PLATFORM_DRM contains mouse pointer code from https://github.com/chriscamacho kernelkinetic 2020-09-19 20:03:32 +0200
  • dd928bffc1 fixed CMakeLists.txt to allow building and debugging with Visual Studio Code and CMAKE Tools extension kernelkinetic 2020-09-19 15:19:01 +0200
  • ac8ba58585 updated README.md kernelkinetic 2020-09-19 15:02:56 +0200
  • 789c5fbdf9 Updated build script to generate .a on WebAssembly raysan5 2020-09-18 20:53:57 +0200
  • 4a242c2889 Updated library build script for HTML5 (emscripten 2.0.4) raysan5 2020-09-18 20:48:25 +0200
  • b5d50ee51a EXAMPLE: models_skybox works on OpenGL ES 2.0 raysan5 2020-09-18 20:47:39 +0200
  • 79d63e6ca1 Review comment raysan5 2020-09-18 16:44:28 +0200
  • 55204dae03 Review Makefile path raysan5 2020-09-18 16:43:48 +0200
  • 152665ff48 REDESIGNED: GenTexture*() #721 raysan5 2020-09-18 13:50:51 +0200
  • b7867fb10d
    Update raylib-pas binding version Ray 2020-09-18 12:25:22 +0200
  • ccda320be4 REVIEWED: rlFramebufferAttach() to support texture layers raysan5 2020-09-18 11:37:57 +0200
  • 6038c8fdd5
    fixed wrong error message for input device on RPI (#1379) kernelkinetic 2020-09-18 08:52:52 +0200
  • 5a9918a2f1 error message without errnofor input device on RPI to prevent from including additional header kkl 2020-09-18 07:03:39 +0200
  • 04406c0f1a Corrected minor framebuffer issue on OpenGL ES 2.0 raysan5 2020-09-18 02:14:05 +0200
  • cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721 raysan5 2020-09-18 02:11:49 +0200
  • 388c92414d fixed wrong error message for input device kernelkinetic 2020-09-12 14:58:47 +0200
  • fa2c114636 WARNING: struct RenderTexture2D: Removed depthTexture raysan5 2020-09-17 13:44:03 +0200
  • 6da3c1e7c3 Reverted previous change raysan5 2020-09-16 16:37:31 +0200
  • cbdb9bfe42 REVIEWED: UnloadShader() issue raysan5 2020-09-16 16:33:17 +0200
  • b870b9f828 Minor: remove tabs raysan5 2020-09-16 13:17:31 +0200
  • 90befff4b8 Make sure to detach data before deleting raysan5 2020-09-16 13:17:16 +0200
  • 11fbd49b73 Avoid GETCWD() warning #1371 raysan5 2020-09-16 11:44:48 +0200
  • 43d82c1f21 Add security checks when loading data from memory raysan5 2020-09-16 11:33:56 +0200
  • c5c156d65e Review GenDrawCube() and GenDrawQuad() raysan5 2020-09-15 13:44:04 +0200
  • 2d96196d25 REVIEWED: SaveWAV() to use memory write insted of file raysan5 2020-09-15 13:17:10 +0200
  • 405d3fac0c Corrected issue with floor() #1377 raysan5 2020-09-15 11:40:51 +0200
  • 0983d7b45c Solved issues when compiled for OpenGL 1.1 raysan5 2020-09-15 11:30:20 +0200
  • 8cf0be4b6c Review memory loading functions signesness Ray 2020-09-14 19:20:38 +0200
  • 5073619962 REVIEWED: GetTextureData(), allow retrieving 32bit float data raysan5 2020-09-14 16:03:45 +0200
  • 43b9113c0c Reverted some previous changes... raysan5 2020-09-14 15:55:31 +0200
  • d7853127db Reviewed some structs to reduce size and padding raysan5 2020-09-14 15:36:50 +0200
  • ddba31d423
    Add Gforth bindings and update Factor bindings (#1375) ArnautDaniel 2020-09-13 15:37:55 -0400
  • b5079dffc5
    Add Gforth bindings and update Factor bindings ArnautDaniel 2020-09-13 14:16:00 -0400
  • c196b09d33 Remove function declaration added by error Ray 2020-09-13 16:43:19 +0200
  • db652daf42 ADDED: LoadFontFromMemory() (TTF only) #1327 Ray 2020-09-13 16:42:31 +0200
  • 88c5deac87 WARNING: REDESIGNED: LoadFontData() Ray 2020-09-13 16:41:52 +0200
  • 250a0e3592 Minor tweak Ray 2020-09-13 16:40:34 +0200
  • 63b739bbfa Corrected issue on log Ray 2020-09-13 16:01:51 +0200
  • dace2172d1 Update cgltf library to v1.7 Ray 2020-09-13 15:55:48 +0200
  • 5b60a743bd ADDED: LoadWaveFromMemory() #1327 Ray 2020-09-13 15:38:57 +0200
  • 768b29dd74 ADDED: LoadImageFromMemory() #1327 Ray 2020-09-13 15:37:15 +0200
  • cb8cbb038b WARNING: RENAMED: GetExtension() to GetFileExtension() Ray 2020-09-13 14:07:08 +0200
  • f641840f0c
    Wrong style, sorry Alex Frutkin 2020-09-10 19:27:08 -0700
  • 7bfb9fd3ba
    Changed to PascalCase Alex Frutkin 2020-09-10 19:11:51 -0700
  • 44191a4125
    Fixed unused return value warnings on G++ Alex Frutkin 2020-09-10 19:08:04 -0700
  • f1ed8be5d7 REDESIGNED: ColorFromHSV() raysan5 2020-09-07 19:33:06 +0200
  • 85d5744679 REVIEW: glfwSetWindowMaximizeCallback() not available on web raysan5 2020-09-07 15:34:21 +0200
  • e1ed0ffbe0 Merge remote-tracking branch 'raysan5/master' into drmkms Astie Teddy 2020-09-06 14:21:54 +0200
  • 311aa0ab58
    Added Gambit Scheme to bindings (#1369) georgjz 2020-09-05 16:25:04 +0200
  • 7cc52dad2d Added Gambit Scheme to bindings Georg Ziegler 2020-09-05 15:05:48 +0200
  • 6120ec9437
    Added QuickJS-raylib version Ray 2020-09-02 12:42:35 +0200