reduce to 128kb
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@ -1596,8 +1596,9 @@ audio/audio_sound_positioning: audio/audio_sound_positioning.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file audio/resources/coin.wav@resources/coin.wav
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# spectrum example needs a higher stack, 128kb from the default 64kb
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audio/audio_spectrum_visualizer: audio/audio_spectrum_visualizer.c
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$(CC) -o $@$(EXT) $< -sSTACK_SIZE=2097152 $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< -sSTACK_SIZE=131072 $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file audio/resources/shaders/glsl100/fft.fs@resources/shaders/glsl100/fft.fs \
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--preload-file audio/resources/country.mp3@resources/country.mp3
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