Commit Graph

  • 9954f010c5 Second pass on the example dirs. Hristo Stamenov 2021-01-06 16:57:19 +0200
  • 128fb54cd9 First pass file separation. Hristo Stamenov 2021-01-06 15:53:33 +0200
  • a6cd6eedbe
    Remove unused condition in 'GenerateMipmaps' function for GRAPHICS_API_OPENGL_11 (#1496) Victor Gallet 2021-01-06 13:27:32 +0100
  • 7bd33e4406 Review rlOrtho() to avoid return in the middle of the function raysan5 2021-01-06 13:26:55 +0100
  • 5d4aada526
    Don't create an ortho matrix when the viewport is 0 in any axis. (#1504) Jeffery Myers 2021-01-06 04:21:58 -0800
  • dc1fc4815d Delete emscripten.cmake Hristo Stamenov 2021-01-06 09:45:47 +0200
  • ae55bb3629 Bone loading for gltf model (not working at this point) Hristo Stamenov 2021-01-06 09:42:08 +0200
  • ce4f3b7c6c added functions for window scaling funcelot 2021-01-05 12:08:48 +0300
  • d5361d45fe added fullscreen toggle support on high DPI funcelot 2021-01-05 11:28:25 +0300
  • d278b74f1b added support for high DPI monitors funcelot 2021-01-05 00:34:19 +0300
  • 4f5c2aca7d Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 08:05:33 -0800
  • 6a2ee9751a Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 08:03:33 -0800
  • 937462fb02 Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 08:03:33 -0800
  • 7c3953d017 Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 08:01:12 -0800
  • 1e440371c8 Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 08:01:12 -0800
  • 13cd68c843 Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 07:59:48 -0800
  • 1ad575ea5c Merge branch 'div_zero_minimize' of github.com:JeffM2501/raylib into div_zero_minimize Jeffery Myers 2021-01-04 07:59:48 -0800
  • 7433012b42 Better fix that always ensures the rlgl matrix is always valid Jeffery Myers 2021-01-02 10:29:05 -0800
  • 551597d579
    Removed a repeating allocation of memory (#1507) hristo 2021-01-03 23:43:09 +0200
  • 4bce0f27e6
    Update Raylib-cs bindings version (#1508) Tornike Goshadze 2021-01-03 13:20:02 -0800
  • 6c44358ef1
    Update Raylib-cs bindings version Tornike Goshadze 2021-01-03 11:11:08 -0800
  • 41c619f34f Removed wrongly duplicated function Hristo Stamenov 2021-01-03 18:44:44 +0200
  • 852510929e Added example for gltf animation and split some functions for loading model animations into IQM and GLTF similar to how models are being loaded. Hristo Stamenov 2021-01-03 18:44:06 +0200
  • 870df8258c Removed a repeating allocation of memory Resolves #1495 This line allocated some memory that was already allocated in the beginning of the function and was essentially creating a leak. Hristo Stamenov 2021-01-03 11:06:57 +0200
  • 320732ae6b
    Update mappings.h in glfw using GenerateMappings.cmake (#1505) Chris 2021-01-02 20:46:39 +0000
  • 90e2e1475f Update mappings.h in glfw using GenerateMappings.cmake ChrisDill 2021-01-02 19:43:48 +0000
  • 40279e843c Better fix that always ensures the rlgl matrix is always valid Jeffery Myers 2021-01-02 10:29:05 -0800
  • 3104e805b4 Don't create an ortho matrix when the viewport is 0 in any axis. Not all compilers divide by 0 and return inf, some segfault. The matrix is not used by anything when minimized, so it just needs to not be called. Jeffery Myers 2021-01-02 09:39:08 -0800
  • d7b4b9e485 Update year to 2021 raysan5 2021-01-02 18:15:13 +0100
  • f5815b781a
    Update project.4coder (#1503) ayshvab 2021-01-02 13:36:11 +0300
  • 5b9e989b9c
    Update project.4coder ayshvab 2021-01-02 13:08:58 +0300
  • 9ffc911071 Rework RaspberryPi evdev keyboard input. Rod 2021-01-01 11:47:39 +0000
  • 6616765b39 Remove unused/unneeded unload callbacks. Jeffery Myers 2020-12-31 13:12:47 -0800
  • 8cbdf2c69b Add callbacks to allow an application to override file reading in raylib with it's own code. Jeffery Myers 2020-12-31 13:00:40 -0800
  • 10b5e2e73a
    Update Gforth and Factor bindings (#1500) ArnautDaniel 2020-12-31 10:10:29 -0500
  • b035f334db Update Gforth and Factor bindings Arnaut Daniel 2020-12-31 10:04:02 -0500
  • 57fef97433
    Modify the check condition for the screen window height and width. It can't be less than zero because it's an unsigned int (#1497) Victor Gallet 2020-12-31 13:29:35 +0100
  • 03278a74bf
    Avoid dereferencing a null pointer in the 'LoadMaterials' function in the models module (#1498) Victor Gallet 2020-12-31 13:28:53 +0100
  • 9fe153ae29
    Avoid dereferencing a null pointer in the 'LoadSounsFromWave' function if the audioBuffer is null (#1499) Victor Gallet 2020-12-31 13:28:16 +0100
  • 2b15da5c4d Avoid dereferencing a null pointer in the 'LoadSounsFromWave' function if the audioBuffer is null Elkantor 2020-12-31 13:16:42 +0100
  • 62ce7dc2dc Avoid dereferencing a null pointer in the 'LoadMaterials' function in the models module Elkantor 2020-12-31 10:55:46 +0100
  • 985b6c728f Modify the check condition for the screen window height and width. It can't be less than zero because it's an unsigned int Elkantor 2020-12-31 09:52:17 +0100
  • 7a6444e5a7 Remove unused condition in 'GenerateMipmaps' function for GRAPHICS_API_OPENGL_11 Elkantor 2020-12-31 09:40:20 +0100
  • 2f966531a7
    added missing constants (#1493) Artur Mustafin 2020-12-30 23:05:55 +0300
  • 287dc1d949 added missing constants funcelot 2020-12-30 22:02:57 +0300
  • 4c8bebc0d7
    Add a current monitor function for window mode windows. (#1492) Jeffery Myers 2020-12-30 08:29:39 -0800
  • 225beeaba9 Add a current monitor function for window mode windows. Jeffery Myers 2020-12-29 15:36:23 -0800
  • 24b6dcf29f
    lookup the returned monitor in the list of monitors to get an index. (#1490) Jeffery Myers 2020-12-29 15:08:56 -0800
  • 735bea5636 lookup the returned monitor in the list of monitors to get an index. Jeffery Myers 2020-12-29 14:36:58 -0800
  • 22b179e66c Review rlights helper module #1489 raysan5 2020-12-29 22:01:48 +0100
  • 9ed29725a0 Review code formatting raysan5 2020-12-29 20:42:29 +0100
  • 59bb759855
    Faster version of ImageClearBackground and ImageDrawRectangleRec (#1487) Jeffery Myers 2020-12-29 11:39:53 -0800
  • 885f83aff4 Update ImageDrawRectangle to be faster too. Jeffery Myers 2020-12-29 08:20:18 -0800
  • aa5a594743 Fix keyboard state change detection on RPI Rod 2020-12-29 16:12:40 +0000
  • a1584e0194 Don't use DrawRect to clear an image, a pixel loop is an order of magnitude faster. Jeffery Myers 2020-12-29 08:04:25 -0800
  • c361ad0c3e
    Update core.c hristo 2020-12-29 14:46:56 +0200
  • 0958b7e133
    Merge branch 'master' into fix-toggle-fullscreen-sets-screen-size hristo 2020-12-29 14:44:42 +0200
  • 75c6fd047b
    Monitor utilites (#1485) hristo 2020-12-29 14:37:08 +0200
  • d3db690c42
    I noticed that toggle fullscreen always gets the primary monitor when its more intuitive to use the monitor that the window is currently in. (#1486) hristo 2020-12-29 14:35:47 +0200
  • ef9d3149d0 I noticed that toggle fullscreen always gets the primary monitor when its more intuitive to use the monitor that the window is currently in. Hristo Stamenov 2020-12-29 11:11:49 +0200
  • 1fc83ad0e2 Updated the comment to correctly reflect the function action Hristo Stamenov 2020-12-29 11:03:02 +0200
  • 5636ca1267 Added a new utility function to get the current monitor. Hristo Stamenov 2020-12-29 10:56:49 +0200
  • abdd57db0b Review comments formating raysan5 2020-12-28 11:19:05 +0100
  • 227496bea7
    providing and example on how to apply the screen scale (as done in the virtual mouse) to the real mouse, to work with raygui (#1481) Matheus Duarte 2020-12-28 07:10:39 -0300
  • b46a62199d
    Demo UnloadMesh() double free in models_first_person_maze Rob Loach 2020-12-27 19:53:27 -0500
  • 3fd609f9c8 providing and example on how to apply the screen scale (as done in the virtual mouse) to the real mouse, to work with raygui kurenaiz 2020-12-27 14:26:53 -0300
  • 068fc48fda
    Update HISTORY.md Ray 2020-12-27 16:26:52 +0100
  • 2ceddc8945 Disabling WindowSizeCallback around fullscreen toggle. Hristo Stamenov 2020-12-27 16:04:29 +0200
  • 55cdd156f0 Fix wrong values shown for monitor width and height in pixels when fullscreen is toggled. Hristo Stamenov 2020-12-27 15:11:10 +0200
  • af39344e99
    TSnake41/raylib-lua updated to 3.5 (#1478) Astie Teddy 2020-12-27 01:25:22 +0100
  • a4dc6e4c57
    TSnake41/raylib-lua updated to 3.5 Astie Teddy 2020-12-27 01:08:27 +0100
  • 92b7e63bb5
    Update raylib-cpp to state that it targets 3.5 (#1477) Rob Loach 2020-12-26 16:24:27 -0500
  • 93b39108ad
    Update raylib-cpp to state that it targets 3.5 Rob Loach 2020-12-26 15:57:06 -0500
  • b74be185c2
    Corrected raylib-mruby version + Updated raylua bindings! (#1476) Rabia Alhaffar 2020-12-26 21:42:54 +0200
  • 023bd4da79
    Corrected raylib-mruby version + Updated raylua bindings! Rabia Alhaffar 2020-12-26 21:27:49 +0200
  • ad8a46d261
    Again, Renamed version... (#1475) Rabia Alhaffar 2020-12-26 21:27:21 +0200
  • defc812250
    Again, Renamed version... Rabia Alhaffar 2020-12-26 21:26:04 +0200
  • 10626ad6f8
    Edited version of raylib-mruby to comply with 2.5 (Renamed to 2.4-dev) (#1474) Rabia Alhaffar 2020-12-26 20:25:02 +0200
  • eb5ca1cee9
    Edited version of raylib-mruby to comply with 2.5 (Renamed to 2.4-dev) Rabia Alhaffar 2020-12-26 18:06:05 +0200
  • f5db106eb6
    Detected versions of some libs... (#1473) Rabia Alhaffar 2020-12-26 16:44:01 +0200
  • ea4ac6f287
    Detected versions of some libs... Rabia Alhaffar 2020-12-26 16:39:45 +0200
  • 521ed1cef0 Review DrawLineBezierQuad(), formating and aprameters order raysan5 2020-12-26 13:09:34 +0100
  • de13fca3b1
    Add Quadratic Bezier drawing (#1468) Violet White 2020-12-26 06:04:38 -0600
  • b59ca95a16
    Update commits since last version Ray 2020-12-26 13:04:05 +0100
  • 6631fc4c6d
    Fix use of GuiSliderBar in examples. (#1470) badlydrawnrod 2020-12-26 12:02:42 +0000
  • 23208357c1
    Update BINDINGS.md (#1472) Gunko Vadim 2020-12-26 17:01:24 +0500
  • dd661c6221
    Update BINDINGS.md Gunko Vadim 2020-12-26 09:54:57 +0500
  • 9f3351cf7b
    Boo bindings updated to 3.5 (#1471) Rabia Alhaffar 2020-12-26 00:29:13 +0200
  • 79b4e44bf2
    Boo bindings updated to 3.5 Rabia Alhaffar 2020-12-25 23:50:48 +0200
  • 860f7be4fb Fix use of GuiSliderBar in examples. Rod 2020-12-25 18:17:13 +0000
  • e25e380e80
    Update webassembly.yml 3.5.0 Ray 2020-12-25 02:07:24 +0100
  • 1320d9e303
    Update macos.yml Ray 2020-12-25 02:06:50 +0100
  • e4477472f3
    Update android.yml Ray 2020-12-25 02:05:39 +0100
  • 60ffc9f59b
    Update linux.yml Ray 2020-12-25 02:04:18 +0100
  • 79435bf34e
    Update windows.yml Ray 2020-12-25 02:03:33 +0100
  • ef5667c078
    Update HISTORY.md Ray 2020-12-25 01:35:22 +0100
  • b6557166f2
    Update README.md Ray 2020-12-25 01:31:15 +0100
  • a7599b83a5
    Update HISTORY.md Ray 2020-12-25 01:25:40 +0100
  • 047747a4cc
    Update HISTORY.md Ray 2020-12-25 01:22:58 +0100
  • e8ea105b3d Update HISTORY.md raysan5 2020-12-25 01:21:09 +0100