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resources
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reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153)
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2025-08-29 14:53:16 +02:00 |
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models_animation_gpu_skinning.c
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REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
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2025-09-14 10:26:04 +02:00 |
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models_animation_gpu_skinning.png
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REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
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2025-09-14 10:26:04 +02:00 |
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models_animation_playing.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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models_animation_playing.png
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REXM: RENAME: example: models_animation --> models_animation_playing
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2025-09-08 20:35:27 +02:00 |
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models_basic_voxel.c
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[examples] Fix examples to work in MSVC (#5267)
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2025-10-15 19:02:52 +02:00 |
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models_basic_voxel.png
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Add models_basic_voxel example (#5212)
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2025-09-28 23:40:09 +02:00 |
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models_billboard_rendering.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_billboard_rendering.png
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REXM: RENAME: example: models_billboard --> models_billboard_rendering
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2025-09-04 11:04:00 +02:00 |
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models_bone_socket.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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models_bone_socket.png
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bone socket tutorial (#3833)
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2024-02-26 10:30:22 +01:00 |
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models_box_collisions.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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models_box_collisions.png
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
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models_cubicmap_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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models_cubicmap_rendering.png
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REXM: RENAME: example: models_cubicmap --> models_cubicmap_rendering
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2025-09-08 20:30:07 +02:00 |
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models_first_person_maze.c
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[examples] Update examples to be consistent (#4699)
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2025-01-18 19:41:56 +01:00 |
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models_first_person_maze.png
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new example: models_first_person_maze -WIP-
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2019-04-23 23:28:11 +02:00 |
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models_geometric_shapes.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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models_geometric_shapes.png
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Add DrawCapsule(Wires) (#2761)
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2022-10-17 11:36:53 +02:00 |
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models_geometry_textures_cube.c
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[examples] Fix examples to work in MSVC (#5267)
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2025-10-15 19:02:52 +02:00 |
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models_geometry_textures_cube.png
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[examples] Add models_geometry_textures_cube (#5221)
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2025-10-01 18:31:53 +02:00 |
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models_heightmap_rendering.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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models_heightmap_rendering.png
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REXM: RENAME: example: models_heightmap --> models_heightmap_rendering
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2025-09-08 20:29:53 +02:00 |
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models_loading_gltf.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_loading_gltf.png
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Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273)
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2023-08-29 19:28:03 +02:00 |
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models_loading_m3d.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_loading_m3d.png
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Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273)
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2023-08-29 19:28:03 +02:00 |
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models_loading_vox.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_loading_vox.png
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Update examples screenshots
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2021-10-17 21:39:52 +02:00 |
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models_loading.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_loading.png
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REDESIGNED: models_obj_loading > models_loading
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2019-09-12 16:25:14 +02:00 |
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models_mesh_generation.c
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REVIEWED: Examples section comments, for better organization and consistency
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2025-09-03 10:40:31 +02:00 |
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models_mesh_generation.png
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Add screenshot
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2017-10-17 11:52:01 +02:00 |
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models_mesh_picking.c
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fix unnecessary warnings in some files (#5152)
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2025-08-28 22:28:56 +02:00 |
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models_mesh_picking.png
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
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models_orthographic_projection.c
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Updated examples init window title
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2025-08-26 00:36:32 +02:00 |
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models_orthographic_projection.png
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Added new example screenshot
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2018-06-30 20:01:10 +02:00 |
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models_point_rendering.c
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REVIEWED: Examples section comments, for better organization and consistency
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2025-09-03 10:40:31 +02:00 |
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models_point_rendering.png
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[rmodels] More performant point cloud rendering with DrawModelPoints() (#4203)
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2024-08-24 18:42:38 +02:00 |
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models_rlgl_solar_system.c
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REVIEWED: Examples comments, consistent code sections
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2025-09-02 12:10:16 +02:00 |
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models_rlgl_solar_system.png
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WARNING: BIG rewrite of rlgl module
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2018-12-11 18:54:48 +01:00 |
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models_skybox_rendering.c
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REXM: RENAME: example: models_skybox --> models_skybox_rendering
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2025-09-03 18:48:20 +02:00 |
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models_skybox_rendering.png
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REXM: RENAME: example: models_skybox --> models_skybox_rendering
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2025-09-03 18:48:20 +02:00 |
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models_tesseract_view.c
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[examples] Fix examples to work in MSVC (#5267)
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2025-10-15 19:02:52 +02:00 |
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models_tesseract_view.png
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ADDED: example: models_tesseract
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2025-01-12 16:19:32 +01:00 |
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models_textured_cube.c
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REXM: Updated examples after some renames
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2025-09-08 21:01:59 +02:00 |
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models_textured_cube.png
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REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube
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2025-09-08 20:35:37 +02:00 |
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models_waving_cubes.c
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Updated examples short description
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2025-08-26 00:32:24 +02:00 |
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models_waving_cubes.png
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Added waving cubes example
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2019-06-05 10:35:20 +02:00 |
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models_yaw_pitch_roll.c
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REXM: UPDATED: Examples source code header info, aligned with name
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2025-09-07 12:01:51 +02:00 |
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models_yaw_pitch_roll.png
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Updated example assets
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2021-03-19 22:39:39 +01:00 |
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rlights.h
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REVIEWED: Code sections description for consistency
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2025-09-02 12:34:04 +02:00 |