Added DrawModelTfm() to raylib.h and CHANGELOG
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@ -3,6 +3,8 @@ changelog
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Current Release: raylib 5.0 (18 November 2023)
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Current Release: raylib 5.0 (18 November 2023)
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[models] ADDED: DrawModelTfm() supply Matrix instead of its component.
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-------------------------------------------------------------------------
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-------------------------------------------------------------------------
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Release: raylib 5.0 - 10th Anniversary Edition (18 November 2023)
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Release: raylib 5.0 - 10th Anniversary Edition (18 November 2023)
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-------------------------------------------------------------------------
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-------------------------------------------------------------------------
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@ -1538,6 +1538,7 @@ RLAPI BoundingBox GetModelBoundingBox(Model model);
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// Model drawing functions
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// Model drawing functions
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RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set)
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RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set)
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RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model with extended parameters
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RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model with extended parameters
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RLAPI void DrawModelTfm(Model model, Matrix transform, Color tint); // Draw a model with transform
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RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set)
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RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set)
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RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters
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RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters
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RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires)
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RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires)
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