Commit Graph

  • dd186fe2f6 Update RGFW.h Colleague Riley 2024-06-08 14:29:44 -0400
  • cd87700cc1
    Merge branch 'raysan5:master' into pure Colleague Riley 2024-06-08 14:28:36 -0400
  • d401dcb35f Add support for sdl audio. Based on the miniaud.io code for custom backends. The contexts use bigger structures than the standard ones so had to add some padding to the Audio struct. piecetou 2024-06-08 13:27:37 +1000
  • 577ffa7177
    Update rlgl_compute_shader.c MrScautHD 2024-06-07 22:29:08 +0200
  • 5953bd466a
    Update rlgl.h MrScautHD 2024-06-07 22:25:55 +0200
  • 66267123c2
    Update rlgl.h MrScautHD 2024-06-07 22:22:15 +0200
  • 7b92b5bde7
    fix: infer CMAKE_MODULE_PATH in super-build (#4042) fruzitent 2024-06-07 11:22:24 +0300
  • 3948656d84
    The example always showed a xbox controller, never a ps3 controller (#4040) Konrad Gutvik Grande 2024-06-07 10:21:02 +0200
  • 14859cf976
    Update CMakeOptions.txt Lázaro Albuquerque 2024-06-07 00:53:18 -0400
  • 6774d3a2a0
    Update CompileDefinitions.cmake Lázaro Albuquerque 2024-06-07 00:49:09 -0400
  • 232c0ddc44
    Create ParseConfigHeader.cmake Lázaro Albuquerque 2024-06-07 00:45:46 -0400
  • 94dcb80f7e chore: add bazel text examples Ezekiel Warren 2024-06-06 17:51:17 -0700
  • 729976973c chore: add bazel audio examples Ezekiel Warren 2024-06-06 17:43:35 -0700
  • 536ab4e1ec chore: add bazel shaders examples Ezekiel Warren 2024-06-06 17:38:00 -0700
  • 14a268cd7c chore: resource loading textures examples Ezekiel Warren 2024-06-06 17:18:25 -0700
  • 391a2dc8cb chore: add bazel textures examples Ezekiel Warren 2024-06-06 16:33:28 -0700
  • 57e1b33234 chore: add bazel shapes examples Ezekiel Warren 2024-06-06 16:10:47 -0700
  • e9d536b8a1 chore: add bazel core examples Ezekiel Warren 2024-06-06 16:01:41 -0700
  • 8fc27c43c7 chore: add bazel files Ezekiel Warren 2024-06-06 15:23:01 -0700
  • 958d914350 The example always showed a xbox controller, never a ps3 controller KonradGrande 2024-06-06 19:30:27 +0200
  • f05316b11d
    [rlgl] Rename near, far variables (#4039) jgabaut 2024-06-06 15:29:15 +0200
  • e83e088d3c [rlgl] Rename near, far variables jgabaut 2024-06-06 15:02:51 +0200
  • e74d13e6db
    Fix examples not building with gestures system disabled (#4020) Sprix 2024-06-06 10:47:07 +0100
  • 38018192b8 RENAME: near, far vaiables Ray 2024-06-06 10:12:23 +0200
  • 5767c4cd05 Update rcore_desktop.c Ray 2024-06-04 23:00:12 +0200
  • 8058d66a68 Update processing of gltf mesh animation data, to match earlier changes to vertex/normal/tangent data Paul Melis 2024-06-04 21:59:57 +0200
  • 145284b7f1 Only count primitives made up of triangles in glTF meshes Paul Melis 2024-06-04 17:17:29 +0200
  • de978c951c Fix variable naming, some comment tweaks Paul Melis 2024-06-04 15:44:15 +0200
  • 45d3b22782 Initial work to correctly handle the node hierarchy in a glTF file. Static meshes seem to work fine in my tests. Haven't tried anything animated yet, but it's almost certainly broken. Paul Melis 2024-06-04 15:31:21 +0200
  • e1379afb01
    Fix #4024, cylinder drawing was incorrect due to imprecise angle (#4034) Paul Melis 2024-06-04 11:46:57 +0200
  • 66e037010e Fix var name and spacing Paul Melis 2024-06-04 08:59:57 +0200
  • 79ceaa5de4 Add to GenModelMipmaps() to raylib.h Paul Melis 2024-06-03 20:46:24 +0200
  • 19b8493825 Add GenModelMipmaps() for generating mipmaps (and setting texture filter) for all textures used by a Model Paul Melis 2024-06-03 20:43:15 +0200
  • 75790be2d5 Add GenModelMipmaps() for generating mipmaps (and setting texture filter) for all textures used by a Model Paul Melis 2024-06-03 20:35:45 +0200
  • 7c8f515108 Fix #4024, cylinder drawing was incorrect due to imprecise angle stepping (mostly noticeable with semi-transparent cylinders) Paul Melis 2024-06-03 20:27:48 +0200
  • 39f12859dc
    rtext: added functions for camel case and snake case (reopened due to formatting errors) (#4033) IoIxD 2024-06-03 11:13:28 -0700
  • 5bc70d9e56
    rtext: removed always false comparison IoIxD 2024-06-03 01:05:00 -0700
  • 06f8c4f733
    LoadIQM: attempt to load texture from IQM at loadtime. (#4029) Jett 2024-06-03 03:03:33 -0400
  • 0cad25f798
    Update Raylib-CSharp to 5.1-dev. (#4030) MrScautHD 2024-06-03 08:52:51 +0200
  • 80fecccca8 Update raylib_api.* by CI github-actions[bot] 2024-06-03 05:51:38 +0000
  • 67d8c1aeec rtext: added functions for camel case and snake case IoIxD 2024-06-02 22:52:30 -0700
  • 70f0a29bff Update raylib_api.* by CI github-actions[bot] 2024-06-03 03:35:05 +0000
  • e66ea61507 rtext: added functions for camel case and snake case IoIxD 2024-06-02 20:35:27 -0700
  • 65c3fe5f42
    Update BINDINGS.md MrScautHD 2024-06-02 21:45:36 +0200
  • 3d194b7879
    Update BINDINGS.md MrScautHD 2024-06-02 21:45:27 +0200
  • bb91e883b0
    Update BINDINGS.md MrScautHD 2024-06-02 21:43:33 +0200
  • 9cd87a26bb LoadIQM: attempt to load texture from IQM at loadtime. Jett 2024-06-02 09:50:07 -0400
  • f7dcf8aba0 [build.zig] Fix raygui build when using addRaygui externally Viktor Pocedulic 2024-06-02 12:24:10 +0200
  • 11202bf299
    [rmodels] Send full matModel to shader in DrawMesh (#4005) (#4022) David Holland 2024-06-02 19:52:00 +1000
  • 2998f8671b
    LoadModelAnimationsIQM: fix corrupted animation names (#4026) Jett 2024-06-02 05:51:25 -0400
  • 3b421021bd LoadModelAnimationsIQM: fix corrupted animation names Jett 2024-06-01 18:01:17 -0400
  • f04718181a update IQM loader Jett 2024-06-01 17:37:57 -0400
  • 08ff7be069
    fix: infer CMAKE_MODULE_PATH in super-build fruzitent 2024-06-01 18:09:22 +0300
  • f38f4aeb31 [rmodels] Send full matModel to shader in DrawMesh (#4005) denovodavid 2024-06-01 14:28:59 +1000
  • 63a3be5e6c
    Fix examples not building with gestures system disabled Sprix 2024-05-31 05:34:29 +0100
  • 1344979c70 Update raylib_api.* by CI github-actions[bot] 2024-05-30 06:24:58 +0000
  • 606cc1d897
    [rshapes]Circle line collision function (#4018) kai-z99 2024-05-29 23:24:44 -0700
  • d7a8af144d
    Fix typos in markdowns and comments, Fix invalid links in HISTORY.md (#4017) vaezim 2024-05-30 02:22:07 -0400
  • 593f9a1fc4 epsilon kai-z99 2024-05-29 21:24:12 -0700
  • 0e0ee2e8e3 epsilon kai-z99 2024-05-29 21:23:21 -0700
  • b427b9327c var name change kai-z99 2024-05-29 20:55:03 -0700
  • faa55b8a60 var name change kai-z99 2024-05-29 20:54:10 -0700
  • 742de1694a comment kai-z99 2024-05-29 20:53:16 -0700
  • d0fa238637 comment kai-z99 2024-05-29 20:52:29 -0700
  • 33eb35ef6e cleanup kai-z99 2024-05-29 20:04:54 -0700
  • 79e9d09875 cleanup kai-z99 2024-05-29 20:04:11 -0700
  • 10cff09838 cleanup kai-z99 2024-05-29 19:49:37 -0700
  • 75df1acacf cleanup kai-z99 2024-05-29 19:48:26 -0700
  • 38f99d75b8 inital kai-z99 2024-05-29 19:43:38 -0700
  • 6b122259cf simplify kai-z99 2024-05-29 19:41:01 -0700
  • 6ad402a39d optimized dot product kai-z99 2024-05-29 19:30:55 -0700
  • ae461f1a2d Fix typos in markdowns and comments, Fix invalid links in HISTORY.md Max Remzi 2024-05-29 22:29:08 -0400
  • c10e446e27 Fix typos in markdowns and comments, Fix invalid links in HISTORY.md Max Remzi 2024-05-29 22:03:08 -0400
  • ba934b16c1 optimize kai-z99 2024-05-29 19:00:37 -0700
  • 747f9d9f1b working 1 kai-z99 2024-05-29 18:35:48 -0700
  • 925e369c89 inital function kai-z99 2024-05-29 18:24:27 -0700
  • f2344cd089
    review color tint functions (#4015) Le Juez Victor 2024-05-29 23:44:20 +0200
  • a6248a3cf9
    review color tint functions Le Juez Victor 2024-05-29 22:38:56 +0200
  • c04629f6d4 Update raylib.h Ray 2024-05-29 17:38:19 +0200
  • e37d19ab1e REVIEWED: ExportFontAsCode(), avoid const #4013 Ray 2024-05-29 17:28:55 +0200
  • 2804e75869
    [rtext] Added cast to ExportFontAsCode output to fix C++ compiler errors (#4013) DarkAssassin23 2024-05-29 11:22:59 -0400
  • fb0ada82f1
    [rtext] Added cast to ExportFontAsCode output to fix C++ compiler errors DarkAssassin23 2024-05-29 11:11:38 -0400
  • 2e38069475
    [build.zig] Fix Zig emscripten build (#4012) Dylan 2024-05-29 11:07:28 -0400
  • 614eae7c5a
    Merge branch 'raysan5:master' into master Dylan 2024-05-29 11:03:32 -0400
  • a942a3bc70 Update raylib_api.* by CI github-actions[bot] 2024-05-29 15:02:00 +0000
  • c335c3c52c ADDED: IsFileNameValid() Ray 2024-05-29 17:01:42 +0200
  • f63a3f083d
    Restore the cache_include path which was removed in error Dylan 2024-05-29 10:29:28 -0400
  • 1c7407e113
    Fix for issue #4010 Dylan 2024-05-29 10:11:46 -0400
  • 797de0f9ad
    [rmodels] Multiplication of colors in DrawModelEx which can be simplified (#4002) Le Juez Victor 2024-05-29 13:16:19 +0200
  • 456220c8f7
    add explicit casts Le Juez Victor 2024-05-29 12:22:15 +0200
  • 9cc7e3528f
    [parser] MemoryCopy() calls: Prevent buffer overflow by replacing hard-coded arguments (#4011) avx0 2024-05-29 15:00:28 +0530
  • e55b2d27a6
    [parser] MemoryCopy() calls: Prevent buffer overflow by replacing hard-coded arguments avx0 2024-05-29 12:58:37 +0530
  • db00a274c7 Raylib5.0 with zig >= 12.0 changes and removal of cmake related compilation options and project compilation alexander 2024-05-28 17:32:14 +0100
  • 785ec74b92
    Update BINDINGS.md (#4004) Lionel Briand 2024-05-24 18:26:17 +0200
  • b429dbdc4b
    fix WaveCrop(): update wave->frameCount (#4003) listeria 2024-05-24 13:24:40 -0300
  • 5ec3011520
    Update BINDINGS.md Lionel Briand 2024-05-24 18:06:35 +0200
  • 5a10a1cdf4 fix WaveCrop(): update wave->frameCount Listeria monocytogenes 2024-05-24 12:44:20 -0300
  • 7070b70e1b
    simplifies color multiplication DrawModelEx Le Juez Victor 2024-05-23 02:33:27 +0200
  • 4ed9a91171
    Merge branch 'raysan5:master' into pure Colleague Riley 2024-05-22 18:02:10 -0400
  • 0474d33096
    Merge branch 'raysan5:master' into master Colleague Riley 2024-05-22 18:00:43 -0400