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resources
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[examples] Added shaders_color_correction (#5307)
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2025-10-26 18:24:19 +01:00 |
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raygui.h
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[examples] Added shaders_color_correction (#5307)
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2025-10-26 18:24:19 +01:00 |
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rlights.h
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REVIEWED: Code sections description for consistency
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2025-09-02 12:34:04 +02:00 |
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shaders_ascii_rendering.c
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REXM: Updated new examples requried files
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2025-10-02 13:16:00 +02:00 |
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shaders_ascii_rendering.png
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[examples] Fix shaders_ascii_rendering (#5219)
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2025-09-30 18:34:06 +02:00 |
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shaders_basic_lighting.c
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WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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2025-08-07 18:23:20 +02:00 |
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shaders_basic_lighting.png
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REVIEWED: shaders_basic_lighting #1865
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2021-07-16 17:18:32 +02:00 |
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shaders_basic_pbr.c
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REVIEWED: main(void)
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2025-11-13 20:37:21 +01:00 |
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shaders_basic_pbr.png
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REVIEWED: shaders_basic_pbr, added more comments
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2023-12-21 21:32:53 +01:00 |
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shaders_color_correction.c
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REXM: Validate and update examples
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2025-10-26 21:21:05 +01:00 |
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shaders_color_correction.png
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[examples] Added shaders_color_correction (#5307)
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2025-10-26 18:24:19 +01:00 |
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shaders_custom_uniform.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_custom_uniform.png
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
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shaders_deferred_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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shaders_deferred_rendering.png
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REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering
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2025-09-08 20:30:26 +02:00 |
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shaders_depth_rendering.c
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Renamed shaders for consistency
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2025-09-13 10:44:12 +02:00 |
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shaders_depth_rendering.png
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REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering
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2025-09-08 20:37:11 +02:00 |
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shaders_depth_writing.c
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REXM: Update examples
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2025-09-13 10:46:14 +02:00 |
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shaders_depth_writing.png
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REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
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2025-09-13 10:41:25 +02:00 |
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shaders_eratosthenes_sieve.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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shaders_eratosthenes_sieve.png
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REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
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2025-09-08 20:37:27 +02:00 |
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shaders_fog_rendering.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_fog_rendering.png
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REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
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2025-09-04 11:12:01 +02:00 |
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shaders_hot_reloading.c
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WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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2025-08-07 18:23:20 +02:00 |
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shaders_hot_reloading.png
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NEW EXAMPLE: shaders_hot_reloading #1198
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2020-08-16 11:18:25 +02:00 |
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shaders_hybrid_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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shaders_hybrid_rendering.png
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REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
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2025-09-08 20:30:45 +02:00 |
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shaders_julia_set.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_julia_set.png
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Update example!
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2019-05-15 17:00:50 +02:00 |
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shaders_lightmap_rendering.c
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[examples] Fix examples to work in MSVC (#5267)
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2025-10-15 19:02:52 +02:00 |
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shaders_lightmap_rendering.png
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REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
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2025-09-08 20:34:16 +02:00 |
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shaders_mandelbrot_set.c
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[examples] Fixed spaces shaders_mandelbrot_set (#5310)
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2025-10-27 00:15:59 +01:00 |
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shaders_mandelbrot_set.png
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[examples] Added: shaders_mandelbrot_set (#5282)
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2025-10-18 19:50:52 +02:00 |
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shaders_mesh_instancing.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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shaders_mesh_instancing.png
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RENAMED: example: shaders_mesh_instancing
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2021-03-31 18:40:04 +02:00 |
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shaders_model_shader.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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shaders_model_shader.png
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
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shaders_multi_sample2d.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_multi_sample2d.png
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Review contributed examples
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2020-11-01 13:39:48 +01:00 |
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shaders_normalmap_rendering.c
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Remove trailing spaces
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2025-10-26 18:22:23 +01:00 |
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shaders_normalmap_rendering.png
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REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
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2025-09-08 20:33:18 +02:00 |
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shaders_palette_switch.c
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REXM: Validate and update examples
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2025-10-26 21:21:05 +01:00 |
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shaders_palette_switch.png
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examples review
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2019-05-17 01:17:40 +02:00 |
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shaders_postprocessing.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_postprocessing.png
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
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shaders_raymarching_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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shaders_raymarching_rendering.png
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REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
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2025-09-08 20:34:48 +02:00 |
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shaders_rounded_rectangle.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_rounded_rectangle.png
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[example] Add shaders_rounded_rectangle example (#4719)
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2025-01-23 10:51:36 +01:00 |
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shaders_shadowmap_rendering.c
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Update shaders_shadowmap_rendering.c
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2025-09-09 00:15:26 +02:00 |
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shaders_shadowmap_rendering.png
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REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
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2025-09-08 20:33:36 +02:00 |
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shaders_shapes_textures.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_shapes_textures.png
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Replaced some images and updated examples
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2017-04-14 13:58:39 +02:00 |
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shaders_simple_mask.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_simple_mask.png
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Review example and screenshots
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2020-01-09 12:58:24 +01:00 |
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shaders_spotlight_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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shaders_spotlight_rendering.png
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REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
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2025-09-08 20:34:33 +02:00 |
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shaders_texture_outline.c
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REXM: Updated some examples inconsistencies
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2025-09-04 19:15:37 +02:00 |
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shaders_texture_outline.png
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Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)
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2023-08-30 22:42:01 +02:00 |
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shaders_texture_rendering.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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shaders_texture_rendering.png
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REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
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2025-09-04 11:27:32 +02:00 |
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shaders_texture_tiling.c
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WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
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2025-08-07 18:23:20 +02:00 |
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shaders_texture_tiling.png
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REVIEWED: Added new examples to VS2022 solution
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2023-11-08 17:41:08 +01:00 |
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shaders_texture_waves.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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shaders_texture_waves.png
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new examples: shaders_texture_waves
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2019-05-14 00:07:34 +02:00 |
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shaders_vertex_displacement.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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shaders_vertex_displacement.png
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[examples] Add new example: shaders_vertex_displacement (#4186)
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2024-08-04 21:58:26 +02:00 |