When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading. |
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|---|---|---|
| .. | ||
| glsl100 | ||
| glsl330 | ||
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading. |
||
|---|---|---|
| .. | ||
| glsl100 | ||
| glsl330 | ||