Commit Graph

  • c45fe62abc
    Add files via upload (#1147) Anata 2020-03-24 14:25:44 +0100
  • dca73d2126
    Add files via upload Anata 2020-03-24 14:21:08 +0100
  • 865fc8d18d as per request spotlight example codifies 2020-03-24 13:19:15 +0000
  • 584e2d664c
    GenMeshHeightmap flat shading normals (#1140) Ádám Dóda 2020-03-24 13:27:49 +0100
  • 51a8e1d692 Remove define not required raysan5 2020-03-24 13:26:34 +0100
  • da836a732c
    Android: Better track touch input returned from IsMouse*() (#1144) Doyle 2020-03-24 23:23:34 +1100
  • 6bab884d1d Added note on examples not supporting GLSL100 raysan5 2020-03-24 12:39:05 +0100
  • bda5e3c67e RPI: Include index check for RPI in GetTouchPosition() doyle 2020-03-24 17:38:10 +1100
  • 5ac300b760 Android: Better track touch input returned from IsMouse*() doyle 2020-03-24 08:33:03 +1100
  • 4e6db307e4 appveyor: configure for Release with Debug Info Ahmad Fatoum 2020-03-23 22:48:29 +0100
  • 0229f9b1a4 CMakeLists.txt: report generated CMAKE_CONFIGURATION_TYPES Ahmad Fatoum 2020-03-15 09:44:59 +0100
  • 6bbaca118f
    ended up using the 100 version shaders as off the top of my (#1142) chriscamacho 2020-03-23 22:07:42 +0000
  • 12742ed7ce appveyor: configure for Release with Debug Info Ahmad Fatoum 2020-03-23 22:48:29 +0100
  • 4b23337280 CMakeLists.txt: report generated CMAKE_CONFIGURATION_TYPES Ahmad Fatoum 2020-03-15 09:44:59 +0100
  • ba3b4b2d08
    Set a release date for raylib 3.0! Ray 2020-03-23 20:56:31 +0100
  • fcdb120935 Comment tweaks raysan5 2020-03-23 20:24:20 +0100
  • 8f45370073 Comment tweaks raysan5 2020-03-23 20:24:09 +0100
  • cbf96836d6 ended up using the 100 version shaders as off the top of my head can't think of any improvement I could use on the shaders for version 120 This has been tested on Linux (Desktop) requires testing on a Rpi codifies 2020-03-23 15:38:03 +0000
  • 502bc61931
    Update HISTORY.md Ray 2020-03-23 14:30:19 +0100
  • 5a39b22521
    Update CHANGELOG Ray 2020-03-23 14:22:06 +0100
  • bd500edaa8 GenMeshHeightmap flat shading normals Adam Doda 2020-03-22 23:46:55 +0100
  • 6c44c9d730
    Update HISTORY.md Ray 2020-03-21 21:14:26 +0100
  • a523c64718
    Update CHANGELOG Ray 2020-03-21 20:33:46 +0100
  • 5aebd2a16c Review formating from PR #1138 raysan5 2020-03-21 20:30:40 +0100
  • 574c689ff7
    Added draw functions to ImageDraw*() (#1138) Sourav Gupta 2020-03-22 00:53:50 +0530
  • b178c992a1
    Update README.md Ray 2020-03-21 20:21:08 +0100
  • a4d31e1dad
    Added raylib 3.0 notes -WIP- Ray 2020-03-21 20:20:37 +0100
  • d7f9093a05 Added draw functions to ImageDraw*() Sourav Gupta 2020-03-22 00:30:15 +0530
  • e151487fde
    Review history introduction Ray 2020-03-21 19:13:16 +0100
  • 061848cd0c
    Updated badges links Ray 2020-03-21 18:48:04 +0100
  • ab1c12c449
    Update Travis/AppVeyor badges Ray 2020-03-21 15:05:02 +0100
  • 8db8401bc1
    Review Travis/AppVeyor badges Ray 2020-03-21 13:50:24 +0100
  • 58a81dd760
    Update README.md Ray 2020-03-21 13:48:53 +0100
  • a5838e40d9
    Update CONTRIBUTING.md Ray 2020-03-21 13:37:48 +0100
  • 78e8fd1c31
    Update CHANGELOG Ray 2020-03-21 13:32:53 +0100
  • 2d07d29a1c
    Update README.md Ray 2020-03-21 13:29:03 +0100
  • 19bbcbb486
    Update badges Ray 2020-03-21 13:26:19 +0100
  • b6ba3dacb9
    Playing with badges Ray 2020-03-21 13:23:20 +0100
  • 65d9d0aac1
    Testing badges Ray 2020-03-21 13:22:06 +0100
  • b9c966f902
    Playing with badges... Ray 2020-03-21 13:01:50 +0100
  • d62368f133
    Update README.md Ray 2020-03-21 12:43:27 +0100
  • 3d66a6c93f
    Added: new binding to Carp Ray 2020-03-21 11:28:18 +0100
  • 01e035e28b
    Android: Track touch motion across screen (#1137) Doyle 2020-03-20 02:56:48 +1100
  • b7dd4ba5a3 Android: Track touch motion across screen doyle 2020-03-19 19:35:13 +1100
  • 4af4483f5f Added security check in case init fails #1135 raysan5 2020-03-17 20:57:01 +0100
  • 2344941974 Replace external libraries custom allocators by raylib ones #1074 raysan5 2020-03-17 13:40:07 +0100
  • 6f41b9594a
    Update README.md Ray 2020-03-16 20:46:28 +0100
  • 3e049c09d5
    ADDED: XD Pascal bindings Ray 2020-03-16 19:11:06 +0100
  • 92e1205f40
    Adding the option to change the target platform(x86/x64), Generating the .pdb file on debug builds, and correcting comments that called the script 'windows-build.bat' instead of 'build-windows.bat' (#1133) Henrique de Lima 2020-03-16 06:32:39 -0300
  • 1c9851971c Adding the option to change the target platform(x86/x64), Generating the .pdb file on debug builds, and correcting comments that called the script 'windows-build.bat' instead of 'build-windows.bat' Henrique 2020-03-15 22:24:16 -0300
  • 71b06caed4 Corrected typo raysan5 2020-03-15 17:06:08 +0100
  • 4611406c68 REVIEWED: ImageTextEx() to support line breaks #1131 raysan5 2020-03-15 16:18:48 +0100
  • 427be604b9
    Android: Set display.[width, height] before screen size check (#1132) Doyle 2020-03-16 01:56:43 +1100
  • b3acb7e0d9 Android: Set display.[width, height] before screen size check doyle 2020-03-15 23:15:11 +1100
  • d57b5ac89a Added note on transparent framebuffer w/o X11 on RPI Ray 2020-03-12 17:47:35 +0100
  • 82937e1564 Update .gitignore Ray 2020-03-12 13:02:18 +0100
  • 7fa12844ed [text] TextToUpper(): Added note on diacritics Ray 2020-03-12 13:02:09 +0100
  • af011bc952
    ADDED Binding: FreeBasic Ray 2020-03-09 18:52:41 +0100
  • 4c728f0b54 Minor tweaks Ray 2020-03-09 18:45:37 +0100
  • 5895fb6adc Address issue #1125 Ray 2020-03-09 13:01:10 +0100
  • eb6f8bd0ba
    Revert "Always use latest raylib version for cmake (#1123)" (#1126) Ahmad Fatoum 2020-03-09 08:29:47 +0100
  • bf5f5f5fd5 Revert "Always use latest raylib version for cmake (#1123)" Ahmad Fatoum 2020-03-09 08:22:49 +0100
  • b7c0d5b6dd
    Always use latest raylib version for cmake (#1123) G3bE 2020-03-09 03:04:29 +1000
  • 680f9d5772
    Changed if to else if. (#1122) SasLuca 2020-03-08 17:03:23 +0000
  • 20d8889a03
    ADDED Bindings: raylua-lua (raylua) (#1124) Astie Teddy 2020-03-08 18:02:37 +0100
  • 241f1ac3a6 ADDED Bindings: raylua-lua (raylua) TSnake41 2020-03-08 15:22:03 +0100
  • a53ea2d5aa
    Always use latest raylib version G3bE 2020-03-08 21:31:52 +1000
  • 0cb65e07d5 Changed if to else if. Luca Sas 2020-03-08 11:17:49 +0000
  • 9ae8d0b26e
    Always use latest raylib version G3bE 2020-03-08 21:09:02 +1000
  • a4d34f7f4b
    Always use latest raylib version G3bE 2020-03-08 21:07:13 +1000
  • c67bc02dd1 Reviewed missing include Ray 2020-03-07 21:54:54 +0100
  • 1b56f7917e Update raylib version Ray 2020-03-05 19:33:54 +0100
  • 7639726193
    ADDED Bindings: raylib-luamore, raylib-nelua, raylib-mosaic Ray 2020-03-05 18:58:10 +0100
  • fb2ed693e4 Android: Support file saving to internal data storage Ray 2020-03-05 18:12:41 +0100
  • 966e8adcf9 Reviewed and Updated Android compilation scripts Ray 2020-03-05 12:25:39 +0100
  • c3386300d3 Remove comment Ray 2020-03-04 18:23:31 +0100
  • cb4c676f5d
    Added BlitzMax binding Ray 2020-03-04 13:12:16 +0100
  • 035826a37b
    Merging master (#3) Tyler Jessilynn Bezera 2020-03-03 21:08:25 -0800
  • d8de965c16 Add loading of joints(bones) to LoadAnimations.. Must prerender out all frames next.. Tyler Bezera 2020-03-03 21:07:15 -0800
  • 74c486201d ADDED: LoadFileText() and SaveFileText() Ray 2020-03-04 00:21:46 +0100
  • 1d9a187a3f
    add LoadImageBuffer brankoku 2020-03-03 17:14:49 -0500
  • 7da91f4788
    add LoadImageBuffer brankoku 2020-03-03 17:14:15 -0500
  • e4ff62f818
    add LoadImageBuffer brankoku 2020-03-03 17:11:50 -0500
  • 6b8f30964d WARNING: Corrected issue with IsKeyDown() #1119 Ray 2020-03-03 16:43:15 +0100
  • dc2e5c1751 Update core.c Ray 2020-03-03 16:10:31 +0100
  • 645a5b2507 Avoid icons in shell Ray 2020-03-03 15:53:13 +0100
  • 3a073db029 REVIEWED: Mouse/Touch input system Ray 2020-03-03 14:58:54 +0100
  • 5ba1d841d2 Able to compile.. still working on processing for animations. Tyler Bezera 2020-03-02 22:12:33 -0800
  • a6297a2be1 Some code tweaks Ray 2020-03-03 01:21:06 +0100
  • 8724cf2ea5 Support any mouse button for gesture detection Ray 2020-03-02 13:29:36 +0100
  • 485787059a Review shader exaples to work on web (GLSL 100) Ray 2020-03-02 13:27:54 +0100
  • 08615d3247 Review some comment Ray 2020-03-02 12:22:57 +0100
  • a1b2d96d9c Support touch drawing on web Ray 2020-03-02 12:22:38 +0100
  • 3c2ee1cc75
    Update raymath.h (#1118) i-right-i 2020-03-02 03:22:08 -0600
  • 117696a893 Update textures_mouse_painting.c Ray 2020-03-02 00:09:05 +0100
  • 2f5a7ddcc6 Added comment on IsMouseButtonDown() issue Ray 2020-03-02 00:07:06 +0100
  • d347639fa9
    Update raymath.h i-right-i 2020-03-01 16:22:26 -0600
  • b59be3003e
    Update raymath.h i-right-i 2020-03-01 16:14:39 -0600
  • 18a9982126 Reviewed IsMouseButtonDown() Ray 2020-03-01 01:29:34 +0100
  • 41d3c47ffe Update Makefile Ray 2020-03-01 01:28:49 +0100