When a shader is loaded, by default, several locations are tried to be set automatically. |
||
|---|---|---|
| .. | ||
| brdf.fs | ||
| brdf.vs | ||
| cubemap.fs | ||
| cubemap.vs | ||
| irradiance.fs | ||
| pbr.fs | ||
| pbr.vs | ||
| prefilter.fs | ||
| skybox.fs | ||
| skybox.vs | ||
When a shader is loaded, by default, several locations are tried to be set automatically. |
||
|---|---|---|
| .. | ||
| brdf.fs | ||
| brdf.vs | ||
| cubemap.fs | ||
| cubemap.vs | ||
| irradiance.fs | ||
| pbr.fs | ||
| pbr.vs | ||
| prefilter.fs | ||
| skybox.fs | ||
| skybox.vs | ||