2218 lines
78 KiB
Zig
2218 lines
78 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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pub const emsdk = struct {
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const zemscripten = @import("zemscripten");
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pub fn shell(raylib_dep: *std.Build.Dependency) std.Build.LazyPath {
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return raylib_dep.path("src/shell.html");
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}
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pub const FlagsOptions = struct {
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optimize: std.builtin.OptimizeMode,
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asyncify: bool = true,
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};
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pub fn emccDefaultFlags(allocator: std.mem.Allocator, options: FlagsOptions) zemscripten.EmccFlags {
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var emcc_flags = zemscripten.emccDefaultFlags(allocator, .{
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.optimize = options.optimize,
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.fsanitize = true,
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});
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if (options.asyncify)
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emcc_flags.put("-sASYNCIFY", {}) catch unreachable;
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return emcc_flags;
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}
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pub const SettingsOptions = struct {
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optimize: std.builtin.OptimizeMode,
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es3: bool = false,
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glfw3: bool = true,
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memory_growth: bool = false,
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total_memory: u32 = 134217728,
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emsdk_allocator: zemscripten.EmsdkAllocator = .emmalloc,
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};
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pub fn emccDefaultSettings(allocator: std.mem.Allocator, options: SettingsOptions) zemscripten.EmccSettings {
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var emcc_settings = zemscripten.emccDefaultSettings(allocator, .{
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.optimize = options.optimize,
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.emsdk_allocator = options.emsdk_allocator,
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});
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if (options.es3) {
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emcc_settings.put("FULL_ES3", "1") catch unreachable;
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emcc_settings.put("MIN_WEBGL_VERSION", "2") catch unreachable;
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emcc_settings.put("MAX_WEBGL_VERSION", "2") catch unreachable;
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}
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if (options.glfw3) {
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emcc_settings.put("USE_GLFW", "3") catch unreachable;
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}
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const total_memory = std.fmt.allocPrint(allocator, "{d}", .{options.total_memory}) catch unreachable;
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emcc_settings.put("EXPORTED_RUNTIME_METHODS", "['requestFullscreen']") catch unreachable;
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emcc_settings.put("TOTAL_MEMORY", total_memory) catch unreachable;
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emcc_settings.put("FORCE_FILESYSTEM", "1") catch unreachable;
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emcc_settings.put("EXPORTED_RUNTIME_METHODS", "ccall") catch unreachable;
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if (options.memory_growth)
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emcc_settings.put("ALLOW_MEMORY_GROWTH", "1") catch unreachable;
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return emcc_settings;
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}
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pub fn emccStep(b: *std.Build, raylib: *std.Build.Step.Compile, wasm: *std.Build.Step.Compile, options: zemscripten.StepOptions) *std.Build.Step {
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const activate_emsdk_step = zemscripten.activateEmsdkStep(b);
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const emsdk_dep = b.dependency("emsdk", .{});
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raylib.root_module.addIncludePath(emsdk_dep.path("upstream/emscripten/cache/sysroot/include"));
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wasm.root_module.addIncludePath(emsdk_dep.path("upstream/emscripten/cache/sysroot/include"));
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const emcc_step = zemscripten.emccStep(b, wasm, options);
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emcc_step.dependOn(activate_emsdk_step);
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return emcc_step;
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}
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pub fn emrunStep(
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b: *std.Build,
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html_path: []const u8,
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extra_args: []const []const u8,
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) *std.Build.Step {
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return zemscripten.emrunStep(b, html_path, extra_args);
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}
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};
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pub fn linkWindows(mod: *std.Build.Module, opengl: bool, comptime shcore: bool) void {
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if (opengl) mod.linkSystemLibrary("opengl32", .{});
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mod.linkSystemLibrary("winmm", .{});
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mod.linkSystemLibrary("gdi32", .{});
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if (shcore) mod.linkSystemLibrary("shcore", .{});
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}
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fn findWaylandScanner(b: *std.Build) void {
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_ = b.findProgram(&.{"wayland-scanner"}, &.{}) catch {
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std.log.err(
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\\ `wayland-scanner` may not be installed on the system.
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\\ You can switch to X11 in your `build.zig` by changing `Options.linux_display_backend`
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, .{});
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@panic("`wayland-scanner` not found");
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};
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}
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pub fn linkLinux(mod: *std.Build.Module, comptime display_backend: LinuxDisplayBackend) void {
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if (display_backend == .None) {
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mod.linkSystemLibrary("GL", .{});
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}
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if (display_backend == .X11) {
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mod.linkSystemLibrary("X11", .{});
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mod.linkSystemLibrary("Xrandr", .{});
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mod.linkSystemLibrary("Xinerama", .{});
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mod.linkSystemLibrary("Xi", .{});
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mod.linkSystemLibrary("Xcursor", .{});
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}
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if (display_backend == .Wayland) {
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mod.linkSystemLibrary("wayland-client", .{});
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mod.linkSystemLibrary("wayland-cursor", .{});
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mod.linkSystemLibrary("wayland-egl", .{});
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mod.linkSystemLibrary("xkbcommon", .{});
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}
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}
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pub fn linkBSD(_: *std.Build, mod: *std.Build.Module) void {
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mod.linkSystemLibrary("GL", .{});
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}
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pub fn linkMacOS(b: *std.Build, mod: *std.Build.Module) void {
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// Include xcode_frameworks for cross compilation
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if (b.lazyDependency("xcode_frameworks", .{})) |dep| {
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mod.addSystemFrameworkPath(dep.path("Frameworks"));
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mod.addSystemIncludePath(dep.path("include"));
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mod.addLibraryPath(dep.path("lib"));
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}
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mod.linkFramework("Foundation", .{});
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mod.linkFramework("CoreServices", .{});
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mod.linkFramework("CoreGraphics", .{});
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mod.linkFramework("AppKit", .{});
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mod.linkFramework("IOKit", .{});
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}
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fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {
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const raylib_mod = b.createModule(.{
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.optimize = optimize,
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.target = target,
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.link_libc = true,
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});
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const raylib = b.addLibrary(.{
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.name = "raylib",
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.linkage = options.linkage,
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.root_module = raylib_mod,
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});
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raylib_mod.addCMacro("_GNU_SOURCE", "");
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raylib_mod.addCMacro("GL_SILENCE_DEPRECATION", "199309L");
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var arena: std.heap.ArenaAllocator = .init(b.allocator);
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defer arena.deinit();
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var raylib_flags_arr: std.array_list.Managed([]const u8) = .init(arena.allocator());
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var c_source_files: std.array_list.Managed([]const u8) = .init(arena.allocator());
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try c_source_files.append("src/rcore.c");
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if (target.result.os.tag == .emscripten) {
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try raylib_flags_arr.append("-std=gnu99");
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} else {
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try raylib_flags_arr.append("-std=c99");
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}
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if (options.linkage == .dynamic) {
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raylib_mod.pic = true;
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raylib_mod.addCMacro("BUILD_LIBTYPE_SHARED", "");
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}
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if (options.config.len > 0) {
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// Splits a space-separated list of config flags into multiple flags
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//
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// Note: This means certain flags like `-x c++` won't be processed properly.
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// `-xc++` or similar should be used when possible
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var config_iter = std.mem.tokenizeScalar(u8, options.config, ' ');
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// Apply config flags supplied by the user
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while (config_iter.next()) |config_flag| {
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try raylib_flags_arr.append(config_flag);
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}
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}
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raylib_mod.addCMacro("SUPPORT_MODULE_RSHAPES", &.{@as(u8, @intFromBool(options.rshapes)) + 0x30});
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if (options.rshapes) {
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try c_source_files.append("src/rshapes.c");
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}
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raylib_mod.addCMacro("SUPPORT_MODULE_RTEXTURES", &.{@as(u8, @intFromBool(options.rtextures)) + 0x30});
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if (options.rtextures) {
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try c_source_files.append("src/rtextures.c");
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}
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raylib_mod.addCMacro("SUPPORT_MODULE_RTEXT", &.{@as(u8, @intFromBool(options.rtext)) + 0x30});
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if (options.rtext) {
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try c_source_files.append("src/rtext.c");
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}
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raylib_mod.addCMacro("SUPPORT_MODULE_RMODELS", &.{@as(u8, @intFromBool(options.rmodels)) + 0x30});
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if (options.rmodels) {
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try c_source_files.append("src/rmodels.c");
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}
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raylib_mod.addCMacro("SUPPORT_MODULE_RAUDIO", &.{@as(u8, @intFromBool(options.raudio)) + 0x30});
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if (options.raudio) {
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try c_source_files.append("src/raudio.c");
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}
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raylib_mod.addIncludePath(b.path("src/platforms"));
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switch (options.platform) {
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.glfw => {
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var opengl_version: OpenglVersion = options.opengl_version;
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if (opengl_version == .gl_soft) {
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@panic("The opengl version is not supported by this platform");
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}
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raylib_mod.addIncludePath(b.path("src/external/glfw/include"));
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if (target.result.os.tag != .emscripten) {
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if (opengl_version == .auto) {
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opengl_version = OpenglVersion.gl_3_3;
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}
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raylib_mod.addCMacro("PLATFORM_DESKTOP_GLFW", "");
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try c_source_files.append("src/rglfw.c");
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}
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switch (target.result.os.tag) {
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.windows => linkWindows(raylib_mod, true, false),
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.linux => {
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if (target.result.abi.isAndroid()) {
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@panic("Target is not supported with this platform");
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}
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linkLinux(raylib_mod, .None);
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if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
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raylib_mod.addCMacro("_GLFW_X11", "");
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linkLinux(raylib_mod, .X11);
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}
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if (options.linux_display_backend == .Wayland or options.linux_display_backend == .Both) {
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findWaylandScanner(b);
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raylib_mod.addCMacro("_GLFW_WAYLAND", "");
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linkLinux(raylib_mod, .Wayland);
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try waylandGenerate(b, raylib, "src/external/glfw/deps/wayland/", false);
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}
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},
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.freebsd, .openbsd, .netbsd, .dragonfly => linkBSD(b, raylib_mod),
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.macos => {
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// On macos rglfw.c include Objective-C files.
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_ = c_source_files.pop();
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try raylib_flags_arr.append("-ObjC");
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raylib_mod.addCSourceFile(.{
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.file = b.path("src/rglfw.c"),
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.flags = raylib_flags_arr.items,
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});
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_ = raylib_flags_arr.pop();
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linkMacOS(b, raylib_mod);
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},
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.emscripten => {
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switch (opengl_version) {
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.auto => opengl_version = OpenglVersion.gles_2,
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.gles_2, .gles_3, .gl_soft => {},
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else => @panic("opengl version not supported"),
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}
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raylib_mod.addCMacro("PLATFORM_WEB", "");
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const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
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raylib.step.dependOn(activate_emsdk_step);
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},
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else => @panic("Target is not supported with this platform"),
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}
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raylib_mod.addCMacro(opengl_version.toCMacroStr(), "");
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},
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.rgfw => {
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var opengl_version: OpenglVersion = options.opengl_version;
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if (target.result.os.tag != .emscripten) {
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if (opengl_version == .auto) {
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opengl_version = OpenglVersion.gl_3_3;
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}
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raylib_mod.addCMacro("PLATFORM_DESKTOP_RGFW", "");
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}
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switch (target.result.os.tag) {
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.windows => linkWindows(raylib_mod, true, false),
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.linux => {
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if (target.result.abi.isAndroid()) {
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@panic("Target is not supported with this platform");
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}
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linkLinux(raylib_mod, .None);
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if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
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raylib_mod.addCMacro("RGFW_X11", "");
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raylib_mod.addCMacro("RGFW_UNIX", "");
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linkLinux(raylib_mod, .X11);
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}
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if (options.linux_display_backend == .Wayland or options.linux_display_backend == .Both) {
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findWaylandScanner(b);
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if (options.linux_display_backend != .Both) {
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raylib_mod.addCMacro("RGFW_NO_X11", "");
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}
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raylib_mod.addCMacro("RGFW_WAYLAND", "");
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raylib_mod.addCMacro("EGLAPIENTRY", "");
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linkLinux(raylib_mod, .Wayland);
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try waylandGenerate(b, raylib, "src/external/RGFW/deps/wayland/", true);
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}
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},
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.freebsd, .openbsd, .netbsd, .dragonfly => linkBSD(b, raylib_mod),
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.macos => linkMacOS(b, raylib_mod),
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.emscripten => {
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switch (opengl_version) {
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.auto => opengl_version = OpenglVersion.gles_2,
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.gles_2, .gles_3, .gl_soft => {},
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else => @panic("opengl version not supported"),
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}
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raylib_mod.addCMacro("PLATFORM_WEB_RGFW", "");
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const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
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raylib.step.dependOn(activate_emsdk_step);
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},
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else => @panic("Target is not supported with this platform"),
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}
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raylib_mod.addCMacro(opengl_version.toCMacroStr(), "");
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},
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.sdl, .sdl2, .sdl3 => {
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if (options.opengl_version == .auto) {
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raylib_mod.addCMacro(OpenglVersion.gl_3_3.toCMacroStr(), "");
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} else {
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raylib_mod.addCMacro(options.opengl_version.toCMacroStr(), "");
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}
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raylib_mod.addCMacro("PLATFORM_DESKTOP_SDL", "");
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if (options.platform == .sdl2) {
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raylib_mod.addCMacro("USING_SDL2_PACKAGE", "");
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}
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if (options.platform == .sdl3) {
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raylib_mod.addCMacro("USING_SDL3_PACKAGE", "");
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}
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},
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.memory => {
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if (options.opengl_version != .auto and options.opengl_version != .gl_soft) {
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@panic("The opengl version is not supported by this platform");
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}
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raylib_mod.addCMacro(OpenglVersion.gl_soft.toCMacroStr(), "");
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raylib_mod.addCMacro("PLATFORM_MEMORY", "");
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},
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.win32 => {
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if (target.result.os.tag != .windows) {
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@panic("Target is not supported with this platform");
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}
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if (options.opengl_version == .auto) {
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raylib_mod.addCMacro(OpenglVersion.gl_3_3.toCMacroStr(), "");
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} else {
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raylib_mod.addCMacro(options.opengl_version.toCMacroStr(), "");
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}
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raylib_mod.addCMacro("PLATFORM_DESKTOP_WIN32", "");
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linkWindows(raylib_mod, options.opengl_version != .gl_soft, true);
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},
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.drm => {
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if (target.result.os.tag != .linux) {
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@panic("Target is not supported with this platform");
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}
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raylib_mod.addCMacro("PLATFORM_DRM", "");
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raylib_mod.addCMacro("EGL_NO_X11", "");
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raylib_mod.addCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", "");
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try raylib_flags_arr.append("-Werror=implicit-function-declaration");
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raylib_mod.linkSystemLibrary("libdrm", .{ .use_pkg_config = .force });
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raylib_mod.linkSystemLibrary("drm", .{});
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raylib_mod.linkSystemLibrary("gbm", .{});
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switch (options.opengl_version) {
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.auto, .gles_2 => {
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raylib_mod.addCMacro(OpenglVersion.gles_2.toCMacroStr(), "");
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raylib_mod.linkSystemLibrary("GLESv2", .{});
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raylib_mod.linkSystemLibrary("EGL", .{});
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},
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.gl_soft => {},
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else => @panic("The opengl version is not supported by this platform"),
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}
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},
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.android => {
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if (!target.result.abi.isAndroid()) {
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@panic("Target is not supported with this platform");
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}
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raylib_mod.addCMacro("PLATFORM_ANDROID", "");
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raylib_mod.linkSystemLibrary("EGL", .{});
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switch (options.opengl_version) {
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.auto, .gles_2 => {
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raylib_mod.addCMacro(OpenglVersion.gles_2.toCMacroStr(), "");
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raylib_mod.linkSystemLibrary("GLESv2", .{});
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},
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else => @panic("The opengl version is not supported by this platform"),
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}
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|
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//these are the only tag options per https://developer.android.com/ndk/guides/other_build_systems
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const hostTuple = switch (builtin.target.os.tag) {
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.linux => "linux-x86_64",
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.windows => "windows-x86_64",
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.macos => "darwin-x86_64",
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else => @panic("unsupported host OS"),
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};
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const androidTriple = switch (target.result.cpu.arch) {
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.x86 => "i686-linux-android",
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.x86_64 => "x86_64-linux-android",
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.arm => "arm-linux-androideabi",
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.aarch64 => "aarch64-linux-android",
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.riscv64 => "riscv64-linux-android",
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else => error.InvalidAndroidTarget,
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} catch @panic("invalid android target!");
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const androidNdkPathString: []const u8 = options.android_ndk;
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if (androidNdkPathString.len < 1) @panic("no ndk path provided and ANDROID_NDK_HOME is not set");
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const androidApiLevel: []const u8 = options.android_api_version;
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const androidSysroot = try std.fs.path.join(b.allocator, &.{ androidNdkPathString, "/toolchains/llvm/prebuilt/", hostTuple, "/sysroot" });
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const androidLibPath = try std.fs.path.join(b.allocator, &.{ androidSysroot, "/usr/lib/", androidTriple });
|
|
const androidApiSpecificPath = try std.fs.path.join(b.allocator, &.{ androidLibPath, androidApiLevel });
|
|
const androidIncludePath = try std.fs.path.join(b.allocator, &.{ androidSysroot, "/usr/include" });
|
|
const androidArchIncludePath = try std.fs.path.join(b.allocator, &.{ androidIncludePath, androidTriple });
|
|
const androidAsmPath = try std.fs.path.join(b.allocator, &.{ androidIncludePath, "/asm-generic" });
|
|
const androidGluePath = try std.fs.path.join(b.allocator, &.{ androidNdkPathString, "/sources/android/native_app_glue/" });
|
|
|
|
raylib_mod.addLibraryPath(.{ .cwd_relative = androidLibPath });
|
|
raylib_mod.addLibraryPath(.{ .cwd_relative = androidApiSpecificPath });
|
|
raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidIncludePath });
|
|
raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidArchIncludePath });
|
|
raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidAsmPath });
|
|
raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidGluePath });
|
|
|
|
const libc_data = try std.fmt.allocPrint(b.allocator,
|
|
\\include_dir={0s}/sysroot/usr/include
|
|
\\sys_include_dir={0s}/sysroot/usr/include/aarch64-linux-android
|
|
\\crt_dir={0s}/sysroot/usr/lib/aarch64-linux-android/24
|
|
\\static_lib_dir={0s}/sysroot/usr/lib/aarch64-linux-android/24
|
|
\\msvc_lib_dir=
|
|
\\kernel32_lib_dir=
|
|
\\gcc_dir=
|
|
\\
|
|
, .{androidNdkPathString});
|
|
const write_step = b.addWriteFiles();
|
|
const libcFile = write_step.add("android-libc.txt", libc_data);
|
|
raylib.setLibCFile(libcFile);
|
|
},
|
|
}
|
|
|
|
raylib_mod.addCSourceFiles(.{
|
|
.files = c_source_files.items,
|
|
.flags = raylib_flags_arr.items,
|
|
});
|
|
|
|
return raylib;
|
|
}
|
|
|
|
fn addRaygui(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, raylib: *std.Build.Step.Compile) void {
|
|
if (b.lazyDependency("raygui", .{
|
|
.target = target,
|
|
.optimize = optimize,
|
|
.link_libc = true,
|
|
})) |raygui_dep| {
|
|
var gen_step = b.addWriteFiles();
|
|
raylib.step.dependOn(&gen_step.step);
|
|
|
|
const raygui_c_path = gen_step.add("raygui.c", "#define RAYGUI_IMPLEMENTATION\n#include \"raygui.h\"\n");
|
|
raylib.root_module.addCSourceFile(.{ .file = raygui_c_path });
|
|
raylib.root_module.addIncludePath(raygui_dep.path("src"));
|
|
raylib.root_module.addIncludePath(b.path("src"));
|
|
|
|
raylib.installHeader(raygui_dep.path("src/raygui.h"), "raygui.h");
|
|
|
|
const c = b.addTranslateC(.{
|
|
.root_source_file = raygui_dep.path("src/raygui.h"),
|
|
.target = target,
|
|
.optimize = optimize,
|
|
.link_libc = true,
|
|
});
|
|
c.addIncludePath(b.path("src"));
|
|
const c_mod = c.createModule();
|
|
c_mod.linkLibrary(raylib);
|
|
b.modules.put(b.graph.arena, "raygui", c_mod) catch @panic("OOM");
|
|
}
|
|
}
|
|
|
|
pub const Options = struct {
|
|
raudio: bool = true,
|
|
rmodels: bool = true,
|
|
rshapes: bool = true,
|
|
rtext: bool = true,
|
|
rtextures: bool = true,
|
|
raygui: bool = false,
|
|
platform: PlatformBackend = .glfw,
|
|
linkage: std.builtin.LinkMode = .static,
|
|
linux_display_backend: LinuxDisplayBackend = .X11,
|
|
opengl_version: OpenglVersion = .auto,
|
|
android_ndk: []const u8 = "",
|
|
android_api_version: []const u8 = "35",
|
|
/// config should be a list of space-separated cflags, eg, "-DSUPPORT_CUSTOM_FRAME_CONTROL"
|
|
config: []const u8 = &.{},
|
|
|
|
const defaults = Options{};
|
|
|
|
pub fn getOptions(b: *std.Build) Options {
|
|
return .{
|
|
.platform = b.option(PlatformBackend, "platform", "Choose the platform backend for desktop target") orelse defaults.platform,
|
|
.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
|
|
.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
|
|
.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
|
|
.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
|
|
.rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes,
|
|
.raygui = b.option(bool, "raygui", "Include raygui") orelse defaults.raygui,
|
|
.linkage = b.option(std.builtin.LinkMode, "linkage", "Compile as shared or static library") orelse defaults.linkage,
|
|
.linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend,
|
|
.opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version,
|
|
.config = b.option([]const u8, "config", "Compile with custom define macros overriding config.h") orelse &.{},
|
|
.android_ndk = b.option([]const u8, "android_ndk", "specify path to android ndk") orelse b.graph.environ_map.get("ANDROID_NDK_HOME") orelse "",
|
|
.android_api_version = b.option([]const u8, "android_api_version", "specify target android API level") orelse defaults.android_api_version,
|
|
};
|
|
}
|
|
};
|
|
|
|
pub const OpenglVersion = enum {
|
|
auto,
|
|
gl_soft,
|
|
gl_1_1,
|
|
gl_2_1,
|
|
gl_3_3,
|
|
gl_4_3,
|
|
gles_2,
|
|
gles_3,
|
|
|
|
pub fn toCMacroStr(self: @This()) []const u8 {
|
|
switch (self) {
|
|
.auto => @panic("OpenglVersion.auto cannot be turned into a C macro string"),
|
|
.gl_soft => return "GRAPHICS_API_OPENGL_SOFTWARE",
|
|
.gl_1_1 => return "GRAPHICS_API_OPENGL_11",
|
|
.gl_2_1 => return "GRAPHICS_API_OPENGL_21",
|
|
.gl_3_3 => return "GRAPHICS_API_OPENGL_33",
|
|
.gl_4_3 => return "GRAPHICS_API_OPENGL_43",
|
|
.gles_2 => return "GRAPHICS_API_OPENGL_ES2",
|
|
.gles_3 => return "GRAPHICS_API_OPENGL_ES3",
|
|
}
|
|
}
|
|
};
|
|
|
|
pub const LinuxDisplayBackend = enum {
|
|
None,
|
|
X11,
|
|
Wayland,
|
|
Both,
|
|
};
|
|
|
|
pub const PlatformBackend = enum {
|
|
glfw,
|
|
rgfw,
|
|
sdl,
|
|
sdl2,
|
|
sdl3,
|
|
memory,
|
|
win32,
|
|
drm,
|
|
android,
|
|
};
|
|
|
|
fn translateCMod(
|
|
comptime header: []const u8,
|
|
b: *std.Build,
|
|
target: std.Build.ResolvedTarget,
|
|
optimize: std.builtin.OptimizeMode,
|
|
raylib: *std.Build.Step.Compile,
|
|
) void {
|
|
const c = b.addTranslateC(.{
|
|
.root_source_file = b.path("src/" ++ header ++ ".h"),
|
|
.target = target,
|
|
.optimize = optimize,
|
|
.link_libc = true,
|
|
});
|
|
const c_mod = c.createModule();
|
|
c_mod.linkLibrary(raylib);
|
|
b.modules.put(b.graph.arena, header, c_mod) catch @panic("OOM");
|
|
}
|
|
|
|
pub fn build(b: *std.Build) !void {
|
|
const target = b.standardTargetOptions(.{});
|
|
const optimize = b.standardOptimizeOption(.{});
|
|
const options: Options = .getOptions(b);
|
|
|
|
const lib = try compileRaylib(b, target, optimize, options);
|
|
|
|
lib.installHeader(b.path("src/raylib.h"), "raylib.h");
|
|
lib.installHeader(b.path("src/rcamera.h"), "rcamera.h");
|
|
lib.installHeader(b.path("src/raymath.h"), "raymath.h");
|
|
lib.installHeader(b.path("src/rlgl.h"), "rlgl.h");
|
|
|
|
b.installArtifact(lib);
|
|
|
|
translateCMod("raylib", b, target, optimize, lib);
|
|
translateCMod("rcamera", b, target, optimize, lib);
|
|
translateCMod("raymath", b, target, optimize, lib);
|
|
translateCMod("rlgl", b, target, optimize, lib);
|
|
|
|
if (options.raygui) {
|
|
addRaygui(b, target, optimize, lib);
|
|
}
|
|
|
|
const examples = b.step("examples", "build/install all examples");
|
|
examples.dependOn(try addExamples("core", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("audio", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("models", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("shaders", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("shapes", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("text", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("textures", b, target, optimize, lib, options.platform));
|
|
examples.dependOn(try addExamples("others", b, target, optimize, lib, options.platform));
|
|
}
|
|
|
|
fn addExamples(
|
|
comptime module: []const u8,
|
|
b: *std.Build,
|
|
target: std.Build.ResolvedTarget,
|
|
optimize: std.builtin.OptimizeMode,
|
|
raylib: *std.Build.Step.Compile,
|
|
platform: PlatformBackend,
|
|
) !*std.Build.Step {
|
|
const all = b.step(module, "All " ++ module ++ " examples");
|
|
const module_subpath = b.pathJoin(&.{ "examples", module });
|
|
|
|
var dir = try b.build_root.handle.openDir(b.graph.io, module_subpath, .{ .iterate = true });
|
|
defer dir.close(b.graph.io);
|
|
|
|
var iter = dir.iterate();
|
|
while (try iter.next(b.graph.io)) |entry| {
|
|
if (entry.kind != .file) continue;
|
|
|
|
const filetype = std.fs.path.extension(entry.name);
|
|
if (!std.mem.eql(u8, filetype, ".c")) continue;
|
|
|
|
const filename = std.fs.path.stem(entry.name);
|
|
const path = b.pathJoin(&.{ module_subpath, entry.name });
|
|
|
|
const exe_mod = b.createModule(.{
|
|
.target = target,
|
|
.optimize = optimize,
|
|
.link_libc = true,
|
|
});
|
|
exe_mod.addCSourceFile(.{ .file = b.path(path) });
|
|
exe_mod.linkLibrary(raylib);
|
|
|
|
if (platform == .sdl) {
|
|
exe_mod.linkSystemLibrary("SDL2", .{});
|
|
exe_mod.linkSystemLibrary("SDL3", .{});
|
|
}
|
|
if (platform == .sdl2) {
|
|
exe_mod.linkSystemLibrary("SDL2", .{});
|
|
}
|
|
if (platform == .sdl3) {
|
|
exe_mod.linkSystemLibrary("SDL3", .{});
|
|
}
|
|
|
|
if (std.mem.eql(u8, filename, "rlgl_standalone")) {
|
|
if (platform != .glfw) continue;
|
|
exe_mod.addIncludePath(b.path("src"));
|
|
exe_mod.addIncludePath(b.path("src/external/glfw/include"));
|
|
}
|
|
if (std.mem.eql(u8, filename, "raylib_opengl_interop")) {
|
|
if (platform == .drm) continue;
|
|
if (target.result.os.tag == .macos) continue;
|
|
exe_mod.addIncludePath(b.path("src/external"));
|
|
}
|
|
|
|
const run_step = b.step(filename, filename);
|
|
|
|
// web exports are completely separate
|
|
if (target.query.os_tag == .emscripten) {
|
|
exe_mod.addCMacro("PLATFORM_WEB", "");
|
|
|
|
const wasm = b.addLibrary(.{
|
|
.name = filename,
|
|
.root_module = exe_mod,
|
|
});
|
|
|
|
const install_dir: std.Build.InstallDir = .{ .custom = b.fmt("web/{s}/{s}", .{ module, filename }) };
|
|
const emcc_flags = emsdk.emccDefaultFlags(b.allocator, .{ .optimize = optimize });
|
|
const emcc_settings = emsdk.emccDefaultSettings(b.allocator, .{ .optimize = optimize });
|
|
|
|
const emcc_step = emsdk.emccStep(b, raylib, wasm, .{
|
|
.optimize = optimize,
|
|
.flags = emcc_flags,
|
|
.settings = emcc_settings,
|
|
.preload_paths = emcc_examples_preloads_map.get(filename) orelse &.{},
|
|
.shell_file_path = b.path("src/shell.html"),
|
|
.install_dir = install_dir,
|
|
});
|
|
b.getInstallStep().dependOn(emcc_step);
|
|
|
|
const html_filename = try std.fmt.allocPrint(b.allocator, "{s}.html", .{wasm.name});
|
|
const emrun_step = emsdk.emrunStep(
|
|
b,
|
|
b.getInstallPath(install_dir, html_filename),
|
|
&.{},
|
|
);
|
|
|
|
emrun_step.dependOn(emcc_step);
|
|
run_step.dependOn(emrun_step);
|
|
all.dependOn(emcc_step);
|
|
} else {
|
|
exe_mod.addCMacro("PLATFORM_DESKTOP", "");
|
|
|
|
const exe = b.addExecutable(.{
|
|
.name = filename,
|
|
.root_module = exe_mod,
|
|
.use_lld = target.result.os.tag == .windows,
|
|
});
|
|
b.installArtifact(exe);
|
|
|
|
const install_cmd = b.addInstallArtifact(exe, .{ .dest_sub_path = b.fmt("{s}/{s}", .{ module, filename }) });
|
|
|
|
const run_cmd = b.addRunArtifact(exe);
|
|
run_cmd.cwd = b.path(module_subpath);
|
|
run_cmd.step.dependOn(&install_cmd.step);
|
|
|
|
run_step.dependOn(&run_cmd.step);
|
|
all.dependOn(&install_cmd.step);
|
|
}
|
|
}
|
|
return all;
|
|
}
|
|
|
|
fn waylandGenerate(
|
|
b: *std.Build,
|
|
raylib: *std.Build.Step.Compile,
|
|
comptime waylandDir: []const u8,
|
|
comptime source: bool,
|
|
) !void {
|
|
const dir = try b.build_root.handle.openDir(b.graph.io, waylandDir, .{ .iterate = true });
|
|
defer dir.close(b.graph.io);
|
|
|
|
var iter = dir.iterate();
|
|
while (try iter.next(b.graph.io)) |entry| {
|
|
if (entry.kind != .file) continue;
|
|
const protocolDir = b.pathJoin(&.{ waylandDir, entry.name });
|
|
|
|
const filename = std.fs.path.stem(entry.name);
|
|
|
|
const clientHeader = b.fmt("{s}-client-protocol.h", .{filename});
|
|
const client_step = b.addSystemCommand(&.{ "wayland-scanner", "client-header" });
|
|
client_step.addFileArg(b.path(protocolDir));
|
|
raylib.root_module.addIncludePath(client_step.addOutputFileArg(clientHeader).dirname());
|
|
raylib.step.dependOn(&client_step.step);
|
|
|
|
if (comptime source) {
|
|
const privateCode = b.fmt("{s}-client-protocol-code.c", .{filename});
|
|
const private_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" });
|
|
private_step.addFileArg(b.path(protocolDir));
|
|
raylib.root_module.addCSourceFile(.{
|
|
.file = private_step.addOutputFileArg(privateCode),
|
|
.flags = &.{ "-std=c99", "-O2" },
|
|
});
|
|
raylib.step.dependOn(&private_step.step);
|
|
} else {
|
|
const privateCodeHeader = b.fmt("{s}-client-protocol-code.h", .{filename});
|
|
const private_head_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" });
|
|
private_head_step.addFileArg(b.path(protocolDir));
|
|
raylib.root_module.addIncludePath(private_head_step.addOutputFileArg(privateCodeHeader).dirname());
|
|
raylib.step.dependOn(&private_head_step.step);
|
|
}
|
|
}
|
|
}
|
|
|
|
const EmccExamplesPreloadMap = std.static_string_map.StaticStringMap([]const emsdk.zemscripten.EmccFilePath);
|
|
const EmccExamplesPreloadKV = struct { []const u8, []const emsdk.zemscripten.EmccFilePath };
|
|
const emcc_examples_preloads = [_]EmccExamplesPreloadKV{
|
|
.{
|
|
"core_input_gamepad",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/core/resources/ps3.png",
|
|
.virtual_path = "resources/ps3.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/core/resources/xbox.png",
|
|
.virtual_path = "resources/xbox.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"core_text_file_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/core/resources/text_file.txt",
|
|
.virtual_path = "resources/text_file.txt",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"core_vr_simulator",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/core/resources/shaders/glsl100/distortion.fs",
|
|
.virtual_path = "resources/shaders/glsl100/distortion.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_background_scrolling",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/cyberpunk_street_background.png",
|
|
.virtual_path = "resources/cyberpunk_street_background.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/cyberpunk_street_midground.png",
|
|
.virtual_path = "resources/cyberpunk_street_midground.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/cyberpunk_street_foreground.png",
|
|
.virtual_path = "resources/cyberpunk_street_foreground.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_blend_modes",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/cyberpunk_street_background.png",
|
|
.virtual_path = "resources/cyberpunk_street_background.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/cyberpunk_street_foreground.png",
|
|
.virtual_path = "resources/cyberpunk_street_foreground.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_bunnymark",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raybunny.png",
|
|
.virtual_path = "resources/raybunny.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_gif_player",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/scarfy_run.gif",
|
|
.virtual_path = "resources/scarfy_run.gif",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_channel",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/fudesumi.png",
|
|
.virtual_path = "resources/fudesumi.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_drawing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/cat.png",
|
|
.virtual_path = "resources/cat.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/parrots.png",
|
|
.virtual_path = "resources/parrots.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/custom_jupiter_crash.png",
|
|
.virtual_path = "resources/custom_jupiter_crash.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_kernel",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/cat.png",
|
|
.virtual_path = "resources/cat.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raylib_logo.png",
|
|
.virtual_path = "resources/raylib_logo.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_processing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/parrots.png",
|
|
.virtual_path = "resources/parrots.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_rotate",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raylib_logo.png",
|
|
.virtual_path = "resources/raylib_logo.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_image_text",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/parrots.png",
|
|
.virtual_path = "resources/parrots.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/KAISG.ttf",
|
|
.virtual_path = "resources/KAISG.ttf",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_logo_raylib",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raylib_logo.png",
|
|
.virtual_path = "resources/raylib_logo.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_magnifying_glass",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raybunny.png",
|
|
.virtual_path = "resources/raybunny.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/parrots.png",
|
|
.virtual_path = "resources/parrots.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_npatch_drawing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/ninepatch_button.png",
|
|
.virtual_path = "resources/ninepatch_button.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_particles_blending",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/spark_flame.png",
|
|
.virtual_path = "resources/spark_flame.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_polygon_drawing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/cat.png",
|
|
.virtual_path = "resources/cat.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_raw_data",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/fudesumi.raw",
|
|
.virtual_path = "resources/fudesumi.raw",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_sprite_animation",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/scarfy.png",
|
|
.virtual_path = "resources/scarfy.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_sprite_button",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/buttonfx.wav",
|
|
.virtual_path = "resources/buttonfx.wav",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/button.png",
|
|
.virtual_path = "resources/button.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_sprite_explosion",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/boom.wav",
|
|
.virtual_path = "resources/boom.wav",
|
|
},
|
|
.{
|
|
.src_path = "examples/textures/resources/explosion.png",
|
|
.virtual_path = "resources/explosion.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_sprite_stacking",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/booth.png",
|
|
.virtual_path = "resources/booth.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_srcrec_dstrec",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/scarfy.png",
|
|
.virtual_path = "resources/scarfy.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_textured_curve",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/road.png",
|
|
.virtual_path = "resources/road.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_tiled_drawing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/patterns.png",
|
|
.virtual_path = "resources/patterns.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"textures_to_image",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/textures/resources/raylib_logo.png",
|
|
.virtual_path = "resources/raylib_logo.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_3d_drawing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/shaders/glsl100/alpha_discard.fs",
|
|
.virtual_path = "resources/shaders/glsl100/alpha_discard.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_codepoints_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/DotGothic16-Regular.ttf",
|
|
.virtual_path = "resources/DotGothic16-Regular.ttf",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_font_filters",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/KAISG.ttf",
|
|
.virtual_path = "resources/KAISG.ttf",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_font_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/pixantiqua.fnt",
|
|
.virtual_path = "resources/pixantiqua.fnt",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/pixantiqua.png",
|
|
.virtual_path = "resources/pixantiqua.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/pixantiqua.ttf",
|
|
.virtual_path = "resources/pixantiqua.ttf",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_font_sdf",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/anonymous_pro_bold.ttf",
|
|
.virtual_path = "resources/anonymous_pro_bold.ttf",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/shaders/glsl100/sdf.fs",
|
|
.virtual_path = "resources/shaders/glsl100/sdf.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_font_spritefont",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/custom_mecha.png",
|
|
.virtual_path = "resources/custom_mecha.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/custom_alagard.png",
|
|
.virtual_path = "resources/custom_alagard.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/custom_jupiter_crash.png",
|
|
.virtual_path = "resources/custom_jupiter_crash.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_sprite_fonts",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/alagard.png",
|
|
.virtual_path = "resources/sprite_fonts/alagard.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/pixelplay.png",
|
|
.virtual_path = "resources/sprite_fonts/pixelplay.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/mecha.png",
|
|
.virtual_path = "resources/sprite_fonts/mecha.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/setback.png",
|
|
.virtual_path = "resources/sprite_fonts/setback.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/romulus.png",
|
|
.virtual_path = "resources/sprite_fonts/romulus.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/pixantiqua.png",
|
|
.virtual_path = "resources/sprite_fonts/pixantiqua.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/alpha_beta.png",
|
|
.virtual_path = "resources/sprite_fonts/alpha_beta.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/sprite_fonts/jupiter_crash.png",
|
|
.virtual_path = "resources/sprite_fonts/jupiter_crash.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_unicode_emojis",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/dejavu.fnt",
|
|
.virtual_path = "resources/dejavu.fnt",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/dejavu.png",
|
|
.virtual_path = "resources/dejavu.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/noto_cjk.fnt",
|
|
.virtual_path = "resources/noto_cjk.fnt",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/noto_cjk.png",
|
|
.virtual_path = "resources/noto_cjk.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/symbola.fnt",
|
|
.virtual_path = "resources/symbola.fnt",
|
|
},
|
|
.{
|
|
.src_path = "examples/text/resources/symbola.png",
|
|
.virtual_path = "resources/symbola.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"text_unicode_ranges",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/text/resources/NotoSansTC-Regular.ttf",
|
|
.virtual_path = "resources/NotoSansTC-Regular.ttf",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_animation_blend_custom",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman.glb",
|
|
.virtual_path = "resources/models/gltf/greenman.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.vs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.fs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_animation_blending",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/robot.glb",
|
|
.virtual_path = "resources/models/gltf/robot.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.vs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.fs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_animation_gpu_skinning",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman.glb",
|
|
.virtual_path = "resources/models/gltf/greenman.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.vs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skinning.fs",
|
|
.virtual_path = "resources/shaders/glsl100/skinning.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_animation_timing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/robot.glb",
|
|
.virtual_path = "resources/models/gltf/robot.glb",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_billboard_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/billboard.png",
|
|
.virtual_path = "resources/billboard.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_bone_socket",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman.glb",
|
|
.virtual_path = "resources/models/gltf/greenman.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman_hat.glb",
|
|
.virtual_path = "resources/models/gltf/greenman_hat.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman_sword.glb",
|
|
.virtual_path = "resources/models/gltf/greenman_sword.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/greenman_shield.glb",
|
|
.virtual_path = "resources/models/gltf/greenman_shield.glb",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_cubicmap_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap.png",
|
|
.virtual_path = "resources/cubicmap.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_decals",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/character.obj",
|
|
.virtual_path = "resources/models/obj/character.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/character_diffuse.png",
|
|
.virtual_path = "resources/models/obj/character_diffuse.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/raylib_logo.png",
|
|
.virtual_path = "resources/raylib_logo.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_directional_billboard",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/skillbot.png",
|
|
.virtual_path = "resources/skillbot.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_first_person_maze",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap.png",
|
|
.virtual_path = "resources/cubicmap.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_heightmap_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/heightmap.png",
|
|
.virtual_path = "resources/heightmap.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/castle.obj",
|
|
.virtual_path = "resources/models/obj/castle.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/castle_diffuse.png",
|
|
.virtual_path = "resources/models/obj/castle_diffuse.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_loading_gltf",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/gltf/robot.glb",
|
|
.virtual_path = "resources/models/gltf/robot.glb",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_loading_iqm",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/iqm/guy.iqm",
|
|
.virtual_path = "resources/models/iqm/guy.iqm",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/iqm/guytex.png",
|
|
.virtual_path = "resources/models/iqm/guytex.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/iqm/guyanim.iqm",
|
|
.virtual_path = "resources/models/iqm/guyanim.iqm",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_loading_m3d",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/m3d/cesium_man.m3d",
|
|
.virtual_path = "resources/models/m3d/cesium_man.m3d",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_loading_vox",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/vox/chr_knight.vox",
|
|
.virtual_path = "resources/models/vox/chr_knight.vox",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/vox/chr_sword.vox",
|
|
.virtual_path = "resources/models/vox/chr_sword.vox",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/vox/monu9.vox",
|
|
.virtual_path = "resources/models/vox/monu9.vox",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/vox/fez.vox",
|
|
.virtual_path = "resources/models/vox/fez.vox",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/voxel_lighting.vs",
|
|
.virtual_path = "resources/shaders/glsl100/voxel_lighting.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/voxel_lighting.fs",
|
|
.virtual_path = "resources/shaders/glsl100/voxel_lighting.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_mesh_picking",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/turret.obj",
|
|
.virtual_path = "resources/models/obj/turret.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/turret_diffuse.png",
|
|
.virtual_path = "resources/models/obj/turret_diffuse.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_rotating_cube",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_skybox_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skybox.vs",
|
|
.virtual_path = "resources/shaders/glsl100/skybox.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/skybox.fs",
|
|
.virtual_path = "resources/shaders/glsl100/skybox.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/cubemap.vs",
|
|
.virtual_path = "resources/shaders/glsl100/cubemap.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/shaders/glsl100/cubemap.fs",
|
|
.virtual_path = "resources/shaders/glsl100/cubemap.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/dresden_square_2k.hdr",
|
|
.virtual_path = "resources/dresden_square_2k.hdr",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/skybox.png",
|
|
.virtual_path = "resources/skybox.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_textured_cube",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"models_yaw_pitch_roll",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/plane.obj",
|
|
.virtual_path = "resources/models/obj/plane.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/models/resources/models/obj/plane_diffuse.png",
|
|
.virtual_path = "resources/models/obj/plane_diffuse.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_ascii_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/fudesumi.png",
|
|
.virtual_path = "resources/fudesumi.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/raysan.png",
|
|
.virtual_path = "resources/raysan.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/ascii.fs",
|
|
.virtual_path = "resources/shaders/glsl100/ascii.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_basic_lighting",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lighting.vs",
|
|
.virtual_path = "resources/shaders/glsl100/lighting.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lighting.fs",
|
|
.virtual_path = "resources/shaders/glsl100/lighting.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_basic_pbr",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/pbr.vs",
|
|
.virtual_path = "resources/shaders/glsl100/pbr.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/pbr.fs",
|
|
.virtual_path = "resources/shaders/glsl100/pbr.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/old_car_new.glb",
|
|
.virtual_path = "resources/models/old_car_new.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/old_car_d.png",
|
|
.virtual_path = "resources/old_car_d.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/old_car_mra.png",
|
|
.virtual_path = "resources/old_car_mra.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/old_car_n.png",
|
|
.virtual_path = "resources/old_car_n.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/old_car_e.png",
|
|
.virtual_path = "resources/old_car_e.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/plane.glb",
|
|
.virtual_path = "resources/models/plane.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/road_a.png",
|
|
.virtual_path = "resources/road_a.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/road_mra.png",
|
|
.virtual_path = "resources/road_mra.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/road_n.png",
|
|
.virtual_path = "resources/road_n.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_cel_shading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/old_car_new.glb",
|
|
.virtual_path = "resources/models/old_car_new.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/cel.vs",
|
|
.virtual_path = "resources/shaders/glsl100/cel.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/cel.fs",
|
|
.virtual_path = "resources/shaders/glsl100/cel.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/outline_hull.vs",
|
|
.virtual_path = "resources/shaders/glsl100/outline_hull.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/outline_hull.fs",
|
|
.virtual_path = "resources/shaders/glsl100/outline_hull.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_color_correction",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/parrots.png",
|
|
.virtual_path = "resources/parrots.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/cat.png",
|
|
.virtual_path = "resources/cat.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/mandrill.png",
|
|
.virtual_path = "resources/mandrill.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/fudesumi.png",
|
|
.virtual_path = "resources/fudesumi.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/color_correction.fs",
|
|
.virtual_path = "resources/shaders/glsl100/color_correction.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_custom_uniform",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/barracks.obj",
|
|
.virtual_path = "resources/models/barracks.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/barracks_diffuse.png",
|
|
.virtual_path = "resources/models/barracks_diffuse.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/swirl.fs",
|
|
.virtual_path = "resources/shaders/glsl100/swirl.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_deferred_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/gbuffer.vs",
|
|
.virtual_path = "resources/shaders/glsl100/gbuffer.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/gbuffer.fs",
|
|
.virtual_path = "resources/shaders/glsl100/gbuffer.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/deferred_shading.vs",
|
|
.virtual_path = "resources/shaders/glsl100/deferred_shading.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/deferred_shading.fs",
|
|
.virtual_path = "resources/shaders/glsl100/deferred_shading.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_depth_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/depth_render.fs",
|
|
.virtual_path = "resources/shaders/glsl100/depth_render.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_depth_writing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/depth_write.fs",
|
|
.virtual_path = "resources/shaders/glsl100/depth_write.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_eratosthenes_sieve",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/eratosthenes.fs",
|
|
.virtual_path = "resources/shaders/glsl100/eratosthenes.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_fog_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/texel_checker.png",
|
|
.virtual_path = "resources/texel_checker.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lighting.vs",
|
|
.virtual_path = "resources/shaders/glsl100/lighting.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/fog.fs",
|
|
.virtual_path = "resources/shaders/glsl100/fog.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_game_of_life",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/game_of_life.fs",
|
|
.virtual_path = "resources/shaders/glsl100/game_of_life.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/r_pentomino.png",
|
|
.virtual_path = "resources/game_of_life/r_pentomino.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/glider.png",
|
|
.virtual_path = "resources/game_of_life/glider.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/acorn.png",
|
|
.virtual_path = "resources/game_of_life/acorn.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/spaceships.png",
|
|
.virtual_path = "resources/game_of_life/spaceships.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/still_lifes.png",
|
|
.virtual_path = "resources/game_of_life/still_lifes.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/oscillators.png",
|
|
.virtual_path = "resources/game_of_life/oscillators.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/puffer_train.png",
|
|
.virtual_path = "resources/game_of_life/puffer_train.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/glider_gun.png",
|
|
.virtual_path = "resources/game_of_life/glider_gun.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/game_of_life/breeder.png",
|
|
.virtual_path = "resources/game_of_life/breeder.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_hot_reloading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/reload.fs",
|
|
.virtual_path = "resources/shaders/glsl100/reload.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_hybrid_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/hybrid_raymarch.fs",
|
|
.virtual_path = "resources/shaders/glsl100/hybrid_raymarch.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/hybrid_raster.fs",
|
|
.virtual_path = "resources/shaders/glsl100/hybrid_raster.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_julia_set",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/julia_set.fs",
|
|
.virtual_path = "resources/shaders/glsl100/julia_set.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_lightmap_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lightmap.vs",
|
|
.virtual_path = "resources/shaders/glsl100/lightmap.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lightmap.fs",
|
|
.virtual_path = "resources/shaders/glsl100/lightmap.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/spark_flame.png",
|
|
.virtual_path = "resources/spark_flame.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_mandelbrot_set",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/mandelbrot_set.fs",
|
|
.virtual_path = "resources/shaders/glsl100/mandelbrot_set.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_mesh_instancing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lighting_instancing.vs",
|
|
.virtual_path = "resources/shaders/glsl100/lighting_instancing.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/lighting.fs",
|
|
.virtual_path = "resources/shaders/glsl100/lighting.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_model_shader",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/watermill.obj",
|
|
.virtual_path = "resources/models/watermill.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/watermill_diffuse.png",
|
|
.virtual_path = "resources/models/watermill_diffuse.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/grayscale.fs",
|
|
.virtual_path = "resources/shaders/glsl100/grayscale.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_multi_sample2d",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/color_mix.fs",
|
|
.virtual_path = "resources/shaders/glsl100/color_mix.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_normalmap_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/normalmap.vs",
|
|
.virtual_path = "resources/shaders/glsl100/normalmap.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/normalmap.fs",
|
|
.virtual_path = "resources/shaders/glsl100/normalmap.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/plane.glb",
|
|
.virtual_path = "resources/models/plane.glb",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/tiles_diffuse.png",
|
|
.virtual_path = "resources/tiles_diffuse.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/tiles_normal.png",
|
|
.virtual_path = "resources/tiles_normal.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_palette_switch",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/palette_switch.fs",
|
|
.virtual_path = "resources/shaders/glsl100/palette_switch.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_postprocessing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/church.obj",
|
|
.virtual_path = "resources/models/church.obj",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/church_diffuse.png",
|
|
.virtual_path = "resources/models/church_diffuse.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/grayscale.fs",
|
|
.virtual_path = "resources/shaders/glsl100/grayscale.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/posterization.fs",
|
|
.virtual_path = "resources/shaders/glsl100/posterization.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/dream_vision.fs",
|
|
.virtual_path = "resources/shaders/glsl100/dream_vision.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/pixelizer.fs",
|
|
.virtual_path = "resources/shaders/glsl100/pixelizer.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/cross_hatching.fs",
|
|
.virtual_path = "resources/shaders/glsl100/cross_hatching.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/cross_stitching.fs",
|
|
.virtual_path = "resources/shaders/glsl100/cross_stitching.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/predator.fs",
|
|
.virtual_path = "resources/shaders/glsl100/predator.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/scanlines.fs",
|
|
.virtual_path = "resources/shaders/glsl100/scanlines.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/fisheye.fs",
|
|
.virtual_path = "resources/shaders/glsl100/fisheye.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/sobel.fs",
|
|
.virtual_path = "resources/shaders/glsl100/sobel.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/bloom.fs",
|
|
.virtual_path = "resources/shaders/glsl100/bloom.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/blur.fs",
|
|
.virtual_path = "resources/shaders/glsl100/blur.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_raymarching_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/raymarching.fs",
|
|
.virtual_path = "resources/shaders/glsl100/raymarching.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_rounded_rectangle",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/base.vs",
|
|
.virtual_path = "resources/shaders/glsl100/base.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/rounded_rectangle.fs",
|
|
.virtual_path = "resources/shaders/glsl100/rounded_rectangle.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_shadowmap_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/shadowmap.vs",
|
|
.virtual_path = "resources/shaders/glsl100/shadowmap.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/shadowmap.fs",
|
|
.virtual_path = "resources/shaders/glsl100/shadowmap.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/models/robot.glb",
|
|
.virtual_path = "resources/models/robot.glb",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_shapes_textures",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/fudesumi.png",
|
|
.virtual_path = "resources/fudesumi.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/grayscale.fs",
|
|
.virtual_path = "resources/shaders/glsl100/grayscale.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_simple_mask",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/mask.fs",
|
|
.virtual_path = "resources/shaders/glsl100/mask.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/plasma.png",
|
|
.virtual_path = "resources/plasma.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/mask.png",
|
|
.virtual_path = "resources/mask.png",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_spotlight_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/raysan.png",
|
|
.virtual_path = "resources/raysan.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/spotlight.fs",
|
|
.virtual_path = "resources/shaders/glsl100/spotlight.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_texture_outline",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/fudesumi.png",
|
|
.virtual_path = "resources/fudesumi.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/outline.fs",
|
|
.virtual_path = "resources/shaders/glsl100/outline.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_texture_rendering",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/cubes_panning.fs",
|
|
.virtual_path = "resources/shaders/glsl100/cubes_panning.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_texture_tiling",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/cubicmap_atlas.png",
|
|
.virtual_path = "resources/cubicmap_atlas.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/tiling.fs",
|
|
.virtual_path = "resources/shaders/glsl100/tiling.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_texture_waves",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/space.png",
|
|
.virtual_path = "resources/space.png",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/wave.fs",
|
|
.virtual_path = "resources/shaders/glsl100/wave.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"shaders_vertex_displacement",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/vertex_displacement.vs",
|
|
.virtual_path = "resources/shaders/glsl100/vertex_displacement.vs",
|
|
},
|
|
.{
|
|
.src_path = "examples/shaders/resources/shaders/glsl100/vertex_displacement.fs",
|
|
.virtual_path = "resources/shaders/glsl100/vertex_displacement.fs",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_mixed_processor",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/country.mp3",
|
|
.virtual_path = "resources/country.mp3",
|
|
},
|
|
.{
|
|
.src_path = "examples/audio/resources/coin.wav",
|
|
.virtual_path = "resources/coin.wav",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_module_playing",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/mini1111.xm",
|
|
.virtual_path = "resources/mini1111.xm",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_music_stream",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/country.mp3",
|
|
.virtual_path = "resources/country.mp3",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_sound_loading",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/sound.wav",
|
|
.virtual_path = "resources/sound.wav",
|
|
},
|
|
.{
|
|
.src_path = "examples/audio/resources/target.ogg",
|
|
.virtual_path = "resources/target.ogg",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_sound_multi",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/sound.wav",
|
|
.virtual_path = "resources/sound.wav",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_sound_positioning",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/coin.wav",
|
|
.virtual_path = "resources/coin.wav",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_spectrum_visualizer",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/shaders/glsl100/fft.fs",
|
|
.virtual_path = "resources/shaders/glsl100/fft.fs",
|
|
},
|
|
.{
|
|
.src_path = "examples/audio/resources/country.mp3",
|
|
.virtual_path = "resources/country.mp3",
|
|
},
|
|
},
|
|
},
|
|
.{
|
|
"audio_stream_effects",
|
|
&.{
|
|
.{
|
|
.src_path = "examples/audio/resources/country.mp3",
|
|
.virtual_path = "resources/country.mp3",
|
|
},
|
|
},
|
|
},
|
|
};
|
|
const emcc_examples_preloads_map = EmccExamplesPreloadMap.initComptime(emcc_examples_preloads);
|