Commit Graph

  • eaec086177 Merge pull request #135 from raysan5/develop Ray 2016-07-18 17:09:23 +0200
  • bec58075ff Update ro raylib 1.5 release raysan5 2016-07-18 17:08:13 +0200
  • 0e6b249260 Review outputs by platform raysan5 2016-07-18 17:07:50 +0200
  • 5ff9811ea8 Some code tweaks raysan5 2016-07-18 17:06:33 +0200
  • 6c2dc5574f Merge pull request #134 from LelixSuper/develop Ray 2016-07-18 15:34:02 +0200
  • ce1c4055f7 add GNU/Linux buils of library LelixSuper 2016-07-18 15:22:32 +0200
  • de865a9b55 fix small things on 'src/' makefile LelixSuper 2016-07-18 15:13:43 +0200
  • 697e1d4941 Update pthreads library (win32) raysan5 2016-07-18 14:53:11 +0200
  • 7a09043cba Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-07-18 14:08:34 +0200
  • f5f3b4e095 Update README.md Ray 2016-07-17 23:40:25 +0200
  • 40fbe9da81 Added new example to makefile raysan5 2016-07-17 18:27:32 +0200
  • ebfb1978b8 allow to compile shared version of raylib LelixSuper 2016-07-17 17:56:57 +0200
  • 8328353204 New example: XM module playing raysan5 2016-07-17 17:27:49 +0200
  • 13c56887f1 fix 'external/stb_vorbis.c" compilation LelixSuper 2016-07-17 17:23:41 +0200
  • 2272a4722f restore the original method to compile all modules LelixSuper 2016-07-17 17:18:34 +0200
  • 94a5fc5c2c add some explanation of makefile in 'src/' LelixSuper 2016-07-17 15:54:52 +0200
  • a36cc7075a Corrected issue on drawing order raysan5 2016-07-17 12:40:56 +0200
  • f1f51bd9b6 Updated examples screenshots raysan5 2016-07-17 12:25:22 +0200
  • 1eafa7020d Oculus Rift example with rlgl standalone raysan5 2016-07-16 22:41:31 +0200
  • 55b9a2479a Expose Oculus Rift functionality directly raysan5 2016-07-16 22:41:13 +0200
  • 52cb0d709a Code tweaks and comments raysan5 2016-07-16 22:40:51 +0200
  • d38fb9bda2 fix small things on makefile of 'src/' folder LelixSuper 2016-07-16 21:23:21 +0200
  • 6efaa78058 improve the compilation of all modules LelixSuper 2016-07-16 21:01:43 +0200
  • e62c30c8b1 improve 'clean' target of 'src/' makefile LelixSuper 2016-07-16 20:24:14 +0200
  • 0ba349bdf2 Removed oculus glfw sample (already on raylib) raysan5 2016-07-16 19:52:32 +0200
  • 35bda8980f Merge branch 'develop' of https://github.com/raysan5/raylib into develop raysan5 2016-07-16 19:25:58 +0200
  • cac378bd95 Added release versions of raylib 1.5 raysan5 2016-07-16 19:25:53 +0200
  • be551d7707 Review comment raysan5 2016-07-16 19:25:24 +0200
  • bfb5ffedda Added rlgl standalone sample raysan5 2016-07-16 19:25:15 +0200
  • a05150392a Added audio standalone sample raysan5 2016-07-16 19:24:08 +0200
  • 6f335d2c9e add 'install' and 'unistall' target LelixSuper 2016-07-16 18:38:17 +0200
  • f685acd69e update '.gitignore' file to ignore VIM's files LelixSuper 2016-07-16 17:39:15 +0200
  • dbec22f2df restyle Makefile of 'src/' folder and fix targets LelixSuper 2016-07-16 17:31:54 +0200
  • 4ef3acfa41 Update README.md Ray 2016-07-16 15:03:26 +0200
  • 0fbd48a889 Corrected bug on OpenGL 1.1 raysan5 2016-07-16 14:58:53 +0200
  • b7b51569e2 Update README.md Ray 2016-07-16 10:34:39 +0200
  • 55491fdb36 Update README.md Ray 2016-07-15 19:45:38 +0200
  • a2794379a0 Merge pull request #132 from raysan5/develop Ray 2016-07-15 19:44:18 +0200
  • fc19e24eba Update README.md Ray 2016-07-15 19:42:06 +0200
  • da71c3d801 Update ROADMAP.md Ray 2016-07-15 18:45:45 +0200
  • e815e205da Update HELPME.md Ray 2016-07-15 18:43:24 +0200
  • eb58a0596d Updated with latest changes raysan5 2016-07-15 18:37:11 +0200
  • 7959ccd84d Review some functions, formatting and comments raysan5 2016-07-15 18:16:34 +0200
  • 338bb3fd9c Review variables to raylib naming conventions raysan5 2016-07-13 20:05:53 +0200
  • 11172118d1 Review comments raysan5 2016-07-13 20:05:00 +0200
  • 9d6d68f00a Support VR mode disable on Oculus device raysan5 2016-07-12 18:44:45 +0200
  • 31b64d4689 Updated for GLSL 100 raysan5 2016-07-12 17:10:31 +0200
  • 3876f19d6a Corrected some issues on OpenGL ES raysan5 2016-07-12 01:54:47 +0200
  • 22672bc738 Added Oculus functions declaration and comments raysan5 2016-07-11 19:01:13 +0200
  • 56ec22f5c9 Corrected some issues on OpenGL 1.1 raysan5 2016-07-11 17:34:12 +0200
  • 84d1b19f61 Added custom Oculus CV1 parameters Ray 2016-07-11 14:43:58 +0200
  • 24c267d324 Compute stereo config from device parameters Ray 2016-07-10 20:09:18 +0200
  • d587cc0e36 Setup values for Oculus Rift DK2 Ray 2016-07-10 20:07:54 +0200
  • 1733125873 Do not expose raw audio context to final user... Ray 2016-07-08 23:17:18 +0200
  • 884e13ac2f Updated VR support -IN PROGRESS- raysan5 2016-07-08 20:32:06 +0200
  • bcc2b17701 Rename standard_shader.h to shader_standard.h Ray 2016-07-08 17:22:37 +0200
  • 3922bc27cd Supporting multiple HMD configurations Ray 2016-07-08 00:57:27 +0200
  • 7cefbd8a94 Updated lighting system... raysan5 2016-07-06 20:33:46 +0200
  • e2a3a52ad6 Edited comment raysan5 2016-07-06 20:02:33 +0200
  • 8fd4507847 Corrected bug on Raspberry Pi with strcat() raysan5 2016-07-06 20:02:15 +0200
  • 9fea631bfb Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-07-06 17:13:19 +0200
  • 09cc27ca7a Added screenshot for example core_oculus_rift raysan5 2016-07-06 08:47:19 +0200
  • bc80174357 VR Functions renaming (for generic HMD device) Ray 2016-07-06 00:54:38 +0200
  • 1aecd5be07 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop victorfisac 2016-07-05 11:57:05 +0200
  • 2ff2096b36 Moved Oculus enable drawing to user side... raysan5 2016-07-04 18:35:50 +0200
  • 3fb1c446ea Corrected issue on RPI on model drawing raysan5 2016-07-04 18:34:28 +0200
  • 8bdd03eeac Updated Oculus PC SDK to version 1.5 raysan5 2016-07-04 18:34:02 +0200
  • 2f9abe6e13 Review ResolveCollisionCubicmap() Ray 2016-07-04 01:30:07 +0200
  • ee72654b55 Redesigned stereo rendering mechanism Ray 2016-07-04 01:29:23 +0200
  • 164ead03c9 Update README.md Ray 2016-07-02 10:29:30 +0200
  • f88c95ce2d Updated examples and makefile Ray 2016-06-30 00:26:56 +0200
  • 308fcbb96c Added eyes projection/view matrices calculation raysan5 2016-06-27 20:10:28 +0200
  • be61d2f8c1 Added missing parameter raysan5 2016-06-27 20:09:10 +0200
  • 6fbf6a1c23 Redesigned distortion shader, added chromatic aberration raysan5 2016-06-27 19:18:53 +0200
  • 5a4eb34c39 Corrected issue on distortion shader raysan5 2016-06-27 18:59:03 +0200
  • c4922c9e88 Reorganize shaders to respective folders raysan5 2016-06-27 18:32:56 +0200
  • e977915577 Review examples makefile for RPI raysan5 2016-06-27 18:31:23 +0200
  • 572936ec65 Added Oculus functions to raylib header raysan5 2016-06-27 18:30:58 +0200
  • a8bed54586 Corrected stream playing with index raysan5 2016-06-27 18:30:18 +0200
  • 4b444e7cc3 Comment glBlitFramebuffer() raysan5 2016-06-26 18:43:10 +0200
  • 9127b5a57d Enable/Disable VR experience raysan5 2016-06-26 15:36:12 +0200
  • 8652e644dd Corrected bug on stereo rendering raysan5 2016-06-26 14:13:11 +0200
  • 4ff85c2ac2 Added notes about chromatic aberration Ray 2016-06-26 10:22:17 +0200
  • 6981e2bffa Get supported videomodes for fullscreen raysan5 2016-06-26 01:36:06 +0200
  • 8fb84d9e63 Updated to new rlgl raysan5 2016-06-25 23:29:03 +0200
  • 71ab202295 Removed rlglInitGraphics(), integrated into rlglInit() raysan5 2016-06-25 23:28:50 +0200
  • 369b8532c0 Review rlglInitGraphics() raysan5 2016-06-25 22:42:35 +0200
  • f9f33926f7 Corrected window size to unify with other examples raysan5 2016-06-25 22:41:45 +0200
  • 9ee96bea95 Unified functions: InitGraphicsDevice() raysan5 2016-06-25 21:28:50 +0200
  • 5f7ac64c44 Removed function SetModelTexture() raysan5 2016-06-24 19:49:36 +0200
  • b358402cb3 Some code tweaks (view description) raysan5 2016-06-24 19:37:52 +0200
  • a522b6e23b Corrected issue with unclosed threads raysan5 2016-06-24 19:34:47 +0200
  • 03d9583b94 Add oculus simulator (in case device is not detected) raysan5 2016-06-21 13:49:13 +0200
  • e913de58c7 Added distortion shader for testing raysan5 2016-06-21 13:45:35 +0200
  • afe033412b Code tweak raysan5 2016-06-21 13:45:13 +0200
  • c28a5fbd62 Code tweak raysan5 2016-06-21 13:44:56 +0200
  • 6062201e8f Simplify Oculus example... Ray 2016-06-21 08:59:29 +0200
  • b01f5ff6a7 Starting work on VR simulator support raysan5 2016-06-19 19:12:47 +0200
  • 24c9b1f717 Improving Oculus Rift example... Ray 2016-06-17 13:54:45 +0200
  • 9fdf4420d5 Corrected bugs on OpenGL 2.1 Ray 2016-06-17 00:29:46 +0200