Refactor conditional statements in PollMouseEvents and InitPlatform for improved readability

This commit is contained in:
MULTidll 2025-12-28 23:03:33 +05:30
parent c328445672
commit b08fe43bf7

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@ -1566,7 +1566,11 @@ int InitPlatform(void)
if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MINIMIZED)) MinimizeWindow();
// If graphic device is no properly initialized, we end program
if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; }
if (!CORE.Window.ready)
{
TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device");
return -1;
}
else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2);
// Set some default window flags
@ -2319,7 +2323,8 @@ static void PollMouseEvents(void)
CORE.Input.Mouse.currentPosition.x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; // Scale according to absRange
// Update single touch position only if it's active and no MT events are being used
if ((platform.touchActive[0]) && (!isMultitouch)) {
if ((platform.touchActive[0]) && (!isMultitouch))
{
platform.touchPosition[0].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width;
if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE
}
@ -2330,22 +2335,24 @@ static void PollMouseEvents(void)
CORE.Input.Mouse.currentPosition.y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; // Scale according to absRange
// Update single touch position only if it's active and no MT events are being used
if ((platform.touchActive[0]) && (!isMultitouch)) {
if ((platform.touchActive[0]) && (!isMultitouch))
{
platform.touchPosition[0].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height;
if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE
}
}
// Multitouch movement
if (event.code == ABS_MT_SLOT) {
if ((event.code) == (ABS_MT_SLOT))
{
platform.touchSlot = event.value;
isMultitouch = true;
}
if (event.code == ABS_MT_POSITION_X)
if ((event.code) == (ABS_MT_POSITION_X))
{
isMultitouch = true;
if (platform.touchSlot < MAX_TOUCH_POINTS) {
if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) {
platform.touchPosition[platform.touchSlot].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width;
// If this slot is active, it's a move. If not, we are just updating the buffer for when it becomes active.
@ -2354,9 +2361,9 @@ static void PollMouseEvents(void)
}
}
if (event.code == ABS_MT_POSITION_Y)
if ((event.code) == (ABS_MT_POSITION_Y))
{
if (platform.touchSlot < MAX_TOUCH_POINTS) {
if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) {
platform.touchPosition[platform.touchSlot].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height;
// If this slot is active, it's a move. If not, we are just updating the buffer for when it becomes active.
@ -2365,9 +2372,9 @@ static void PollMouseEvents(void)
}
}
if (event.code == ABS_MT_TRACKING_ID)
if ((event.code) == (ABS_MT_TRACKING_ID))
{
if (platform.touchSlot < MAX_TOUCH_POINTS)
if ((platform.touchSlot) < (MAX_TOUCH_POINTS))
{
if (event.value >= 0)
{
@ -2396,9 +2403,9 @@ static void PollMouseEvents(void)
#ifndef ABS_MT_PRESSURE
#define ABS_MT_PRESSURE 0x3a
#endif
if (event.code == ABS_MT_PRESSURE)
if ((event.code) == (ABS_MT_PRESSURE))
{
if (platform.touchSlot < MAX_TOUCH_POINTS)
if ((platform.touchSlot) < (MAX_TOUCH_POINTS))
{
if (event.value <= 0) // Pressure 0 means lift
{
@ -2412,18 +2419,18 @@ static void PollMouseEvents(void)
}
// Touchscreen tap
if (event.code == ABS_PRESSURE)
if ((event.code) == (ABS_PRESSURE))
{
int previousMouseLeftButtonState = platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT];
if (!event.value && previousMouseLeftButtonState)
if ((!event.value) && (previousMouseLeftButtonState))
{
platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 0;
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
}
if (event.value && !previousMouseLeftButtonState)
if ((event.value) && (!previousMouseLeftButtonState))
{
platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 1;
touchAction = 1; // TOUCH_ACTION_DOWN