Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()` |
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| .. | ||
| resources | ||
| screens | ||
| CMakeLists.txt | ||
| LICENSE.txt | ||
| Makefile | ||
| Makefile.Android | ||
| wave_collector.c | ||