Commit Graph

  • ff25402f68
    Fix viewport scaling bug on android after context rebind (#2703) Denis Pobedrya 2022-09-18 12:28:55 +0300
  • 91098dd204 Fix viewport scaling bug on android after context rebind Denis Pobedrya 2022-09-18 11:50:07 +0300
  • 8e57c8ace3
    Fix touchscreen input related functions on Android (#2702) Denis Pobedrya 2022-09-18 00:15:11 +0300
  • 494a581339
    Update BINDINGS.md (#2701) AQuantumPotato 2022-09-17 21:14:00 +0000
  • 4c3d577ddb
    CMake: Project template fix to easily target raylib version (#2700) Rob Loach 2022-09-17 17:12:57 -0400
  • 3eecd5945e
    Update BINDINGS.md AQuantumPotato 2022-09-17 19:16:39 +0000
  • ad7314a048 Fix touchscreen input related functions on Android Denis Pobedrya 2022-09-17 22:05:07 +0300
  • 433fea45c2
    CMake: Project template fix to easily target raylib version Rob Loach 2022-09-17 14:48:01 -0400
  • c328f09efc Move compressed textures loading to a separate self-contained library Ray 2022-09-17 19:26:23 +0200
  • cb9b8f73c0 ADDED: GenImagePerlinNoise() Ray 2022-09-17 13:39:49 +0200
  • eaa0b9102b
    Fix typo (#2696) murilluhenrique 2022-09-15 19:06:25 -0300
  • bb867f03dd
    Merge branch 'raysan5:master' into master Luiz Pestana 2022-09-15 17:32:35 -0300
  • 999b88572b Add switch workflow Luiz Pestana 2022-09-15 17:30:44 -0300
  • 79dfd78548
    Fix typo murilluhenrique 2022-09-15 11:19:52 -0300
  • a12ddacb7b
    Enable DXT compression on __APPLE__ targets (#2694) Nikolas 2022-09-12 12:21:41 +0200
  • 7f29a75fe9 Enable DXT compression on __APPLE__ targets Not-Nik 2022-09-11 17:42:41 +0200
  • 853c66baed REVIEWED: CheckCollisionPointPoly() Ray 2022-09-10 23:56:52 +0200
  • cf76d23476 Minor format tweaks Ray 2022-09-10 10:23:38 +0200
  • d2154331ff
    Merge branch 'raysan5:master' into master Luiz Pestana 2022-09-09 14:19:18 -0300
  • cf24c021a3 WARNING: BREAKING: Reviewed SSBO usage to avoid long long Ray 2022-09-09 00:26:47 +0200
  • b478364914 REVIEWED: Removed comment, fixes #2691 Ray 2022-09-09 00:04:08 +0200
  • b2a6e8e827
    Merge branch 'raysan5:master' into master Luiz Pestana 2022-09-08 14:30:25 -0300
  • c1b4881e8a
    examples/core/core_custom_logging.c: Fix typo (#2692) hartmannathan 2022-09-08 10:10:15 -0400
  • c569246394 examples/core/core_custom_logging.c: Fix typo Nathan Hartman 2022-09-08 10:03:01 -0400
  • ac1ffbad1d REVIEWED: Data type to unsigned Ray 2022-09-07 00:39:38 +0200
  • b09725fa84 REPLACED: rlVertex2i() by rlVertex2f() Ray 2022-09-05 18:45:33 +0200
  • e59442bfab REMOVED: rlPushMatrix()/rlPopMatrix() from rshapes Ray 2022-09-05 18:23:25 +0200
  • 9996e328cb WARNING: BREAKING: Removed rlCheckRenderBatchLimit() requirement Ray 2022-09-05 13:20:09 +0200
  • ad5ffd78d6 REVIEWED: rlgl enums and comments Ray 2022-09-05 11:15:28 +0200
  • 0917290e95 REVIEWED: M3D model loading #2688 Ray 2022-09-04 18:49:54 +0200
  • c1bcabbc2c
    Merge branch 'raysan5:master' into master Luiz Pestana 2022-09-04 08:47:59 -0300
  • ac3420faac Update core_custom_frame_control.c Ray 2022-09-04 12:32:40 +0200
  • ee5a87826d
    Fixed a bug in the 2d camera platformer example (#2687) skylar 2022-09-04 11:48:33 +0200
  • 2221eb8d1a Fixed a bug in the 2d camera platformer example canJump used to alternate between true and false when on ground skylar779 2022-09-04 11:17:48 +0200
  • f4b4054de5 REVIEWED: CheckCollisionPointPoly() Ray 2022-09-04 10:45:01 +0200
  • aff98d7f2a
    Check collision point polygon (#2685) Jacek 2022-09-04 10:39:03 +0200
  • 674a6d4dc7
    typo Jacek 2022-09-03 16:22:31 +0200
  • 4a6cef4015
    CheckCollisionPointPolygon() Jacek 2022-09-03 16:14:39 +0200
  • a5037fe13e
    Update raylib.h Jacek 2022-09-03 16:04:08 +0200
  • 438f43bd91
    typo Jacek 2022-09-03 11:21:12 +0200
  • b01c87b64d
    CheckCollisionPointPolygon() Jacek 2022-09-03 11:17:21 +0200
  • 36441f0107
    add CheckCollisionPointPolygon() Jacek 2022-09-03 10:54:52 +0200
  • 8b012766d8
    Add GetRandomFloat Jacek 2022-09-03 09:29:52 +0200
  • 462be00230
    Add GetRandomFloat Jacek 2022-09-03 09:21:39 +0200
  • 082920eb80 WARNING: RENAMED exported symbol to raylib_version #2671 Ray 2022-09-02 21:35:08 +0200
  • de968e3623 WARNING: RENAMED symbol raylibVersion to raylib_version Ray 2022-09-02 21:32:58 +0200
  • 2a798d64a2 Export raylibVersion symbol. Fixes #2671 Ray 2022-09-02 21:28:19 +0200
  • 64963de173 adjust example models_loading_m3d Crydsch 2022-09-02 16:32:18 +0200
  • 42a6520f4d adjust examples for new UpdateCamera function Crydsch 2022-09-02 16:19:36 +0200
  • 866d47434f fixes after rebase Crydsch 2022-09-02 15:33:29 +0200
  • 84a1aa0a7d remove camera.mode from struct Crydsch 2022-08-30 18:17:40 +0200
  • c6e89224d9 remove camera.mode dependency from low-level functions Crydsch 2022-08-30 17:37:42 +0200
  • 3e8f7162df Improve Vector3RotateByAxisAngle() function Crydsch 2022-07-24 14:46:26 +0200
  • 5d4eb778c4 Updated camera API Crydsch 2022-07-24 13:56:21 +0200
  • ec4e138113 actually fix text_draw_3d Crydsch 2022-07-18 18:20:59 +0200
  • 4c163b26e4 fix example text_draw_3d Crydsch 2022-07-18 18:18:10 +0200
  • 95ae4eb8e1 fix compilation on linux Crydsch 2022-07-18 18:08:26 +0200
  • 35e225a85e adjust examples Crydsch 2022-07-18 18:03:19 +0200
  • 22be6c3b61 catch curser in SetCameraMode Crydsch 2022-07-18 17:01:29 +0200
  • db6317eb93 view bobbing Crydsch 2022-07-18 16:55:37 +0200
  • cbb7df42ff add view bobbing Crydsch 2022-07-18 16:45:15 +0200
  • cb8f2ff494 add remaining camera modes Crydsch 2022-07-12 16:36:18 +0200
  • 5cd17cc024 fix example Crydsch 2022-07-04 15:35:14 +0200
  • 864da80858 core functionality CAMERA_FREE Crydsch 2022-07-04 13:16:30 +0200
  • 234576da71
    Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682) Stan 2022-09-02 09:13:35 +0200
  • 9cca9856ad Removed raylib_opengl_interop.c from PLATFORM=Web build Disketteman 2022-09-02 05:46:32 +0200
  • fb1037a241 ADDED: Complete support for M3D animations! #2648 Ray 2022-09-01 20:46:06 +0200
  • 64cca24526 ADDED: RL_TEXTURE_MIPMAP_BIAS_RATIO support to rlTextureParameters() for OpenGL 3.3 #2674 Ray 2022-09-01 11:18:22 +0200
  • a598754b5b
    Update windows.yml Ray 2022-09-01 11:04:10 +0200
  • bb4d9297b5
    Update windows.yml Ray 2022-09-01 10:52:03 +0200
  • 4938966e76
    Update windows.yml Ray 2022-09-01 10:45:30 +0200
  • cabaa53302
    Update windows.yml Ray 2022-09-01 10:44:25 +0200
  • bfab101ac2
    Update windows.yml Ray 2022-09-01 10:42:11 +0200
  • 23cc39a265 Implemented latest .M3D improvements #2648 Ray 2022-09-01 10:27:16 +0200
  • 0c7ba773ec Fixed issue with LoadIQM() #2676 Ray 2022-09-01 10:14:45 +0200
  • 4b76aa09dd ADDED: lighting.fs for GLSL120 Fix #2651 Ray 2022-08-29 14:36:07 +0200
  • d66692149b
    Update README.md Ray 2022-08-28 18:04:47 +0200
  • 7f5567eec0 Reviewed GLFW compilation requirements on Linux: _GNU_SOURCE Ray 2022-08-28 15:48:12 +0200
  • be2328f848 Update Makefile Ray 2022-08-28 15:39:22 +0200
  • 568fe42cb1 Reviewed GLFW issue with ppoll() function Ray 2022-08-28 15:37:09 +0200
  • 482dbfc52e Avoid error on implicit-function-declaration Ray 2022-08-28 15:28:57 +0200
  • 10ae54379a Update posix_poll.c Ray 2022-08-28 15:25:34 +0200
  • 2236197d49 Update rglfw.c Ray 2022-08-28 15:20:16 +0200
  • 9e0e08cba4 WARNING: UPDATED GLFW to latest master branch! Ray 2022-08-28 14:16:51 +0200
  • 8508ae3d15
    Update NimraylibNow! bindings version (#2667) Dmitry Matveyev 2022-08-28 17:35:39 +0600
  • 933f6262d0 Update NimraylibNow! bindings version Dmitry Matveyev 2022-08-28 16:43:11 +0600
  • 99948a86e1
    Update raylib-go bindings (#2665) Milan Nikolic 2022-08-27 18:07:30 +0200
  • 1f93f805bc
    Update raylib-go bindings Milan Nikolic 2022-08-27 17:51:03 +0200
  • f66b1a3136 REVIEWED: Support M3D file loading #2648 Ray 2022-08-26 10:04:38 +0200
  • 54b4bf2422 Fixed the mouseWheel for switch Luiz Pestana 2022-08-25 12:14:25 -0300
  • ad6be8f9d3
    Merge branch 'raysan5:master' into master Luiz Pestana 2022-08-25 11:56:35 -0300
  • b36dd718fa
    Update npes_saved_w64devkit.txt ohboymcgee 2022-08-22 13:35:39 -0600
  • 9d6c0e4ddb Fix GetCurrentMonitor evgenydrainov 2022-08-22 17:06:40 +0300
  • ae745e4fa8 ADDED: -latomic library on Linux (only required for ARM32) Ray 2022-08-22 11:25:35 +0200
  • e92bc8ca4e REVIEWED: M3D implementation #2648 Ray 2022-08-22 11:11:05 +0200
  • aa4111a3b2
    Fix PATH for Web target (#2647) Rodrigo Escar 2022-08-21 05:45:37 -0400
  • 7bb8ffc29e
    Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643) Daijiro Fukuda 2022-08-21 18:44:16 +0900
  • e835311d0d
    BINDINGS: raylib-cpp has support for raylib 4.2 (#2652) Rob Loach 2022-08-21 05:43:27 -0400
  • 9b320c8c53
    BINDINGS: raylib-cpp has support for raylib 4.2 Rob Loach 2022-08-21 00:04:19 -0400
  • c006ff6b03 Missing glsl1.2 shader for the Basic_Lighting example Trithilon 2022-08-20 18:48:21 +0530