Commit Graph

  • 2995e20b3c Applied raysan's refactor Improved GetRayCollisionBox Cry dsch 2021-06-01 19:35:31 +0200
  • e243f7ceba review collisions ray-box and ray-sphere Cry dsch 2021-06-01 17:35:46 +0200
  • 7ac4a2920a Merge branch 'raysan5:master' into master Crydsch 2021-06-01 17:32:32 +0200
  • d1ac38171c
    Update raymath.h (#1802) isaac553876299 2021-06-01 17:00:40 +0200
  • 4e8698b7de Update raymath.h isaacdd 2021-06-01 16:29:39 +0200
  • 1a7dace57e
    Update docs for supported blend modes (#1801) Marco G. Maia 2021-06-01 10:00:19 -0300
  • 081ffff58b Update docs for supported blend modes Marco G. Maia 2021-06-01 09:43:34 -0300
  • 0870295a7c RENAMED: enum Gestures -> Gesture Ray 2021-05-31 20:40:27 +0200
  • 5e3cf28642 Update raudio.c Ray 2021-05-31 19:32:48 +0200
  • 23398f0198 Update Makefile Ray 2021-05-31 19:02:26 +0200
  • e991fefb89 Update Makefile Ray 2021-05-31 18:51:56 +0200
  • d39d26f275 Update models_loading.c Ray 2021-05-31 18:36:03 +0200
  • 9cc2cee936 Update text_draw_3d.c Ray 2021-05-31 18:32:35 +0200
  • b359a1575e Update core_3d_picking.c Ray 2021-05-31 18:27:53 +0200
  • 8f4261e9d4 Remove unused declarations Ray 2021-05-31 12:58:49 +0200
  • 565319184c Reviewed struct field name Ray 2021-05-31 12:37:03 +0200
  • 2760304d66 Update CMakeLists.txt Ray 2021-05-31 12:27:26 +0200
  • 9bd3d78374 WARNING: Moved some **extra** raylib libraries to /extras/ directory Ray 2021-05-31 11:43:56 +0200
  • 1c5de9721a WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781 Ray 2021-05-31 11:41:56 +0200
  • 7bcb2ad4f1 Update uwp_events.h Ray 2021-05-31 11:39:20 +0200
  • 89e734de6b Review config flags #1784 Ray 2021-05-30 22:31:14 +0200
  • cc4de1d1f9
    note (#1797) Julianiolo 2021-05-30 18:33:38 +0200
  • d72c9b87b4 note Julianiolo 2021-05-30 18:04:01 +0200
  • 71995d52b3 REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796 Ray 2021-05-30 18:02:06 +0200
  • a178a2170b Structs tweaks for consistency Ray 2021-05-30 13:34:02 +0200
  • 3c1c13b660 ADDED: raylib header parser Ray 2021-05-30 11:51:15 +0200
  • 0369ec9adf Some code tweaks Ray 2021-05-30 11:50:32 +0200
  • c828e481fb Review code format Ray 2021-05-29 13:56:08 +0200
  • e3ba11bead Review some comments Ray 2021-05-29 13:54:05 +0200
  • beeac18eb1
    Fix QuaternionToMatrix returning transposed result. (#1793) Hristo Stamenov 2021-05-29 14:53:00 +0300
  • 6cb07d92f2 GetDeltaMouse () added. Returns a Vector2 with the difference between the current and previous position of the mouse. Adrian Guerrero Vera 2021-05-28 21:08:34 +0200
  • 393337b81a Fix QuaternionToMatrix returning transposed result. Hristo Stamenov 2021-05-26 23:53:50 +0300
  • 470574517a
    Implement vertex color attribute for GLTF and IQM (#1790) Hristo Stamenov 2021-05-26 21:23:13 +0300
  • c5ef96272f Merge branch 'master' of https://github.com/raysan5/raylib Ray 2021-05-26 20:21:40 +0200
  • 1c7c8c682c REVIEWED: models_skybox #1792 #1778 Ray 2021-05-26 20:21:37 +0200
  • ded6754de4
    Update raylib-go bindings (#1791) Milan Nikolic 2021-05-26 15:07:42 +0200
  • f8bdce6633
    Update raylib-go bindings Milan Nikolic 2021-05-26 13:50:33 +0200
  • 762f5b3838 Implement vertex color attribute for GLTF and IQM Hristo Stamenov 2021-05-26 12:20:03 +0300
  • 05aff1e097 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2021-05-25 23:19:06 +0200
  • 7959d95db0 Review raylib structs comments Ray 2021-05-25 23:19:03 +0200
  • 6fe0a229e2
    Bumped minimum GLFW vers in cmake (#1788) Ben Beshara 2021-05-25 20:19:36 +1000
  • 09bca311d6 Bumped minimum GLFW vers in cmake Ben Beshara 2021-05-25 20:10:49 +1000
  • 9f45fea31e Remove line break in DrawTextRecEx() Ray 2021-05-25 11:59:34 +0200
  • e5e401c640
    Fixed CMake linking on MacOS (#1783) DanielG 2021-05-24 05:05:08 -0400
  • 4f353da122
    Fixed CMake linking on MacOS DanielG 2021-05-23 17:52:48 -0400
  • 6c874feb7b
    Update BINDINGS.md (#1782) Chris 2021-05-23 16:52:17 +0100
  • 5f82f65343 Update BINDINGS.md ChrisDill 2021-05-23 16:35:29 +0100
  • 03710c9d8e Some code tweaks for consistency Ray 2021-05-22 16:54:04 +0200
  • cb698dd37d Update Makefile Ray 2021-05-22 16:51:51 +0200
  • b36422083e Remove headers from shaders Ray 2021-05-22 16:09:34 +0200
  • 5765b7895c Minor comments tweaks Ray 2021-05-22 14:35:10 +0200
  • 4aa680d6d3 Merge branch 'master' of https://github.com/raysan5/raylib raysan5 2021-05-21 22:59:38 +0200
  • 60ca8acd0a Update version to 3.8-dev to note breaking changes raysan5 2021-05-21 22:59:00 +0200
  • 352db3a183
    Removes debug information from release builds (#1780) Bxil 2021-05-21 21:59:21 +0200
  • 764a8340a8 Removes debug information from release builds Bxil 2021-05-21 20:19:05 +0200
  • 17ab26fdb2 Merge branch 'raysan5:master' into master Crydsch 2021-05-21 17:27:41 +0200
  • 4a099c3658 Review ExportImage() to use SaveFileData() #1779 Ray 2021-05-20 20:37:46 +0200
  • 23a08a483e WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying() Ray 2021-05-20 19:27:04 +0200
  • f33cec64aa Use output->boneCount instead of nodes_count Ray 2021-05-20 19:25:09 +0200
  • e401d5c48e WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() Ray 2021-05-20 19:24:28 +0200
  • 9360e4e2c1 Comment minor tweak Ray 2021-05-20 19:14:42 +0200
  • 7b6b87ec5b Update VS2019 project: rlgl_standalone Ray 2021-05-20 19:14:20 +0200
  • 0fcf1245ec Added DrawFPSEx() function with custom FPS colors and fontsize. Gianni Alessandroni 2021-05-16 11:44:40 +0200
  • b90ac7bd31
    Fixed over-allocation of buffer (#1772) Guillaume DEVOILLE 2021-05-15 00:41:33 +0200
  • 002d59ea98
    Fixed over-allocation of buffer Guillaume DEVOILLE 2021-05-14 18:17:31 +0200
  • a84e98ba6c
    Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] (#1771) Gianni Alessandroni 2021-05-14 18:06:47 +0200
  • e2b9bdeadc fixed dumb visual studio formatting problems Gianni Alessandroni 2021-05-14 15:50:03 +0200
  • 17eaca46d7 Hotfix for glitchy camera Gianni Alessandroni 2021-05-14 15:48:07 +0200
  • 232378ed2d Merge branch 'master' of https://github.com/raysan5/raylib Ray 2021-05-14 14:01:51 +0200
  • 3baba7ffe8 Review some VS warnings and messages Ray 2021-05-14 14:01:42 +0200
  • 45b0dc63cd
    Fixed GLTF boneWeights uint32 loading (#1768) Guillaume DEVOILLE 2021-05-13 13:58:51 +0200
  • c65126d88d
    Fixed GLTF boneWeights uint32 loading Guillaume DEVOILLE 2021-05-13 00:05:31 +0200
  • fff06d24da Merge branch 'master' of https://github.com/raysan5/raylib Ray 2021-05-12 19:51:39 +0200
  • 6c56fe2670 Update shell.html Ray 2021-05-12 19:51:29 +0200
  • dbe1c9c6e6
    Removes Whole Program Optimization (#1767) Bxil 2021-05-12 19:20:27 +0200
  • ce2f142c57 Removes Whole Program Optimization Bxil 2021-05-12 19:11:14 +0200
  • d8e1a77da5
    Update raylib-lua and raylib-wren binding versions (#1766) Astie Teddy 2021-05-12 19:02:13 +0200
  • 9197ae154c
    Update raylib-lua and raylib-wren binding versions Astie Teddy 2021-05-12 18:19:42 +0200
  • 6bd63de8d0 Reviewed latest PR Ray 2021-05-11 01:02:53 +0200
  • ac204a11f7
    Redesigned billboards - added rotation/pro functions (#1759) nobytesgiven 2021-05-11 01:55:43 +0300
  • 77fade510f updated parameters nobytesgiven 2021-05-10 23:01:15 +0300
  • 4ab28fffb4
    Added smooth pixel-perfect camera example + Small typo fix in examples_template.c (#1760) Gianni Alessandroni 2021-05-10 20:16:12 +0200
  • c208413e2e Fixed *= operator spacing Gianni Alessandroni 2021-05-10 20:15:21 +0200
  • e39e45824d
    Add RenderPolyLinesEx routine (#1758) Lambert Wang 2021-05-10 11:08:58 -0700
  • 58c1c88e51 Fixed spacing and added more consistency with sinf() and cosf() Gianni Alessandroni 2021-05-10 19:49:00 +0200
  • 5d831f3f18
    Update NimraylibNow! - Nim language bindings version to 3.7 (#1764) Dmitry Matveyev 2021-05-10 23:43:17 +0600
  • fb6bd73547 Update NimraylibNow! - Nim language bindings version to 3.7 Dmitry Matveyev 2021-05-10 22:09:58 +0600
  • 1d0767022d
    ~Updated project version (#1761) ProphesorIks 2021-05-10 01:51:37 +0300
  • 1a79ffd766 Precomputed rectangles, time-based movement and whitespace fix Gianni Alessandroni 2021-05-09 21:31:49 +0200
  • 1cc6c02b62 Fixed Typecasts Gianni Alessandroni 2021-05-09 19:45:22 +0200
  • 204aa4c46f
    ~Updated project version ProphesorIks 2021-05-09 19:51:19 +0300
  • 4e3757bc1a
    Added pixel-perfect camera example Gianni Alessandroni 2021-05-09 14:57:47 +0200
  • 20885f5914
    Typo fix Gianni Alessandroni 2021-05-09 14:01:01 +0200
  • 54fc60e0dc Redesigned billboards - added rotation/pro functions nobytesgiven 2021-05-09 13:48:51 +0300
  • 52749411a2 Add RenderPolyLinesEx routine Lambert Wang 2021-05-09 00:18:51 -0700
  • 2545f62565
    Added support for additional mouse buttons (#1753) Lambert Wang 2021-05-08 09:26:24 -0700
  • 2565c01158
    check for vao extension (#1757) Antonio Jose Ramos Marquez 2021-05-08 18:24:14 +0200
  • a801118d02 check for vao extension Antonio Jose Ramos Marquez 2021-05-08 16:42:43 +0200
  • 4cc8e79678 Renamed mouse button enum Lambert Wang 2021-05-07 13:27:59 -0700
  • 133e6f097d
    Convert the half sleep to a sleep that is a fraction of the target FPS (Default 95%) to reduce CPU use. (#1756) Jeffery Myers 2021-05-07 10:49:44 -0700