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richard 2021-10-19 18:43:20 +01:00
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# Raylib template for Code::Blocks
1. Install Raylib. On Windows you must install the 'Windows Installer (with MinGW compiler)' package. On other
1. Install Raylib. On Windows you must install the **Windows Installer (with MinGW compiler)** package. On other
platforms you can install however you like following the instructions in the wiki.
* https://github.com/raysan5/raylib/releases/download/3.7.0/raylib_installer_v370.mingw.exe
* https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
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2. Install and run Code::Blocks.
3. Windows only: Select `Settings` `Compiler` `Toolchain executables`.
3. **Windows only**: Select `Settings` `Compiler` `Toolchain executables`.
Change `Compiler's instrallation directory` to `C:\raylib\MingGW`. Do *not* press auto-detect. There is a screenshot
below showing how it should look. Press `OK`.
4. Select `File` `Open` and open the `core_basic_windows.cbp` file.
![Compiler Settings](compiler_settings.png)
**screenshot by D3nX**
See also https://github.com/electronstudio/raylib-game-template-codeblocks
For an example with resources, see https://github.com/electronstudio/raylib-game-template-codeblocks

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