Fix TextFindIndex() usage
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@ -67,7 +67,7 @@ int main(void)
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{
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{
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DrawText(TextFormat("GP%d: %s", gamepad, GetGamepadName(gamepad)), 10, 10, 10, BLACK);
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DrawText(TextFormat("GP%d: %s", gamepad, GetGamepadName(gamepad)), 10, 10, 10, BLACK);
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if (TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_1) || TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_2))
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if (TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_1) > -1 || TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_2) > -1)
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{
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{
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DrawTexture(texXboxPad, 0, 0, DARKGRAY);
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DrawTexture(texXboxPad, 0, 0, DARKGRAY);
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