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base.fs
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base.vs
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bloom.fs
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blur.fs
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color_mix.fs
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cross_hatching.fs
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cross_stitching.fs
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cubes_panning.fs
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depth.fs
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distortion.fs
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dream_vision.fs
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eratosthenes.fs
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fisheye.fs
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fog.fs
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grayscale.fs
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hybrid_raster.fs
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Added raymarch example and thumbnail for write depth (#2919)
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hybrid_raymarch.fs
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Added raymarch example and thumbnail for write depth (#2919)
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2023-02-11 13:37:50 +01:00 |
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julia_set.fs
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lighting_instancing.vs
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Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)
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2022-11-22 18:16:44 +01:00 |
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lighting.fs
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lighting.vs
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REVIEWED: Renamed some shaders, fix #2707
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2022-09-19 18:29:08 +02:00 |
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mask.fs
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Review shader exaples to work on web (GLSL 100)
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2020-03-02 13:27:54 +01:00 |
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outline.fs
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palette_switch.fs
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pixelizer.fs
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posterization.fs
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predator.fs
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raymarching.fs
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reload.fs
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scanlines.fs
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sobel.fs
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spotlight.fs
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swirl.fs
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wave.fs
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Remove e from secondes (#3270)
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write_depth.fs
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REVIEWED: shaders_write_depth example
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2023-01-01 18:31:03 +01:00 |