Commit Graph

  • 10e4aa32f8 Update rtext.c Ray 2023-09-08 20:01:19 +0200
  • 1e612f2f4b Expose a function to get the frame buffer size from GLFW. Jeff Myers 2023-09-08 08:46:43 -0700
  • 1896268775 Reviewed examples for consistency Ray 2023-09-08 13:27:13 +0200
  • 2d5d0c2999
    examples: core: adds 2D camera two player split screen (#3298) Gabriel dos Santos Sanches 2023-09-08 12:22:12 +0200
  • 715eeb8b08 examples: core: adds 2D camera two player split screen Gabriel dos Santos Sanches 2023-09-07 06:44:16 +0200
  • ecc80bbcea
    added raylib-raku to bindings (#3299) Dan Vu 2023-09-08 11:13:00 +0200
  • 8ed6bcb2d5 added raylib-raku to bindings davu 2023-09-08 08:49:26 +0200
  • 30a9a24db9 Review to avoid UBSAN complaining #1891 Ray 2023-09-07 18:00:10 +0200
  • 18e9784c6d
    Remove PLATFORM_RPI (#3232) MichaelFiber 2023-09-07 11:42:28 -0400
  • c6ff28c7f8
    Merge branch 'master' into remove_platform_rpi Ray 2023-09-07 17:40:33 +0200
  • 8cf76ec113
    Update Makefile : clean raygui.c & physac.c (#3296) SuperUserNameMan 2023-09-07 17:35:02 +0200
  • b0c6972e5c Update rcore.c Ray 2023-09-06 23:33:29 +0200
  • d7debba222 Mouse offset and scaling must be considered also on web! Ray 2023-09-06 23:16:31 +0200
  • c2cf8b092e
    Update Makefile : clean raygui.c & physac.c SuperUserNameMan 2023-09-06 15:28:34 +0200
  • d55527953a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-09-05 20:04:30 +0200
  • 9cce5a93ff Fix #3293 Ray 2023-09-05 20:04:21 +0200
  • 76fe16259d
    Update cmake SUPPORT_FILEFORMAT_SVG default value (#3291) Asdqwe 2023-09-05 06:03:59 -0300
  • 97a8fe1e15
    Update README.md (#3290) Ikko Eltociear Ashimine 2023-09-05 18:03:32 +0900
  • a316f9e7fc
    Disable UBSAN in zig builds. (#3292) Ryan Roden-Corrent 2023-09-05 05:02:25 -0400
  • 43b40c6f4a Fixes per code guidelines Umut Alev 2023-09-04 23:45:41 -0700
  • 20a9e51e4d Draw FPS - use const for color Umut Alev 2023-09-04 22:53:58 -0700
  • 9c057b834f DrawFPS - acquire FPS only once per call Umut Alev 2023-09-04 22:50:18 -0700
  • ed5e6aad0c
    Disable UBSAN in zig builds. Ryan Roden-Corrent 2023-09-04 20:43:25 -0400
  • f3a839e523 Update cmake SUPPORT_FILEFORMAT_SVG default value asdqwe 2023-09-04 21:04:58 -0300
  • 51afe27954
    Update README.md Ikko Eltociear Ashimine 2023-09-05 02:51:32 +0900
  • c104a97590 Update config.h Ray 2023-09-04 18:51:44 +0200
  • bdda1efd44 Fix #3247 Ray 2023-09-04 18:43:25 +0200
  • 8a82e17a79 Update rtextures.c Ray 2023-09-04 18:43:03 +0200
  • c49dbac134 Set correct includes for ES3 support, fix GL_HALF_FLOAT with custom define Manuel 2023-09-03 23:24:20 +0200
  • c147ab51c9
    Fix examples/textures/textures_image_rotate.c help instructions (#3286) Asdqwe 2023-09-03 06:03:00 -0300
  • 53abb4a025 Fix examples/textures/textures_image_rotate.c help instructions asdqwe 2023-09-02 18:06:23 -0300
  • a69d401433
    Fix examples/textures/textures_fog_of_war.c help instructions (#3285) Asdqwe 2023-09-02 17:50:59 -0300
  • baefd3efa7 Fix examples/textures/textures_fog_of_war.c help instructions asdqwe 2023-09-02 17:41:39 -0300
  • 8bd6bb622c
    Add SUPPORT_FILEFORMAT_SVG to cmake (#3284) Asdqwe 2023-09-02 17:38:10 -0300
  • b6a2c537cd Add SUPPORT_FILEFORMAT_SVG to cmake asdqwe 2023-09-02 17:19:59 -0300
  • 67a693fc5b REVIEWED: LoadImageSvg() Ray 2023-09-02 19:20:56 +0200
  • d6f3891009 REVIEWED: LoadImageSvg() Ray 2023-09-02 13:16:44 +0200
  • c03ab03627
    Added rudimentary SVG support. (#2738) bXi 2023-09-02 07:00:18 -0400
  • 75e5cd86d7 Use internal default allocators, instead of user-exposed ones Ray 2023-09-02 12:58:47 +0200
  • 6e18d96e7a Some tweaks Ray 2023-09-02 12:54:36 +0200
  • 0f447f1fb6 REVIEWED: Data size type consistency between functions #3168 Ray 2023-09-02 12:05:34 +0200
  • d41e3141f1 REVIEWED: Added SetTextLineSpacing() to multiline examples Ray 2023-09-02 11:48:19 +0200
  • 0f39051562
    Fix uninitialized thread-locals in stbi #3282 (#3283) Johannes Barthelmes 2023-09-02 11:41:33 +0200
  • 54a6332cfc
    Fix uninitialized thread-locals in stbi #3282 Johannes Barthelmes 2023-09-02 02:51:31 +0200
  • ec6d3bb688 RENAMED: LoadFont*() parameter names for consistency and coherence Ray 2023-09-01 23:23:01 +0200
  • 927a030bbf
    Fix examples/shapes/shapes_collision_area.c help instructions (#3279) Asdqwe 2023-08-30 17:43:19 -0300
  • 3d0d54e070
    Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) Asdqwe 2023-08-30 17:42:01 -0300
  • fefe8fcda9
    Fix examples/others/easings_testbed.c help instructions and small tweak (#3277) Asdqwe 2023-08-30 17:40:49 -0300
  • 46bac461ce
    Add examples/shaders/shaders_lightmap.c to Makefiles (#3276) Asdqwe 2023-08-30 17:40:24 -0300
  • 1d2b43402e
    Remove a duplicated screenshot and add missing one (#3275) Asdqwe 2023-08-30 17:39:44 -0300
  • d0d8266216 Fix examples/shapes/shapes_collision_area.c help instructions asdqwe 2023-08-30 16:13:20 -0300
  • 6b1da45900 Fix examples/shaders/shaders_texture_outline.c help instructions asdqwe 2023-08-30 14:35:45 -0300
  • 690a2532e8 Fix examples/others/easings_testbed.c help instructions and small tweak asdqwe 2023-08-30 13:24:18 -0300
  • c3600131ef Add examples/shaders/shaders_lightmap.c to Makefiles asdqwe 2023-08-30 09:59:33 -0300
  • a1f23215f5 Remove a duplicated screenshot and add missing one asdqwe 2023-08-30 09:22:30 -0300
  • 7d55b1ee2c
    Merge branch 'master' into master Ray 2023-08-29 19:33:11 +0200
  • 752baac00c
    Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273) Asdqwe 2023-08-29 14:28:03 -0300
  • 8157d4283e REVIEWED: GetFileLength(), added comment #3262 Ray 2023-08-29 19:26:15 +0200
  • 150663f78a Use type name instead of valid specifier Ray 2023-08-29 19:25:44 +0200
  • f455e19182 Update examples/models/models_loading_gltf.png;m3d.png screenshots asdqwe 2023-08-29 14:12:25 -0300
  • d047597244
    Fix example/audio/audio_module_player.c help instructions and small bug (#3272) Asdqwe 2023-08-29 14:04:27 -0300
  • 04c1f00a2e Update example/audio/audio_module_player.png screenshot asdqwe 2023-08-29 13:40:21 -0300
  • 7a13dd2d7f Fix example/audio/audio_module_player.c help instructions and small bug asdqwe 2023-08-29 11:34:20 -0300
  • fc0d132566
    Remove e from secondes (#3270) Ethan Conneely 2023-08-28 21:49:45 +0100
  • db05edbedc
    Remove e from secondes Ethan Conneely 2023-08-28 20:47:04 +0100
  • de3dc94d5b
    Fix example/models/models_loading_m3d.c controls (#3269) Asdqwe 2023-08-27 16:15:02 -0300
  • 9393500bff
    Fix example/models/models_loading_gltf.c controls (#3268) Asdqwe 2023-08-27 16:14:20 -0300
  • 4e3ab510bc Fix example/models/models_loading_m3d.c controls asdqwe 2023-08-27 12:35:48 -0300
  • a440cbe3f0 Fix example/models/models_loading_gltf.c controls asdqwe 2023-08-27 12:23:29 -0300
  • 76adf883fd
    Fix CMake extraneous -lglfw (#3266) iacore 2023-08-27 13:43:39 +0000
  • 71a8d09a63
    Add missing cmake options (#3267) Asdqwe 2023-08-27 10:42:45 -0300
  • cd8ba98a96 Add missing cmake options asdqwe 2023-08-27 09:31:47 -0300
  • 67ed848256
    Fix CMake extraneous -lglfw Locria Cyber 2023-08-27 09:03:28 +0000
  • 9646497216 Formating review Ray 2023-08-27 00:30:56 +0200
  • b27e98a428
    Fix bug where default shaders was not linking. (#3261) Branimir Ričko 2023-08-26 18:55:57 +0200
  • 9c9fba6a6c
    [Feature] IsKey... safety checks and more (#3256) Nickolas McDonald 2023-08-26 08:48:28 -0400
  • 828d273698
    Add Vector3 Projecting and Rejection to Raymath (#3263) Ethan Simpson 2023-08-27 00:44:52 +1200
  • 21f5482e0d
    [Image] Validate that ImageDrawRectangleRec is drawing entirely inside the image (#3264) Jeffery Myers 2023-08-26 05:43:14 -0700
  • 4fa66f2635
    Fix SetClipboardText for web (#3257) ubkp 2023-08-26 09:40:30 -0300
  • 8f228626a2
    Match CMakeOptions.txt options default values (#3258) Asdqwe 2023-08-26 09:35:53 -0300
  • 1f9d4f5463 adsfasdfsdfsdf Jeff Myers 2023-08-25 16:41:46 -0700
  • 659fd5a18e revert Jeff Myers 2023-08-25 16:39:30 -0700
  • b017a27e5b remove changes that should not have been Jeff Myers 2023-08-25 16:38:36 -0700
  • 1ef2678e48 remove files that should not have been added. Jeff Myers 2023-08-25 16:37:15 -0700
  • 145ae839f1 Validate that image rect drawing is inside the image so we don't overflow a buffer Jeff Myers 2023-08-25 16:30:58 -0700
  • 608fe6ef84 formatting Ethan 2023-08-26 11:14:46 +1200
  • 8afac7d428 Update raymath.h Ethan 2023-08-26 11:09:27 +1200
  • 2057d82af3
    Fix bug where default shaders was not linking. Branimir Ri\v{c}ko 2023-08-24 20:39:18 +0200
  • 45dd34a9f5 Match CMakeOptions.txt options default values asdqwe 2023-08-21 20:48:04 -0300
  • c7c52130da Fix SetClipboardText for web ubkp 2023-08-20 23:37:11 -0300
  • 2fab75dd23 Update rcore.c Nickolas McDonald 2023-08-20 19:19:12 -0400
  • 903e04f412 Update rcore.c Nickolas McDonald 2023-08-20 19:11:48 -0400
  • 3439f5df09 Update rcore.c Nickolas McDonald 2023-08-20 19:02:47 -0400
  • 87adb5b6de Update rcore.c Nickolas McDonald 2023-08-20 19:01:31 -0400
  • 75d23ae3da Update rcore.c Nickolas McDonald 2023-08-20 18:55:59 -0400
  • 90c4f2889f Update rcore.c Nickolas McDonald 2023-08-20 18:54:31 -0400
  • 7b1d90b85d Update rcore.c Nickolas McDonald 2023-08-20 18:53:32 -0400
  • 5a872354f6 Update rcore.c Nickolas McDonald 2023-08-20 18:51:44 -0400
  • caca605351 Merge branch 'IsKeyPressedRepeat' of https://github.com/n77y/raylib into IsKeyPressedRepeat Nickolas McDonald 2023-08-20 18:50:42 -0400
  • 0d021aed8b Update raylib.h Nickolas McDonald 2023-08-20 18:50:30 -0400