* Added optional GPU skinning * Added skinned bone matrices support for different file formats. * Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes. * Added GPU skinning example. * Removed variable declaration to avoid shadowing warning. |
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| .. | ||
| cubemap.fs | ||
| cubemap.vs | ||
| skinning.fs | ||
| skinning.vs | ||
| skybox.fs | ||
| skybox.vs | ||
| voxel_lighting.fs | ||
| voxel_lighting.vs | ||