Put SetTargetFPS(30) before while(!WindowShouldClose()) in audio_raw_stream_callback.c
This commit is contained in:
parent
4e2c64a187
commit
cd101ab3cf
|
|
@ -56,7 +56,6 @@ int main(void)
|
||||||
const int screenHeight = 450;
|
const int screenHeight = 450;
|
||||||
|
|
||||||
InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw stream callback");
|
InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw stream callback");
|
||||||
SetTargetFPS(30);
|
|
||||||
|
|
||||||
InitAudioDevice();
|
InitAudioDevice();
|
||||||
|
|
||||||
|
|
@ -72,6 +71,7 @@ int main(void)
|
||||||
// Configure it so AudioStreamCallback is called whenever stream is out of samples
|
// Configure it so AudioStreamCallback is called whenever stream is out of samples
|
||||||
SetAudioStreamCallback(stream, AudioStreamCallback);
|
SetAudioStreamCallback(stream, AudioStreamCallback);
|
||||||
|
|
||||||
|
SetTargetFPS(30);
|
||||||
//--------------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
// Main game loop
|
// Main game loop
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user