Commit Graph

  • fed4716c3b resources PNG chunks cleaning raysan5 2020-05-28 21:18:58 +0200
  • 15e1e9ba24 Added resources license raysan5 2020-05-28 21:17:40 +0200
  • 64747478fe Renamed some resources for naming consistency raysan5 2020-05-28 21:17:16 +0200
  • 36a15a745c Remove unused font raysan5 2020-05-28 21:16:13 +0200
  • 6e84120b89
    fix bug in QuaternionFromVector3ToVector3 (#1263) jvocaturo 2020-05-27 16:52:23 +0100
  • 70faa3d7d3 fix bug in QuaternionFromVector3ToVector3 Jeremiah Vocaturo 2020-05-27 16:04:59 +0100
  • c43e889e39 Corrected bug on TextJoin() raysan5 2020-05-27 13:45:11 +0200
  • 4f569813d2 Merge remote-tracking branch 'origin/master' TSnake41 2020-05-26 21:29:12 +0200
  • aff47d1564
    Added bool IsCursorOnScreen(void). (#1262) ChrisDill 2020-05-26 10:59:25 +0100
  • e3aa9a4190 Added bool IsCursorOnScreen(void). - The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code. ChrisDill 2020-05-26 10:38:48 +0100
  • ae334e9a6e
    Update SPONSORS.md Ray 2020-05-25 23:56:22 +0200
  • 1c5df677e1 REDESIGNED: ExportWaveAsCode() to use memory buffer raysan5 2020-05-24 15:48:07 +0200
  • b0f245d8c5 Review ExportImageAsCode() comment raysan5 2020-05-24 15:47:15 +0200
  • 8120547639 Added LoadWAV()/SaveWAV() memory buffer sample code raysan5 2020-05-24 00:20:32 +0200
  • a6fcd32339 Support WAV music streaming #1198 raysan5 2020-05-23 23:19:59 +0200
  • 427e543d84 Corrected issue raysan5 2020-05-23 23:17:34 +0200
  • fe5fe230b9 Update dr_wav.h raysan5 2020-05-23 23:16:40 +0200
  • 394bf00ba5 REDESIGNED: ExportMesh() to use memory buffer #1232 raysan5 2020-05-23 19:48:40 +0200
  • 4e8e90b6df Add note comment on ExportImageAsCode() raysan5 2020-05-23 19:46:58 +0200
  • 0bcb892975 REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers raysan5 2020-05-23 19:24:15 +0200
  • 94789dd24a Review usage of sizeof(), unify conventions raysan5 2020-05-23 19:23:40 +0200
  • b95673f701 Use RL_FREE() instead of free() raysan5 2020-05-23 19:21:46 +0200
  • d3dece3343 REDESIGNED: ExportImageAsCode() to use memory buffer #1232 raysan5 2020-05-23 18:24:53 +0200
  • c1e0978555 Replaced strncat() by memcpy() in some functions raysan5 2020-05-23 18:05:41 +0200
  • 795c079c55 Corrected issues on LoadPKM() raysan5 2020-05-23 18:04:58 +0200
  • a33dd87c99
    Added Blend Modes example. (#1261) Karlo Licudine 2020-05-22 00:30:23 +0000
  • c1bb051e61 Avoid some warnings raysan5 2020-05-22 02:26:47 +0200
  • 76f8e84901 Reviewed LoadBMFont() to load data from memory #1232 raysan5 2020-05-22 02:19:45 +0200
  • 70cd2f1edf Tweak raysan5 2020-05-22 02:18:50 +0200
  • 0e56bc2929 Replace file accesses by memory accesses raysan5 2020-05-22 01:47:30 +0200
  • a2955bc5b3 Corrected issue with multichannel on CloseAudioDevice() raysan5 2020-05-22 00:32:23 +0200
  • cdbe1b6190 Review buffer limits on rectangle drawing raysan5 2020-05-21 18:57:45 +0200
  • 05b470866d Added Blend Modes example. ARebel 2020-05-21 16:28:37 +0000
  • 31d950e253
    Fix build with external glfw xantares 2020-05-20 15:20:35 +0200
  • b3eea3d322 Avoid loading texcoords and normasl from model if not existent raysan5 2020-05-18 18:35:47 +0200
  • 6acb7bcfe4 Avoid glGetStringi() on OpenGL 2.1 raysan5 2020-05-18 13:24:21 +0200
  • 39f4b736a8 DrawTextEx returns Vector2 of textOffset RandomErrorMessage 2020-05-17 14:47:44 -0700
  • c7cee5dd76 Changed SolutionDir macro to ProjectDir for better integration with premake. Tom 2020-05-16 22:35:46 +0300
  • d9a96c4ca0
    added BLEND_SET (#1251) Random 2020-05-16 04:39:38 -0700
  • 0dbc916220 renamed BLEND_SET to BLEND_ADD_COLORS RandomErrorMessage 2020-05-16 04:36:59 -0700
  • b6cebb507e cleanup Tyler Bezera 2020-05-16 04:10:12 -0700
  • aeaac716f0 remove char Tyler Bezera 2020-05-16 03:59:02 -0700
  • 7b41b818d1 remove joints Tyler Bezera 2020-05-16 03:58:09 -0700
  • cd0ce10888 remove gltf example Tyler Bezera 2020-05-16 01:56:24 -0700
  • 3161b74c32 Merge Tyler Bezera 2020-05-16 01:55:18 -0700
  • 7b20e00596
    Merge branch 'master' into gltf-animation Snowminx 2020-05-16 01:52:17 -0700
  • d31896f7ea merging master Tyler Bezera 2020-05-16 01:39:27 -0700
  • 6b21438ce8 added BLEND_SET RandomErrorMessage 2020-05-16 01:25:14 -0700
  • caf841454c ad Tyler Bezera 2020-05-16 01:24:19 -0700
  • abb94bd2ff
    Adding Normalize and Remap functions (#1247) Noor Wachid 2020-05-15 18:08:28 +0700
  • 0dac8bcd57
    Calculate Remap without other functions Noor Wachid 2020-05-15 07:45:50 +0700
  • 6bdc30e774
    Rename Norm to Normalize Noor Wachid 2020-05-15 07:29:11 +0700
  • b897ae092a ADDED: Ecample: embedded files loading raysan5 2020-05-14 23:58:36 +0200
  • d14c51aa2a
    Introduced Vector2 and Vector3 Square Lenght. (#1248) ThePituLegend 2020-05-14 23:31:58 +0300
  • 8bdb853d99 Square length functions renamed Oscar Lostes Cazorla 2020-05-14 18:55:58 +0300
  • 7b001164ef Review formatting GetPRevDirectoryPath() raysan5 2020-05-14 17:37:54 +0200
  • 64d44d131d Emscripten fullscreen -WIP- raysan5 2020-05-14 17:35:26 +0200
  • 730375faf7
    fix bug in GetPrevDirectoryPath on Unix-like systems (#1246) ivn 2020-05-14 18:30:32 +0300
  • 257f232d41 WARNING: BREAKING CHANGE: Review audio looping system raysan5 2020-05-14 14:00:37 +0200
  • 3a33fe0fd9 Avoid LoadImageEx() usage internally raysan5 2020-05-14 13:37:52 +0200
  • 65b7047111 Remove some [textures] function dependencies raysan5 2020-05-14 13:36:22 +0200
  • ca6016cc71 TextToInteger() always exposed raysan5 2020-05-14 13:32:57 +0200
  • cd080577fc Introduced Vector2 and Vector3 Square Lenght. Oscar Lostes Cazorla 2020-05-13 23:42:29 +0300
  • f88638fdaa
    Adding Norm and Remap functions Noor Wachid 2020-05-13 22:15:26 +0700
  • 7c867be084 fix bug in GetPrevDirectoryPath on Unix-like systems Ivan Kuznetsov 2020-05-12 16:52:49 +0300
  • 4ec40e720c GenMeshCubicmap() added comments and simplification raysan5 2020-05-11 17:54:23 +0200
  • 45450db45a
    Update BINDINGS.md Ray 2020-05-11 13:58:28 +0200
  • d7b0422769
    Update BINDINGS.md Ray 2020-05-11 13:43:58 +0200
  • 763aa5b8a2
    Fixed Generated Normals for GenMeshCubicmap (#1244) GoldenThumbs 2020-05-11 04:41:21 -0500
  • 5f30b23cf4
    Fixed Generated Normals for GenMeshCubicmap GoldenThumbs 2020-05-11 03:50:52 -0500
  • 4e3ab8f27d Update config.h.in raysan5 2020-05-09 17:37:02 +0200
  • 3a4e3d8747 Update CMakeOptions.txt raysan5 2020-05-09 17:36:16 +0200
  • 3a6af2cc57 Remove SUPPORT_IMAGE_DRAWING flag raysan5 2020-05-09 17:17:54 +0200
  • 913ef1d56f Misc code reviews raysan5 2020-05-09 13:05:54 +0200
  • 0bd64b7975
    Gamepad axis bug fixes and improvement (#1228) Mickaël Malécot 2020-05-09 12:39:41 +0200
  • 7efed56b66 Added [text] flag: SUPPORT_TEXT_MANIPULATION raysan5 2020-05-09 12:38:33 +0200
  • 7a1d3d807f WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette() raysan5 2020-05-09 12:07:18 +0200
  • cb3bdf09c6 Merge branch 'master' of https://github.com/raysan5/raylib raysan5 2020-05-09 12:05:08 +0200
  • 959447d8ed Reorganized texture functions raysan5 2020-05-09 12:05:00 +0200
  • 5b9ff24c40 Revert MAX_GAMEPAD_AXIS update Mickaël Malécot 2020-05-09 11:49:48 +0200
  • 180d770ecb Revert Gamepad MAX definitions Mickaël Malécot 2020-05-09 11:48:51 +0200
  • 08db4ab8c1 Fix conflict with master Mickaël Malécot 2020-05-09 11:47:13 +0200
  • f7f4c66bd2 Fix GamepadAxis API Mickaël Malécot 2020-05-09 11:16:44 +0200
  • 4fee294734 Revert "Fix gamepad axis count" Mickaël Malécot 2020-05-09 10:12:15 +0200
  • 2d1cbe3cb3
    Update .gitignore Ray 2020-05-08 22:48:10 +0200
  • db4a618c6f
    Fix materials loading for IQM models (#1227) sikor666 2020-05-08 20:27:10 +0200
  • df5c522049
    Update CMakeLists.txt to fix CMake build for Raspberry Pi (#1229) armageddon421 2020-05-07 22:22:09 +0200
  • 0363dfc4a4 Merge remote-tracking branch 'origin/master' TSnake41 2020-05-07 21:39:06 +0200
  • 4e29294caa
    Update BINDINGS.md Ray 2020-05-07 19:22:43 +0200
  • a813c40abf
    Update BINDINGS.md Ray 2020-05-07 19:19:13 +0200
  • 37dccd98a6
    Added bindings: raylib-purebasic, clj-raylib Ray 2020-05-07 18:37:55 +0200
  • d357b116fe Reviewed missing check for JPG raysan5 2020-05-07 18:08:35 +0200
  • 6fa6757a8b Comment tweak raysan5 2020-05-07 13:39:41 +0200
  • f6ca045735 ADDED: DrawTriangle3D() and DrawTriangleStrip3D() raysan5 2020-05-07 12:46:45 +0200
  • 2e8299742b Comments review raysan5 2020-05-07 12:45:44 +0200
  • 67d8b43b0e Review first person movement Y waving raysan5 2020-05-07 12:45:23 +0200
  • fdad1f023b Avoid all MSVC compile warnings raysan5 2020-05-06 19:12:09 +0200
  • 9a1e934621
    Added raylib D bindings! Ray 2020-05-06 11:38:21 +0200
  • 526c85773f Replace deprectared usleep() calls raysan5 2020-05-06 11:33:08 +0200
  • 845596c30a
    No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236) Rfaile313 2020-05-06 04:27:55 -0500