Commit Graph

4893 Commits

Author SHA1 Message Date
Ray
ffadeeeb84 Decoupling rlgl from platform layer
Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL)
2021-04-28 23:57:46 +02:00
Ray
f516f4099b Corrected issue #1742 2021-04-28 19:27:50 +02:00
Ray
d6708de7b0
Update README.md 2021-04-27 23:55:05 +02:00
Ray
a113d3326b Disable raylib code 2021-04-27 23:12:04 +02:00
Ray
fe607323aa Updated projects 2021-04-27 23:00:49 +02:00
Ray
131672f199 Updated linkage libraries #1732 2021-04-27 22:58:49 +02:00
Rabia Alhaffar
9b6a005819
Updated raylua and raylib-boo to raylib 3.7! (#1741) 2021-04-27 21:08:31 +02:00
Rabia Alhaffar
399894ac90
Fixed definition of UNCOMPRESSED_R8G8B8A8 (#1740) 2021-04-27 20:17:47 +02:00
Ray
89d5b3df44
ADDED: raylib-swift binding 2021-04-27 11:27:31 +02:00
Ray
6ebe76cba7 Minor tweaks 2021-04-27 11:05:05 +02:00
Ray
1aa8a4ff90 REVIEWED: rlLoadExtensions()
On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system.
2021-04-27 11:04:48 +02:00
Rob Loach
fcf3a04825
BINDINGS: raylib-cpp targets raylib 3.7.0 (#1739)
https://github.com/RobLoach/raylib-cpp/releases/tag/v3.7.0
2021-04-27 10:31:15 +02:00
Gunko Vadim
5751776a73
Update BINDINGS.md (#1738) 2021-04-26 21:59:34 +02:00
Ray
b6c8d343dc Update CHANGELOG 2021-04-26 18:00:33 +02:00
Jeffery Myers
b663724293
Generate a mesh in client code. (#1735) 2021-04-26 17:30:07 +02:00
Ray
bb33033389 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-26 00:36:22 +02:00
Ray
a44815e939 REMOVED: GenMeshDefault() 2021-04-26 00:36:13 +02:00
Jeffery Myers
30db611e92
Disable projects that won't build by default from 2019 solution build configuration. (#1734) 2021-04-25 23:56:32 +02:00
Jeffery Myers
6c518008a5
Fixes for 64 bit typecast warnings (#1733) 2021-04-25 18:50:26 +02:00
raysan5
8719858655 Added opengl32.lib to the linker #1732 2021-04-25 13:51:17 +02:00
raysan5
0e2845ec26 Review OpenGL 1.1 building #1732
It works compiling with MinGW
2021-04-25 13:32:24 +02:00
raysan5
c4041043f5 Reviewed VS2019 projects 2021-04-24 19:58:24 +02:00
Ray
7ad17386f6 Update raylib.h 2021-04-23 17:24:25 +02:00
Ray
f4abc05d62
Update README.md 2021-04-23 13:21:57 +02:00
Ray
8a55c60e47 Update shaders_mesh_instancing.c 2021-04-23 09:09:34 +02:00
Ray
03815ec4fe RPI4: Improve DRM card check #1723 2021-04-22 21:01:48 +02:00
Ray
9a0accddb8
Update HISTORY.md 2021-04-22 18:56:42 +02:00
Ray
dcf52c132f Remove trail spaces 2021-04-22 18:55:24 +02:00
Ray
f92ee46d86
Update README.md 2021-04-22 18:52:41 +02:00
Ray
2a9ffcc0a1
Update README.md 2021-04-22 18:48:36 +02:00
Ray
b4e586f272
Update CHANGELOG 2021-04-22 18:41:51 +02:00
Ray
cf201e0794
Update CHANGELOG 2021-04-22 18:39:33 +02:00
Ray
1161df0ee4 Added screenshots 2021-04-22 18:34:33 +02:00
Ray
715a46277e
Update README.md 2021-04-22 18:33:59 +02:00
Ray
5ef777219a Reviewed templates Makefiles 2021-04-21 21:23:04 +02:00
Ray
ac79d22a9b Reviewed file comments 2021-04-21 00:41:55 +02:00
Ray
0a6694708d
Update README.md 2021-04-20 23:57:04 +02:00
Ray
52f91bc652
Update README.md 2021-04-20 12:31:12 +02:00
Ray
8812213c01
Update README.md 2021-04-20 12:30:31 +02:00
Ray
ca8329c330 Update raylib_logo_animation.gif 2021-04-20 12:29:54 +02:00
Ray
dec9f24673 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-20 12:19:13 +02:00
Ray
1e65817d05 Update models.c 2021-04-20 12:19:04 +02:00
Ray
a599fd1095
Update CHANGELOG 2021-04-20 12:17:06 +02:00
Ray
3bf9ea1a4b Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-20 12:16:18 +02:00
Ray
bb743e8c6e ADDED: UpdateMeshBuffer() 2021-04-20 12:16:16 +02:00
Ray
d533183b7f
Update README.md 2021-04-20 00:43:48 +02:00
Ray
f903686060
Update README.md 2021-04-19 23:51:19 +02:00
Ray
f21e520c9c
Update README.md 2021-04-19 23:29:40 +02:00
Ray
1c5cf90a52 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-19 22:40:13 +02:00
Ray
d1537bfd61 Update raylib_logo_animation.gif 2021-04-19 22:39:59 +02:00