Commit Graph

  • 2ae791fdb3 Add very little sanitization to indentifier names in ExportDataAsCode() Dev-Tade 2024-02-25 15:54:06 -0300
  • b29a84f912 Update rglfw.c M374LX 2024-02-25 15:33:28 -0300
  • 830285d159 Add _glfwConnectNull() function to rglfw.c M374LX 2024-02-25 14:41:18 -0300
  • 789668dafa Fix examples linking with CMake and -DPLATFORM=SDL Peter0x44 2024-02-25 00:24:24 +0000
  • 4726740e42 fix the link error of raylib_opengl_interop and rlgl_standalone, and the error of un-removed cache in AddIfFlagCompiles.cmake PSZ 2024-02-25 18:53:34 +0800
  • 2494f8db63 Update raylib_api.* by CI github-actions[bot] 2024-02-25 07:43:02 +0000
  • 946593c6f3 Merge remote-tracking branch 'origin' into screen-space-related-functions-consistency aiaf 2024-02-25 09:40:24 +0200
  • fb3f616be5 Screen/world-space related functions rename aiaf 2024-02-25 09:34:59 +0200
  • 0ae80d5323
    Update BINDINGS.md Alex Macafee 2024-02-25 15:28:17 +1100
  • 105abb072a Add Vector4 math functions & Vector2 variants of some Vector3 functions Bowserinator 2024-02-24 22:53:26 -0500
  • c4f21d27fb Update GLFW to 3.4 (draft) M374LX 2024-02-24 23:07:37 -0300
  • 2c4522804e Fix building of raylib_opengl_interop on PLATFORM_DESKTOP_SDL Peter0x44 2024-02-25 00:13:15 +0000
  • 9c81746b51 Fix ExportDataAsCode not considering some characters for variable name lauchimoon 2024-02-24 18:43:48 -0300
  • 2ff01a9ead
    Merge branch 'raysan5:master' into cubemap-fix Gary M 2024-02-24 11:04:36 -0800
  • 59bd6778a2 assign format to cubemap Gary M 2024-02-24 11:03:26 -0800
  • 2a774a88f5 Update raylib_api.* by CI github-actions[bot] 2024-02-24 15:47:42 +0000
  • 371d25c8c9
    Gamepad rumble support with SDL2 (#3819) GideonSerf 2024-02-24 17:47:27 +0200
  • af4dab221a
    Merge branch 'raysan5:master' into gltf-ushort-vec4 Gary M 2024-02-24 07:43:43 -0800
  • a0f84113d4 Changed defines from int to float and fixed typo gdser 2024-02-24 13:37:20 +0200
  • 19ddad5de5 Cast float duration value to Uint 32 gdser 2024-02-24 13:21:14 +0200
  • 23113818ad Added MAX_GAMEPAD_VIBRATION_TIME The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f) gdser 2024-02-24 13:19:24 +0200
  • 00def9c493 FIX: can not compile generated code Alexey Ismagilov 2024-02-23 02:14:49 +0300
  • bda919033d
    Fixed typo in a comment (#3816) (#3817) Abhishek Rathore 2024-02-23 23:47:33 +0530
  • 63b1ad47f2 Fixed typo in a comment (#3816) Fixed a grammatical error by removing "are" to change ... but some are have multiple purposes ... to ... but some have multiple purposes ... in textures/textures_image_generation Abhishek Rathore 2024-02-23 22:14:29 +0530
  • 9ff3e32f7d Add SetGamepadVibration warnings to unimplemented platforms. Gideon Serfontein 2024-02-23 16:33:45 +0200
  • e577614a04 Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c Still need to add to the rest of the platforms. Gideon Serfontein 2024-02-23 16:13:46 +0200
  • 521ceeb174
    Update rcore_desktop.c Sergei Baigerov 2024-02-23 14:40:30 +0800
  • 5c67ab8780
    Merge branch 'raysan5:master' into master Sergei Baigerov 2024-02-23 14:39:49 +0800
  • 23616153d4 Update Makefile Ray 2024-02-22 23:25:05 +0100
  • 31c6a340ab
    Remove all uses of deps/mingw (#3805) Peter0x44 2024-02-22 22:06:22 +0000
  • 4f283a0789
    Add CMake PLATFORM option for Desktop SDL (#3809) mooff 2024-02-22 22:05:41 +0000
  • b5d7147786 Fix SDL multitouch tracking mooff 2024-02-21 20:29:45 +0000
  • 266d5f5bd3
    feat: Use sdl2-config for SDL paths in Makefile Siddhartha Menon 2024-02-22 20:06:49 +0530
  • f4721eeb7d Fix examples Makefile for PLATFORM_DESKTOP_SDL ubkp 2024-02-22 10:11:23 -0300
  • b1e75d37e2 Add CMake PLATFORM option for Desktop SDL mooff 2024-02-21 19:51:24 +0000
  • efa266624c Draw circles to fill gaps between bezier segments. spelufo 2024-02-21 10:56:37 -0300
  • 0faaac2799 add 16-bit unsigned short vec4 format for gltf joint loading Gary M 2024-02-20 20:09:10 -0800
  • 9a95e1732b
    Fix aspect-ratio correction in DrawBillboardPro José M Rico 2024-02-19 20:34:25 -0500
  • 2ce86cc214 Remove all uses of deps/mingw Peter0x44 2024-02-19 21:33:03 +0000
  • 54e0af40c1
    fixed loading GLTF animations with 1 frame (#3804) Nikita Blizniuk 2024-02-19 18:51:04 +0100
  • bae14a9151 fixed loading GLTF animations with 1 frame Nikita Blizniuk 2024-02-19 18:03:52 +0100
  • ec5018597b
    Merge pull request #1 from SergeyMC9730/SergeyMC9730-patch-1 Sergei Baigerov 2024-02-19 23:12:11 +0800
  • f31dc23a3f
    rtext: fix dpi bug Sergei Baigerov 2024-02-19 23:11:43 +0800
  • 0a50c259db
    config: enable jpg and bmp Sergei Baigerov 2024-02-19 22:59:58 +0800
  • 77eeb0010e Updated workflows Ray 2024-02-18 12:06:16 +0100
  • e42e3188f5 Remove some unneeded line breaks Ray 2024-02-18 11:59:40 +0100
  • c251e9309e
    Fix implicit conversion from float to double then back to float again (#3799) João Foscarini 2024-02-17 10:41:03 +0100
  • 482218edb7
    Fix implicit conversion from float to double then back to float again João Foscarini 2024-02-17 10:04:37 +0100
  • 077357b42e Set cubemap format in LoadTextureCubemap cmdeck2 2024-02-16 16:29:48 -0500
  • dc7f81a7b0 Update workflows to use latest actions/upload-artifact Ray 2024-02-13 16:15:18 +0100
  • abe243d469
    Update linux.yml Ray 2024-02-13 16:13:46 +0100
  • 401c5a8638 Minor tweaks to avoid some CodeQL warnings Ray 2024-02-13 15:58:02 +0100
  • bb741f53a8 Update rtext.c Ray 2024-02-13 10:43:24 +0100
  • 6280771dad
    [rtext] Change strcpy to strncpy to fix buffer overflow (#3795) Mingjie Shen 2024-02-13 04:38:13 -0500
  • 8562b3c412 [rtext] Change strcpy to strncpy to fix buffer overflow Mingjie Shen 2024-02-12 17:09:37 -0500
  • 4cd71a9750
    Fix warnings in raylib (#3793) Jeffery Myers 2024-02-10 11:02:05 -0800
  • d476353101 Fix warnings in raylib Jeff Myers 2024-02-10 10:55:49 -0800
  • 23fd3347bb refactor: Removed unnecessary if-statement LeandroSQ 2024-02-09 02:56:26 -0300
  • b5901d86d2 Merge branch 'feature/polygon' of github.com:LeandroSQ/raylib into feature/polygon LeandroSQ 2024-02-09 02:54:19 -0300
  • 1e741d7801 fix: Indentation LeandroSQ 2024-02-09 02:54:16 -0300
  • d653214c27 Update raylib_api.* by CI github-actions[bot] 2024-02-09 05:43:20 +0000
  • c73ec23eae feature: Introduced DrawPolyPro and DrawPolyLinesPro LeandroSQ 2024-02-09 02:42:51 -0300
  • dd8b5613ca REVIEWED: DrawPixel() not drawing Ray 2024-02-08 08:45:59 +0100
  • 8ba7c61625
    Update README.md Ray 2024-02-07 15:56:11 +0100
  • 31a550e4b5 Restore the old Makefile jakub-swiniarski 2024-02-07 11:05:49 +0100
  • 8b3959d974 Update examples jakub-swiniarski 2024-02-07 11:03:56 +0100
  • 34e23d18b9 Add sensitivity member to Camera3D struct jakub-swiniarski 2024-02-07 10:29:23 +0100
  • b25dae7f34 Update rlgl.h MrScautHD 2024-02-06 19:03:27 +0100
  • 71f9550c43 Update rlgl.h MrScautHD 2024-02-06 19:02:21 +0100
  • 7eaf4f58f1 Update rlgl.h MrScautHD 2024-02-06 19:01:33 +0100
  • 81667d165b Update rlgl.h MrScautHD 2024-02-06 18:23:24 +0100
  • 58fd68c0a5 Add rlGetProcAddress MrScautHD 2024-02-06 18:23:17 +0100
  • e52ae870f2 Reverted Makefile GL_ENABLE_GET_PROC_ADDRESS #3713 Ray 2024-02-05 21:38:13 +0100
  • ea31bd47e5 REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS Ray 2024-02-05 21:12:57 +0100
  • 6a8cc62b67
    Fix GetCameraRight (#3784) Danil 2024-02-05 21:53:14 +0200
  • 6472a4d938
    Fix GetCameraRight Danil 2024-02-05 21:44:49 +0200
  • e9291fa4c7 Update rtext.c Ray 2024-02-04 22:50:54 +0100
  • f004011fd2 initial config.h for Dreamcast psxdev 2024-02-04 17:48:48 +0100
  • b5dd6baa6d fix param glGetFloatv in rlGetLineWidth in rlgl psxdev 2024-02-04 17:35:36 +0100
  • 3cc3141ca4 Provisional Makefile for Dreamcast using prefix with KOS_PORTS to avoid problem with NAOMI boards asked by Tchan psxdev 2024-02-04 17:32:00 +0100
  • 8e68a98a6b provisional hardcoded values until we can fix in gldc psxdev 2024-02-04 17:26:52 +0100
  • 4d90c7beff add Dreamcast platform to rcore.c psxdev 2024-02-04 17:18:27 +0100
  • e1184f4b03 until we got fix for some texture format on gldc we change format for default font textur psxdev 2024-02-04 17:02:43 +0100
  • d90874a07c avoid use lines in DrawGrid with Dreamcast psxdev 2024-02-04 16:50:58 +0100
  • 5317256f3a avoid RL_LINES with dreamcast not supported GL_LINES, using quads or triangles psxdev 2024-02-04 16:44:24 +0100
  • 19c273b440
    Merge branch 'raysan5:master' into master DxrxDev 2024-02-04 15:16:47 +0000
  • 2c163e5345 add rcore_dreamcast with input pad from MikeDX psxdev 2024-02-04 16:15:42 +0100
  • ccee9ca0d1 added basic premake functionality DxrxDev 2024-02-04 15:08:16 +0000
  • de62560737
    Update IDE / editor definitions to include the new function Brandon Baker 2024-02-04 09:53:05 -0500
  • 8488606cb6 Fix example shapes/shapes_splines_drawing for bezier splines. spelufo 2024-02-04 10:12:47 -0300
  • beee9cee46
    [core] Create function to retrieve frame busy time (non-sleeping time) Brandon Baker 2024-02-04 07:35:52 -0500
  • dad4a31475
    Update to master (#3780) Ray 2024-02-04 12:17:41 +0100
  • c0c2e28c1b Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-02-04 12:14:15 +0100
  • 615ee9d177 REVIEWED: rlLoadFramebuffer() Ray 2024-02-04 12:13:56 +0100
  • cd8da72fea
    Update rtext.c (#3777) (#3779) Ray 2024-02-04 12:08:49 +0100
  • 31ce1374e4 Update raylib_api.* by CI github-actions[bot] 2024-02-04 11:03:25 +0000
  • 80580746e5 Reorder functions Ray 2024-02-04 12:02:58 +0100
  • d34956b197 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-02-04 11:53:04 +0100
  • c31559101a REVIEWED: rlLoadFramebuffer(), parameters not required Ray 2024-02-04 11:52:49 +0100
  • 250d89b621 Update raylib_api.* by CI github-actions[bot] 2024-02-04 10:37:24 +0000