Commit Graph

5714 Commits

Author SHA1 Message Date
Ray
e4baf682ab Update rtext.c 2025-12-22 20:30:11 +01:00
Ray
8516750975 Remove internal function 2025-12-22 20:29:57 +01:00
Ray
13f9112d8c Update rcore_desktop_sdl.c 2025-12-19 01:16:34 +01:00
Ray
f16fb065ea Update rcore_template.c 2025-12-19 01:15:34 +01:00
Ray
66392fe0ae REVIEWED: rlGetPixelDataSize(), correct compressed data size calculation per blocks #5416 2025-12-19 00:06:44 +01:00
Ray
720dd22491 REVIEWED: rlLoadTexture(), un complete texture do to issue on mipmap loading #5416 2025-12-18 17:04:58 +01:00
Ray
4b760091da REVIEWED: Window scaling with HighDPI on macOS #5059 2025-12-17 21:23:25 +01:00
Ray
6d562e5e87 REVIEWED: HiggDPI content scaling on changing monitors with different DPI #5335 #5356
Note that high-dpi awareness must be enabled by users and `CORE.Window.render` reports the scaled framebuffer size, while `CORE.Window.screen` reports the logical size.

`ToggleBorderlessWindow()` has also been reviewed to be consistent with scaling, if monitor physical display size is reported as 1920x1080 but there is a content scale of 1.5, then the borderless fullscreen window will be 1280x720, with the 1920x1080 framebuffer
2025-12-17 19:20:18 +01:00
Ray
7553e9d586 REVIEWED: Gamepads on latest SDL2 2.32.8 and SDL3 3.3.6 #5403 2025-12-16 19:36:01 +01:00
Ray
7a5e8aa3a5 Update rcore_android.c 2025-12-16 18:30:33 +01:00
caszu
1c94e94873
[rcore] Implement FLAG_WINDOW_ALWAYS_RUN on Android (#5414) 2025-12-16 18:26:20 +01:00
Ray
f031b2f4f4 Alignment with other platform backends, avoid unneeded includes 2025-12-16 18:20:02 +01:00
Ray
1c7240a01d Revert "REVIEWED: Alignment with other platforms"
This reverts commit cf0d6fc664.
2025-12-16 18:18:42 +01:00
Ray
cf0d6fc664 REVIEWED: Alignment with other platforms 2025-12-15 20:44:28 +01:00
Ray
615fc36eeb Fix #5406 2025-12-15 18:56:14 +01:00
Ray
cbe31759ab Fix #5405 2025-12-15 18:52:27 +01:00
Ray
a0fd5ab1d9 Update rmodels.c 2025-12-14 19:59:12 +01:00
Ray
9a337f3b3b ADDED: Support software renderer on Web, blitting framebuffer data directly to a 2d canvas
This improvement is just a prove of concept, at this moment `PLATFORM_WEB` is limited in terms of software rendering by `GLFW` that only allows creating a WebGL canvas context with `glfwCreateWindow()`.

We can skip that call but then some GLFW functionality is not available (windowing, inputs). The best solution is replacing GLFW completely by a pure Emscripten implementation for `PLATFORM_WEB`.
2025-12-14 19:52:18 +01:00
Ray
5025009860 REVIEWED: Make sure all variables are initialized on definition, prioritize one line per variable definitions 2025-12-14 19:45:28 +01:00
Ray
c96669e123 REVIEWED: Webpage reference comments starting with REF:, more consistent with TODO: and NOTE: comments 2025-12-13 13:03:41 +01:00
Ray
9c04b1de82 REVIEWED: Store canvas name id at platform initialization
Useful to support multiple canvases running different wasm instances in same webpage
2025-12-13 11:58:04 +01:00
Ray
b465b4e2ea RENAMED: Variable names for consistency, textLength (length in bytes) vs textSize (measure in pixels) 2025-12-11 21:41:25 +01:00
Ray
2853b28d6d REVIEWED: Avoid program crash if GPU data is tried to be loaded before InitWindow() #4751
Following raylib design, a warning log message is shown and program can continue execution.
Some early return checks have been added on most  critical functions.
[rtext] Previous implementation checking `isGpuReady` cross-module variable is not needed any more, resulting in a more decoupled code, load failure is managed at rlgl level
2025-12-11 18:21:57 +01:00
Jeffery Myers
6f7cd3a9ab
[core] Camera2d comment updates (#5401)
* Make the comments on the camera 2d fields more clear about what space each one is in.

* rlparser: update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-11 13:37:17 +01:00
Ray
2a566544d4 ADDED: Multiply security checks to avoid crashes on wrongly provided string data #4751
- REVIEWED: Checking `NULL` input on functions getting `const char *text`, to avoid crashes
- REVIEWED: `strcpy()` usage, prioritize `strncpy()` with limited copy to buffer size
- REPLACED: `strlen()` by `TextLength()` on [rtext] module
- REVIEWED: Replaced some early returns (but keeping others, for easier code following)
2025-12-11 12:59:55 +01:00
Ray
bc2057345b REVIEWED: GetRandomValue(), explained the new approach to get more uniform random values range 2025-12-10 09:30:18 +01:00
Marcos De La Torre
f2a900a60d
[rcore] Fix modulo bias in GetRandomValue() (#5392)
* Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity

* Replace do-while with for-loop in GetRandomValue rejection sampling
2025-12-10 09:23:40 +01:00
Ray
3adfde42f7 REVIEWED: rlLoadTeexture(), max mipmap levels to use #5400 2025-12-10 09:21:33 +01:00
Ray
91ac3cc707 FIX: LoadRandomSequence(), using GetRandomValue() #5393 2025-12-09 20:02:38 +01:00
Gregory Mitchell
be6007be93
fix: sha1 computation on messages longer than 31 bytes (#5397) 2025-12-09 19:18:43 +01:00
Ray
8115b7e922 Update rmodels.c 2025-12-06 20:40:23 +01:00
BoneManSeth
fd8830948e
fix newer NDK version compiling errors (#5389)
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
2025-12-06 20:01:47 +01:00
Ray
f9899a7182 Reviewed code formating 2025-12-06 20:00:19 +01:00
Jeffery Myers
561cc27403
[rModels] Support 16 bit vec3 values in gltf reader (#5388)
* Support 16 bit vec3 values coming from gltf

* Add support for 8 bit normals
2025-12-06 19:50:59 +01:00
Aly
78a81bf407
Fix ToggleBorderlessFullscreen() Not Hiding Taskbar (#5383)
* Use glfwSetWindowMonitor instead of Pos and Size GLFW functions

* Fix window not resetting properly when toggling out of fullscreen, formatting
2025-12-02 22:55:22 +01:00
Connor O'Connor
944567651c
replace sprintf with snprintf (#5382) 2025-12-02 22:49:55 +01:00
Connor O'Connor
1bbc8682f4
Fixed some typos and mispellings (#5381)
Specifically "occured" -> "occurred"
2025-12-02 22:48:06 +01:00
Ray
4724f7cf1b REVIEWED: Comments for UpdateSound() specifying expected data format #5350 2025-11-30 19:02:38 +01:00
Ray
a568506265 REVIEWED: External libraries sdefl and sinfl to address #5367 2025-11-30 18:32:11 +01:00
Ray
ebce9fa97a Update rcore_memory.c 2025-11-29 20:01:44 +01:00
Ray
18e1ec504f Updated example 2025-11-29 18:20:06 +01:00
Ray
8f3cabcf76 Update rcore.c 2025-11-25 19:13:08 +01:00
Ray
47a8b554bc **NEW**: PLATFORM_MEMORY backend
New platform backend for software rendering directly on RAM memory buffer
2025-11-24 15:38:58 +01:00
Ray
bd36610f91 Some formatting 2025-11-24 15:37:28 +01:00
Ray
7e3d6cbfa8 Update rcore.c 2025-11-23 23:16:32 +01:00
Ray
17dc2bb474 Update rcore.c 2025-11-23 22:58:15 +01:00
Ray
aaa893f668 Update rcore.c 2025-11-23 22:58:10 +01:00
Ray
e1b9857b14 Some TODOs and format reviews 2025-11-23 21:40:39 +01:00
Ray
f1719480e0 Minor format tweaks 2025-11-23 13:21:31 +01:00
Ray
6c3ef8d9b4 Remove trailing spaces 2025-11-22 20:15:50 +01:00
Jeffery Myers
90af210712
include malloc.h so the win32 platform can build in MSVC (#5365) 2025-11-20 08:00:23 +01:00
Ray
ba65bd7f99 WARNING: BREAKING: Redesigned SetSoundPan() and SetMusicPan() #5350
Now it goes from -1.0 (full left) to 1.0 (full right) being 0.0 center
2025-11-20 00:03:03 +01:00
Ray
d26435703f Update rcore_desktop_win32.c 2025-11-19 13:18:13 +01:00
Ray
265fa7833c Update rtext.c 2025-11-19 10:21:16 +01:00
Ray
f21c1cc6ae Update rtext.c 2025-11-19 10:08:42 +01:00
Ray
ec828071ef Update rtext.c 2025-11-19 10:04:01 +01:00
Adi Čaušević
e2233acdb0
feat: Optimize ImageClearBackground and ImageDrawRectangleRec with doubling strategy (#5363) 2025-11-19 08:58:43 +01:00
Robin ❤️
3f92c396a0
Fixed typo (#5364) 2025-11-19 08:56:32 +01:00
Ray
57e22d5fa0 Update rtext.c 2025-11-18 21:26:26 +01:00
Ray
86e00bde65 Update rcore_desktop_sdl.c 2025-11-18 16:30:48 +01:00
MikiZX1
b18f547d8f
Update rcore_desktop_sdl.c, fix crash when strncpy tries to copy using NULL pointer (#5359)
When SDL_GameControllerNameForIndex returns null, the app crashes. This was addressed earlier in PR#4859 though the fix submitted on PR #4859 was only fixing the crashing and not addressing the root cause.
2025-11-18 16:19:07 +01:00
Serhii Zasenko
be9a24e68c
Fix controller not available right after win init (#5358)
- Fix IsGamepadAvailable() returns false for an available controller immediately after window initialization
2025-11-18 16:17:58 +01:00
Ray
4dbe04b250 Update config.h 2025-11-13 11:26:54 +01:00
Ray
8ae2c9cf5f FIX: LoadFontDataBDF() #5346 2025-11-12 10:22:56 +01:00
Ray
7f82da0031 Update rlsw.h 2025-11-11 17:40:21 +01:00
Ray
fcaea5b1a1 Remove trailing spaces 2025-11-11 17:39:53 +01:00
Ray
4e8b087ffe REVIEWED: ComputeSHA256() 2025-11-11 17:15:40 +01:00
Ray
0b4815b8fe WARNING: REMOVED: GIT recording option, added example 2025-11-09 13:43:08 +01:00
Le Juez Victor
4ff296bf0b
fix clipping issue (#5342) 2025-11-08 11:28:15 +01:00
JohnnyCena123
12ce106661
[rcore][glfw] fix IsWindowFocused() inverted logic (#5333) 2025-11-04 18:17:37 +01:00
iann
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context (#5328) 2025-11-04 17:52:53 +01:00
NoNameAuthenticated
e92832fc6d
Update rcore_desktop_sdl.c (#5332) 2025-11-04 17:50:54 +01:00
Ray
cfb43fa999 Update rcore_desktop_sdl.c 2025-11-03 09:45:18 +01:00
komunre
ed68a4fcce
Fixed bugs in SDL backend (#5325) 2025-11-03 09:43:20 +01:00
Ray
ee3be5799a Update raymath.h 2025-11-02 19:59:46 +01:00
Ray
87d49262f8 REVIEWED: raymath: MatrixCompose() 2025-11-02 19:53:45 +01:00
EDBC_REPO
81004135a4
adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h (#5324) 2025-11-02 19:48:11 +01:00
Tiago Ferreira
cc83b2bd8e
fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl (#5323) 2025-11-02 19:46:57 +01:00
Ray
3cf3b309c6 REVIEWED: Flags set/clear #5169 2025-11-02 19:40:45 +01:00
JohnnyCena123
5fbf67a630
[rcore] Use FLAG_* macros where possible (#5169)
* use FLAG_* macros where possible

* rename `FLAG_CHECK()` to `FLAG_IS_SET()`

* remove unnecessary equality checks

* fix issues

---------

Co-authored-by: Ray <raysan5@gmail.com>
2025-11-02 19:24:47 +01:00
Ray
0246621210 REVIEWED: SIMD intrinsics checks and usage 2025-11-01 21:06:18 +01:00
Arrangemonk
dfc94f64d1
Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" (#5322)
This reverts commit e3a562ab57.
2025-10-31 20:43:27 +01:00
Le Juez Victor
bca54047f9
[rlsw] Review depth formats and fix depth writing (#5317)
* review depth format/writing

* adding a note
2025-10-30 19:17:18 +01:00
Ray
127cc1c79e REVIEWED: Makefile to support software renderer 2025-10-29 22:45:37 +01:00
Ray
3389c80f49 Update rlsw.h 2025-10-29 11:33:08 +01:00
Ray
f16d5ce1dd REVIEWED: Make sure SSE is being used when compiling with MSVC
Added log info and some formatting for visibility
2025-10-29 11:12:04 +01:00
Le Juez Victor
cbff0fa22c
[rlsw] Fix axis aligned quad detection (#5314)
* fix `sw_quad_is_axis_aligned`

* align fix

* remove swGetColorBuffer and tweak DRM

* review alignment
2025-10-28 23:50:04 +01:00
Ray
bf5c00f7e0 RE-ADDED: swGetColorBuffer() for convenience #5312
`PLATFORM_DRM` depends on it but if there is a better approach to get the buffer, it can just be removed again and replaced by alternative.
2025-10-28 20:57:31 +01:00
Ray
a844a943b5 It seems alignas() is C11 and raylib is C99, so not fully supported #5312
Added a workaround but it has other probably undesired implications
2025-10-28 20:45:21 +01:00
Ray
f106301d46 ADDED: Some code sample for RISC-V RVV vector instructions -WIP- 2025-10-28 20:11:29 +01:00
Ray
78870335e6 Update rlgl.h 2025-10-28 19:55:35 +01:00
Ray
93a21c7e13 Support other graphic backends on some platforms 2025-10-28 19:55:28 +01:00
Le Juez Victor
f4ed8fc50e
[rlsw] Simplify framebuffer logic and add blit/copy fast path (#5312)
* consistency tweak

* unified color and depth buffer

* tweaks

* review the storage of clear values + complete get/set depth value

* copy/blit fast path

* better simd read/write

* framebuffer alignment

* fix 'typo'
my french slipped out
2025-10-28 17:59:59 +01:00
Uneven Prankster
3b6a68ba69
Improve support for PLATFORM_DESKTOP_WIN32 in src/Makefile (#5311)
Co-authored-by: Uneven Prankster <unevenprankster@pm.me>
2025-10-27 12:12:42 +01:00
Ray
0fbc4272d0 Remove trailing spaces 2025-10-26 18:22:23 +01:00
Le Juez Victor
a818508158
[rlsw] Completeness of glDraw functions (#5304)
* adding `glDrawElements`

* tweaks

* fix `glDrawArrays` and `glDrawElements` behavior
2025-10-26 00:58:56 +02:00
Le Juez Victor
e501dfad60
[rlsw] Subpixel correction (#5300)
* fix triangle cracking

* subpixel corretion for quads

* replace Bresenham for DDA + subpixel correction

* consistency

* adding note

* style tweaks
2025-10-25 23:13:24 +02:00
Ray
79fd6be008 Minor format tweaks 2025-10-25 11:14:53 +02:00
Jeffery Myers
4bb8c89084
Don't undefine the versions of LoadImage that don't conflict with raylib so that the Win32 platform can use them. (#5299) 2025-10-25 09:49:31 +02:00
Le Juez Victor
39242dba23
[rlsw] Smarter texture management (#5296)
* simplified framebuffer management

* convert texture to rgba32

* remove float copy/blit

* adding SIMD framebuffer read/write
This adds SIMD framebuffer read/write, and also texel fetch.
This supports SSE2/SSE41 and SISD fallback (also includes ARM NEON support, conceptually identical but still needs testing).

* consistency

* tweaks

* review of `sw_texture_sample_linear`

* better quad sorting
unrelated to the PR, but at least it's done

* ignore some pipeline state in certains context

* convention tweaks

---------

Co-authored-by: Ray <raysan5@gmail.com>
2025-10-24 18:29:01 +02:00
Jeffery Myers
12dc0d6675
Revert undesired change to rcore and restore correct win32 ifdef and max path (#5297)
Fixes #5293
also add comment for win32 platform.
2025-10-23 17:45:33 +02:00
alexgb0
93c5dc3b5f
[rlsw] c++ support (#5291)
* rlsw c++ support

* rslw formatting fixes
2025-10-23 17:28:00 +02:00
Diogo Hartuiq Debarba
04930c5132
Fix typo in RPI cross-compiler variable name (#5295) 2025-10-23 13:27:28 +02:00
sleeptightAnsiC
1b5a14e516
[rcore_desktop_sdl] fix: handle monitor ID correctly on SDL3 (#5290)
SDL3 uses ID when dealing with monitors, unlike SDL2 which uses Index
for the same thing. This problem was already fixed in multiple places
by use of preprocessor branches, so I did the very same thing.

Please, notice that this is a pretty bad solution to this problem,
and I only did it to keep it consistent with the rest of the code.
The more about why it's not correct is mentioned here:
https://github.com/raysan5/raylib/issues/5256#issuecomment-3429156919
Hopefully, someone will refactor it someday :)

Fixes: https://github.com/raysan5/raylib/issues/5256
2025-10-21 22:07:04 +02:00
Ray
99ed814615 Update rcore_desktop_win32.c 2025-10-21 20:07:42 +02:00
Ray
77b9214575 Update rcore_desktop_sdl.c 2025-10-21 20:07:32 +02:00
Ray
ec06f9be37 Removed trailing spaces 2025-10-21 13:51:03 +02:00
Ray
79b7cd6b9b Format tweaks 2025-10-21 10:08:36 +02:00
Ray
1664204291 REVIEWED: New Win32 platform backend to accomodate rlsw Software Renderer 2025-10-20 19:10:41 +02:00
Ray
ec3cb7045f Update rcore.c 2025-10-20 19:09:56 +02:00
Ray
74f2a899d9 Update rshapes.c 2025-10-20 19:09:37 +02:00
Ray
153401810a Merge branch 'master' of https://github.com/raysan5/raylib 2025-10-17 10:04:29 +02:00
Ray
9ed785c2e1 Update rlgl.h 2025-10-17 10:04:21 +02:00
MULTi
311f6243e3
Disable touch position simulation from mouse movement for DRM touchscreen devices (#5279) 2025-10-17 10:01:24 +02:00
Ray
601ff4f02e REVIEW: Naming tweaks and comments added #5271 2025-10-17 09:54:49 +02:00
Mr. Ai
484cc0e255
Fix DrawBillboardPro so that flipped images that are sampling from part of a larger texture still draw from the same source rectangle (#5276)
Co-authored-by: Violently <violently@violently.violently>
2025-10-16 10:18:42 +02:00
Ray
af068ec020 Reviewed dynamic library building #5270 2025-10-15 20:18:44 +02:00
Ray
18e4d1d44f Reviewed formating 2025-10-15 19:20:11 +02:00
Saksham Goyal
adfe2c1704
C++ compiler support v2 (#5252)
* Get C++ compilers working

* Fix Formatting
2025-10-15 19:11:44 +02:00
JohnnyCena123
17bc628fd9
[rcore] Add ComputeSHA256() function (#5264)
* [rcore] Add `ComputeSHA256()` function

* adjust function signatures

* review issues

* fix repeating 0

* fix mistake

* fixed macro

* remove undefs

* review styling mismatches

* rename `A0,1` to `SHA256_A0,1`

---------

Co-authored-by: CrackedPixel <5776225+CrackedPixel@users.noreply.github.com>
2025-10-15 19:07:41 +02:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC (#5267)
* Fix warnings in many examples
Add examples to MSVC solution correctly

* fix CI error

---------

Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:02:52 +02:00
Arrangemonk
e3a562ab57
UpdateModelAnimation does matrixtranspose(matrixinvert) only once per bone instead of per vertex (#5244) 2025-10-15 19:00:24 +02:00
Jeffery Myers
aaf4c1d3ae
always forward declare the windows stuff, prevents failure of rgfw in GCC. (#5269) 2025-10-15 00:18:48 +02:00
Thomas Anderson
2d7b66dd37
change free to RL_FREE (#5265) 2025-10-13 22:15:20 +02:00
JohnnyCena123
6f584464b6
remove duplicate entry from keyMappingRGFW (#5242) 2025-10-08 15:04:29 +02:00
Ray
5dd97ecf2f REVIEWED: TextToPascal(), fix https://github.com/raylibtech/rtools/issues/57 2025-10-07 19:42:05 +02:00
Maicon Santana
de50402dd5
Check if video mode is valid and rename to match with other methods (#5235) 2025-10-05 22:26:25 +02:00
pyrokn8
07aafdd585
Updated miniaudio.h - v0.11.23 (#5234)
Co-authored-by: pyrokn8 <202429796+pyrokn8@users.noreply.github.com>
2025-10-04 19:40:53 +02:00
JohnnyCena123
02b3e44f88
swap TraceLog to TRACELOG (#5226) 2025-10-02 14:13:07 +02:00
Ray
7e3b7cd349 REVIEWED: DrawLineDashed() 2025-10-02 13:38:13 +02:00
Ray
a0a0d4d5ad Update rcore_desktop_win32.c 2025-10-02 13:05:42 +02:00
Luís Almeida
f680776941
feat:Added DrawLineDashed() and a new example explaining how to use this new function. (#5222) 2025-10-01 11:43:38 +02:00
Ray
37149082e8 Avoid warnings 2025-09-29 18:05:16 +02:00
Ray
0e57a572b4 REVIEWED: rlsw module and related files 2025-09-29 18:05:07 +02:00
Ray
beabb1300d Revert "Update miniaudio to v0.11.23 (#5208)"
This reverts commit 4cd131cf29.
2025-09-29 18:03:42 +02:00
Antonio Jose Ramos Marquez
3da2fc1bf8
[rtextures] fix initialization align in Image to avoid issues with some platforms (#5214) 2025-09-29 17:16:51 +02:00
Le Juez Victor
584bc14929
[rlgl] Add Software Rendering Support (#4832)
* add base of rlsw.h

* implement state support
Also replace the triangle rasterization functions with macros that generate specific functions for each state of the rendering system.
Also, add the OpenGL definitions in order to add a binding for rlgl.

* branchless float saturation

* apply perspective correction to colors

* impl line clipping and rasterization
+ tweak function names

* impl face culling

* impl color blending

* fixes and tweaks

* add clear buffer bitmasks

* small optimizations / tweaks

* review ndc to screen projection

* avoid to recalculate MVP when its not needed + tweaks

* review the loading and management of textures
to be closer to the OpenGL API

* texture sampling optimization

* review get pixel functions
+ review unorm/float conversion

* add several buffer format support
Several depth and color formats have been added for the framebuffer.

8-bit, 16-bit, and 24-bit formats are now available for depth.

RGB 8-bit (332), RGB 16-bit (565), and RGB 24-bit (888) formats are now available for color.

Alpha support is no longer present for the framebuffer at the moment, but it can easily be restored by adding the formats and reinterpolating the alpha in the areas that do not perform color blending.

Additionally, this commit brings performance improvements.

* tweaks

* impl line width

* impl points + point size

* fix and improve polygon clipping functions

* impl polygone modes

* add some not planned functions
- `glDepthMask`
- `glColorMask`

* framebuffer resizing + handle init failure

* add quick notes about line clipping algorithms used

* start to impl scissor test + review line clipping
The support for the scissor test has been implemented for clearing as well as for triangle clipping.
The implementation for lines and points is still missing.

I also removed the 2D clipping of lines that used the Cohen-Sutherland algorithm, opting instead to always use the Liang-Barsky algorithm in all cases.
This simplifies the implementation, and the 2D version would have caused issues when interpolating vertices in the future if we want to implement additional features.

* review scissor clear

* review `swScissor`

* impl line scissor clipping

* round screen coordinate (line rasterization)

* impl point scissor clipping

* remove unused defs

* add getter functions

* gl binding

* add `glHint` and `glShadeModel` macros (not implmented)

* binding tweaks

* impl copy framebuffer function + glReadPixels

* review `swCopyFramebuffer`

* update rlgl.h

* update rlgl.h

* texture copy support

* fix typo..

* add get error function

* def sw alloc macros

* reimpl get color buffer func
just in case

* remove normal interpolation

* review texture wrap

* fix ndc projection (viewport/scissor)

* impl framebuffer blit function

* reduce matrix compuations and memory usage

* swBegin tweaks

* preventing a possible division by zero

* remove useless scissor related data

* review color blending system

* greatly improve float saturation

* tweak lerp vertex function

* use opitmized fract function in sw_texture_map

* tweak framebuffer functions for better readability

* optimized copy/blit functions for each dst format

* review framebuffer filling functions

* impl specific quad rendering func

* use of a single global vertex buffer

* fix 'sw_poly_point_render'

* added `SW_RESTRICT` and redesigned `sw_lerp_vertex_PNCTH`

* tweak the pipeline flow regarding the face culling
avoids misprediction, improves vectorization if possible

* new rendering path for axis aligned quads

* oops, translating some comments

* use of `restrict` for blending function parameters

* update rlgl.h

* adding `GRAPHICS_API_OPENGL_11_SOFTWARE` in `DrawMesh`

* add `RL_OPENGL_11_SOFTWARE` enum

* temp tweak

* build fixes

* fix DrawMesh for GL 1.1

* update swClose

* review texture format + fix copy

* set minimum req vertices to 3 (quads)

* check swInit

* review pixelformat

* tweaks

* fix animNormals (DrawMesh)

* fallback color/texcoord (swDrawArrays)

* review swMultMatrixf

* fix texture pool alloc..

* review triangle scanlines
increment all data

* fix `sw_quad_sort_cw`

* impl sdl platform

* rm def

* increase max clipped polygon vertices

* improve triangle rasterization along Y axis
improved robustness against numerical errors
incremental interpolation along Y
simplified function, fewer jumps

* review current vertex data
+ increase max clipped polygon vertices (for extreme cases)

* fix and improve polygon clipping
Sets the vertex count to zero when the polygon is invalid
Stops clipping when the vertex count drops below 3

* fix gradient calculation

* cache texture size minus one + comments

* tweaks

* BGRA copy support

* adding software backend option (cmake)

* update Makefile

* fix face culling

* excluse some exemple with the software backend

* review SW_CLAMP case in sw_texture_map

* review sw_saturate

* review line raster

* fix sw_quad_is_aligned

* review sw_raster_quad_axis_aligned

* tweaks

* codepoint fix (?)

* fix var name...

* rcore_drm software renderering

* cleanup and tweaks

* adding support for `GL_POINT_SIZE` and `GL_LINE_WIDTH` get

* fix sampling issue

* fix swBlendFunc

---------

Co-authored-by: Ray <raysan5@gmail.com>
2025-09-29 10:28:20 +02:00
Ray
4767841b71 Code format review 2025-09-28 19:45:52 +02:00
iann
f36c8ddc56
[rlgl] Allow tint colors in GL_LINE (wires) and GL_POINT (points) draw modes on OpenGL 1.1 clean (#5207)
* gate with OPENGL_11 prototype and definition for rlSetPointSize and rlGetPointSize

* gate with OPENGL_11 prototype and definition for rlSetPointSize and rlGetPointSize

* more coverage for fixing expected texcoords, normals, and colors

* fix guard styling

* fix guard issue, and remove fallback unneccessary else clause (default shader ill work)

* opengl3.3 and es2 need the color array allocated in order to allow for updates later (unlike opengl11)
2025-09-28 19:34:38 +02:00
Alexandre Almeida
4cd131cf29
Update miniaudio to v0.11.23 (#5208) 2025-09-28 18:53:40 +02:00
Ray
070c7894c6 REVIEWED: Some flags for window/context creation attributes 2025-09-26 23:35:28 +02:00
Ray
e79603d501 REDESIGNED: rcore_desktop_win32 platform backend
Now it works! but there is still work to do to support all required features...

I really enjoyed reviewing and redesigning this platform backend!
2025-09-26 23:17:37 +02:00
Ray
06cfda6ff9 Update raymath.h 2025-09-26 23:03:10 +02:00
Ray
87f758f9b4 Review latest PRs formatting 2025-09-26 22:26:19 +02:00
Arman Ommid
15d234b79d
GLTF anim correctly inherits world transform (#5206) 2025-09-26 20:56:37 +02:00
Keks137
3f6d67c61c
[rcore_android] implement GetCurrentMonitor() (#5204) 2025-09-24 20:45:55 +02:00
Maicon Santana
2554dcba9b
fix rlSetTexture not overriding default mode (#5200) 2025-09-24 10:22:03 +02:00
JohnnyCena123
085391e788
[build][cmake] fix issue introduced by #5181 (#5198)
* fix web build issue with CMake introduced by #5181

* remove ASYNCIFY
2025-09-23 18:04:30 +02:00
Arman Ommid
fbae395e85
Update raymath.h (#5201) 2025-09-23 17:58:42 +02:00
Ray
23e0898c65 Ouch! 2025-09-18 15:51:18 +02:00
Ray
c264c86ee0 ADDED: Some useful functions for Files and Text management
// File management functions
 - int FileRename(const char *fileName, const char *fileRename); // Rename file (if exists)
 - iint FileRemove(const char *fileName);                         // Remove file (if exists)
 - iint FileCopy(const char *srcPath, const char *dstPath);       // Copy file from one path to another, dstPath created if it doesn't exist
 - iint FileMove(const char *srcPath, const char *dstPath);       // Move file from one directory to another, dstPath created if it doesn't exist
 - int FileTextReplace(const char *fileName, const char *search, const char *replacement); // Replace text in an existing file
 - iint FileTextFindIndex(const char *fileName, const char *search); // Find text in existing file

// Text management functions
 - const char *TextRemoveSpaces(const char *text);                                       // Remove text spaces, concat words
 - char *GetTextBetween(const char *text, const char *begin, const char *end);           // Get text between two strings
 - char *TextReplace(const char *text, const char *search, const char *replacement);     // Replace text string (WARNING: memory must be freed!)
 - char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replacement); // Replace text between two specific strings (WARNING: memory must be freed!)
2025-09-18 15:34:09 +02:00
Ray
bd6065a4fd Update rlgl.h 2025-09-18 15:29:13 +02:00
Ray
dc1632c17a REVIEWED: Platform code formatting and organization 2025-09-18 15:28:03 +02:00
Jeffery Myers
7729727752
Use the render size not the screen size for screenshots so we use the actual framebuffer size. (#5192) 2025-09-18 00:01:24 +02:00
Max Coplan
fbdf5e4fd2
fix(rcore): correctly scale content on macOS (#5186)
Currently, scaling doesn't work correctly on macOS (see #5185).  This commit
works around this issue by disabling SCALE_FRAMEBUFFER on macOS when
`FLAG_WINDOW_HIGHDPI` is unset.
2025-09-16 19:37:05 +02:00
Ray
ed8f1a22d1 Remove trailing spaces 2025-09-14 18:07:58 +02:00
Bruno Cabral
b281101001
[build][cmake] Review web compilation system (#5181)
* [cmake] export automatically raylib definitions and compile/link options

* [cmake] pass emscripten options to consumer project

* [web] compile for web

* [web] canvas width 100%
2025-09-14 10:05:07 +02:00
Ray
b8420d4821 REXM: Update examples 2025-09-13 10:46:14 +02:00
Bruno Cabral
bb0c78476c
[build][cmake] Fix definition to use SDL3 (#5175)
* fix definition to use SDL3

* [cmake] fix definition to use SDL3

* [build][cmake] prefer USING_VERSION_SDL3 over PLATFORM_DESKTOP_SDL3

* [build][cmake] when libs are added externally, consumer needs to import them too
2025-09-13 10:19:44 +02:00
Bruno Cabral
6cf38b6292
fix SDL3 gamepad detection (#5176) 2025-09-13 10:17:17 +02:00
Bruno Cabral
71321d179b
[build][cmake] Added emscripten build options (#5180)
* [cmake] export automatically raylib definitions and compile/link options

* [cmake] pass emscripten options to consumer project
2025-09-12 21:42:50 +02:00
Bruno Cabral
7db5f56e81
[cmake] export automatically raylib definitions and compile/link options (#5179) 2025-09-12 13:07:46 +02:00
Ray
8d3a4b8dd5 REVIEWED: Renamed PLATFORM_DESKTOP_SDL3 to USING_VERSION_SDL3 #5175
Avoid using a new platform flag to address one platform version
2025-09-12 13:03:28 +02:00
Ray
d0c39db6c2 Update rlgl.h 2025-09-12 13:02:13 +02:00
Ray
5a54fc12a2 REVIEWED: Prioritize calloc() calls than malloc() on some cases 2025-09-10 21:03:06 +02:00
Ray
1b9aa0bcf3 Update rmodels.c 2025-09-09 17:30:18 +02:00
Ray
446f015ac5 Review formating 2025-09-05 23:10:13 +02:00
Eike Decker
bd810368b0
Fixing base64 decoding error when input string is bad (#5170)
The following code would crash the previous version when calling MemFree:

	// 53 * A
        const char maliciousBase64Input[] = "AAAAAAAAAAAAAAAAAAAAAAAA"
		"AAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
        int decodedSize = 0;
        unsigned char *decodedData = DecodeDataBase64(
		maliciousBase64Input, &decodedSize);
        if (decodedData) {
		MemFree(decodedData);
        }

The reason is a lack of array bound checks in the decoding loop, which
corrupted here the heap (though this is platform dependent).

Adding the bound checks here prevents the memory corruption.

Tested with encoding random data of sizes 0-1023 and comparing it
with the decoded result.
2025-09-05 23:05:08 +02:00
Ray
8e52aee853 Update rtext.c 2025-09-05 00:13:32 +02:00
Ray
51aa8776bb Update rtext.c 2025-09-04 23:53:26 +02:00
Ray
0203a47bf9 REDESIGNED: LoadTextLines()/UnloadTextLines() 2025-09-04 23:25:42 +02:00
Ray
ba046a5d60 REVIEWED: DecompressData(), fixed buffer copying 2025-09-04 10:44:20 +02:00
Ray
64641c6a01 Update raudio.c 2025-09-04 10:33:26 +02:00
Ray
48eac60171 REVIEWED: Potential issue with animated normals on OpenGL 1.1 2025-09-03 23:14:58 +02:00
Ray
2cb387b50a REVIEWED: Font atlas image generation, added some comments #5141 2025-09-03 18:30:00 +02:00
Ray
f53cd449ce
Update config.h 2025-09-03 18:25:27 +02:00
Ray
d1768d387c Update utils.c 2025-09-03 13:37:08 +02:00
Ray
1fa3c15942 Revert "add const qualifier to the first arg of TextJoin (#5166)"
This reverts commit 4e8d08523f.
2025-09-02 19:00:22 +02:00
JohnnyCena123
4e8d08523f
add const qualifier to the first arg of TextJoin (#5166)
* add const qualifier to the first arg of TextJoin

* Update raylib_api.* by CI

* Update raylib.h

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>
2025-09-02 18:58:39 +02:00
Ray
29ce5d8aa9 WARNING: BREAKING: LoadFontData() redesigned, added parameter
This redesign is a big improvement on font loading time and memory requirements. It only loads glyphs available on font from requested codepoints and only processes those glyphs for packaging. When processing +10K codepoints (CJK), the loading time improves considerably.
2025-09-02 17:45:39 +02:00
Ray
aa475b1046 REVIEWED: Code sections description for consistency 2025-09-02 12:34:04 +02:00
Ray
8f32c502a7 REVIEWED: Code sections definition 2025-09-02 12:10:40 +02:00
Ray
1777da9056 REVIEWED: Avoid realloc() calls, small security improvement 2025-09-01 20:37:23 +02:00
Ray
708c1539e4 Update rtextures.c 2025-09-01 11:38:57 +02:00
Ray
0a92c863c4 Reverted const codepoints to avoid warnings 2025-09-01 11:27:11 +02:00
Ray
12ce72c32d REVIEWED: ExportImage() 2025-09-01 11:24:53 +02:00
wileyanderssen
998a18b641
removed macro that does nothing (#5163) 2025-09-01 11:17:51 +02:00
0_stamina
7d07d21ee5
Update Camera3D.fovy description in raylib.h (#5164)
Previously stated it was the near plane width in orthographic, in actuality it's the height. The wording has been fixed, with added clarity that it's in world units so no conversion is needed.
2025-09-01 07:56:31 +02:00
Jonathan Marler
f61c2c504d
[rcore][win32] Adding native win32 backend (#4869)
* win32 backend

* [rcore][win32] use SwapBuffers instead of wglSwapLayerBuffers

I don't understand OpenGL well enough to know the difference between
SwapBuffers and wglSwapLayerBuffers but the former seems to double
my FPS (from 2000 to about 4000 in core_vr_simulator).

* [rcore][win32] stop lying to the OS about when our window is updated

Instead of calling BeginPaint/EndPaint in WM_PAINT which signals to the
OS that our window content is updated, now when we encounter the WM_PAINT
message instead we return back to the raylib application which will
trigger it to render a new frame. We've replaced the call to BeginPaint
and EndPaint with a call to ValidateRect in SwapBuffers, which, means
we're now correctly telling the OS when our window content is actually
up-to-date.

Note that this doesn't fix the window content not being updated during
a window resize/move beacuse thos have their own message loop which
doesn't return early when it's time to paint.

* [rcore][win32] fallback to finding functions from opengl32.dll

* [rcore][win32] fixes from review/for gcc

* [rcore][win32] incorporate style conventions

* [rcore][win32] workaround unused function error SetupFramebuffer

* [rcore][win32] re-enable sanitize flags check for MSAA_4X

* [rcore][win32] more style changes and remove old DPI cases

Added some more missing spaces after conditional statements.  Also
made unsupported MSAA_4X an assert instead of an abort and also
removed dpi-aware cases for older OS's.  More changes would be needed
to support those OS versions, namely, removing the dependency
on shcore.

* [rcore][win32] fixes for compling with w64devkit without -DUNICODE

* Update build.zig

* Update build.zig

---------

Co-authored-by: Ray <raysan5@gmail.com>
2025-08-31 12:13:21 +02:00
Ray
ecf032fe4f REVIEW: Avoid warning on fgets() return value 2025-08-31 12:11:48 +02:00
Ray
edce3d41b2 REVERT: Making codepoints const, variable is used to generate list in case it was NULL 2025-08-31 12:11:03 +02:00
Ray
ecedf40da6 REVIEW: const for codepoints arrays passed to function #5159 2025-08-31 11:39:14 +02:00
wileyanderssen
fce888c0c0
changed function params formatting (#5160) 2025-08-31 11:34:39 +02:00
maiphi
d9cb078299
FindNearestConnectorMode: prefer mode with smallest number of unused pixels (#5158)
Co-authored-by: Philipp Maierhoefer <particle@maierhoefer.net>
2025-08-31 11:34:05 +02:00
Ray
bbf884d7b3 Merge branch 'master' of https://github.com/raysan5/raylib 2025-08-29 21:32:34 +02:00
Ray
f0e49787cd minor tweak 2025-08-29 21:32:21 +02:00
JohnnyCena123
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) 2025-08-29 14:53:16 +02:00
JohnnyCena123
481daf2423
remove extra backslash in fix_win32_compatibility.h (#5148) 2025-08-28 22:30:25 +02:00
JohnnyCena123
4a4997c615
fix unnecessary warnings in some files (#5152) 2025-08-28 22:28:56 +02:00
Ray
d2f6c4924c ADDED: [rtext] LoadTextLines()/UnloadTextLines() 2025-08-26 10:17:33 +02:00
Ray
04a3ab0ca7 REVIEW: Added warning in case of no [rcore] backend defined 2025-08-24 11:23:15 +02:00
Ray
52980c947d REVIEWED: [rtext] Provide more detailed info on glyphs failing to pack #5141 2025-08-24 11:07:55 +02:00
Siltnamis
3c9c66e72b use RL_MALLOC in stb_truetype 2025-08-23 13:10:27 +03:00
Andreas Rossberg
2deae294c6
[raudio] Properly close FLAC in UnloadMusicStream
Fix  raysan5/raylib#5131.
2025-08-21 13:02:19 +02:00
Ray
99cb82a82c REVIEWED: [rmodels] LoadGLFT(), avoid loading attributes already loaded, issue a warning. FIX: #4996 2025-08-20 16:39:45 +02:00
Ray
5b88e4fe5f
Merge pull request #5124 from JeffM2501/fix_win32_compatibility
[utility] Add helper header to fix compatibility with windows.h
2025-08-19 20:18:00 +02:00
Jeffery Myers
15baf176b2 Add a utility header to external that undefines the parts of windows that conflict with raylib, allowing raylib functions to run unimpeded 2025-08-19 10:39:38 -07:00
Jeffery Myers
572230c8ad Initialize sound alias properties as if it was a new sound 2025-08-19 08:16:20 -07:00
Jan Beukes
8772b0287c Fix SDL3 compilation error with gcc 2025-08-17 23:44:37 +02:00
λxy.x
16bd18070f Fix SDL3 build if using package 2025-08-17 11:11:54 +03:00
Ray
0dc4ba53dc Minor format tweak 2025-08-16 21:06:13 +02:00
Ray
e4dfb6dbb5 Update rl_gputex.h 2025-08-16 20:24:54 +02:00
Ray
2e652bbef1
Merge pull request #5115 from maiconpintoabreu/web_resizable_window_mouse_issue
[rcore][web] Work around to fix mouse positioning on scaled window
2025-08-15 12:51:15 +02:00
Maicon Santana
73950befca Work around to fix mouse positioning on scaled window 2025-08-15 10:57:44 +01:00
Ray
81615a91a6
Merge pull request #5111 from didas72/master
Adds more filters for conditional build of GetWindowHandle with GLFW
2025-08-14 21:13:27 +02:00
Diogo Diniz
3ef5ee878c Adjusted formatting to comply with contribution guidelines 2025-08-14 19:58:22 +01:00
Ray
a9970484f3 Remove trailing spaces 2025-08-14 20:37:18 +02:00
Diogo Diniz
eae1296b08 Fixed bad macro logic 2025-08-14 18:56:31 +01:00
Diogo Diniz
59c979a59d Added suggestions by planetis-m 2025-08-14 18:46:45 +01:00
Didas72
93f86fa074 fixes #5110
Adds more filters for conditional build of GetWindowHandle with glfw
2025-08-14 14:30:29 +01:00
Ray
74339d2008 REVIEWED: IsFileExtension() 2025-08-13 10:43:33 +02:00
Ray
cd1c206676 Update rl_gputex.h 2025-08-13 08:22:00 +02:00
Ray
76284f1a16 Corrected typo 2025-08-13 08:13:18 +02:00
Ray
dd19b8d2c2 REVIEWED: Requested window flags application after window initialization 2025-08-12 11:44:20 +02:00
Ray
195b968b86
Merge pull request #4837 from Andersama/support_all_window_flags_at_initialization
[rcore] Support window flags with initialization issues
2025-08-12 11:38:22 +02:00
Ray
95e4494cfe ADDED: cursorLocked variable and review required code #4940 #4955 2025-08-12 11:33:58 +02:00
Ray
c4414fa1ed Revert "Merge pull request #4945 from Moros1138/master"
This reverts commit bab234a160, reversing
changes made to 13e384ce71.
2025-08-12 10:58:56 +02:00
Ray
db2abfb9be
Merge branch 'master' into master 2025-08-12 10:28:52 +02:00
Ray
705ce45a33 FIX: Added callback broke keyboard input on web... #5107 2025-08-10 19:59:33 +02:00
Felipe Jorge
71b7734ce4 fix: QOA when using with LoadMusicStreamFromMemory, reduced the number of allocs and memcpy 2025-08-10 10:05:03 -03:00
Matthijs Kooijman
9582d25217 Fix backspace key in Rpi SSH keyboard
There was a typo in the generated keycode.
2025-08-09 21:04:09 +02:00
Ray
c6241b91a2 REVIEWED: IsFileExtension() to avoid other modules dependency #5071 2025-08-08 23:01:04 +02:00
Ray
c2f2878575
Merge pull request #5099 from JohnnyCena123/raysan-typo
fix typo in 'Ramon Santamaria'
2025-08-08 07:16:07 +02:00
JohnnyCena123
c25e9f641d fix typo in 'Ramon Santamaria' 2025-08-08 03:04:33 +03:00
wileyanderssen
c6171d339c
removed unneeded comma
hope this gets merged
2025-08-07 19:55:46 +03:00
Ray
570082deba WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.' 2025-08-07 18:23:20 +02:00
Connor O'Connor
1c2ecfd6ab
fix: buffer overflow in jar_mod.h memcopy 2025-08-06 23:13:05 -04:00
Ray
095319602c REVIEWED: Compule for OpenGL 1.1 #5088 2025-08-06 13:09:56 +02:00
Ray
cdbe9d75ef
Merge pull request #5085 from Not-Nik/culling_consistency
Make culling distances consistent across raylib
2025-08-05 00:45:47 +02:00
Nikolas
7267c1c8a1
Make culling distances consistent across raylib 2025-08-05 00:15:52 +02:00
Ray
e09c9ce281 Minor tweaks 2025-08-04 23:36:07 +02:00
Ray
b4ecfb648d
Merge pull request #5084 from kariem2k/fix_cmake_sdl3
Removed verbose logging on SDL3.
2025-08-03 19:53:53 +02:00
Karim Ahmed
603219d6d6 Removed verbose logging on SDL3. Happens every time the property is read! 2025-08-03 18:48:24 +01:00
Jeff Myers
ffe76a4b67 Don't Upload Meshes in LoadObj, LoadModel will upload them. None of the other interchange format readers upload 2025-08-02 14:58:05 -07:00
Ray
1c8eef9b0b Update raylib and generate ARM64 libraries for Windows, Linux, macOS 2025-08-02 17:59:34 +02:00
Jeffery Myers
bf536d68e1 Make GetRenderWidth and GetREnderHeight return the FBO size if one is active. 2025-08-02 08:37:11 -07:00
Ray
234f4b2b10 Update raylib.h 2025-08-01 19:38:02 +02:00
Ray
43bc00379c removed trailing spaces 2025-08-01 10:26:28 +02:00
Eike Decker
121c996c6e fixing OBJ loading crash when there are no normals present 2025-08-01 08:49:48 +02:00
Ray
50acba3ce8 REVIEWED: rcore_web, cleaning and reorganizing 2025-07-30 17:31:49 +02:00
Ray
18ae6a377c
Merge pull request #4956 from Moros1138/consume-keyboard-events
[rcore][web] Add `EmscriptenKeyboardCallback()` to consume key events
2025-07-30 17:03:10 +02:00
Ray
12f0943bd9 Update rcore.c 2025-07-30 16:07:14 +02:00
Ray
b40e53f11c Remove double line spacing 2025-07-30 16:07:08 +02:00
Ray
138010c1eb Merge branch 'master' of https://github.com/raysan5/raylib 2025-07-28 23:38:00 +02:00
Ray
5ca6bff8ca Update rl_gputex.h 2025-07-28 23:37:48 +02:00
lepasona
1da6b281de
Update glfw mappings.h 2025-07-27 07:37:07 +00:00
Ray
1fc0b4955f REVIEWED: rl_gputex.h, added some info for future improvements 2025-07-26 13:36:03 +02:00
Ray
eb7f8912f8 Minor format tweaks 2025-07-26 12:50:29 +02:00
Ray
8343aed4f6 Avoid fatal errors on OBJ model loading 2025-07-26 12:50:12 +02:00
Ray
c9f9219fa6 REVIEWED: DRM cache buffers support #4988 2025-07-26 12:49:49 +02:00
Ray
5c680739bd Removed platform-specific flag from config.h #4988 2025-07-26 12:49:03 +02:00
Ray
86d9afc10c
Merge pull request #4988 from rob-bits/master
[rcore][drm] Replace DRM swap buffer implementation with asynchronous page-flipping and triple framebuffer caching
2025-07-26 12:14:21 +02:00
Ray
715e174d13
Merge pull request #5062 from danilwhale/feat/get-proc-address
[rlgl] Add rlGetProcAddress
2025-07-26 12:07:43 +02:00
Ray
7262be85fd Minor format tweaks 2025-07-26 12:06:24 +02:00
Ray
4da399141a
Merge pull request #5063 from kariem2k/fix_cmake_sdl3
Fixed: CMake support for SDL3
2025-07-26 11:49:05 +02:00
Ray
d7893141f3 REVIEWED: rl_gputex.h library to be usable standalone 2025-07-26 11:44:36 +02:00
Ray
94d8d7133b
Merge pull request #5045 from sleeptightAnsiC/fix_gputex_logging
[rl_gputex] fix: decouple logging and memory allocation from Raylib
2025-07-26 11:25:58 +02:00
Karim Ahmed
32960af1dc Fixed:
Added CMake support for SDL3.
Now supports including SDL2 or SDL3 as a subdirectory within the project. The system will first check for SDL3, then SDL2. If neither is found, it will attempt find_package(SDL3), followed by find_package(SDL2). If all these checks fail, the process will terminate with an error.
2025-07-24 09:48:52 +01:00
danil
d6a897e551 [rlgl]: Add rlGetProcAddress 2025-07-23 21:41:45 +03:00
Ray
7b017b60d9 Move global variable to right code section 2025-07-21 10:57:21 +02:00
Didas72
36364192d5 Fixes GetWindowHandle returning a bad handle under Linux X11 2025-07-19 22:29:08 +01:00
Ray
9b6c09c32f
Merge pull request #5049 from wwderw/master
[build] Update Makefile
2025-07-19 12:29:39 +02:00
wwderw
0b125a5fd7
Update Makefile
Remove .bc file removal from clean shell for windows configuration.
2025-07-19 04:54:05 -05:00
Catania
3d93b30262
Update font load message 2025-07-18 15:20:38 +02:00
Ray
82b80a6998 Review formatting, avoid variable 2025-07-17 18:49:58 +02:00
Ray
71b302846a Review formatting, avoid variable 2025-07-17 18:49:54 +02:00
Ray
8823aba9df Update rprand.h 2025-07-17 18:49:34 +02:00
Ray
6b9a685bae
Merge pull request #5048 from veins1/patch-4
[raudio] Fix: music stopping early. Fix: GetMusicTimePlayed for short music
2025-07-17 18:44:29 +02:00
wwderw
093e5200d0
Update Makefile
Clean up library build for the web
2025-07-17 05:19:39 -05:00
veins1
0405de794a
Fix for music stopping too early 2025-07-16 14:22:57 +00:00
veins1
d03ac97eff
GetMusicTimePlayed fix for music shorter than buffer size 2025-07-16 14:18:38 +00:00
Romain Plumaugat
34af70866c [rtextures] Fix ImageColorReplace() alpha issue #5009 2025-07-15 23:19:39 +02:00
Ray
e00c5eb8b1
Merge pull request #5043 from vinnyhorgan/master
Fix warning log macro in rlgl
2025-07-15 20:20:27 +02:00
Ray
cbea2ff502
Merge pull request #5046 from maiconpintoabreu/updatestream-music
[raudio] Prevent UpdateMusicStream to run without music playing
2025-07-15 20:18:46 +02:00
Maicon Santana
3320a2c837 Fix to prevent UpdateMusicStream to run without music playing 2025-07-15 19:07:15 +01:00
katonar
8388160c32 - fixing SUPPORT_DRM_CACHE define check at the end of InitPlatform() 2025-07-15 13:58:23 +02:00
sleeptightAnsiC
85bf04c7bf [rl_gputex] fix: decouple logging and memory allocation from Raylib
- make sure that src/external/rl_gputex.h uses it's own macros
    for printing warnings and allocating memory
- add few additional macros in order to decouple rl_gputex from headers
    that are being included by Raylib (e.g. *_MEMSET, *_NULL and so on)
- make sure that rl_gputex uses RL_*ALLOC, TRACELOG and RLAPI macros
    when (and only when) being included by src/rtextures.c
- replace LOG() and RL_GPUTEX_SHOW_LOG_INFO macros with: RL_GPUTEX_WARN
    and RL_GPUTEX_SHOW_WARN_INFO (this is a breaking change, but it was
    broken and unusable anyway, see:
    https://github.com/raysan5/raylib/issues/5039#issuecomment-3065732596 )
- fixes issue all issues mentioned in:
    https://github.com/raysan5/raylib/issues/5039#issuecomment-3065732596
- remove logging upon successfully saving a file; Raylib does this
    anyway and we want rl_gputex to only print WARNings upon failures;
    see: https://discord.com/channels/426912293134270465/541710686468702250/1394406734306480352
- add additional condition when saving a file; now checks for both
    fwrite() and fclose() failures; before it would warn about both,
    but only return result based on fclose()
- add some notes about the current state of compiling rl_gputex
    without depending on Raylib (spoiler: it's still broken...)
- bump rl_gputex version to 1.1 since this is a potential breaking
    change (only for people attempting to use it without Raylib)

Fixes: https://github.com/raysan5/raylib/issues/5039
Reference: https://discord.com/channels/426912293134270465/541710686468702250/1394403611852931255
2025-07-15 07:53:50 +02:00
backspaceoverload
44ebf32389 Fix HalfToFloat Mantissa hex value 2025-07-15 00:52:47 -03:00
Daniel Vincent Horgan
901afadbf1 fix warning log macro in rlgl 2025-07-14 15:36:02 +02:00
Jeremy Montgomery
fce3102f1c
Remove excess comments 2025-07-14 00:11:17 -05:00
sir-irk
9f03d7c426 fixing comments 2025-07-13 23:02:02 -05:00
sir-irk
0c69c43c3a fix ImageDrawLineEx to be able to draw even numbered thicknesses 2025-07-13 22:37:41 -05:00
garrisonhh
8dbacafbe6 fix overflow in cast for ImageBlurGaussian 2025-07-10 12:48:29 -04:00
sleeptightAnsiC
930890555c [glfw] update mappings.h using GenerateMappings.cmake
I did this with the intention of fixing
https://github.com/raysan5/raylib/issues/5027
but it's hard to tell if it will help in that case or not.
Anyway, bumping the header with mappings should be done once in a while.

I haven't found any Raylib script for doing this, so here's how I did it
step-by-step with CMake rule provided by GLFW (I'm on Linux, but this
should be similar on any other POSIX system):
```sh
$ git clone https://github.com/raysan5/raylib.git
$ cd raylib/src/external/glfw/
$ cmake -B ./build -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF -DGLFW_BUILD_DOCS=OFF -G "Unix Makefiles"
$ make -C ./build update_mappings
$ rm -fr ./build
```
then I checked, if any mappings were deleted (without updating) with
following shell one-liner:
```sh
  # you must be at 'raylib/src/external/glfw/' when executing this
$ for i in $(git diff ./src/mappings.h | sed -n -e 's/^-"\([0-9a-z]*\),.*$/\1/p'); do grep <./src/mappings.h "$i" > /dev/null || echo "$i"; done;
```
which gave me the following IDs:
```txt
0300000066f700000500000000000000
030000000d0f00001600000000007803
03000000efbe0000edfe000000000000
03000000786901006e70000000000000
050000005e040000e002000030110000
03000000790000000600000010010000
030000000d0f00000d00000000010000
030000000d0f0000d800000072056800
03000000c0160000dc27000001010000
030000008916000000fd000024010000
```
I have checked all those IDs with `git log -p` against
https://github.com/mdqinc/SDL_GameControllerDB
and it seems that all of them were deleted by upstream (I was afraid that
maybe some mappings were added manually by a Raylib contributor and then
overwritten by my patch, but they weren't; All good!)
2025-07-10 01:37:25 +02:00
Ray
defbeee1a7
Merge pull request #5020 from Emil2010/master
update dr_libs
2025-07-08 21:45:17 +02:00
Ray
5957564983
Merge pull request #5026 from jonathandw743/sdlfix
fixed compile error for PLATFORM sdl
2025-07-08 21:43:30 +02:00
wwderw
8ef51850bf
Update raudio.c
Allow for the use of raudio stand alone
2025-07-08 08:51:33 -05:00
Amy Wilder
205b6a0926
Merge branch 'raysan5:master' into safety-comments 2025-07-07 21:52:54 -04:00
Amy Wilder
d4f09984ac Add safety notes to 'Update_' functions 2025-07-07 21:51:27 -04:00
katonar
5b182139ae - implementing Raylib coding convention 2025-07-07 17:55:32 +02:00
katonar
de62be0ec5 - created complier flag SUPPORT_DRM_CACHE, to enable triple buffered DRM caching 2025-07-07 17:28:23 +02:00
jonathandw743
79c29cbe24 fixed compile error for PLATFORM sdl 2025-07-06 11:36:44 +01:00
EmilSylveon
910f4083e1 update dr_libs 2025-07-05 00:53:01 +03:00
sir-irk
bee524e5e6 fixing offset for processing tangents for gltf loading 2025-07-01 13:23:05 -05:00
Ray
c35e136471 Merge branch 'master' of https://github.com/raysan5/raylib 2025-06-24 20:11:37 +02:00
Ray
44f670899c REVIEWED: Avoid rtext dependency on rcore_desktop_sdl #4959 2025-06-24 20:11:35 +02:00
Diego Sanz
6266d0f419
Fix typo on config.h 2025-06-24 13:48:20 +02:00
Ray
b677376088 Delete shader in case compilation fails 2025-06-22 23:52:34 +02:00
Ray
1abac023bd Update rcore.c 2025-06-20 23:34:41 +02:00
mlorenc
518ad8b018 Fix ScanDirectoryFilesRecursively
Fixes a regression since 5.5, where `ScanDirectoryFilesRecursively` no
longer does the "recursively" part due to `path` being `static`.

The issue was once already fixed in
5530a3ceb8
but recently made it back it in.
2025-06-20 01:39:01 +02:00
M374LX
96c898852c Update RGFW 2025-06-12 19:23:12 -03:00
Ray
3e336e4470 Reviewed warning 2025-06-11 19:52:35 +02:00
Ray
59bcf680aa Code gardening... 2025-06-07 20:14:24 +02:00
Ray
533c12c386 Small security tweaks 2025-06-07 15:33:35 +02:00
katonar
060bd787b1 Refactor: Replace DRM swap buffer implementation with asynchronous page-flipping and framebuffer caching
The original implementation created/destroyed framebuffers (FBs) per-frame, leading to kernel overhead and screen tearing. This commit replaces it with a different approach using:
- Asynchronous `drmModePageFlip()` with vblank sync
- Framebuffer caching to reduce repeated FB creation/removal operations
- Proper resource management through BO callbacks and buffer release synchronization
- Added error handling for busy displays, cache overflows, and flip failures
- Event-driven cleanup via page_flip_handler to prevent GPU/scanout conflicts

Co-authored-by: rob-bits
2025-06-05 15:50:07 +02:00
Ray
8d319b1004
Merge pull request #4983 from M374LX/miniaudio-update
Update miniaudio to v0.11.22
2025-06-02 18:52:59 +02:00
Ray
d218db9eec
Merge pull request #4982 from LainLayer/rgfw-timeout
Change `RGFW_window_eventWait` timeout to -1 to fix `EnableEventWaiting`
2025-06-02 18:50:11 +02:00
Ray
714de02a88
Merge pull request #4980 from williewillus/pr4980
[rshapes] Fix incorrect parameter names in DrawRectangleGradientEx
2025-06-02 18:37:34 +02:00
M374LX
bb5b5434a7 Update miniaudio to v0.11.22 2025-06-01 14:37:01 -03:00
alqeeu
51958d6e2c changed RGFW_window_eventWait timeout to -1 2025-06-01 17:37:31 +03:00
Vincent Lee
19ae6f2c2d [rshapes] Fix incorrect parameter names in DrawRectangleGradientEx
Examining the code shows that the rectangle is drawn winding counterclockwise, starting
with the top left. Therefore the colors used should be in the order: topLeft, bottomLeft,
bottomRight, topRight.

However, the variables actually being used are topLeft, bottomLeft, topRight,
bottomRight. I was confused by this as I was getting striping where I didn't expect any.
Put another way, the last two parameters are misnamed.

This diff swaps the parameter names and their usages. The result is that no runtime
behaviour changes: the same parameter order yields the same visual result both before and
after this change, but the parameter names now correctly reflect what they are actually
used for.

You can actually see this in the implementation of DrawRectangleGradientV, which
(correctly) passes top, bottom, bottom, top to DrawRectangleGradientEx.
2025-05-31 23:00:40 -07:00
jestarray
296e3af470 add const qualifier to ImageDrawTriangleFan and ImageDrawTriangleStrip arguments 2025-05-31 14:24:56 -07:00
M374LX
6eeaf1dd5b Update RGFW to 1.7.5-dev 2025-05-31 16:43:25 -03:00
Ray
c1bb53738e
Merge pull request #4974 from M374LX/rgfw-escape-fix
RGFW: fix Escape always closing the window
2025-05-31 20:43:40 +02:00
Ray
9bf4388a4f
Merge pull request #4965 from M374LX/rgfw-update
Update RGFW to 1.7
2025-05-31 20:42:08 +02:00
Ray
20c0c92bdb
Merge pull request #4963 from meowstr/master
[rshapes] Add DrawEllipseV and DrawEllipseLinesV
2025-05-31 20:41:37 +02:00
M374LX
bc2b2864e0 RGFW: fix Escape always closing the window 2025-05-31 14:24:38 -03:00
M374LX
3418172617 Update comments 2025-05-29 23:01:48 -03:00
M374LX
a9525bfbc2 Update RGFW to 1.7 2025-05-29 16:03:39 -03:00
M374LX
16f398b464 Update comment (gamepad axes) 2025-05-29 15:01:01 -03:00
Meowster
6d5aedbd38 Add DrawEllipseV and DrawEllipseLinesV 2025-05-29 07:10:52 -04:00
Ray
913c236487 REVIEWED: MAX_GAMEPAD_AXES 2025-05-29 12:51:08 +02:00
Ray
341bfb22cc REVIEWED: MAX_GAMEPAD_AXEX for consistency #4960 2025-05-29 12:25:00 +02:00
Ray
2afae1b3e1
Merge pull request #4962 from M374LX/rgfw-rctrl
RGFW backend: add missing Right Control key
2025-05-29 12:09:01 +02:00
M374LX
c0cf57f8f0 RGFW backend: add missing Right Control key 2025-05-28 22:38:16 -03:00
M374LX
299f5350a4 Remove unused variable 2025-05-28 19:49:57 -03:00
Moros Smith
f7fe8b88cb add EmscriptenKeyboardCallback to consume key events 2025-05-28 17:47:18 -04:00
Ray
d7148f5f9d REDESIGNED: Base64 encoding/decoding functions
Found some issues with output size when padding required, just re-implemented both functions from scratch.
2025-05-28 17:19:19 +02:00
Ray
5ddd13b775 REVIEWED: Hexadecimal formatting to be consistent 2025-05-28 17:18:02 +02:00
Moros Smith
8ef6473d33 return to ray's expected resize behavior 2025-05-25 18:58:35 -04:00
Moros Smith
cf2099f18a the holy grail 2025-05-24 20:33:27 -04:00
Ray
afb52b19a4 WARNING: REDESIGNED: EncodeDataBase64(), NULL terminated string returned
Note that returned output size considers the NULL terminator as an additional byte.
2025-05-22 17:06:55 +02:00
Ray
21f0fe2a73 Removed some spaces 2025-05-21 19:06:04 +02:00
Ray
e3b9dbe75b
Merge pull request #4947 from padmadevd/master
[rcore] Fixed bug in hovering and input for android
2025-05-19 11:59:14 +02:00
Padmadev D
b6daa48a9c
Update rcore_android.c
corrected coding conventions.
2025-05-19 15:09:58 +05:30
Colby Newman
21e711b13f
Fix typo in mesh animNormals 2025-05-18 19:35:21 -04:00
Padmadev D
5da2d10118
Update rcore_android.c
Bug Fix Update
Code to Ignore Hovering Inputs Completely
2025-05-18 18:53:28 +05:30
Moros Smith
358917ffc3 trigger resize event when going into and out of fullscreen mode 2025-05-17 21:08:57 -04:00
Moros Smith
d0d42e78ea inform glfw that a change of window size has taken place 2025-05-17 21:08:35 -04:00
Moros Smith
b618d7b35b use parentElement's dimensions for width/height 2025-05-17 21:08:07 -04:00
Ray
8c99a508c6 REVIEWED: WindowSizeCallback(), GLFW
It is called on window minification and setting internal width/height to 0, that can break things
2025-05-14 23:49:24 +02:00
Ray
a51d334440 Merge branch 'master' of https://github.com/raysan5/raylib 2025-05-14 23:47:32 +02:00
Ray
9d4c31533d Update rtext.c 2025-05-14 23:47:03 +02:00
Ray
ba31219141
Merge pull request #4937 from Bigfoot71/fix-gen-tangents
[rmodels] Fix and improve `GenMeshTangents`
2025-05-13 20:52:51 +02:00
Jeffery Myers
aa684a33de make save file callback match const correctness of calling function 2025-05-12 19:54:34 -07:00
Bigfoot71
d135eef462 fix and improve GenMeshTangents 2025-05-12 23:16:06 +02:00
Ray
f7d03efb49 REVIEWED: DecodeDataBase64(), follow convention:
- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
2025-05-11 11:05:25 +02:00
Ray
3083f0cd43 REVIEWED: SaveFileText(), const input text 2025-05-11 11:03:49 +02:00
Ray
693c9c292a Formatting tweaks 2025-05-10 22:45:08 +02:00
Jeffery Myers
ebaa922f6b Properly clean up the default font on unload, it may be reused if the window is created again 2025-05-08 09:57:31 -07:00
Ray
7e07278368 Update rprand.h 2025-05-08 17:06:29 +02:00
Karl Zylinski
a15548fb5a Add normals to DrawSphereEx 2025-05-06 13:09:05 +02:00
Ray
3d6e24af4f
Merge pull request #4906 from Bigfoot71/fix-clip
[rlgl] Proposed fix for default near/far clipping range
2025-05-06 11:12:35 +02:00
Jeffery Myers
ee2ab11cc5 Use the animated verts and normals in GL 1.1 if they exist 2025-05-05 15:49:23 -07:00
Ray
31d63d08e2
Merge pull request #4922 from Bigfoot71/review-file-dir-2
[rcore] Some adjustments for `FilePathList`
2025-05-05 16:57:22 +02:00
Ray
a7ad2d1965
Merge pull request #4918 from JeffM2501/default_font_image_leaks
[rText] Fix issues with default font being used before InitWindow in the image API.
2025-05-05 12:06:55 +02:00
Jeffery Myers
e53a43b7b5 Assign meshes without bone weights to the bone they are attached to so they animate. 2025-05-04 17:32:37 -07:00
Bigfoot71
38aec920b5 makes path static in ScanDirectoryFilesRecursively 2025-05-04 14:47:52 +02:00
Bigfoot71
03988d2ce8 added a NULL check in UnloadDirectoryFiles 2025-05-04 14:46:39 +02:00
Le Juez Victor
c087144385
Merge branch 'raysan5:master' into fix-clip 2025-05-04 12:29:19 +02:00
Jeffery Myers
94c5de33a0 Make the default font loadable before InitWindow, for use with the image API.
Make the default font loader early out if we have already loaded parts of it, so we don't leak memory
2025-04-30 17:56:30 -07:00
Ray
1ec281e86f
Merge pull request #4914 from Servall4/master
[raudio] fix: GetMusicTimePlayed returns incorrect time after restarting a paused track
2025-04-28 23:13:31 +02:00
Duy Tran
f0de896f36 cmake: replace custom variable with built-in one 2025-04-28 11:57:53 -04:00
Ivan Ugryumov
ec5ce8c7fe Update raudio.c 2025-04-28 14:29:51 +03:00
Gavin Rohrer
10478ff756 Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior 2025-04-25 14:32:02 -04:00
Le Juez Victor
461c9c9d90
review tabs 2025-04-22 15:02:09 +02:00
Le Juez Victor
a7333a9dae
review near/far 2025-04-22 15:00:54 +02:00
Jeffery Myers
0f6b9ee738 format math the way ray likes it 2025-04-18 07:27:20 -07:00
Ray
b185f482d0
Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
[rmodels] Fix bones animation scale
2025-04-18 10:46:00 +02:00
Ray
73030e02d4
Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
Add Warning to direct users to appropriate WindowState / ConfigFlag function
2025-04-18 10:43:24 +02:00
Jeffery Myers
5185d4c427 use the device channels and sample size when computing the default buffer size. 2025-04-16 18:13:41 -07:00
d.isakov
42a40b3920 move first mesh bones calculation under check for its presense 2025-04-16 08:04:58 +02:00
d.isakov
b4f1ff9a00 #4888 fix UpdateModelAnimationBones scale transform 2025-04-16 07:49:26 +02:00
AndrewHamel111
fdb92b373b Warning to direct users to appropriate function 2025-04-15 21:08:35 -04:00
Ray
5b940692ea REVIEWED: ExportFontAsCode() not checking isGpuReady #4894 2025-04-15 13:09:44 +02:00
Ray
80fcca4155 Update rcore_desktop_glfw.c 2025-04-14 12:37:06 +02:00
Ray
cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
Jeffery Myers
60eb3a14d7 Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct. 2025-04-10 13:59:09 -07:00
Eike Decker
1c4aa1378f [rcore][SDL2] First touch position is overwritten with mouse pos
I believe it makes sense to only do this when there are no known
touch points. I am not even sure if this should be done at all.

See https://github.com/raysan5/raylib/issues/4872 for more information.
2025-04-01 23:10:19 +02:00
Ray
1a67dcb578 REVIEWED: RGB order on SDL3 #3568 2025-04-01 01:26:51 +02:00
Ray
9a049d1d27
Merge pull request #4859 from MikiZX1/master
Update rcore_desktop_sdl.c
2025-03-28 18:03:32 +01:00
Jonathan Marler
af16f7823a Improve description of RestoreWindow
Restore window currently says it sets the window state to:

   "not minimized/maximized"

However, if a window is maximized and then minimized, it's typical that
it would restore back to being maximized, which is what seems to happen
from my testing. I've reworded the description to better reflect
this behavior.
2025-03-28 10:39:22 -06:00
MikiZX1
55c6864092
Update rcore_desktop_sdl.c
raylib app crashing when started and a gamepad is already connected to the PC (even if the gamepad is not used in the app). I only tested this with a gamepad that has a layout which is not recognized. Using SDL3 as backend.
2025-03-26 14:06:58 +01:00
Ray
3d83c1c796 Format tweak 2025-03-25 19:27:55 +01:00
Ray
909c83fd4a Avoid path filtering on TakeScreenshot() 2025-03-25 16:22:46 +01:00
Ray
32c8f396c2 Merge branch 'master' of https://github.com/raysan5/raylib 2025-03-25 16:21:53 +01:00
Ray
63e608d485 comment tweak 2025-03-24 15:07:36 +01:00
sleeptightAnsiC
8e9c3ceb57 [rcore] fix: TRACELOG upon successfully changing directory
InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Ray
46cd07d2c7 WARNING: REVERTED CHANGE THAT BROKE BATCHING!!! #4849
I'm sorry... I did not detect this change was breaking batching... :(
2025-03-21 17:17:45 +01:00
Ray
266fba1111 Minor tweaks 2025-03-21 17:07:55 +01:00
Myrddin Krustowski
589ad0a33d Add early return to circle sector functions when angles are equal.
Prevents unnecessary work and division by zero (when segments=0) in DrawCircleSector/DrawCircleSectorLines when startAngle equals endAngle, matching existing behavior in DrawRing/DrawRingLines.
2025-03-18 11:51:58 +02:00
Ray
2f63a15630
Merge pull request #4836 from JeffM2501/unscale_on_resize
[rcore] Correctly handle window size on resize in auto-scaled HIGHDPI environment
2025-03-14 17:15:14 +01:00
Jeffery Myers
d56ab670c3 spaces not tabs 2025-03-14 08:18:26 -07:00
Ray
cb830bed72 Increased depth size and clip distances to avoid z-fighting issues 2025-03-13 16:34:39 +01:00
Ray
d0e638cc31 REVIEWED: Platform DRM messages... 2025-03-13 11:42:16 +01:00
Alex Anderson
99a9ecfaac
[rcore] Support window flags with initialization issues
This may not be the correct approach, however this appears to work. The idea is that before modifying `CORE.Window.flags` when first creating the window we keep a copy of the flags in order to call `SetWindowState` after initialization has completed, which should behave as if `MaximizeWindow` or `MinimizeWindow`, or conceptually any other flag modifying function were called after `InitWindow`.

This pull request only performs this for the windows platform, modify as needed in the switch statement at the end for others.
2025-03-12 14:56:02 -07:00
Jeffery Myers
4bed3741c1 Unscale the window size on resize if we are doing automatic HighDPI scaling. 2025-03-12 14:16:50 -07:00
Ray
749a512f13 REVIEWED: ScanDirectoryFiles*() #4833 2025-03-12 12:44:40 +01:00
Ray
654d5c80c2
Merge pull request #4833 from MykBamberg/master
[rcore] Use snprintf to prevent buffer overflow in path construction
2025-03-12 12:40:25 +01:00
Nia Nightglow
fffbbad2f7 Guard against DEBUG Redefinition
Undefine DEBUG to avoid external redefinition
warnings/conflicts.  This is probably a common
definition for many external build systems'
debug configurations.

This ensures raylib will not emit
a warning about the DEBUG definition being
redefined in external build systems.
2025-03-12 00:13:01 -05:00
MykBamberg
daa2921476 [rcore] Use snprintf to prevent buffer overflow in path construction 2025-03-12 01:38:39 +01:00
Ray
b80250bee4
Merge pull request #4807 from RicoP/RicoP/sinfl_bsr
[rcore] sinfl_bsr fix for TCC
2025-03-11 08:32:32 +01:00
Rico P
0934cdba48
fix C++ style cast 2025-03-11 07:09:10 +01:00
Rico P
7dc409d060
potential fix for MSVC compile error 2025-03-11 07:03:57 +01:00
Rico P
e7872a700d
update sinfl_bsr 2025-03-10 20:57:48 +01:00
Ray
7f8bf2233c REVIEWED: Formating to follow raylib conventions 2025-03-10 17:08:18 +01:00
Ray
bd8e59f18d Replace size_t by unsigned int 2025-03-10 17:07:18 +01:00
Ray
4c8c72778d Remove trailing spaces 2025-03-10 17:04:29 +01:00
Ray
9c62a7823b Update Makefile 2025-03-10 17:04:14 +01:00
Colleague Riley
0853c5b03f
[rcore][RGFW] bug fixes (#4798)
* update RGFW to 1.6

* properly handle RGFW_quit events

* fix rcore_desktop_rgfw bugs

* update

* update

* uncomment out
2025-03-10 16:50:40 +01:00
Kaluub
9ba0cdbe6d
Fix GetCurrentMonitor comments. (#4812) 2025-03-07 19:21:08 +00:00
Ashish Bhattarai
f1385f3aec
Fix stb_truetype composite glyph scaling logic (#4811) 2025-03-04 18:53:11 +01:00
sleeptightAnsiC
34159399cf
[rcore] fix crash in InitWindow, due to unchecked result of InitPlatform (#4803)
* [rcore] fix crash in InitWindow, due to unchecked result of InitPlatform

Check the result of InitPlatform(), if it isn't 0, report the Error
and return. This prevent crashes and allows for gracefully aborting
or recovering by checking IsWindowReady().

Partially-fixes: https://github.com/raysan5/raylib/issues/4801

* [rcore] style: store the result of InitPlatform() before checking it

Small style change that doesn't impact how the code behaves here.
Variable 'result' is not used anywhere else in this block,
it's just for compliance with Raylib's coding conventions.

Requested in PR: https://github.com/raysan5/raylib/pull/4803#discussion_r1976502788

* [rcore] use LOG_WARNING when InitPlatform() fails

...as this is preferred over LOG_ERROR.

Requested-by: https://github.com/raysan5/raylib/pull/4803#discussion_r1976651724
2025-03-02 17:05:09 +01:00
Rico P
539c45ee23
sinfl_bsr fix for TCC 2025-03-02 16:20:49 +01:00
Ray
b99c2848c1 Merge branch 'master' of https://github.com/raysan5/raylib 2025-03-02 13:43:32 +01:00
Ray
654131799e Minor tweaks 2025-03-02 13:43:15 +01:00
sleeptightAnsiC
a20d9dedf3
[desktop_glfw] fix InitPlatform crash caused by glfwCreateWindow... (#4804)
...returning NULL. This was causing a crash few lines later.

Refs: https://github.com/raysan5/raylib/issues/4801#issuecomment-2691201072
Partially-fixes: https://github.com/raysan5/raylib/issues/4801
2025-03-01 23:42:07 +01:00
Colleague Riley
e4dcdfa1f2
update RGFW to 1.6 (#4795) 2025-02-25 21:49:37 +01:00
Ray
557d071fa2 Reviewed shader loading message 2025-02-25 17:50:46 +01:00
Ray
da8a08006a Added some comments on latest change 2025-02-25 12:46:06 +01:00
Destructor17
27af359d1c
[rlgl] Preserve texture on mode switching (#4364)
* Fix textures on draw mode switch

* formatting fix

* ident
2025-02-25 12:39:00 +01:00
Ray
0037ee5420 Merge branch 'master' of https://github.com/raysan5/raylib 2025-02-25 11:43:32 +01:00
Ray
a979b10966 Minor format tweak 2025-02-25 11:43:22 +01:00
Rico P
1e2fd94209
fix linkage warnings under windows (#4766) 2025-02-24 13:54:17 +01:00
Ray
294da26042 Update raymath.h 2025-02-23 23:07:12 +01:00
Ray
fc5ff8db5c Update raymath.h 2025-02-23 23:06:31 +01:00
Ray
a5907bfdca REVIEWED: MatrixDeterminant() #4780 2025-02-23 23:04:52 +01:00
Mario Nachbaur
85a87baf69
Support IsWindowHidden() on web. (#4789) 2025-02-23 18:19:42 +01:00
Ralph Caraveo
4522ecae1a
[raudio] Fixed memory leak on early-return of WaveFormat func (#4779)
In the case of a failure within miniaudio on the function: ma_convert_frames, the dynamic memory allocated for the `data` variable  will leak on the early return.
2025-02-21 15:29:12 +01:00
Colleague Riley
c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend (#4783)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating

* Update RGFW

* update RGFW

* undo change

* undo change

* undo change

* undo change

* have .scroll be 0 by default

* update RGFW

* update RGFW

* update RGFW

* fix year

* fix wasm key event bug

* update RGFW

* link to IOKit

* update
2025-02-21 12:32:09 +01:00
Ray
5ea60dd3ce Minor tweaks 2025-02-20 18:10:01 +01:00
Ray
32fcfd3549 Minor tweaks 2025-02-19 13:38:22 +01:00
sleeptightAnsiC
77df0ab1e8
[rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros (#4777)
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.

Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.

Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
2025-02-18 22:53:18 +01:00
Brian E
11090ab6cb
[raylib.h] Added space after comma (#4774)
args for ImageResizeNN were missing a space in the arguments after a comma, i just added one.
2025-02-17 12:12:59 +01:00
vict-Yang
b49c079b1d
Fix typo in rshapes.c (#4772) 2025-02-16 15:43:32 +01:00
Le Juez Victor
2b59e7475f
Implement Android-specific functions (#4769)
`GetWindowScaleDPI` and monitor physical dimensions
2025-02-15 19:34:51 +01:00
Le Juez Victor
c647d33703
Better default values for normals and tangents (VBOs) (#4763) 2025-02-14 01:00:05 +01:00
mannikim
ee946b2f16
use strstr instead of TextFindIndex (#4764) 2025-02-14 00:58:33 +01:00
veins1
1d87932d93
TextSubtext fixes (#4759)
Fix buffer write overflow
Fix reading past the end of text
2025-02-12 23:12:10 +01:00
goto40
6a644b48f0
doc: audio stream processor, number of channels (#4753)
* doc: audio stream processor

* fixed accidental encoding effect
2025-02-08 11:22:34 +01:00