remove more periods

This commit is contained in:
RobinsAviary 2025-09-30 07:20:40 -04:00
parent ca23a47b80
commit 13a0b42e9b

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@ -35,11 +35,11 @@ int main(void)
int currentFps = 60; int currentFps = 60;
// Store the position for the both of the circles. // Store the position for the both of the circles
Vector2 deltaCircle = {0, screenHeight / 3.0f}; Vector2 deltaCircle = {0, screenHeight / 3.0f};
Vector2 frameCircle = {0, screenHeight * (2.0f/3.0f)}; Vector2 frameCircle = {0, screenHeight * (2.0f/3.0f)};
// The speed applied to both circles. // The speed applied to both circles
const float speed = 10.0; const float speed = 10.0;
const float circleRadius = 32; const float circleRadius = 32;
@ -90,11 +90,11 @@ int main(void)
ClearBackground(RAYWHITE); ClearBackground(RAYWHITE);
// Draw both circles to the screen. // Draw both circles to the screen
DrawCircleV(deltaCircle, circleRadius, RED); DrawCircleV(deltaCircle, circleRadius, RED);
DrawCircleV(frameCircle, circleRadius, BLUE); DrawCircleV(frameCircle, circleRadius, BLUE);
// Determine what help text to show depending on the current FPS target. // Determine what help text to show depending on the current FPS target
const char* fpsText; const char* fpsText;
if (currentFps <= 0) if (currentFps <= 0)
@ -105,7 +105,7 @@ int main(void)
currentFps = 0; currentFps = 0;
} }
// Special text for when the FPS target is set to 0 or less, which makes it unlimited. // Special text for when the FPS target is set to 0 or less, which makes it unlimited
fpsText = TextFormat("fps: unlimited (%i)", GetFPS()); fpsText = TextFormat("fps: unlimited (%i)", GetFPS());
} }
else else