Commit Graph

431 Commits

Author SHA1 Message Date
Anthony Carbajal
43b109a4e3
removed old comment (#4370) 2024-10-07 09:32:04 +02:00
Ray
13178b9373 Update rcore.c 2024-09-22 23:01:22 +02:00
Ray
291063c98f Update rcore.c 2024-09-22 22:56:21 +02:00
Ray
24a1cd8c5b Update rcore.c 2024-09-22 22:50:47 +02:00
Ray
352c450ad0 Update rcore.c 2024-09-22 22:43:35 +02:00
Ray
100f6624d6 Update rcore.c 2024-09-22 22:36:17 +02:00
Ray
55a25ac04b ADDED: MakeDirectory() 2024-09-22 22:11:08 +02:00
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning (#4321)
* Added optional GPU skinning

* Added skinned bone matrices support for different file formats.

* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.

* Added GPU skinning example.

* Removed variable declaration to avoid shadowing warning.
2024-09-20 17:30:37 +02:00
Ray
627e76cf7b REVIEWED: Directory filter tag #4323 2024-09-17 10:26:32 +02:00
foxblock
16e9317220
[rcore] Add filtering folders to LoadDirectoryFilesEx()/ScanDirectoryFiles() (#4302)
* Add filtering folders in ScanDirectoryFiles and ScanDirectoryFilesRecursively

Add define FILTER_FOLDER for that purpose
Fix folder names matching filter being added to result

* Move FILTER_FOLDER define to internals of rcore and document option in comment
2024-09-15 13:05:01 +02:00
base
d02fcc5262
chore: GetApplicationDirectory definition for FreeBSD (#4318) 2024-09-15 12:51:20 +02:00
Ray
4c9282b090 ADDED: isGpuReady flag, allow font loading with no GPU acceleration 2024-08-24 18:59:24 +02:00
Ray
039df36f4b REVIEWED: Automation events mouse wheel #4263 2024-08-20 19:13:18 +02:00
Lázaro Albuquerque
6e644a27fc
Change some global variables to have internal linkage (#4252)
* Change some global variables to have internal linkage

* Update rcore.c

* Update rcore.c
2024-08-13 19:16:07 +02:00
Jeffery Myers
9ef678d90a
Fix warnings (#4239)
* Update raylib_api.* by CI

* Fix typecast warnings

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-09 08:54:22 +02:00
maxmutant
9e39788e07
[rcore] fix gamepad axis movement and its automation event recording (#4184)
* [rcore] fix gamepad axis movement and its automation event recording

This commit fixes 2 issues:
- Automation events aren't recorded for negative axis movements on
  gamepads (e.g. stick going left/up)
- 'GetGamepadAxisMovement' drift check isn't working correctly for
  triggers. Axis values between [-0.1, 0.1] are clamped to 0.0

Behaviour change:
- 'GetGamepadAxisMovement' returns default value for each axis, even
  if gamepad isn't attached.

* [rcore] inline body of 'GetGamepadAxisMovementDefault' and remove it
2024-07-28 22:07:47 +02:00
Dave Green
e5a1fc4f20
No longer set the RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled. (#4189) 2024-07-27 20:19:05 +02:00
Ray
fde0dcd0ab ADDED: Working directory info at initialization 2024-07-21 10:28:23 +02:00
Ray
996f50393e Minor tweaks 2024-07-19 00:39:58 +02:00
Ray
d243094ede WARNING: BREAKING: Renamed PLATFORM_DESKTOP to PLATFORM_DESKTOP_GLFW
This could potentially be a breaking change, for consistency, now every possible desktop backend has the proper name assigned: GLFW, SDL, RGFW
raylib build system has been reviewed to fallback to `PLATFORM_DESKTOP_GLFW` by default when `PLATFORM_DESKTOP` defined
2024-07-01 18:28:44 +02:00
Jeffery Myers
e96bab7ce6
[Build] Fix warnings when building in VS 2022 (#4095)
* Update raylib_api.* by CI

* Fix warnings when building examples in MSVC 2022

* fix auto-format that sneaked in there.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-24 17:47:32 +02:00
Ray
8cbde7f84c tweaks 2024-06-09 13:16:29 +02:00
Ray
c335c3c52c ADDED: IsFileNameValid() 2024-05-29 17:01:42 +02:00
Colleague Riley
9805fe0b1a
make RGFW a custom platform (#3941)
* fix minor bugs and errors (x86) for the RGFW platform, update RGFW platform license, update makefile info for RGFW platform

* revert

* (RGFW) (winapi) fix mouse hide bug when cursor changes

* ensure PLATFORM_SHELL is defined (PLATFORM_RGFW)

---------

Co-authored-by: ColleagueRiley <ColleagueRiley@gmail.com>
2024-05-07 20:30:52 +02:00
Ray
2e77443209 WARNING: Fix breaking issue (introduced some days ago) 2024-04-23 22:55:51 +02:00
KotzaBoss
4b0e25d3af
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)
The `RL_CULL_DISTANCE_` definition remains as the initial value
of the variables.

Basic usage can be:
```c
#include <raylib.h>
#include <rlgl.h>

rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, MY_CULL_DISTANCE_FAR);

if (must_reset_clip_planes)
    rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR);
```
2024-04-23 14:24:37 +02:00
Ray
3caa424ad4 Review formatting 2024-04-21 12:29:09 +02:00
Ray
e85f245ad4 REVIEWED: Remove final punctuation in code comments 2024-04-20 20:31:06 +02:00
Ray
29ce13b777 Code gardening
- Review formatting
 - Improve readability for some functions result return
 - Minimize early returns
 - Align LoadFileData() to UnloadFileData()
2024-04-20 13:53:13 +02:00
Ray
d30cfea82d REVIEWED: GetScreenToWorldRayEx() 2024-04-03 20:10:15 +02:00
Rob Loach
9070eb9a13
Fix framerate recording for .gifs (#3894) 2024-04-03 12:10:52 +02:00
Ray
646d70e93a Remove trailing spaces 2024-04-02 09:38:06 +02:00
Ray
dcb9db5fe6 Update rcore.c 2024-03-21 15:43:00 +01:00
Ray
93a828f744 REVIEWED: GetMouseRay() functions rename #3830 2024-03-07 12:33:37 +01:00
aiafrasinei
3b7be85151
Screen space related functions consistency (#3830)
* Screen/world-space related functions rename

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-07 12:28:11 +01:00
GideonSerf
371d25c8c9
Gamepad rumble support with SDL2 (#3819)
* Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c
Still need to add to the rest of the platforms.

* Add SetGamepadVibration warnings to unimplemented platforms.

* Added MAX_GAMEPAD_VIBRATION_TIME
The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f)

* Cast float duration value to Uint 32

* Changed defines from int to float and fixed typo

---------

Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
2024-02-24 16:47:27 +01:00
Ray
e42e3188f5 Remove some unneeded line breaks 2024-02-18 11:59:40 +01:00
Ray
401c5a8638 Minor tweaks to avoid some CodeQL warnings 2024-02-13 15:58:02 +01:00
Jeffery Myers
4cd71a9750
Fix warnings in raylib (#3793) 2024-02-10 20:02:05 +01:00
Luís Almeida
9a5dddc311
Added viewport independent raycast (#3709)
* added viewport independent raycast

* Renamed GetMouseRayEx to GetViewRay
2024-02-04 11:37:10 +01:00
Ray
f033b30703 Review formating and some defines naming consistency 2024-02-04 11:33:38 +01:00
oblerion
d91e9104aa
[rcore] Fix GetFileNameWithoutExt() (#3771)
* Update rcore.c

fix [rcore] GetFileNameWithoutExt

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c
2024-02-04 11:28:58 +01:00
Ray
deaffb0698 Review PR #3746 formating 2024-01-29 21:16:17 +01:00
Jeffery Myers
bebf9547bd
[CORE,RLGL] Fix scale issues when ending a mode (#3746)
* Only restore GL scale back to screen scale if we are returning to a screen, not a render texture.

* blankspace

* reset back to default screen scale when ending a render texture since we are back on the default fbo
2024-01-29 21:10:23 +01:00
John
192f7f1b29
[rcore rglfw] Feature Test Macros before include (#3737)
Move/Add Feature Test Macros before any includes.
See: [GNU Feature Test Macros](https://www.gnu.org/software/libc/manual/html_node/Feature-Test-Macros.html)
> You should define these macros by using ‘#define’ preprocessor directives at the top of your source code files. These directives must come before any #include of a system header file. It is best to make them the very first thing in the file, preceded only by comments.

Alternative changes to rcore would be to change _POSIX_C_SOURCE to
200809L, which removes the need to define _XOPEN_SOURCE >= 500.

These changes allow for compilation with -std=c* (such as -std=c99)
without adding -D macros to the build step.

Co-authored-by: JayLCypher <jaylcypher@github.com>
2024-01-20 21:08:19 +01:00
Hongyu Ouyang
64ba5cb570
Update a comment (#3724) 2024-01-11 19:33:24 +01:00
Ray
3f1e59a7cf Update copyright to 2024 2024-01-02 20:58:12 +01:00
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList (#3658)
* Review UnloadAutomationEventList

* Update raylib.h

* Update rcore.c

* Update core_automation_events.c

* Fix mistake
2023-12-23 12:14:39 +01:00
Matthew Oros
cec2261e96
[rcore] Flip VR screens (#3633) 2023-12-13 21:24:24 +01:00
Ray
299cd9b830 Update rcore.c 2023-11-21 00:14:42 +01:00
Ray
5c79c5a2ec Update rcore.c 2023-11-13 16:11:10 +01:00
Ray
4f67f5f159 REVIEWED: TakeScreenshot(), potential issues 2023-11-12 12:38:10 +01:00
ubkp
9634c84e1c
Fix automation recording (#3523) 2023-11-11 16:06:23 +01:00
Ray
16b79f2c70 Format tweaks 2023-11-10 19:22:22 +01:00
maksut
1b524bb2ec
WindowShouldClose(), reset shouldClose flag when window is inited (#3518) 2023-11-09 23:36:22 +01:00
Ray
80aafdb38f REVIEWED: BeginScissorMode() #3510 2023-11-09 23:35:24 +01:00
Ray
e7114a5c2a Update rcore.c 2023-11-08 19:34:29 +01:00
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio (#3512) 2023-11-06 20:31:07 +01:00
Ray
8b2103fc77 REVIEWED: ScanDirectoryFiles*()- Paths building slashes sides #3507 2023-11-06 19:15:11 +01:00
Ray
8739c28949 REVIEWED: Scissor mode to support RenderTexture #3510 2023-11-06 19:09:12 +01:00
gulrak
56b5a5c4f0
BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (#3510) 2023-11-06 19:03:12 +01:00
Ray
304bf2cd17 ADDED: Flag to know we are rendering to texture #3510 2023-11-06 19:02:11 +01:00
Ray
32e4be6fb9 Update rcore.c 2023-11-03 22:23:50 +01:00
Ray
2d1b211920 ADDED: LoadRandomSequence()/UnloadRandomSequence() 2023-11-03 20:21:43 +01:00
AndreaBoroni
5da0074fed
Fixed Issue 3504 (#3505) 2023-11-03 19:12:42 +01:00
Ray
b40f93b9e3 Comments tweaks 2023-11-02 18:12:22 +01:00
Ray
64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 2023-11-01 15:28:18 +01:00
Ray
de7beef05d Remove trailing spaces 2023-10-31 15:54:52 +01:00
Ray
b8fce54c0f Minor tweaks 2023-10-30 13:29:14 +01:00
Ray
abdebc244d Update rcore.c 2023-10-30 13:14:15 +01:00
Ray
9642fffbbb REVIEWED: GetRender*() issue on macOS highDPI #3367 2023-10-30 13:13:31 +01:00
Ray
fc7dcff4a7 ADDED: Pseudo-random numbers generator! 2023-10-29 21:11:30 +01:00
Ray
09075d515a Some notes and comments 2023-10-29 20:44:32 +01:00
ubkp
12f3bc10c2
[core] Move rcore.h content to inside rcore.c (#3479)
* Move rcore.h content inside rcore.c

* Remove extern CoreData CORE
2023-10-29 20:20:19 +01:00
Ray
f721429f25 ADDED: SetAutomationEventBaseFrame(int frame) 2023-10-27 01:19:10 +02:00
Ray
99dac5451c ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
2023-10-26 23:59:19 +02:00
Ray
a0f0034352 REVIEWED: InitPlatform() organization and code-gardening 2023-10-23 19:15:40 +02:00
Ray
3ff6026917 REVIEWED: Move screen capture logic to rcore.c, available for all platforms 2023-10-23 18:32:24 +02:00
Jeffery Myers
4ed776368a
When the frame counter gets to 0, reset the FPS average counter. This allows the window to be closed and reopened with clean FPS stats. (#3445) 2023-10-23 10:11:50 +02:00
Ray
081fffd46e REVIEWED: Issue with functions definitions 2023-10-19 13:57:31 +02:00
Ray
982641228c REDESIGNED: Move platforms to separate directory #3313 2023-10-19 13:36:10 +02:00
Ray
53cd60bb29 REVIEWED: Move InitWindow()/CloseWindow() to rcore.c #3313 2023-10-18 00:03:47 +02:00
Ray
84818c96f2 ADDED: NEW PLATFORM: SDL (DESKTOP) rcore_desktop_sdl #3313 2023-10-16 00:51:44 +02:00
MichaelFiber
18bedbd095
[core] Change axisCount to be an array (#3421)
* Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount`

* Update

* Update `PLATFORM_DRM` implementation of `GetGamepadName`

* Add example to test gamepad info functions
Fix typo

* Update new gamepad info example

* Move axis count update out of GamepadThread - race condition

* Remove pointless if statement

* Start integrating stuff from the mikesinput lib

* Add more logging

* Add semicolon

* Add forgotten static

* More fixes

* Update axisCount to be array

* More debugging

* Add forgotten index to ready check

* Add path logging

* Missing parenthesis

* Add missing slash

* Fix axis count being reset to 0

* Fix missing paren

* Test polling joystick button events

* Major updates

* Fix missing array index

* Fix another missing array index

* Update example

* dumb logging

* Wrong constant for ev.code handling

* More dumb logging

* Remove some logging

* Add FPS to gamepad info example and try for max FPS

* tweak

* Revert example

* Add fps back

* Clean up after merge

* Switch axisCount to be an array
2023-10-14 22:51:35 +02:00
Ray
b34c2ecbcb WARNING: REDESIGN: InitPlatform() to initialize all platform data #3313
`InitGraphicsDevice()` could be confusing because the function actually initialized many things: window, graphics, inputs, callbacks, timming, storage... restructured it.
2023-10-14 12:49:54 +02:00
Ray
4521a142c3 tweaks 2023-10-14 11:48:20 +02:00
Ray
005ba155c0 Minor tweaks 2023-10-14 10:56:09 +02:00
Ray
2e65bc675c Moved some platforms functions to generic rcore #3313
Reviewed `InitWindow()` to clearly note platform specific code
2023-10-13 14:14:16 +02:00
Ray
876e6b3a0d REVIEWED: TextFormat(), added "..." for truncation #3366
It seems more standard than [TRUN]
2023-10-11 20:25:09 +02:00
Ray
61af8e7631 REVIEWED: #3399, Fix #3366 2023-10-11 12:20:03 +02:00
Murlocohol
28fb58f0ea
[rtext] TextFormat() warn user if buffer overflow occured. (#3399)
* [rtext] TextFormat now alerts user to truncation.

* Update rtext.c

* Update rcore.c

* Update rtext.c
2023-10-11 12:15:40 +02:00
Ray
da9c2894fe Reorganized some functions, WaitTime() is common to all platforms 2023-10-11 12:10:38 +02:00
Ray
a2c5f01059 Reordered one function 2023-10-11 11:55:12 +02:00
Ray
0d175a69ae REVIEWED: Mouse and Touch functions generic to all platforms #3313 2023-10-11 11:36:44 +02:00
Ray
6ebfec99c5 Added gamepad functions as generic for all platforms 2023-10-11 11:14:03 +02:00
Ray
101a9b0445 Added comments and review some functions #3313 2023-10-10 11:59:41 +02:00
SuperUserNameMan
dfb0326d00
Update rcore.c (#3326) 2023-10-09 09:54:43 +02:00
Ray
682992e868 REVIEWED: Reorganize functions
`TakeScreenshot()` moved to `rcore.c`
2023-10-09 09:45:57 +02:00
Ray
5ed7717f0d REVIEWED: WaitTime(), added validation #3377 2023-10-09 01:21:46 +02:00
Ray
a0b30b0363 REVIEWED: SetupViewport() macOS #3313 2023-10-09 01:02:19 +02:00
Ray
df8d3a5afb REVIEWED: Some warnings #3313 2023-10-09 00:47:22 +02:00
Ray
d445fdaa19 WARNING: REDESIGN: Move platform specific data to platform submodules #3313
REVIEWED: Defines, macros, types and tweaks
2023-10-09 00:41:06 +02:00
Ray
bbbaae5562 Reviewed #3313 2023-10-08 23:38:52 +02:00
Ray
fecf56e15a
WARNING: rcore module split per-platform **BIG CHANGE** (#3388)
* Submodules (#3311)

* Check in current state

* Add submodules to Makefile and clean up some imports

* Start moving InitGraphicsDeivce

* Move android_main and CloseWindow() out of rcore

* Move WindowShouldClose out of rcore

* Move IsWindowHidden out of rcore

* Move IsWindowMinimized out of rcore

* Move IsWindowMaximized, IsWindowFocused and IsWindowResized out of rcore

* Move ToggleFullscreen out of rcore

* Move MaximizeWindow, MinimizeWindow and RestoreWindow out of rcore

* Move 13 functions out of rcore:
ToggleBorderlessWindowed
SetWindowState
ClearWindowState
SetWindowIcon
SetWindowIcons
SetWindowTitle
SetWindowPosition
SetWindowMonitor
SetWindowMinSize
SetWindowMaxSize
SetWindowSize
SetWindowOpacity
SetWindowFocused

* Minor clean up, revert makefile change, include submodules directly in rcore

* Fix makefile comment

* Remove rcore.h from Makefile

* Remove debug include

* Move 18 functions from rcore to submodules
GetWindowHandle
GetMonitorCount
GetCurrentMonitor
GetMonitorPosition
GetMonitorWidth
GetMonitorHeight
GetMonitorPhysicalHeight
GetMonitorRefreshRate
GetWindowPosition
GetWindowScaleDPI
GetMonitorName
SetClipboardText
GetClipboardText
ShowCursor
HideCursor
EnableCursor
DisableCursor
GetTime

* Move TakeScreenshot, OpenURL, GetGamepadName out of rcore into submodules

* remove debugging #defines

* Move GetMonitorPhysicalWidth from rcore to submodule

* Move GetGamepadAxisCount from rcore

* Move SetGamepadMappings out of rcore

* Move GetMouseX, GetMouseY, GetMousePosition out of rcore

* Move SetMousePosition out of rcore

* Move GetMouseWheelMove out of rcore

* Move the last functions out of rcore

* Move shared function defs and some global var to rcore.h

* Clean up rcore.c and rcore.h a little more

* Remove unnecessary #define

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* REVIEWED: `PLATFORM_DESKTOP` Windows building

* Revert "REVIEWED: `PLATFORM_DESKTOP` Windows building"

This reverts commit 71a12171f7.

* Reviewed Windows building

* [split] Fix compilation for web (and desktop) (#3329)

* Fix compilation for web

* Remove EM_ASM_INT from core_input_gestures_web example

* Fix raymath undefined symbols for desktop and web

* Remove raylib_opengl_interop from examples Makefile

* Revert previous commit (8651c78)

* Fix TraceLog for web and desktop

* [split] `rcore`, `rcore_web` and `rcore_desktop` changes (batch 2) (#3334)

* Fix formatting

* Reapply commit 9d230d7 (#3305) that was missing

* Reapplies commits 719365f (#3309) and 8a1779b (#3312) that were missing

* Reapply commit 5c9cc3f (#3323) that was missing

* Reapply commit a2b3b1e that was missing

* Revert commit cef25c6 to fix macro redefined warning

* Move rcore.h #include to after config.h to fix macro redefinitions warnings

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 3) (#3338)

* First pass to remove unneeded platform macros for web

* Second pass to remove unneeded platform macros for web

* Move GetTouchX, GetTouchY, GetTouchPosition from rcore to web, desktop, android

* Move SetMouseCursor from rcore to android, desktop, web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 4) (#3343)

* Fix ToggleBorderlessWindowed duplicated glfwSetWindowSize calls

* First pass to remove unneeded platform macros for android

* Second pass to remove unneeded platform macros for android

* Remove unneeded platform macros for desktop

* Relocate GetGamepadName and update SetGamepadMappings on android, desktop, web

* Add missing comment to web

* [split] `rcore`, `web`, `desktop`, `android` changes (batch 5) (#3345)

* Move SetExitKey from core to android, desktop, web

* Move some callbacks from core to desktop and web

* Relocate emscripten callbacks on web

* Relocate android callbacks on android

* Revert "Relocate android callbacks on android"

This reverts commit bbdbecc01e.

* Updates UnloadVrStereoConfig on rcore

* Update SetClipboardText on android

* Fix screenMin/Max default values for android

* [split] `rcore`, `drm` changes (#3347)

* Tweak makefiles for PLATFORM_DRM and move rcore_drm's dependencies to rcore.h

* Move drm functions to rcore_drm.c

* Fix a typo in rcore.c

* Add SetExitKey to rcore_drm.c

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>

* Fix compilation for android (#3360)

* Fix android include (#3364)

* Reviewed platform split #3313

 - Added file headers info
 - Added TRACELOG message for unimplemented functions
 - Reviewed code formatting and organization
 - Several code tweaks

* REVIEWED: `GetDirectoryPath()`

---------

Co-authored-by: MichaelFiber <42419558+michaelfiber@users.noreply.github.com>
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: ubkp <118854183+ubkp@users.noreply.github.com>
2023-10-08 18:36:07 +02:00
Brian E
7351240218
[rcore] reveiwed GetWorldToScreenEx (#3351)
* reveiwed GetWorldToScreenEx
Used the inputted "width" instead of global CORE.window.
Used Vector3Transform instead of quaternion.

* reverted accidental unrelated change

* reverted Vector3Transform back

* fixed mistyped result

---------

Co-authored-by: Brian-E <brian@intra.fo>
2023-10-01 23:00:25 +02:00
Ray
a2b3b1ebe4 REVIEWED: CompressData(), possible stack overflow
`struct sdefl` is almost 1MB, in some platforms it could generated a stack overflow, for example WebAssembly, where by default stack is only 65KB!
2023-09-20 21:23:43 +02:00
Ray
5c9cc3f9f7 Reviewed #3323 2023-09-18 12:07:40 +02:00
Ray
b9acbbbc66 Fix #3323 2023-09-18 11:50:37 +02:00
ubkp
8a1779b2ad
Rename windowM* to screenM* (#3312) 2023-09-14 11:57:23 +02:00
ubkp
719365f209
Add SetWindowMaxSize for desktop and web (#3309)
* Add SetWindowMaxSize for desktop and web

* Remove SizeInt and respective adjustments
2023-09-13 16:37:11 +02:00
Peter0x44
9d230d753b
Implement FLAG_WINDOW_RESIZABLE for web (#3305)
Fixes #3231
2023-09-11 19:03:33 +02:00
MichaelFiber
37f60e75e7
Remove unneeded #if (#3301)
Co-authored-by: MichaelFiber <michael@cubeofb.org>
2023-09-09 09:47:07 +02:00
Ray
b68d0850b1 Some code restructuring for input functions, consistency review 2023-09-08 20:01:52 +02:00
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI (#3232)
* Remove PLATFORM_RPI

* remove build artifacts

---------

Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
2023-09-07 17:42:28 +02:00
Ray
b0c6972e5c Update rcore.c 2023-09-06 23:33:29 +02:00
Ray
d7debba222 Mouse offset and scaling must be considered also on web! 2023-09-06 23:16:31 +02:00
Ray
bdda1efd44 Fix #3247 2023-09-04 18:43:25 +02:00
Ray
6e18d96e7a Some tweaks 2023-09-02 12:54:36 +02:00
Ray
8157d4283e REVIEWED: GetFileLength(), added comment #3262 2023-08-29 19:26:15 +02:00
Ray
150663f78a Use type name instead of valid specifier
long long --> long long int
2023-08-29 19:25:44 +02:00
Ethan Conneely
fc0d132566
Remove e from secondes (#3270) 2023-08-28 22:49:45 +02:00
Nickolas McDonald
9c9fba6a6c
[Feature] IsKey... safety checks and more (#3256)
* [Feature] Add GetKeyRepeat

* Update rcore.c

* Simpler design, only one repeat per frame

* Update config.h

* Update rcore.c

* Add KEYBOARD_KEYS_MASK

* Update config.h

* reversions

* Update rcore.c

* Update rcore.c

* change docs

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update raylib.h

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c
2023-08-26 14:48:28 +02:00
ubkp
4fa66f2635
Fix SetClipboardText for web (#3257) 2023-08-26 14:40:30 +02:00
vitopigno
5ed83dfa29
Update rcore.c (#3255) 2023-08-21 00:36:00 +02:00
Ray
dfd0436428 Reviewed IsKeyPressedRepeat() #3248 2023-08-21 00:34:35 +02:00
actondev (Christos)
b3f82a148a
Add IsKeyPressedRepeat (desktop only) (#3245)
Since the key pressed are handle by comparing current vs previous
state (ie frame), a special way is needed to handle key repeats.
2023-08-20 23:53:20 +02:00
Ray
93f59a6f59 Review tabs and trail-spaces 2023-08-10 22:47:17 +02:00
RadsammyT
03ecf2202e
Fix typos in rcore.c comments (#3234)
* Fix typos in rcore.c comments

thought i corrected "dettach"
Fix typos in rcore.c comments

* 'fordward' > forward
2023-08-08 20:10:40 +02:00
mohad12211
db55bed72b
fix: check if ctrl modifier is among the currently set modifiers (#3230) 2023-08-07 19:51:36 +02:00
Le Juez Victor
c9864d8ac1
Fixed Android app black screen issue when reopening after incomplete closing (#3227)
* Fixed black screen issue when resuming the app on Android

Partly explained here: https://github.com/raysan5/raylib/issues/3127

* Fix APP_CMD_TERM_WINDOW for Android
2023-08-06 22:04:20 +02:00
vitopigno
d3058fe589
[CORE] Support for SetWindowTitle and InitWindow for web (#3222)
* Update raylib.h

Changed SetWindowTitle's description

* Update rcore.c

SetWindowTitle now works on web

* Update rcore.c

InitWindow title now works with web platform too.
2023-08-04 12:04:19 +02:00
ubkp
464e714a2e
Adds BORDERLESS_WINDOWED_MODE for PLATFORM_DESKTOP (#3216) 2023-08-02 19:16:35 +02:00
Jeffery Myers
04678bc585
int math done with floats causes warnings. (#3218) 2023-08-02 19:12:38 +02:00
ubkp
4fd40f0333
Fixes GetCurrentMonitor() detection inconsistency issue (#3215) 2023-08-01 10:42:50 +02:00
ubkp
962030e70a
Changes SetWindowMonitor() to no longer force fullscreen (#3209)
* Changes SetWindowMonitor() to no longer force fullscreen

* Readds fullscreen support
2023-07-28 20:08:41 +02:00
ubkp
090b857912
Fix mouse wheel not working in PLATFORM_RPI or PLATFORM_DRM (#3193) 2023-07-23 20:35:41 +02:00
ubkp
b980268ba7
[example] Core Input Gestures for Web (#3172)
* [example] Core Input Gestures for Web

* Fix Doubletap for web

* Changes TAP_TIMEOUT and rgGetCurrentTime to seconds
2023-07-16 13:07:29 +02:00
Ray
b807c590cb Merge branch 'master' of https://github.com/raysan5/raylib 2023-07-10 19:13:53 +02:00
Ray
0b9fae3c53 Reviewed rcamera/rgestures file-macros for consistency #3161 2023-07-10 19:13:44 +02:00
ubkp
4b6cbd2340
Fix Touch pointCount for web (#3163) 2023-07-10 18:58:56 +02:00
ubkp
ffe4d36e0a
Fix swipe gestures for web (#3151) 2023-07-03 09:29:26 +02:00
Ray
d1ab031a27 ADDED: SetWindowFocused() #3142 2023-07-02 17:48:00 +02:00
Ray
df90da0b37 Update rcore.c 2023-07-02 10:50:40 +02:00
Le Juez Victor
5e1a81555c
Review android_main() in rcore.c (#3121) 2023-06-20 11:01:57 +02:00
lesleyrs
2209e5b0ca
fix window flags order (#3114) 2023-06-16 18:08:10 +02:00
Ray
a0a18384cb Fix typo 2023-06-16 16:34:47 +02:00
Ray
ba802fdd5e tweaks 2023-06-03 19:50:46 +02:00
Ray
e497603678 ADDED: Experimental support for OpenGL ES 3.0 -WIP-
Just added the required flags to request the OpenGL ES 3.0 context but it has not been tested...
2023-05-31 18:36:33 +02:00
Ray
1b4634702c Minor tweak 2023-05-21 11:20:42 +02:00
Ray
c3f049fd74 review formatting 2023-05-16 11:02:00 +02:00