Commit Graph

  • 4935fc54d6
    raylib-php && raylib-phpcpp support 3.5 Joseph Montanez 2021-03-17 21:21:48 -0700
  • e5834210d3 Update models_skybox.c Ray 2021-03-17 19:40:59 +0100
  • 1cc838cef4 Update textures.c Ray 2021-03-17 19:37:03 +0100
  • bae423be41 Create reload.fs Ray 2021-03-17 19:18:31 +0100
  • ff6d5c8ddb REVIEWED: shaders_multi_sample2d Ray 2021-03-17 19:03:51 +0100
  • aba69146f2 Support instancing in OpenGL ES 2.0 if available Ray 2021-03-17 13:56:00 +0100
  • 3c76b5cc8e Update to latest emscripten Ray 2021-03-17 13:53:31 +0100
  • 811e241f22
    Update dray bindings version to 3.5 (#1650) xdrie 2021-03-15 00:07:49 -0700
  • e2c729221d
    Update dray bindings version to 3.5 xdrie 2021-03-14 21:12:26 -0700
  • bc9194690c
    Implement UnloadModelAnimations (#1648) Hristo Stamenov 2021-03-14 20:30:18 +0200
  • 7f92b89ae6 Implement UnloadModelAnimations Hristo Stamenov 2021-03-14 19:58:37 +0200
  • f7e48c95cd Added some comments on libc dependencies Ray 2021-03-14 14:14:51 +0100
  • 1afd56dbf6 Use UnloadFileData() Ray 2021-03-14 14:14:31 +0100
  • f9b79403d1
    Improve gltf support (#1647) Hristo Stamenov 2021-03-14 13:09:31 +0200
  • ff467d1fe9 Merge branch 'master' into improve-gltf-support Hristo Stamenov 2021-03-14 12:38:35 +0200
  • 01e28263be WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency Ray 2021-03-14 11:05:51 +0100
  • 8f89692a95 Small improvements on the naming of functions Removed (*model). and replaced it with model-> Hristo Stamenov 2021-03-14 10:50:37 +0200
  • e7b012c640 Removed license from screen. It is pu inside a license file anyway. Hristo Stamenov 2021-03-14 10:20:39 +0200
  • eee29c5ef1 Fixed the already working models that I broke when introducing GLTFReadValue. Improved the example for gltf models to be able to switch between a few models. Hristo Stamenov 2021-03-14 01:23:37 +0200
  • 47313dd601 Split GLTF model loading into separate functions for readability. Hristo Stamenov 2021-03-13 20:33:34 +0200
  • 75038baf71 Reviewed UWP project config Ray 2021-03-13 13:08:05 +0100
  • 128f14586d Implement a load values from accessor function. Added some more value types for the different GLTF attributes. Fixed crash when loading animated triangle. Hristo Stamenov 2021-03-13 02:03:01 +0200
  • fe3256be9f Renamed some functions to use latest raylib version Ray 2021-03-12 18:00:36 +0100
  • 0872365938 Add config flag: SUPPORT_WINMM_HIGHRES_TIMER #1641 Ray 2021-03-12 17:18:48 +0100
  • 755ed388b2 Minor tweak to avoid warning Ray 2021-03-12 17:17:53 +0100
  • 5c2983f510
    Gltf model and animations exploring problems (#1635) Hristo Stamenov 2021-03-09 01:11:08 +0200
  • f0ab4723b9 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2021-03-09 00:07:19 +0100
  • b7f2059dc3 Update miniaudio.h Ray 2021-03-09 00:07:08 +0100
  • ef9f67749a
    Fix fullscreen resolution (#1637) Hristo Stamenov 2021-03-08 23:51:10 +0200
  • 633b4bc382
    Merge branch 'master' into fix-fullscreen-resolution Hristo Stamenov 2021-03-08 23:45:37 +0200
  • f857a48818 Made changes based on review from @raysan5 Hristo Stamenov 2021-03-08 23:44:32 +0200
  • 19651cfaad
    Added SUPPORT_STANDARD_FILEIO flag support for the CMake build system (#1638) Kirottu 2021-03-08 23:12:27 +0200
  • 1291742f88 Added SUPPORT_STANDARD_FILEIO to CompileDefinitions.cmake KirottuM 2021-03-08 21:08:53 +0200
  • 8dc3057fe5
    Update windows_examples.yml Ray 2021-03-08 19:21:24 +0100
  • 915b0780d6 Update core_3d_picking.c Ray 2021-03-08 19:19:43 +0100
  • 55bf595cae
    Create windows_examples.yml Ray 2021-03-08 19:17:42 +0100
  • 955d4d3d1a
    Create linux_examples.yml Ray 2021-03-08 19:09:22 +0100
  • 8a30a2408c ADDED: Required callbacks Ray 2021-03-08 18:48:27 +0100
  • 3b11a30b55 Fixed typo KirottuM 2021-03-08 19:14:50 +0200
  • 3e6f0d7372
    Always try to set vsync. (#1636) Jeffery Myers 2021-03-08 09:08:37 -0800
  • 536190f1b0 Added SUPPORT_STANDARD_FILEIO to CMakeOptions.txt KirottuM 2021-03-08 18:56:41 +0200
  • 7e0324859a Merge remote-tracking branch 'upstream/master' KirottuM 2021-03-08 18:51:19 +0200
  • d78a5e1e5f Set the refresh rate on the mode. Hristo Stamenov 2021-03-07 23:49:49 +0200
  • fd8278dff7 Set correct return to window in case of fail to get monitor. Hristo Stamenov 2021-03-07 21:07:08 +0200
  • 640914df2a Modified how fullscreen gets toggled. Hristo Stamenov 2021-03-07 20:57:27 +0200
  • 6b9c5c1daf Merge branch 'fullscreen_fixes' into fix-fullscreen-resolution Hristo Stamenov 2021-03-07 20:03:30 +0200
  • 55053b1ff1 Always try to set vsync. Use the internal monitor function to correctly get the display for windows. Jeffery Myers 2021-03-07 08:03:50 -0800
  • 697104ca6e Fixed for rigged figure also Hristo Stamenov 2021-03-07 00:58:34 +0200
  • badf959cc0 Fix cube disappearing bug because lerpPercent could be Inf. Hristo Stamenov 2021-03-07 00:39:37 +0200
  • c9cfb0e738 Binding to initial bind pose added. Hristo Stamenov 2021-03-07 00:30:40 +0200
  • 0d096b43c2 Update some comments to warn users about callbacks Ray 2021-03-04 20:44:22 +0100
  • b084552808 ADDED: Config flag: SUPPORT_STANDARD_FILEIO Ray 2021-03-04 20:36:04 +0100
  • 7ad1370193 Some naming tweaks Ray 2021-03-04 20:22:58 +0100
  • 793c4025ec Fix error with windows build and trim whitespace ChrisDill 2021-03-04 13:53:46 +0000
  • 305bd8e337 Optimize DrawTexturePro and DrawRectanglePro transformations - Add check so rotation is only applied if rotation != 0.0f. - Replace matrix usage by calculating the vertex data directly. ChrisDill 2021-03-04 13:29:12 +0000
  • 1ed72b7812 Minor struct organization tweak Ray 2021-03-04 12:08:54 +0100
  • c4a7c702b4 FEATURE: Several callbacks added -WIP- #1523 #1329 Ray 2021-03-04 12:06:28 +0100
  • af3926af4b REVIEWED: Examples to new enum values Ray 2021-03-04 11:51:54 +0100
  • 8bd310c891 Added more of the gltf sample models Hristo Stamenov 2021-03-04 09:52:14 +0200
  • f098abd980 Added bone binding to whole mesh and not only set vertices. + Also added missed setting of the animation count. + Removed double ; on one line Hristo Stamenov 2021-03-04 09:37:56 +0200
  • c8ed231eca Update text_font_filters.c Ray 2021-03-03 23:05:52 +0100
  • ca22a87949 REVIEWED: TextFormat() #1626 Ray 2021-03-03 19:55:09 +0100
  • c938d71d15 Corrected issue with enums renamed Ray 2021-03-03 19:51:23 +0100
  • 0b108c2087 Corrected bug Ray 2021-03-03 19:49:10 +0100
  • dfe797060a WARNING: BREAKING: RENAMED: enums values Ray 2021-03-03 19:47:37 +0100
  • 408f5aedb8 WARNING: BREAKING: RENAMED enum values Ray 2021-03-03 19:36:28 +0100
  • 81908f7960
    Removing +1 on comparing extesnions because this way it checked the file extension without the . against the file extension with the . resulting in always false. (#1629) hristo 2021-03-03 16:41:15 +0200
  • 17ab9e2493 Removing +1 on comparing extesnions because this way it checked the file extension without the . against the file extension with the . resulting in always false. Hristo Stamenov 2021-03-03 16:30:57 +0200
  • e09f5179e6
    replace vraylib link (#1627) waotzi 2021-03-03 00:03:55 +0100
  • 716a609ecd
    replace vraylib link waotzi 2021-03-02 23:33:54 +0100
  • ab36fbf24a Reviewed defines, try to avoid elif statements Ray 2021-03-02 12:45:23 +0100
  • 2a5ce96047 REVIEWED: Wait() to support FreeBSD #1618 Ray 2021-03-02 12:44:53 +0100
  • 01b3c97c42 Some misc tweaks Ray 2021-03-02 02:03:52 +0100
  • 8df56c5843 REVIEWED: rlUnloadMesh() Ray 2021-03-02 01:41:30 +0100
  • c514431e79 REVIEWED: rlUnloadMesh() Ray 2021-03-02 01:35:30 +0100
  • bcc4418ff0 REVIEWED: GetFileExtension() to include the dot #1523 Ray 2021-03-02 01:07:08 +0100
  • 2ff5fa73e9 REVIEWED: rlUnloadMesh() #1615 Ray 2021-03-02 00:34:10 +0100
  • 742206c1f2 Review formatting Ray 2021-03-02 00:31:04 +0100
  • 4e6253b546
    Add check to flip quaternion (#1624) masterex1000 2021-03-01 16:29:48 -0700
  • c183eb505d Add check to flip quaternion masterex1000 2021-03-01 16:09:57 -0700
  • 5902cc6d9b REVIEWED: GetScreen*() #1570 Ray 2021-03-01 23:51:32 +0100
  • 3f6a08535f REVIEWED: CheckCollisionLines() Ray 2021-03-01 23:39:08 +0100
  • 0f10c44578
    Fixes gl state after HDR texture functions. (#1621) Jeffery Myers 2021-02-28 14:31:25 -0800
  • c02dc515af Fixes gl state after HDR texture functions. Updates skybox demo to show how to do both HDR and non HDR skyboxes Jeffery Myers 2021-02-28 13:59:00 -0800
  • b64fe4dfed
    Readded survived copy of Harbour bindings! (#1616) Rabia Alhaffar 2021-02-26 16:54:24 +0200
  • 58e4efbba8 Review bug on OpenGL 1.1 Ray 2021-02-26 13:40:43 +0100
  • 5aded33c10
    Readded survived copy of Harbour bindings! Rabia Alhaffar 2021-02-26 11:12:34 +0200
  • 4e1c7a9f46
    Added raylib-v7 and done edit as comparing between JavaScript bindings... (#1614) Rabia Alhaffar 2021-02-25 19:26:29 +0200
  • e35ee22807
    Added raylib-v7 and done edit as comparing between JavaScript bindings... Rabia Alhaffar 2021-02-25 19:14:29 +0200
  • ead339fa96
    LoadMusicStreamFromMemory OGG support (#1613) Agnis "NeZvērs" Aldiņš 2021-02-25 12:55:08 +0200
  • 608adec04a
    LoadMusicStreamFromMemory OGG support Agnis "NeZvērs" Aldiņš 2021-02-25 09:40:33 +0200
  • 24839c7cfb
    jar_xm_create_context_safe requesting const char* (#1611) Agnis "NeZvērs" Aldiņš 2021-02-24 13:23:39 +0200
  • 6e2c1212db
    jar_xm_create_context_safe requesting const char* Agnis "NeZvērs" Aldiņš 2021-02-24 11:55:12 +0200
  • 84ab4ce007
    Patch up GLTF Skeleton loading (#1610) Chris Sinclair 2021-02-24 08:25:20 +0000
  • 0cb748f30b
    LoadMusicStreamFromMemory wav mp3 flac support (#1609) Agnis "NeZvērs" Aldiņš 2021-02-24 10:22:21 +0200
  • f07363c7b0
    Respect parent bones tranform when loading glTF animations Chris Sinclair 2021-02-23 17:14:01 +0000
  • 6322facb53
    Fix segfault for glTF animations not keyframed at 0 Chris Sinclair 2021-02-23 17:11:18 +0000
  • 6c67ef3da0
    Add support for u8 bone indicies when loading glTF Chris Sinclair 2021-02-23 17:10:30 +0000
  • 91f39dad65
    Merge pull request #1 from nezvers/patch-1 Agnis "NeZvērs" Aldiņš 2021-02-23 15:17:27 +0200
  • c6aad5e837
    LoadMusicStreamFromMemory wav mp3 flac support Agnis "NeZvērs" Aldiņš 2021-02-23 15:15:22 +0200