From 77d6e958380ae10679250c6a6c604091bbcae29f Mon Sep 17 00:00:00 2001 From: asdqwe Date: Fri, 9 Aug 2024 00:39:57 -0300 Subject: [PATCH] Fix TextFindIndex() usage --- examples/core/core_input_gamepad.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c index 81f6c1f01..a9c8b0bb8 100644 --- a/examples/core/core_input_gamepad.c +++ b/examples/core/core_input_gamepad.c @@ -67,7 +67,7 @@ int main(void) { DrawText(TextFormat("GP%d: %s", gamepad, GetGamepadName(gamepad)), 10, 10, 10, BLACK); - if (TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_1) || TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_2)) + if (TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_1) > -1 || TextFindIndex(TextToLower(GetGamepadName(gamepad)), XBOX_ALIAS_2) > -1) { DrawTexture(texXboxPad, 0, 0, DARKGRAY);