diff --git a/src/platforms/rcore_drm.c b/src/platforms/rcore_drm.c index 2155fe207..5c298f48e 100644 --- a/src/platforms/rcore_drm.c +++ b/src/platforms/rcore_drm.c @@ -1566,7 +1566,11 @@ int InitPlatform(void) if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_MINIMIZED)) MinimizeWindow(); // If graphic device is no properly initialized, we end program - if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; } + if (!CORE.Window.ready) + { + TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); + return -1; + } else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2); // Set some default window flags @@ -2319,7 +2323,8 @@ static void PollMouseEvents(void) CORE.Input.Mouse.currentPosition.x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; // Scale according to absRange // Update single touch position only if it's active and no MT events are being used - if ((platform.touchActive[0]) && (!isMultitouch)) { + if ((platform.touchActive[0]) && (!isMultitouch)) + { platform.touchPosition[0].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE } @@ -2330,22 +2335,24 @@ static void PollMouseEvents(void) CORE.Input.Mouse.currentPosition.y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; // Scale according to absRange // Update single touch position only if it's active and no MT events are being used - if ((platform.touchActive[0]) && (!isMultitouch)) { + if ((platform.touchActive[0]) && (!isMultitouch)) + { platform.touchPosition[0].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE } } // Multitouch movement - if (event.code == ABS_MT_SLOT) { + if ((event.code) == (ABS_MT_SLOT)) + { platform.touchSlot = event.value; isMultitouch = true; } - if (event.code == ABS_MT_POSITION_X) + if ((event.code) == (ABS_MT_POSITION_X)) { isMultitouch = true; - if (platform.touchSlot < MAX_TOUCH_POINTS) { + if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) { platform.touchPosition[platform.touchSlot].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; // If this slot is active, it's a move. If not, we are just updating the buffer for when it becomes active. @@ -2354,9 +2361,9 @@ static void PollMouseEvents(void) } } - if (event.code == ABS_MT_POSITION_Y) + if ((event.code) == (ABS_MT_POSITION_Y)) { - if (platform.touchSlot < MAX_TOUCH_POINTS) { + if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) { platform.touchPosition[platform.touchSlot].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; // If this slot is active, it's a move. If not, we are just updating the buffer for when it becomes active. @@ -2365,9 +2372,9 @@ static void PollMouseEvents(void) } } - if (event.code == ABS_MT_TRACKING_ID) + if ((event.code) == (ABS_MT_TRACKING_ID)) { - if (platform.touchSlot < MAX_TOUCH_POINTS) + if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) { if (event.value >= 0) { @@ -2396,9 +2403,9 @@ static void PollMouseEvents(void) #ifndef ABS_MT_PRESSURE #define ABS_MT_PRESSURE 0x3a #endif - if (event.code == ABS_MT_PRESSURE) + if ((event.code) == (ABS_MT_PRESSURE)) { - if (platform.touchSlot < MAX_TOUCH_POINTS) + if ((platform.touchSlot) < (MAX_TOUCH_POINTS)) { if (event.value <= 0) // Pressure 0 means lift { @@ -2412,18 +2419,18 @@ static void PollMouseEvents(void) } // Touchscreen tap - if (event.code == ABS_PRESSURE) + if ((event.code) == (ABS_PRESSURE)) { int previousMouseLeftButtonState = platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT]; - if (!event.value && previousMouseLeftButtonState) + if ((!event.value) && (previousMouseLeftButtonState)) { platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 0; if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP } - if (event.value && !previousMouseLeftButtonState) + if ((event.value) && (!previousMouseLeftButtonState)) { platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 1; touchAction = 1; // TOUCH_ACTION_DOWN