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base.fs
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base.vs
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bloom.fs
Replace tabs by 4 spaces
2021-01-25 17:53:04 +01:00
blur.fs
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color_mix.fs
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cross_hatching.fs
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cross_stitching.fs
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cubes_panning.fs
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depth.fs
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distortion.fs
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dream_vision.fs
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eratosthenes.fs
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fisheye.fs
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fog.fs
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grayscale.fs
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hybrid_raster.fs
Added raymarch example and thumbnail for write depth ( #2919 )
2023-02-11 13:37:50 +01:00
hybrid_raymarch.fs
Added raymarch example and thumbnail for write depth ( #2919 )
2023-02-11 13:37:50 +01:00
julia_set.fs
Fix the Julia set shader example ( #3467 )
2023-10-29 16:41:02 +01:00
lighting_instancing.vs
Rename lighting_instanced shader (glsl100) to lighting_instancing ( #2805 )
2022-11-22 18:16:44 +01:00
lighting.fs
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lighting.vs
REVIEWED: Renamed some shaders, fix #2707
2022-09-19 18:29:08 +02:00
mask.fs
Review shader exaples to work on web (GLSL 100)
2020-03-02 13:27:54 +01:00
outline.fs
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palette_switch.fs
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pixelizer.fs
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posterization.fs
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predator.fs
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raymarching.fs
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reload.fs
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scanlines.fs
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sobel.fs
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spotlight.fs
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swirl.fs
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wave.fs
Remove e from secondes ( #3270 )
2023-08-28 22:49:45 +02:00
write_depth.fs
REVIEWED: shaders_write_depth example
2023-01-01 18:31:03 +01:00