Update audio_raw_stream.c to more closely follow raylib coding conventions

Drawing code wasn't tabbed in
This commit is contained in:
dan-hoang 2026-03-12 16:55:18 -07:00 committed by GitHub
parent 74043bee26
commit 95972abde5
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -109,26 +109,26 @@ int main(void)
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
ClearBackground(RAYWHITE);
DrawText(TextFormat("sine frequency: %i", sineFrequency), screenWidth - 220, 10, 20, RED);
DrawText(TextFormat("pan: %.2f", pan), screenWidth - 220, 30, 20, RED);
DrawText("Up/down to change frequency", 10, 10, 20, DARKGRAY);
DrawText("Left/right to pan", 10, 30, 20, DARKGRAY);
DrawText(TextFormat("sine frequency: %i", sineFrequency), screenWidth - 220, 10, 20, RED);
DrawText(TextFormat("pan: %.2f", pan), screenWidth - 220, 30, 20, RED);
DrawText("Up/down to change frequency", 10, 10, 20, DARKGRAY);
DrawText("Left/right to pan", 10, 30, 20, DARKGRAY);
int windowStart = (GetTime() - sineStartTime)*SAMPLE_RATE;
int windowSize = 0.1f*SAMPLE_RATE;
int wavelength = SAMPLE_RATE/sineFrequency;
int windowStart = (GetTime() - sineStartTime)*SAMPLE_RATE;
int windowSize = 0.1f*SAMPLE_RATE;
int wavelength = SAMPLE_RATE/sineFrequency;
// Draw a sine wave with the same frequency as the one being sent to the audio stream
for (int i = 0; i < screenWidth; i++)
{
int t0 = windowStart + i*windowSize/screenWidth;
int t1 = windowStart + (i + 1)*windowSize/screenWidth;
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) };
Vector2 endPos = { i + 1, 250 + 50*sin(2*PI*t1/wavelength) };
DrawLineV(startPos, endPos, RED);
}
// Draw a sine wave with the same frequency as the one being sent to the audio stream
for (int i = 0; i < screenWidth; i++)
{
int t0 = windowStart + i*windowSize/screenWidth;
int t1 = windowStart + (i + 1)*windowSize/screenWidth;
Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) };
Vector2 endPos = { i + 1, 250 + 50*sin(2*PI*t1/wavelength) };
DrawLineV(startPos, endPos, RED);
}
EndDrawing();
//----------------------------------------------------------------------------------