Commit Graph

  • 7c7b087efb REVIEWED: example: shaders_deferred_render -WIP- Ray 2025-01-16 19:48:31 +0100
  • 313067d749 Update rlgl.h Ray 2025-01-16 19:47:21 +0100
  • 94f261c6d7 Update rmodels.c Ray 2025-01-16 19:47:12 +0100
  • 7b570bdfdd Update models_point_rendering.c Ray 2025-01-16 19:47:06 +0100
  • 6bf40eee4f
    Update to RGFW 1.5 (#4688) Colleague Riley 2025-01-15 18:34:27 -0500
  • 5c1cce28a7
    Using Module provided canvas id for event binding (#4690) Eike Decker 2025-01-16 00:32:58 +0100
  • 5bebeaef83 Using Module provided canvas id for event binding Eike Decker 2025-01-14 23:43:21 +0100
  • 35a9257d20
    Update BINDINGS.md for official V language binding change (#4691) Michael Kearns 2025-01-15 11:00:06 +0000
  • 3ddf0ca11b
    Update BINDINGS.md for official V language binding change Michael Kearns 2025-01-15 09:27:44 +0000
  • 21b5383a26
    Update shaders_mesh_instancing.c MikiZX1 2025-01-14 23:10:52 +0100
  • 2e6646315b fix wasm key event bug ColleagueRiley 2025-01-14 15:21:04 -0500
  • e96605978b Merge branch 'pure' of https://github.com/ColleagueRiley/raylib into pure ColleagueRiley 2025-01-14 12:44:05 -0500
  • 8f33d6d796 fix year ColleagueRiley 2025-01-14 12:43:42 -0500
  • 3a12de6bd3
    Merge branch 'raysan5:master' into pure Colleague Riley 2025-01-14 09:14:01 -0500
  • 5eeec91d4c update RGFW ColleagueRiley 2025-01-13 12:46:01 -0500
  • 0dd5e599ef Add script michaelfiber 2025-01-12 22:17:10 -0500
  • cfbba79bd3 REVIEWED: example: models_textures_tiling shaders Ray 2025-01-12 20:59:12 +0100
  • fddfb58f85 REVIEWED: Potential shader issues Ray 2025-01-12 20:39:07 +0100
  • af163ba22a REVIEWED: example: shaders_julia_set Ray 2025-01-12 20:29:46 +0100
  • 1cdf3bb791
    [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 (#4683) tea☆ 2025-01-12 18:46:49 +0100
  • 3720f06eba [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 tea 2025-01-12 18:35:42 +0100
  • da5a868e2a REMOVED: example: core_gamepad_info Ray 2025-01-12 18:21:59 +0100
  • 2f6230e366 Formatting review and examples review Ray 2025-01-12 18:02:36 +0100
  • 4bceddd4de ADDED: example: models_tesseract Ray 2025-01-12 16:19:32 +0100
  • a1896c7a90 REVIEWED: Code/Web-Makefile formatting Ray 2025-01-12 16:19:10 +0100
  • 5965f6f222 update RGFW ColleagueRiley 2025-01-11 19:21:08 -0500
  • 77026b53a5 update RGFW ColleagueRiley 2025-01-11 19:09:37 -0500
  • 6b23824289
    Merge branch 'raysan5:master' into pure Colleague Riley 2025-01-11 18:57:01 -0500
  • 43db59d1aa Update raylib_api.* by CI github-actions[bot] 2025-01-11 22:38:42 +0000
  • e227371265 REVIEWED: TextJoin(), convert const char ** to char** Ray 2025-01-11 23:38:21 +0100
  • 8e450e4446 Reviewed shaders formating to follow raylib coding conventions Ray 2025-01-11 19:36:46 +0100
  • 49b905077d remove trailing spaces Ray 2025-01-11 19:36:26 +0100
  • c30dde76cf
    Update README.md Andrew Dunbar 2025-01-11 15:27:59 +0700
  • 62d8969a56 Reviewed shader formating Ray 2025-01-10 22:56:25 +0100
  • 2b2694a89f Fix #4680 Ray 2025-01-10 22:36:11 +0100
  • 4b49f02237 GCC 14+ does not like auto-casting a char** to a const char** for some reason. Jeffery Myers 2025-01-10 13:28:45 -0800
  • 475b4c0858
    Changed things to implement correct usage of RMA (or MRA) textures Almaas Rizvi 2025-01-10 22:33:13 +0530
  • 4bb18ada61
    added correct usage of mra map textures Almaas Rizvi 2025-01-10 22:23:46 +0530
  • 08b089f620
    Reviewed shaders_deferred_render (#4676) veins1 2025-01-10 21:41:40 +0500
  • 34f431b422
    Update xcode-frameworks dependency for latest zig (#4675) Michael Kearns 2025-01-10 16:40:48 +0000
  • 43dbaf21e7
    [examples] Fix broken link (#4674) Hakunamawatta 2025-01-11 03:40:13 +1100
  • eee86dd7c9
    [build][CMake] Fix cmake configuration issue for Android (#4671) Le Juez Victor 2025-01-10 17:37:57 +0100
  • b554b53ede
    fix pixel offset issue with DrawRectangleLines (#4669) Le Juez Victor 2025-01-10 17:36:52 +0100
  • 00a80e1704
    Reviewed shaders_deferred_render veins1 2025-01-10 17:34:48 +0500
  • 433cc23ea4 Update raylib_api.* by CI github-actions[bot] 2025-01-10 12:06:46 +0000
  • bf8962dbc7 REVIEWED: Remove some const from text buffer return values Ray 2025-01-10 13:06:28 +0100
  • 4687912208
    [examples] Fix broken link Hakunamawatta 2025-01-10 17:28:07 +1100
  • 6d21bc9824
    [rlgl] Remove unused 'format' parameter in rlGenTextureMipmaps Not-Nik 2025-01-09 22:40:52 +0100
  • 55bf5e7c99
    Update build.zig.zon with the 'really' correct hash Michael Kearns 2025-01-09 16:49:41 +0000
  • c8b5fa6190
    Update build.zig.zon with correct hash Michael Kearns 2025-01-09 16:43:12 +0000
  • 596a2e1bb4
    Update build.zig.zon for latest framework commit Michael Kearns 2025-01-09 16:41:15 +0000
  • 76212b638f review comment Bigfoot71 2025-01-09 15:28:01 +0100
  • c25b044b0e fix cmake configuration issue for Android Bigfoot71 2025-01-09 15:24:24 +0100
  • 337d72658f fix pixel offset issue with DrawRectangleLines Bigfoot71 2025-01-09 01:56:38 +0100
  • ddd86a3387
    [rshapes] Fix pixel offset issue with line drawing (#4666) Le Juez Victor 2025-01-09 00:07:59 +0100
  • 3c7c276019 Changes to GLFW asdqwe 2025-01-08 19:27:44 -0300
  • f93f7d17c2 Revert changes asdqwe 2025-01-08 18:50:18 -0300
  • 4f39a84a3c revert radius tweak (DrawRectangleRoundedLines) Bigfoot71 2025-01-08 22:50:16 +0100
  • 2294c5c734 improve fix - (pixel offset issue with DrawRectangleRoundedLinesEx) Bigfoot71 2025-01-08 21:16:12 +0100
  • 5d9aed5d40
    [rlgl] Optimize rlReadScreenPixels (#4667) K. Adam Christensen 2025-01-08 09:53:27 -0800
  • c394604fcc
    [rlgl] Optimize rlReadScreenPixels K. Adam Christensen 2025-01-07 20:03:28 -0800
  • f8f2b1aaed fix pixel offset issue with DrawRectangleRoundedLinesEx Bigfoot71 2025-01-08 01:28:56 +0100
  • 0de07cc814 Remove const asdqwe 2025-01-07 17:01:25 -0300
  • 0c07eca9dc Init mouse positions asdqwe 2025-01-07 16:51:14 -0300
  • 958952f617 Fix initial GetMouseDelta on GLFW vent 2025-01-07 16:30:06 +0000
  • fc29bc27fd
    Fix Touch pointCount reduction (#4661) Maicon Santana 2025-01-06 10:29:24 +0000
  • 360a54c241 Fix Touch pointCount reduction Maicon Santana 2025-01-05 22:05:19 +0000
  • ad035edfac
    Fix camera initial position (#4657) Asdqwe 2025-01-05 08:30:43 -0300
  • 2f95e8382b
    typo fix (#4656) rexept 2025-01-05 04:30:06 -0700
  • 05c4d8a652
    [rlgl.h] Fixed typo in top comment (#4658) Brian E 2025-01-05 12:29:31 +0100
  • f84dacfd5f
    [rlgl.h] Fixed typo in top comment Brian E 2025-01-05 00:49:37 +0000
  • 41c1a4d99e Fix camera initial position asdqwe 2025-01-04 09:17:08 -0300
  • b3ad18a0af added functions for reloading existing buffers so their size may be changed unknown 2025-01-04 04:18:42 +0100
  • 19b3ff93a6
    typo fix rexept 2025-01-03 12:17:29 -0700
  • 97fa3a73e8
    Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) veins1 2025-01-03 21:36:48 +0500
  • 989825c022
    Fix: Alt-Tab not working in borderless fullscreen (#3865) veins1 2025-01-03 21:13:02 +0500
  • 389c9f9de5
    [rcore] Added GetRandomFloat __hexmaster111 2025-01-01 07:31:07 -0600
  • 0f6e85a975
    [build] CMake: Don't build examples using audio if audio is disabled (#4652) Peter0x44 2025-01-01 11:18:11 +0000
  • fa0eada61a Update year to 2025 Ray 2025-01-01 00:02:52 +0100
  • 462c7d557a [build] CMake: Don't build examples using audio if audio is disabled Peter0x44 2024-12-31 13:06:11 +0000
  • d1315e8a04
    [rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) Peter Zmanovsky 2024-12-30 01:06:40 +0500
  • 585ebaa33b [rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() peter15914 2024-12-29 22:37:26 +0500
  • f355d6f1db
    Transform the vertex normals by the animated matrix (#4646) Jeffery Myers 2024-12-28 16:07:52 -0800
  • 11a83491d5 Transform the vertex normals by the animated matrix Jeffery Myers 2024-12-28 09:48:17 -0800
  • c0f2067dba REVIEWED: LoadShaderFromMemory(), use default locations for default shader #4641 Ray 2024-12-28 16:35:42 +0100
  • 5b822585e5
    [rcore] [GLFW] [SDL2] Updates CORE.Window.eventWaiting and FLAG_WINDOW_ALWAYS_RUN handling (#4642) Asdqwe 2024-12-28 11:59:05 -0300
  • 75b6b825df
    using addCMacro instead of defineCMacro (#4620) Johannes 2024-12-28 15:57:10 +0100
  • e062dc085c
    Add filters and platform files so they show up in MSVC for ease of editing (#4644) Jeffery Myers 2024-12-28 06:56:04 -0800
  • e84165449b Add filters and platform files so they show up in MSVC for ease of editing Jeff Myers 2024-12-27 14:00:15 -0800
  • 49a1da6c18 Optimize FLAG_WINDOW_ALWAYS_RUN and GetFrameTime() reset for PLATFORM_DESKTOP_GLFW asdqwe 2024-12-27 08:48:09 -0300
  • 565be7d3a3 Optimize GetFrameTime() reset asdqwe 2024-12-27 08:28:36 -0300
  • 0ffde44b78 Add implementation for CORE.Window.eventWaiting on PLATFORM_DESKTOP_SDL asdqwe 2024-12-26 22:18:54 -0300
  • 7ecc47d12e
    Fix IsWindowFocused() on web. (#4640) Mario Nachbaur 2024-12-26 20:12:53 +0100
  • dcbe8f7fbf Fix IsWindowFocused() on web. Mario Nachbaur 2024-12-26 18:57:28 +0100
  • 4758867815
    [rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN (#4598) Asdqwe 2024-12-26 15:02:57 -0300
  • 51b9a0acfc
    Updated BINDINGS.md for Ruby (#4639) Bot Randomness 2024-12-26 12:55:38 -0500
  • bf9554921a
    Updated BINDINGS.md for Ruby Bot Randomness 2024-12-26 10:28:04 -0500
  • b07967993f
    Update version number for the nim wrapper (#4638) Antonis Geralis 2024-12-25 23:08:42 +0200
  • 04e2fd6128
    Update version number for the nim wrapper Antonis Geralis 2024-12-25 22:53:55 +0200
  • c333e80497
    Update RGFW (#4637) Colleague Riley 2024-12-25 12:19:51 -0800