Commit Graph

  • 5e4d6e17b2 add method to support only adding x or y to vector2 cmanlh 2024-10-27 10:51:40 +0800
  • 95657ee1cb Fix the fix cause I didn't test it electrolys 2024-10-26 19:19:01 -0500
  • 30f17a0ed4 Fix relative mouse data being really inconsistent in SDL electrolys 2024-10-26 19:02:30 -0500
  • 8fe61b2a4c Add an assert on custom frame control support Menno van der Graaf 2024-10-27 01:08:36 +0200
  • 0e1fc33c5c
    Fix signed/unsigned mismatch in rlgl (#4443) Jeffery Myers 2024-10-26 13:59:50 -0700
  • 7fe5f7126b
    Fix MSVC errors for PLATFORM_DESKTOP_RGFW (#4441) Colleague Riley 2024-10-26 16:59:10 -0400
  • 38cf9f3224
    [rtextures] LoadTextureCubemap(): Copy image before generating mipmaps, to avoid dangling re-allocated pointers (#4439) Nikolas 2024-10-26 22:52:24 +0200
  • fe8a304d3e Fix signed/unsigned mismatch in rlgl Jeffery Myers 2024-10-26 13:46:32 -0700
  • e1067e1b70 Merge branch 'pure' of https://github.com/ColleagueRiley/raylib into pure ColleagueRiley 2024-10-26 13:49:14 -0400
  • 8a6255587d
    Merge branch 'raysan5:master' into pure Colleague Riley 2024-10-26 13:49:03 -0400
  • 389b92c7dd Fix warnings, update RGFW, fix msvc errors (make sure windows macro _WIN32 is correct) ColleagueRiley 2024-10-26 13:47:47 -0400
  • ff66b49c19
    fix (#4440) NishiOwO 2024-10-26 22:10:35 +0900
  • 8973a133c7
    fix Nishi 2024-10-26 22:05:22 +0900
  • 4586583dda
    [rtextures] LoadTextureCubemap(): Copy image before generating mipmaps, to avoid dangling re-allocated pointers Not-Nik 2024-10-26 14:00:28 +0200
  • 7ad8fa689f REVIEWED: LoadTextureCubemap() to avoid crash #4429 Ray 2024-10-26 13:51:10 +0200
  • 8b9ea8cd5f Update Makefile Ray 2024-10-26 13:46:56 +0200
  • 3dcddaedd7
    Fix examples Makefile for NetBSD (#4438) NishiOwO 2024-10-26 20:41:54 +0900
  • 9326f557be
    fix clean and ldlibs stuff Nishi 2024-10-26 20:40:54 +0900
  • 331f7aac85
    moving to LDPATHS Nishi 2024-10-26 20:29:45 +0900
  • ec79bffa20 Update stb_truetype.h Ray 2024-10-26 13:13:05 +0200
  • dc679cd1c7 Update stb_image_resize2.h Ray 2024-10-26 13:12:38 +0200
  • 28e7e2cffd Update stb_image.h Ray 2024-10-26 13:12:36 +0200
  • d0e11a8c92 Update qoa.h Ray 2024-10-26 13:12:33 +0200
  • e70bf2bce1 Update dr_wav.h Ray 2024-10-26 13:12:30 +0200
  • c085c73014 Update dr_mp3.h Ray 2024-10-26 13:12:26 +0200
  • c6b1ecc593 Update cgltf.h Ray 2024-10-26 13:12:24 +0200
  • 63a3fc4844
    fix makefile Nishi 2024-10-26 20:05:26 +0900
  • 7d233cb328
    fix makefile Nishi 2024-10-26 20:01:24 +0900
  • 8eb34ee021
    fix example makefile for netbsd Nishi 2024-10-26 19:57:03 +0900
  • 71224d7ec7
    Merge branch 'raysan5:master' into master NishiOwO 2024-10-26 19:52:04 +0900
  • 1f6b3384fa Reviewed formatting, remove end-line points, for consistency with comments Ray 2024-10-26 12:26:00 +0200
  • 80b490c8f1 Reviewed formating to follow raylib conventions #4429 Ray 2024-10-26 12:15:06 +0200
  • 7fedf9e0b8
    [rtextures/rlgl] Load mipmaps for cubemaps (#4429) Nikolas 2024-10-26 12:09:38 +0200
  • 91a4f04794
    Use mingw32-make for Windows (#4436) Asdqwe 2024-10-26 06:39:24 -0300
  • c07c368090 Use mingw32-make for Windows asdqwe 2024-10-25 20:05:29 -0300
  • 4e3fc84050 Minor format tweaks Ray 2024-10-26 00:52:22 +0200
  • 22c77d17b7 REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330 Ray 2024-10-26 00:51:37 +0200
  • 7ac36e20cd Update Makefile.Web Ray 2024-10-25 23:55:31 +0200
  • 8b36253e2f
    [build] [web] Fix examples Makefile for PLATFORM_WEB (#4434) Asdqwe 2024-10-25 18:47:55 -0300
  • 97a6338f61 Replace tab with spaces asdqwe 2024-10-25 17:42:03 -0300
  • 6d843feb3b Replace shell with assignment operator asdqwe 2024-10-25 17:41:02 -0300
  • 204872de09
    [build] CMake: Don't build for wayland by default (#4432) Peter0x44 2024-10-25 08:47:35 +0100
  • f03f093909
    Add input_virtual_controls to MSVC projects (#4433) Jeffery Myers 2024-10-25 00:47:04 -0700
  • 04968a055b Fix examples Makefile for PLATFORM_WEB asdqwe 2024-10-24 22:52:28 -0300
  • db0a8d42fa Add input_virtual_controls to MSVC projects Fix input_virtual_controls example to use correct default font sizes Jeffery Myers 2024-10-24 17:54:53 -0700
  • 94c591f3b6 [build] CMake: Don't build for wayland by default Peter0x44 2024-10-25 00:10:02 +0100
  • 728ccc96bc
    Use the vertex color as part of the base shader in GLSL330 (#4431) Jeffery Myers 2024-10-24 14:49:30 -0700
  • 6c3b1fa1de
    Add shadow map example to MSVC projects (#4430) Jeffery Myers 2024-10-24 14:37:23 -0700
  • 72e5a41101 Use the vertex color as part of the base shader in GLSL330 Jeffery Myers 2024-10-24 14:28:23 -0700
  • 2b55f302e8 Add shadow map example to MSVC projects Jeffery Myers 2024-10-24 14:19:19 -0700
  • 5a66053bc6
    [rtextures] Load cubemap mipmaps Not-Nik 2024-10-24 19:15:27 +0200
  • db3e68605f
    [rtextures] ImageDraw(): Implement drawing to mipmaps Not-Nik 2024-10-24 19:14:42 +0200
  • 2ddb21dc3a
    [rtextures] Only generate mipmaps that don't already exist Not-Nik 2024-10-24 19:13:58 +0200
  • d79c1ecf10
    [rlgl] Load cubemap mipmaps Not-Nik 2024-10-23 20:25:36 +0200
  • 15f6c47f07
    Use free camera in model shader example (#4428) IcyLeave6109 2024-10-24 12:49:47 -0300
  • 4b3a323315 Use free camera in model shader example IcyLeave6109 2024-10-24 12:44:28 -0300
  • 16368cd353 REVIEWED: DrawRectangleLines(), considering view matrix for lines "alignment" Ray 2024-10-24 13:11:39 +0200
  • 385187f795
    [rshapes] Review DrawRectangleLines() pixel offset (#4261) RadsammyT 2024-10-24 07:08:12 -0400
  • 530bb3dc57 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 12:53:24 +0200
  • 6962364bfb Update emsdk paths to latest versions Ray 2024-10-24 12:53:16 +0200
  • cb73970f08 Update raylib_api.* by CI github-actions[bot] 2024-10-24 10:46:22 +0000
  • 6ff0b03629 REVIEWED: UpdateModelAnimationBoneMatrices() comments Ray 2024-10-24 12:46:02 +0200
  • 5065b85d33 Update rlgl.h Ray 2024-10-24 12:45:12 +0200
  • 6760d1bff8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 12:25:14 +0200
  • b0140b876b REVIEWED: GPU skninning on Web, some gotchas! #4412 Ray 2024-10-24 12:25:05 +0200
  • 865265b832 Update raylib_api.* by CI github-actions[bot] 2024-10-24 09:58:05 +0000
  • 670fbd8c10 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 11:57:44 +0200
  • 3483a4d9cb Update raylib.h Ray 2024-10-24 11:57:36 +0200
  • b0e77c7afd Update raylib_api.* by CI github-actions[bot] 2024-10-24 09:50:59 +0000
  • 5706cfd600 Update Makefile Ray 2024-10-24 11:50:42 +0200
  • d85c6fe2c0 Update raylib.h Ray 2024-10-24 11:50:30 +0200
  • 26dfd4c3f8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 10:01:06 +0200
  • 0f5e76f91f Update CHANGELOG Ray 2024-10-24 10:00:57 +0200
  • c6a58d9744 Update raylib_api.* by CI github-actions[bot] 2024-10-24 08:00:11 +0000
  • 2072b4fa04 Update raylib.h Ray 2024-10-24 09:59:54 +0200
  • 51bc6ca834 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 09:59:32 +0200
  • 4abc6c3989 Update CHANGELOG Ray 2024-10-24 09:59:21 +0200
  • f80a44c729
    Update HISTORY.md Ray 2024-10-24 09:58:37 +0200
  • 0b650f62a6
    [RTEXTURES] Remove the panorama cubemap layout option (#4425) Jeffery Myers 2024-10-24 00:06:24 -0700
  • 313fc32312 Update raylib_api.* by CI github-actions[bot] 2024-10-23 23:37:48 +0000
  • 0fddef2dfe Remove the panorama cubemap layout, it was not implemented. Left a todo in the code for some aspiring developer to finish. Jeffery Myers 2024-10-23 16:37:25 -0700
  • eb04154c98 Update Makefile Ray 2024-10-24 01:35:44 +0200
  • 00c1f0836b Update Makefile Ray 2024-10-24 01:35:37 +0200
  • ea81436bef Update CHANGELOG Ray 2024-10-24 00:14:36 +0200
  • 6184a2db3d ADDED: CHANGELOG for raylib 5.5 -WIP- Ray 2024-10-23 23:29:49 +0200
  • 708089f560 Reviewed and reverted unneeded module check, rtextures should not depend on rtext Ray 2024-10-23 23:29:05 +0200
  • de6487b177 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-23 23:28:08 +0200
  • cd845368d8 Update skinning.fs Ray 2024-10-23 23:28:01 +0200
  • 157ee79a8e
    Add drawing for generic gamepad on core_input_gamepad example (#4424) Asdqwe 2024-10-23 15:31:57 -0300
  • 48dce52df1 Add drawing for generic gamepad on core_input_gamepad example asdqwe 2024-10-23 15:09:13 -0300
  • 6f4407cb15
    Fix typo in rshapes.c (#4421) Franz 2024-10-23 17:04:15 +0200
  • df38564f62
    Grammar fix in CONTRIBUTING.md (#4423) Cypress 2024-10-23 15:03:50 +0000
  • fe6da67066
    [examples] Add deadzone handling to core_input_gamepad example (#4422) Asdqwe 2024-10-23 11:31:27 -0300
  • 97391e1dde Rename variables asdqwe 2024-10-23 11:29:58 -0300
  • 7820b33b9f Grammar fix in CONTRIBUTING.md cypressRU 2024-10-23 02:23:22 -0500
  • d3cdcaf526 Add deadzone handling to core_input_gamepad example asdqwe 2024-10-22 21:30:38 -0300
  • 6548c57c86
    Fix typo in rshapes.c Franz 2024-10-23 01:19:24 +0200
  • 7a4a84a561
    [rcore] Fix #4405 (#4420) Asdqwe 2024-10-22 19:59:50 -0300
  • 5cb0cd13de Remove default global deadzone asdqwe 2024-10-22 19:43:34 -0300
  • 75a4c5bf20
    Update core_input_gamepad example (#4416) Asdqwe 2024-10-22 19:28:20 -0300