raysan5
94ab5e2aab
Review issue with vertex batch overflow #1223
2020-04-27 18:02:54 +02:00
raysan5
6e2d39c51b
ADDED: IsWindowFocused()
2020-04-27 17:41:29 +02:00
raysan5
72cc3e0530
Corrected issue #1203
2020-04-26 13:23:03 +02:00
raysan5
8e59ecb50c
ADDED: GetWindowScaleDPI()
2020-04-24 23:17:32 +02:00
Kevin Yonan
dd7dd1ac8b
Mempool and other Allocators Optimization ( #1211 )
...
Optimizations of allocators.
Renamed 'Stack' to 'Arena'.
Replaced certain define constants with an anonymous enum.
Refactored MemPool to no longer require active or deferred defragging.
2020-04-22 13:11:45 +02:00
flashback-fx
596499416f
Update easings.h ( #1210 )
...
Make easings.h use powf and sqrtf instead of pow and sqrt.
2020-04-21 21:17:58 +02:00
raysan5
baf5e02f43
Remove comment
2020-04-16 13:48:47 +02:00
raysan5
8d51ad567f
Review UWP project -WIP-
2020-04-13 16:40:04 +02:00
G3bE
32387317bf
Make raymath more consistent ( #1197 )
...
* Make raymath naming and functions more consistent
* Minor fixes
* Fix examples
* Fix Physac
* New naming rules
* Apply naming to Quaternion functions
* Apply to models.c
* Remove *MulitplyValue / *DivideValue
2020-04-13 16:32:45 +02:00
raysan5
cc816345bf
WARNING: API BREAK: Removed LoadImagePro()
...
Actually this function is useless and potentially dangerous, internally, a shallow copy of data was done. Same could be accomplished accesing image.data directly.
2020-04-10 19:26:36 +02:00
raysan5
b132da0ac2
WARNING: API BREAK: Reviewed ImageDrawText*() params order
...
To unify with DrawText*() equivalent functions
2020-04-10 19:10:15 +02:00
raysan5
d419602c99
Review display size init for RPI
2020-04-09 23:50:00 +02:00
raysan5
926651b708
Optimized ImageDrawPixel()
...
Now it's blazing fast. It modifies image.data directly.
Previous version could take up to 3-4 seconds to draw a line... now it takes some nanoseconds...
2020-04-09 22:44:10 +02:00
raysan5
0abe557af1
Fixed issue with ImageDrawLine()
2020-04-08 12:37:52 +02:00
Ahmad Fatoum
6c9f6cf084
Revert "CMake: Don't create symlinks on unsupporting file systems ( #539 )"
...
As noted in #539 , the symlink check was to support compiling raylib on
VirtualBox vboxfs as no symlinks are supported there.
With me using Linux as daily driver outside VirtualBox now, this 'feature'
is most likely unused by anyone, but still annoys other users (#791 ).
Just revert it and be done with it. If there are really others building
raylib on vboxfs or a similarly crippled file system under Linux, they
should now step forward when their build breaks.
This reverts commit b8ca51fd01 .
2020-04-08 11:01:26 +02:00
raysan5
42f09eb2b8
Delete .gitignore
2020-04-07 18:52:07 +02:00
raysan5
ef9e9bfa7d
Review Android piepline
...
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain
- Removed external lib native_app_glue, provided by AndroidNDK
2020-04-07 17:54:08 +02:00
raysan5
f31b87fae8
Remove ANGLE project
...
Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07 17:43:21 +02:00
raysan5
62b7064e90
Corrected issue with depth initialization #1179
2020-04-06 19:58:28 +02:00
Louis Johnson
4f40f8bc47
added log warning for unsupported file extension for music stream ( #1176 )
...
* added log warning for unsupported file extension for music stream
* updated error log message for music stream when file format isn't supported
2020-04-06 11:26:09 +02:00
Benjamin Stigsen
2d6303e9fe
Allow for empty replacement string ( #1178 )
2020-04-05 22:42:59 +02:00
raysan5
90fb53bccc
Review android_fopen() to support SDCard access
2020-04-05 17:51:27 +02:00
raysan5
4ceb4d3bf3
Some code tweaks, comments and defines
2020-04-05 17:50:37 +02:00
Benjamin Stigsen
9c280bc7af
TextReplace changes ( #1172 )
...
- Added NULL return if the replacement string (`by`) is empty
- Reordered sanity checks since there's no need to initialize variables if the strings are invalid.
2020-04-04 14:25:57 +02:00
SasLuca
8444c3f705
Fixed offset check in GenImageFontAtlas ( #1171 )
...
* Fixed offset check in GenImageFontAtlas
* Fixed code formatting to follow raylib notation rules
2020-04-02 23:53:29 +02:00
raysan5
adb20569be
Review shared library building
2020-04-01 11:06:05 +02:00
Ray
6a8b1079c1
Update project version for release
2020-03-30 23:42:17 +02:00
raysan5
8da6307456
Get icons back on shell.html
...
It seems there is some related issue on emscripten side... but I'll keep the icons here despite not displayed properly for the moment.
2020-03-30 21:34:45 +02:00
raysan5
e469f4ebf7
Update config.h, enable some file-formats by default
2020-03-30 17:42:42 +02:00
raysan5
8941cf3e66
Update textures.c
2020-03-30 17:42:19 +02:00
raysan5
fc7ec5e907
Update raylib.h
2020-03-30 17:11:35 +02:00
Dani Martin
1a948849f3
[cppcheck] Fix minor warnings in models.c and raudio.c ( #1162 )
...
Errores fixes:
models.c,2843 Either the condition 'fileData!=NULL' is redundant or there is possible null pointer dereference: fileData.
raudio.c,805, 806, 807, 808, %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'.
2020-03-30 17:08:01 +02:00
raysan5
e8a8d544c5
Review formating and signegness issues
2020-03-30 14:38:16 +02:00
Dani Martin
62cdb2299b
[cppcheck] Improvements in SaveStorageValue() in core.c ( #1160 )
...
* [cppcheck] Improvements in SaveStorageValue() in core.c
in file core.c cppcheck shows errors only in function SaveStorageValue():
* Common realloc mistake: 'fileData' nulled but not freed upon failure
* Memory pointed to by 'fileData' is freed twice.
Validation:
* Tested examples/core/core_storage_values.c
* Launched Unit Test for this function
* Rerun CPPCHECK afer fix
* [cppcheck] Change functions header to accept only positive position in files
Changes:
* Functions SaveStorageValue(), LoadStorageValue() (core.c)
* Functions LoadFileData(), SaveFileData() (utils.c)
* Headers in raylib.h
Validation:
* Tested examples/core/core_storage_values.c
* Launched Unit Test for these functions
* Rerun CPPCHECK afer fix
2020-03-30 13:51:36 +02:00
Valentin Lemière
41582f0448
Fix "variable is reassigned before use" linter warning on raymath.h ( #1158 )
2020-03-29 22:03:10 +02:00
raysan5
733ed972f7
Reorganize image functions
2020-03-29 13:37:33 +02:00
raysan5
5d7050bdf9
Reorganize image/texture functions for consistency
2020-03-29 13:31:12 +02:00
Rob Loach
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() ( #1156 )
...
* Update ImageDraw*() functions to match arguments of Draw*()
Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()
* [nodepadpp] Update Notepad++ ImageDraw defintions
This updates the Notepad++ definitions with the updated ImageDraw methods.
* [examples] Add ImageDraw calls to textures_image_drawing
* Update ImageDraw*() methods
2020-03-29 12:43:34 +02:00
raysan5
66e0d774bd
Revert "Update compilation warning flags ( #1151 )"
...
This reverts commit 2528854664 .
2020-03-28 18:39:56 +01:00
raysan5
e333eb415b
Update window rc
2020-03-28 18:27:56 +01:00
raysan5
d28e73849b
Review TRACELOG() messages
2020-03-27 18:49:21 +01:00
raysan5
d7b15ac1cf
Review TRACELOG() categories
2020-03-27 18:45:37 +01:00
raysan5
c0c775e45d
[rlgl] Review TRACELOG() messages, categorized
2020-03-27 18:31:36 +01:00
raysan5
b5842434c2
Corrected missing semicolon
2020-03-27 18:31:16 +01:00
raysan5
c7e9951795
[core] Review TRACELOG() messages, categorized
2020-03-27 18:06:09 +01:00
raysan5
70ed975b99
[models] Review TRACELOG() messages, categorized
2020-03-27 17:43:51 +01:00
raysan5
7e2b1b4ff0
[textures] Review TRACELOG() messages
2020-03-27 17:43:38 +01:00
raysan5
915b5f370b
[raudio] Review TRACELOG() messages, categorized
2020-03-27 17:43:24 +01:00
raysan5
0c6c421508
[raudio] Review TRACELOG() messages, categorized
2020-03-27 17:16:30 +01:00
raysan5
bc2c6251f8
[text] Review TRACELOG() messages, categorized
2020-03-27 17:16:07 +01:00
raysan5
b9dd459d5a
[textures] Review TRACELOG() messages, categorized
2020-03-27 17:15:44 +01:00
raysan5
28da2522fe
[utils] Review TRACELOG() messages, categorized
2020-03-27 17:15:26 +01:00
Dani Martin
2528854664
Update compilation warning flags ( #1151 )
...
* Update compilation warning flags
Removed the -Wall flag that allow many warnings and added manually all the warning flags that don't generate warnings in the src/external folder.
Specifically, these are some of the flags reporting errors in src/external:
-Wmissing-prototypes
-Wunused-variable
-Wunused-value
-Wunused-parameter
-Wunused-function
* Uptade compilation flags in examples with missing -std=c99
2020-03-26 18:48:34 +01:00
raysan5
7ae7a87f8a
Remove trail spaces
2020-03-25 19:41:51 +01:00
raysan5
3d41c1b6cd
Minor tweaks
2020-03-25 19:38:55 +01:00
raysan5
96005f2566
ADDED: IsWindowFullscreen()
2020-03-25 18:52:38 +01:00
raysan5
e37d021cd3
Enable IQM models support on config.h
2020-03-25 18:51:46 +01:00
raysan5
133a882556
Update config.h
2020-03-25 18:39:28 +01:00
Random
e07281f8bd
Fixed DrawTextRecEx() selection when wordwrap is ON (again) ( #1149 )
2020-03-25 10:27:43 +01:00
raysan5
d657537821
Support mtl loading by tinyobj_parse_obj() #1134
...
I don't like this solution but well... let's use it for the moment...
2020-03-24 18:42:57 +01:00
Ádám Dóda
584e2d664c
GenMeshHeightmap flat shading normals ( #1140 )
2020-03-24 13:27:49 +01:00
raysan5
51a8e1d692
Remove define not required
2020-03-24 13:26:34 +01:00
Doyle
da836a732c
Android: Better track touch input returned from IsMouse*() ( #1144 )
...
* Android: Better track touch input returned from IsMouse*()
Switch to actually tracking touch input to use for "mouse" input rather
than the gestures system. The gesture system as an abstraction ontop of
raw touch input loses some information needed to map to "mouse"
input.
Before,
- IsMouseButtonReleased() triggers immediately after the initial touch
(because GESTURE_TAP activates immediately on touch) instead of waiting for the
touch to be released.
- IsMouseButtonUp() returns false, when it should just be the opposite
of IsMouseButtonDown().
- IsMouseButtonDown() returns true only after GESTURE_HOLD (which
activates after some period of time after GESTURE_TAP), when instead it
should just be true whenever there is touch input i.e. gesture !=
GESTURE_NONE or alternatively when any input is received on the screen.
After this PR, touches map closer to mouse input.
- IsMouseButtonReleased() triggers when touch is released (last frame
was touched, this frame not touched).
- IsMouseButtonUp() returns the opposite of IsMouseButtonDown()
- IsMouseButtonDown() is true when
(AMOTION_EVENT_ACTION_DOWN || AMOTION_EVENT_ACTION_MOVE) and false when
(AMOTION_EVENT_ACTION_UP)
* RPI: Include index check for RPI in GetTouchPosition()
2020-03-24 13:23:34 +01:00
Ahmad Fatoum
0229f9b1a4
CMakeLists.txt: report generated CMAKE_CONFIGURATION_TYPES
...
We might want to customize this in feature for multi-config builds (e.g.
a Visual studio build with both Debug and Release configurations).
Output the variable value for user awareness.
2020-03-24 06:37:22 +01:00
raysan5
fcdb120935
Comment tweaks
2020-03-23 20:24:20 +01:00
raysan5
8f45370073
Comment tweaks
2020-03-23 20:24:09 +01:00
raysan5
5aebd2a16c
Review formating from PR #1138
2020-03-21 20:30:40 +01:00
Sourav Gupta
574c689ff7
Added draw functions to ImageDraw*() ( #1138 )
...
Added draw functions:
ImageClearBackground()
ImageDrawPixel()
ImageDrawLineEx()
ImageDrawCircle()
2020-03-21 20:23:50 +01:00
Doyle
01e035e28b
Android: Track touch motion across screen ( #1137 )
...
This was working in 2.6 but no longer does in current git tree.
It appears touch position is only tracked on
AMOTION_EVENT_ACTION_[DOWN|UP], which only registers the initial touch
on the screen. Subsequent movement is not tracked into CORE.
Touch position and the Gesture System appears to be updated twice in
AndroidInputCallback in what looks like perhaps a copy paste error (code
is identical) with the exception of tracking AMOTION_EVENT_ACTION_UP in
the 2nd copy of the code (but this is not necessary to track).
If you need to track the first touch or release touch position, you can
do so with checking IsMouseButton[Pressed|Released] on the same frame.
This patch makes it so the touch position is always updated, and merges the
duplicated code into 1 singular code path.
2020-03-19 16:56:48 +01:00
raysan5
4af4483f5f
Added security check in case init fails #1135
2020-03-17 20:57:01 +01:00
raysan5
2344941974
Replace external libraries custom allocators by raylib ones #1074
...
NOTE: Two libraries still use custom allocators: glfw and stb_vorbis
2020-03-17 13:40:07 +01:00
raysan5
71b06caed4
Corrected typo
2020-03-15 17:06:08 +01:00
raysan5
4611406c68
REVIEWED: ImageTextEx() to support line breaks #1131
...
NOTE: This functionality has an important issue, line space is fixed to 1.5 font.baseSize pixels, depending on the font and how it has been generated that spacing could be too wide or too narrow...
2020-03-15 16:18:48 +01:00
Doyle
427be604b9
Android: Set display.[width, height] before screen size check ( #1132 )
...
In `InitGraphicsDevice(...)`, the Android section has a screen security check
like other platforms- but CORE.display.width, CORE.display.height are
not set yet, so the security check sets it to 0. So ensure we query the
device's screen width and height before the screen size security check.
This also gives you the ability to run a proper full-screen application
on Android without any scaling and guess work on the target device by
setting screen width and height to 0 in `InitWindow(...)` and using
`GetScreen[Width|Height]()` to get the actual values.
2020-03-15 15:56:43 +01:00
Ray
d57b5ac89a
Added note on transparent framebuffer w/o X11 on RPI
2020-03-12 17:47:35 +01:00
Ray
7fa12844ed
[text] TextToUpper(): Added note on diacritics
2020-03-12 13:02:09 +01:00
Ray
4c728f0b54
Minor tweaks
2020-03-09 18:45:37 +01:00
Ray
5895fb6adc
Address issue #1125
2020-03-09 13:01:10 +01:00
SasLuca
680f9d5772
Changed if to else if. ( #1122 )
2020-03-08 18:03:23 +01:00
Ray
c67bc02dd1
Reviewed missing include
2020-03-07 21:54:54 +01:00
Ray
fb2ed693e4
Android: Support file saving to internal data storage
2020-03-05 18:12:41 +01:00
Ray
966e8adcf9
Reviewed and Updated Android compilation scripts
2020-03-05 12:25:39 +01:00
Ray
c3386300d3
Remove comment
2020-03-04 18:23:31 +01:00
Ray
74c486201d
ADDED: LoadFileText() and SaveFileText()
...
Improved file access checks
2020-03-04 00:21:46 +01:00
Ray
6b8f30964d
WARNING: Corrected issue with IsKeyDown() #1119
2020-03-03 16:43:15 +01:00
Ray
dc2e5c1751
Update core.c
2020-03-03 16:10:31 +01:00
Ray
645a5b2507
Avoid icons in shell
...
Very weird... lately icons are not properly displayed on browser!
2020-03-03 15:53:13 +01:00
Ray
3a073db029
REVIEWED: Mouse/Touch input system
...
After several reviews, now it seems everything works as expected.
2020-03-03 14:58:54 +01:00
Ray
a6297a2be1
Some code tweaks
2020-03-03 01:21:06 +01:00
Ray
8724cf2ea5
Support any mouse button for gesture detection
2020-03-02 13:29:36 +01:00
Ray
08615d3247
Review some comment
2020-03-02 12:22:57 +01:00
i-right-i
3c2ee1cc75
Update raymath.h ( #1118 )
...
* Update raymath.h
Added Vector2Rotate Function.
* Update raymath.h
2020-03-02 10:22:08 +01:00
Ray
2f5a7ddcc6
Added comment on IsMouseButtonDown() issue
...
IsMouseButtonDown() does not process touch state down properly, state is reseted every frame...
2020-03-02 00:07:06 +01:00
Ray
18a9982126
Reviewed IsMouseButtonDown()
2020-03-01 01:29:34 +01:00
Ray
7428747ef0
REDESIGNED input system for better mouse/touch support
2020-02-29 22:10:23 +01:00
Ray
1ee6290fcf
Replaced fabs() by fabsf() when required
2020-02-28 12:54:39 +01:00
brankoku
572969d8b7
LoadText() tweak (#1113 )
...
Guarantee string is zero-terminated
2020-02-28 08:23:05 +01:00
Ray
f2247c6f0a
REVIEWED: LoadText()
2020-02-28 00:32:46 +01:00
Ray
05992a6fce
Tweaks
2020-02-27 16:37:32 +01:00
Ray
c8464bc731
Corrected return value
2020-02-27 16:22:34 +01:00
Ray
b2098a2d60
REDESIGN: ExportImage()
...
Use new file I/O ABI
2020-02-27 16:15:58 +01:00
Ray
ac73e3b5e2
REDESIGN: ExportWave()
...
Use new file I/O ABI
2020-02-27 16:15:20 +01:00
Ray
1be68d8cfe
Tweak on variable init
2020-02-27 16:14:50 +01:00
Ray
eb86d69a38
Review default config flags
2020-02-27 16:14:31 +01:00
Ray
acfa967e89
Corrected issue with variable name
2020-02-27 13:56:27 +01:00
Ray
5ff0776235
Remove trail spaces and some tweaks
2020-02-27 13:33:09 +01:00
Ray
2a408d789c
REDESIGNED: LoadImage() -WIP-
...
Using new file I/O ABI
2020-02-27 13:21:51 +01:00
Ray
5100cb3e7f
REDESIGNED: LoadImageRaw(), LoadAnimatedGIF()
...
Using new file I/O ABI
2020-02-27 13:21:21 +01:00
Ray
b029fb6d31
REDESIGNED: LoadFontEx()
...
Using new file I/O ABI
2020-02-27 13:19:58 +01:00
Ray
245ba2a152
LoadText(): Added comment
2020-02-27 13:19:13 +01:00
Ray
89ecad1e29
Review macros
2020-02-27 13:18:55 +01:00
Ray
23bde477e5
REDESIGN: LoadStorageValue()/SaveStorageValue()
...
Using new file I/O ABI
2020-02-27 13:18:15 +01:00
Ray
5aed36e76d
Tweaks on fullsccreen detection...
2020-02-26 23:42:06 +01:00
Ray
e5b5aea998
WARNING: RENAMED: Storage functions
...
Renamed functions for consistency:
- StorageLoadValue() > LoadStorageValue()
- StorageSaveValue() > SaveStorageValue()
2020-02-26 23:40:53 +01:00
Ray
fadd74358b
Security check
2020-02-26 23:38:12 +01:00
Ray
fa4e0c1a26
Reviewed example
2020-02-26 20:47:08 +01:00
Ray
1046449339
ADDED: LoadFileData(), SaveFileData()
2020-02-26 20:29:33 +01:00
Ray
c5d5d19443
Remove trail spaces
2020-02-26 20:23:55 +01:00
Ray
0f783aab34
Remove TraceLog() dependency on standalone mode
2020-02-26 20:23:36 +01:00
Ray
7849db65e0
Remove TraceLog() dependency on standalone mode
2020-02-26 20:23:06 +01:00
Ray
9b5a796213
Use float math functions
2020-02-26 20:20:52 +01:00
Ray
32e374d941
[core] SetWindowSize() try to support PLATFORM_WEB -WIP-
2020-02-24 12:35:53 +01:00
Ray
113a580021
[rlgl] LoadText() variable scope improvement
2020-02-24 12:05:54 +01:00
Ray
a77273d8d8
Make sure current text buffer is empty #1109
2020-02-24 11:15:02 +01:00
Ray
310fd9b147
Update to latest emscripten toolchain
...
Corrected issue on web compilation
2020-02-22 17:21:10 +01:00
Ray
01d8642520
Merge branch 'master' of https://github.com/raysan5/raylib
2020-02-22 10:38:37 +01:00
Ray
30f3e49f3d
Improve inputs on Android
2020-02-22 10:38:32 +01:00
Ray
0b8aded399
Support ToggleFullscreen() on web
2020-02-22 10:37:43 +01:00
Ray
d2aeafcf1e
Update Makefile
2020-02-22 10:36:34 +01:00
Ray
81881a120c
Comment tweak
2020-02-22 10:36:20 +01:00
Tyler Jessilynn Bezera
e7fdf8a13d
Expand GLTF Model support ( #1108 )
...
* Update GLTF support to include loading color for albdeo (saved in the color value of the materialmap), support occlussion and emmission maps.. as well as some quality of life updates.
* clean up to use single image
2020-02-22 10:17:30 +01:00
Ray
a750bcceec
Support links on WebAssembly
2020-02-21 01:13:41 +01:00
Ray
67d0bf75a7
Update Makefile paths to use emscripten upstream
...
Note that emscripten upstream branch implements the new asyncify implementation, expected to be faster than emterpreter one.
2020-02-20 23:00:29 +01:00
Ray
a8a21312e1
Removed TABS
2020-02-20 13:46:49 +01:00
Ray
42dad5df95
[rnet] Renamed some functions
2020-02-20 13:46:33 +01:00
Ray
e176a476c0
[rnet] Review network examples formatting
2020-02-20 12:42:37 +01:00
Ray
faff512140
[rnet] Convert to header-only
...
Some functions renamed
2020-02-19 18:15:59 +01:00
Ray
946a6cb280
Review mouse inputs
2020-02-19 12:44:57 +01:00
Ray
7d789763d6
Update API version
2020-02-19 12:35:30 +01:00
Ray
d62a2f793f
Improved GetFPS() calculation for average
2020-02-19 12:20:15 +01:00
Ray
9eefcb7939
Update miniaudio.h
2020-02-19 12:19:41 +01:00
o3o
36bf8a60d8
Fix #1103 ( #1104 )
...
Fix 1102
2020-02-18 23:19:30 +01:00
Ray
6d1cdf25a7
[rnet] Review module formating
...
Align formating with other raylib modules coding style.
2020-02-18 18:15:22 +01:00
Ray
51db3b589d
Review function name on RAUDIO_STANDALONE
2020-02-18 18:14:22 +01:00
Ray
b18940d3c6
Remove spaces
2020-02-18 18:03:28 +01:00
Ray
3f25c52a29
Some security checks in case music is not properly loaded
2020-02-18 16:30:52 +01:00
Ray
39e73ccc4d
[text] TextLength() security check
2020-02-17 00:47:05 +01:00
Ray
df4b55d657
Comment fprintf() calls
2020-02-17 00:46:41 +01:00
Ray
23b75281ad
Add function prototype
2020-02-14 23:10:02 +01:00
Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
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There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
2020-02-14 17:13:37 +01:00
Ray
7459a5c6ef
Remove "No Audio Buffer" traces
2020-02-14 11:44:50 +01:00
Ray
8820baf5cc
Update miniaudio.h
2020-02-13 11:41:33 +01:00
Ray
3b3e163c48
[raudio] Corrected issue with OGG sound loading
2020-02-13 11:41:28 +01:00
Ray
83fb4613c1
Review some RPI issues
2020-02-13 00:13:56 +01:00
Ray
1b20182d33
Updated periodSize reference
2020-02-12 14:45:02 +01:00
Ray
7dfe42d6d0
Trace log comment review
2020-02-12 13:49:08 +01:00
Ray
55f0647213
[core] Avoid pixel bleeding issue on MSAA
2020-02-12 13:48:50 +01:00
Ray
484c6b360f
Reviewed Cppcheck issues #1098
2020-02-12 13:16:18 +01:00
SasLuca
dec85f741a
Fixed memory leaks in textures.c ( #1097 )
2020-02-11 22:25:27 +01:00
Ray
87d5b51256
REVIEWED: GetDirectoryPath()
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Check if provided path is a full path containing system root letter: C:\
2020-02-11 19:12:49 +01:00
Ray
aa3b413390
SUPPORT_HALFBUSY_WAIT_LOOP
2020-02-11 19:01:29 +01:00
raysan5
49145e90a2
Remove spacing
2020-02-10 13:16:34 +01:00
raysan5
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
2020-02-10 12:42:40 +01:00
raysan5
131132f17d
Minor tweaks
2020-02-10 10:56:48 +01:00
raysan5
884e868e92
Review DEBUG trace log and custom allocators
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Not exposing some data structures
2020-02-10 10:56:39 +01:00
raysan5
becd3c3831
REVIEWED: GenMeshCylinder(), solved issue #1088
2020-02-09 21:04:03 +01:00
raysan5
34fafb733f
Corrected issue with toupper() usage
2020-02-09 16:11:32 +01:00
raysan5
90c129fd61
Review some libc dependency comments
2020-02-09 16:11:11 +01:00
raysan5
9922160ab4
Minor tweaks
2020-02-09 13:23:12 +01:00
Ray
f4ca5b378a
Review missing include
2020-02-06 18:10:52 +01:00
Ray
86bdf60887
Corrected issue with TextToUpper() and TextToLower()
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This issue was breaking multiple things...
2020-02-06 17:52:33 +01:00
Ray
2de92e3c07
Minor format tweaks
2020-02-06 16:44:04 +01:00
Ray
85e7856989
Update resource files
2020-02-06 16:37:38 +01:00
Ray
b4293edd70
Update GLFW to latest master
2020-02-06 16:30:48 +01:00
Ray
6c7685da3f
Update external libraries
2020-02-06 16:29:57 +01:00
Ray
ea40bda88c
Added func used in comments
2020-02-04 17:52:40 +01:00
Ray
1184db83f7
Review GetCurrentTime()
2020-02-04 17:06:08 +01:00
Ray
ca600b44a0
Update gestures.h
2020-02-04 17:02:06 +01:00
Ray
b5fe41f41a
Review libc dependencies and remove when possible
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Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions:
- stdlib.h: primary dependency is for malloc() and free()
- stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI?
- string.h: just around 8 functions required
- math.h: just around 8 functions required
- others: 1-2 functions required for some other headers
2020-02-04 16:55:24 +01:00
David Reid
7024628c65
Update to miniaudio 0.10 ( #1092 )
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* Update to miniaudio 0.10
This replaces the old ma_pcm_converter with ma_data_converter.
At this time of this commit, miniaudio 0.10 is still in the testing
phase. To make it easier to update miniaudio.h during this period, I've
temporarily moved the @raysan5 Win32 customizations to raudio.c because
there may be quite a few updates to miniaudio.h during this time.
* Use miniaudio's built-in volume control.
2020-02-04 13:43:31 +01:00
Ray
d2bb6185f1
Review issue with RLGL TraceLog()
2020-02-03 20:20:00 +01:00
Ray
c3f06b7470
Remove all trail spaces
2020-02-03 19:26:28 +01:00
Ray
a7afd8de99
Update rlgl.h
2020-02-03 19:25:05 +01:00
Ray
cde26c743c
Replace TraceLog() function by TRACELOG macro
...
Added SUPPORT_TRACELOG_DEBUG config
2020-02-03 19:13:24 +01:00
Ray
40b73a8a91
Develop branch integration ( #1091 )
...
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
2020-02-03 18:31:30 +01:00
Ray
6f3c99a295
Update project version for release
2020-02-03 18:21:37 +01:00
Ray
4992edab24
ADDED: DrawPoint3D()
2020-01-29 12:21:22 +01:00
Ray
af3df8bdd6
Review PHYSAC_NO_THREADS on WebAssembly
2020-01-29 12:10:50 +01:00
Ray
02a533768c
Review bool type check
2020-01-29 12:10:09 +01:00
Ray
46046bf018
Review spacing
2020-01-29 12:09:56 +01:00
Ray
bc29720024
Renamed Mat2 to Matrix2x2
2020-01-29 12:09:35 +01:00
Ray
6a2e51ec78
Added comments related to #837
2020-01-29 11:42:55 +01:00
Ray
e6d304cdc2
Tweak to avoid compilation warning
2020-01-28 18:35:14 +01:00
Ray
c715cae18d
Some tweaks
2020-01-28 16:40:12 +01:00
Ray
98a7d35bab
Corrected issue with matrix order multiplication #1054
2020-01-27 16:32:28 +01:00
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
2020-01-27 16:21:37 +01:00
Ray
954f029118
Support touch/mouse indistinctly
...
REMOVED: IsTouchDetected()
2020-01-27 15:31:43 +01:00
Ray
4fa2c32906
Review touch input scaling for PLATFORM_WEB #163
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Now touch inputs scale proportionally to the canvas size
2020-01-27 12:09:31 +01:00
Ray
7e9bed5c89
Review default font scale filter for HighDPI mode
2020-01-26 18:53:34 +01:00
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
2020-01-26 18:38:46 +01:00
Ray
05443cd0c8
Corrected bug #989
2020-01-26 18:29:13 +01:00
Ray
b02c6127a0
Minor tweaks
2020-01-26 13:27:37 +01:00
Ray
46774a8167
REVIEWED: GetDirectoryPath()
2020-01-26 13:01:35 +01:00
Ray
f28c1ef675
ADDED: IsTouchDetected()
2020-01-24 19:45:51 +01:00
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
...
Addressing issue #1056
2020-01-24 18:54:53 +01:00
Ray
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
2020-01-24 18:36:20 +01:00
Ray
40d6c15798
Addressed issue #1051
...
Allow frustrum culling near/far distance configuration at compile time.
2020-01-24 18:35:58 +01:00
Ray
d41386d661
Minor tweaks to avoid warnings
2020-01-24 18:23:36 +01:00
Ray
7ae426c377
Redesigned TextToInteger()
2020-01-24 17:58:19 +01:00
Ray
fa0d5bbf9e
Remove duplicate function
2020-01-23 21:12:50 +01:00
Ray
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
...
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
2020-01-23 21:10:12 +01:00
Ray
e932d23cf4
Update cgltf.h
2020-01-22 23:24:11 +01:00
Ray
49b723e76d
Correct issue with define
2020-01-22 15:11:22 +01:00
Ray
71017993ce
Remove unneeded traces
2020-01-21 00:32:35 +01:00
raysan5
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
2020-01-19 17:31:55 +01:00
raysan5
cff38308b7
Support custom allocator
2020-01-19 13:05:21 +01:00
raysan5
9c52a4932d
Corrected issue with types
2020-01-19 12:49:33 +01:00
raysan5
edc1d2511d
Review module to fit raylib conventions
...
Support custom allocators
2020-01-19 12:29:21 +01:00
raysan5
1c4dadcf68
Support custom memory allocators
2020-01-19 12:10:09 +01:00
raysan5
d797bb3e1c
Support custom memory allocators
2020-01-19 11:42:16 +01:00
raysan5
bec467705e
Review custom allocators
2020-01-19 11:23:38 +01:00
raysan5
fe0d04c879
Review functions modifiers
2020-01-19 11:23:27 +01:00
raysan5
406373caa9
Review functions definition modifiers
2020-01-19 11:22:28 +01:00
Victor Gallet
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
2020-01-17 23:06:46 +01:00
Ray
1eae4b483b
Commented unnecessary printf()/puts() calls
2020-01-15 13:14:06 +01:00
Ray
1f82b0d847
Comment tweak
2020-01-15 13:13:30 +01:00
Ray
b0ce16b460
LoadFontData(): generate empty image for space
...
This could be required on texture packing ;)
2020-01-15 11:53:46 +01:00
Ray
237972652d
GetImageAlphaBorder() return 0 in case of blank image
2020-01-15 11:52:50 +01:00
Ray
9f699af138
Merge branch 'master' of https://github.com/raysan5/raylib
2020-01-15 11:22:15 +01:00
Ray
4525c897e2
GetImageData() returns NULL if image size is 0
2020-01-15 11:22:00 +01:00
jbosh
019434a37e
Fix for short non-looping sounds ( #1067 )
...
Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
2020-01-14 09:15:52 +01:00
Ray
22b7713287
IsFileExtension(): Review issue with no-extension files
2020-01-12 13:56:03 +01:00
Ray
e0d4cc3143
ADDED: DrawPolyLines()
2020-01-09 18:34:20 +01:00
Ray
fcf15fe8c0
Removed comment
2020-01-09 18:33:50 +01:00
Ray
358ca7595d
Review IsFileExtension() to be case-insensitive
2020-01-09 10:43:21 +01:00
Ray
89fedf0bb9
Comments review
2020-01-08 18:33:21 +01:00
Ray
4211056354
Reviewed some comments
2020-01-08 18:21:08 +01:00
Ray
6d56c99a37
Reorganized some variables for consistency
2020-01-08 17:19:06 +01:00
Ray
f46fcb8307
IsAudioBufferPlaying() replace ERROR by WARNING
2020-01-08 12:41:36 +01:00
Ray
a08508f6a4
Renamed LICENSE.md to LICENSE
2020-01-07 16:45:17 +01:00
raysan5
b5b3bbb30b
Review variable name
2020-01-06 19:49:52 +01:00
raysan5
21c30f43d4
Update year to 2020
2020-01-05 20:01:54 +01:00
raysan5
c20ccfe274
Review PR #1040 naming and formating
2019-12-29 13:55:15 +01:00
raysan5
c0d1425aac
Remove TABS
2019-12-29 13:53:05 +01:00
raysan5
350cb0a8a8
GenTextureCubemap(): renamed parameter
2019-12-29 13:52:48 +01:00
chriscamacho
cedd5efe4c
fixed free camera pitch ( #1040 )
2019-12-29 13:47:01 +01:00
las3rlars
f8bd56b07f
Normals was not correctly updated when using animated meshes ( #1052 )
...
* Normal vbo not correctly updated
2019-12-29 12:17:36 +01:00
illegalinstruction
caa1f45643
Forcibly ensure .xm playback starts in the right place; fixes #1043 . ( #1045 )
2019-12-21 13:02:54 +01:00
Ray
8473e94879
Add some comments on desktop multi-touch
2019-12-16 18:06:48 +01:00
Ray
03e6006ac8
Corrected bug on rlReadTexturePixels()
2019-12-11 23:26:42 +01:00