Address review comments from raysan

This commit is contained in:
Monjaris 2026-04-11 22:38:36 +04:00
parent fb2d6958cd
commit c9280cbd99
2 changed files with 8 additions and 15 deletions

View File

@ -50,8 +50,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 1200; const int screenWidth = 800;
const int screenHeight = 840; const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision ellipses"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision ellipses");
SetTargetFPS(60); SetTargetFPS(60);
@ -67,7 +67,6 @@ int main(void)
// 0 = controlling A, 1 = controlling B // 0 = controlling A, 1 = controlling B
int controlled = 0; int controlled = 0;
Color bgColor = { 16, 12, 21, 255 };
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
// Main game loop // Main game loop
@ -94,21 +93,15 @@ int main(void)
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
BeginDrawing(); BeginDrawing();
ClearBackground(bgColor); ClearBackground(RAYWHITE);
DrawEllipse((int)ellipseACenter.x, (int)ellipseACenter.y, DrawEllipse((int)ellipseACenter.x, (int)ellipseACenter.y, ellipseARx, ellipseARy, ellipsesCollide ? RED : BLUE);
ellipseARx, ellipseARy,
ellipsesCollide ? RED : BLUE);
DrawEllipse((int)ellipseBCenter.x, (int)ellipseBCenter.y, DrawEllipse((int)ellipseBCenter.x, (int)ellipseBCenter.y, ellipseBRx, ellipseBRy, ellipsesCollide ? RED : GREEN);
ellipseBRx, ellipseBRy,
ellipsesCollide ? RED : GREEN);
DrawEllipseLines((int)ellipseACenter.x, (int)ellipseACenter.y, DrawEllipseLines((int)ellipseACenter.x, (int)ellipseACenter.y, ellipseARx, ellipseARy, WHITE);
ellipseARx, ellipseARy, WHITE);
DrawEllipseLines((int)ellipseBCenter.x, (int)ellipseBCenter.y, DrawEllipseLines((int)ellipseBCenter.x, (int)ellipseBCenter.y, ellipseBRx, ellipseBRy, WHITE);
ellipseBRx, ellipseBRy, WHITE);
DrawCircleV(ellipseACenter, 4, WHITE); DrawCircleV(ellipseACenter, 4, WHITE);
DrawCircleV(ellipseBCenter, 4, WHITE); DrawCircleV(ellipseBCenter, 4, WHITE);

View File

@ -44,7 +44,7 @@ int main(void)
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
// Main game loop // Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key while (!WindowShouldClose())
{ {
// Update // Update
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------