raylib/src/platforms
GideonSerf 371d25c8c9
Gamepad rumble support with SDL2 (#3819)
* Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c
Still need to add to the rest of the platforms.

* Add SetGamepadVibration warnings to unimplemented platforms.

* Added MAX_GAMEPAD_VIBRATION_TIME
The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f)

* Cast float duration value to Uint 32

* Changed defines from int to float and fixed typo

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Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
2024-02-24 16:47:27 +01:00
..
rcore_android.c Gamepad rumble support with SDL2 (#3819) 2024-02-24 16:47:27 +01:00
rcore_desktop_sdl.c Gamepad rumble support with SDL2 (#3819) 2024-02-24 16:47:27 +01:00
rcore_desktop.c Gamepad rumble support with SDL2 (#3819) 2024-02-24 16:47:27 +01:00
rcore_drm.c Gamepad rumble support with SDL2 (#3819) 2024-02-24 16:47:27 +01:00
rcore_template.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
rcore_web.c Gamepad rumble support with SDL2 (#3819) 2024-02-24 16:47:27 +01:00