If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
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| .. | ||
| advance_game | ||
| android_project | ||
| basic_game | ||
| basic_test | ||
| simple_game | ||
| standard_game | ||
| web_shell | ||