raysan5
15b36e04b2
Review formating
2022-01-16 17:16:04 +01:00
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
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* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com>
2022-01-16 12:49:58 +01:00
Ray
48a463cca8
REVIEWED: Vector2Transform(()
2022-01-15 22:19:48 +01:00
Ray
8ee0eb8f36
ADDED: Vector2Transform()
2022-01-15 22:12:58 +01:00
Jeffery Myers
f4dea6919a
[CORE] Bug and formating fixes for GetApplicatonDir ( #2285 )
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* Fix formating problems with GetApplicationDir.
Don't ever return an empty string
* always return a valid path even if it's ./
* remove the need for the dll and just use the normal GetModuleFileName function
2022-01-14 20:16:25 +01:00
raysan5
f57727995a
REVIEWED: rlLoadShaderCode()
2022-01-13 19:05:45 +01:00
Matthew Owens
e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL ( #2281 )
2022-01-13 18:42:44 +01:00
Ray
464026f15c
Update rcore.c
2022-01-12 12:00:47 +01:00
Ray
b61c9afd04
Update Makefile, simplified
2022-01-11 11:57:26 +01:00
Ray
cabb5518e5
Improve Makefile organization
2022-01-11 11:20:04 +01:00
hartmannathan
aaf0175d07
Fix typo in comment: s/simluate/simulate/ ( #2277 )
2022-01-11 09:04:09 +01:00
Ray
8db56cfc3b
Added minimal web shell
2022-01-10 22:31:30 +01:00
Ray
b4e0ed6007
Review formating
2022-01-10 13:54:51 +01:00
Nikolas
a6aa5a1e4c
Make zig build functionality available to zig programs ( #2271 )
2022-01-08 22:13:44 +01:00
Ray
7a159664bc
Improved shader loading code
2022-01-08 20:12:03 +01:00
Ray
612c4ad1dc
Reviewed possible issue with shaders detaching
2022-01-08 19:55:14 +01:00
Jeffery Myers
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
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* Add a function to return the application directory.
* CI fixes
2022-01-08 19:47:52 +01:00
Ray
2116a98745
ADDED: ExportFontAsCode()
2022-01-03 20:45:56 +01:00
Ray
62858e11f7
Review tracelogs
2022-01-03 20:45:19 +01:00
Gerber Lóránt Viktor
ba1e91b4d7
Change comment about custom blend modes in rlgl.h ( #2260 )
2022-01-02 22:50:39 +01:00
Ray
7eb341ccaf
WARNING: REVIEWED: A big bug with GetMouseWheelMove()
2022-01-01 17:49:07 +01:00
raysan5
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
raysan5
bb875b1db7
Update rcore.c
2021-12-31 18:18:27 +01:00
raysan5
8f2d9838a3
Reviewed fullscreen switch on PLATFORM_WEB
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The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`.
Just reverted for the moment for further investigation.
2021-12-31 17:46:31 +01:00
Ray
4bb894f171
tweaks
2021-12-31 11:01:43 +01:00
Tushar Singh
d91b9171fa
[Feature] Added SetWindowOpacity(float opacity) ( #2254 )
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* Added drawing text with shadow
* Added SetWindowOpacity()
* Edited Mis-spell
* Fixed conventions
2021-12-30 13:13:50 +01:00
raysan5
c862c4bdf2
Support CUSTOM_CFLAGS
2021-12-29 19:06:43 +01:00
raysan5
e222209732
Reviewed CFLAGS
2021-12-29 18:22:31 +01:00
raysan5
c9db9e6bb7
Updated version number to avoid confusions with release
2021-12-28 15:40:26 +01:00
raysan5
803ce9f44b
Detected some pixel-errors due to rounding issues on position
2021-12-28 15:39:57 +01:00
Ray
611e54e67e
Reviewed makefiles
2021-12-27 19:01:07 +01:00
Ray
5f2bc20191
Update Makefile
2021-12-27 16:49:01 +01:00
Ray
8844ad6f0b
Update Makefile
2021-12-27 16:38:11 +01:00
Ray
bf0fed8431
Update Makefile
2021-12-27 16:14:58 +01:00
raysan5
423fdb320a
Update raudio.c
2021-12-24 19:57:32 +01:00
Antonis Geralis
dcc0791502
check not null before accessing by index ( #2243 )
2021-12-24 19:54:25 +01:00
Ray
4874c45ebf
REVIEWED: ExportWaveAsCode()
2021-12-23 11:02:20 +01:00
Ray
9e5a9892be
REVIEWED: PlaySoundMulti() #2231
2021-12-21 23:57:13 +01:00
raysan5
58f2bf4181
REVIEWED: Export format for float 32bit
2021-12-21 20:32:58 +01:00
raysan5
a7bc5196cc
Update dr_wav.h
2021-12-21 20:21:00 +01:00
Uneven Prankster
588de4d095
Re-enable QOI support ( #2236 )
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* Updated QOI to latest version.
* Enable back QOI support!
* Stray extra space! Should be good now.
2021-12-21 14:42:27 +01:00
raysan5
22d0baa896
Review makefiles debug flag
2021-12-21 12:24:03 +01:00
Laurentino Luna
dcb0e62095
Remove TODO on Makefile ( #2232 )
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Justification: original comment said the following
"TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode."
For the other platforms part, installing is included on unix-like
systems, so for example Windows doesn't have a path where to install
libraries.
Removing the requirement for sudo is also quite contradictory since
we're writing files to directories which require root. Not sure what the
original commiter meant by USER mode.
2021-12-20 17:04:36 +01:00
Ray
5499388a4c
REVIEWED: GenMeshCylinder() #2225
2021-12-19 13:40:55 +01:00
Ray
278c9fa5bd
REVIEWED: LoadTextureCubemap() #2224
2021-12-19 13:17:37 +01:00
Ray
76daf6e364
REVIEWED: LoadTextureCubemap() #2223
2021-12-19 13:10:43 +01:00
Ray
05428df667
ADDED NOTE: ImageDraw() does not support f32bit #2222
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Added a note for a future improvement
2021-12-19 12:48:06 +01:00
Jeffery Myers
f5e951145a
Add a comment to LoadFontEx to specify how to get the default character set. ( #2221 )
...
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-12-18 19:33:19 +01:00
raysan5
ef5be632fe
REVIEWED: ExportMesh() #2220
2021-12-17 20:55:38 +01:00
Tomas S
87fa23beee
Fix build results path on Linux and RPi ( #2218 )
...
Built files should be put into src/ not into the project root
as it was now on these platforms
2021-12-16 17:10:13 +01:00
Tomas S
60b1f29783
Fix RPi make install ( #2217 )
2021-12-16 16:29:09 +01:00
ptarabbia
2db44bc34a
Turn on interpolation for XM playback ( #2216 )
2021-12-16 16:28:30 +01:00
ptarabbia
86611e6459
Fix issue #2092 ( #2215 )
2021-12-16 16:27:31 +01:00
Ray
48918ca5c6
REVIEWED: DrawMesh*() issue #2211
2021-12-16 00:19:41 +01:00
Ray
1653fc5bb5
Update rcore.c
2021-12-16 00:19:09 +01:00
raysan5
0454acaacf
REVIEWED: Clear SSBO buffers on loading #2185
2021-12-15 13:09:24 +01:00
Ray
20f4d8c147
Reviewed typo
2021-12-10 11:41:45 +01:00
Andrea Fontana
c0715c1225
Fixed functions Vector2Angle and Vector3Angle ( #2203 )
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* Fixed functions Vector2Angle and Vector3Angle
* typo
* Unrolled everything.
2021-12-09 22:30:52 +01:00
Ray
fd0e3a4fdd
REVIEWED: GetCodepoint() #2201
2021-12-09 20:13:53 +01:00
Ray
f09a916587
Update raudio.c
2021-12-08 14:02:54 +01:00
Ray
ed1e1f35df
REVIEWED: GenImageCellular() #2178
2021-12-08 11:01:41 +01:00
raysan5
7d25480723
REVIEWED: DrawTextureTiled() #2173
2021-12-07 19:06:18 +01:00
raysan5
81240fe960
REVIEWED: vox_loader.h, 64bit issue #2186
2021-12-07 19:00:58 +01:00
Jaedeok Kim
72f3b00b00
Fix Vector2Angle() not working as expected ( #2196 )
2021-12-07 10:45:36 +01:00
Ray
ef6959ed54
ADDED: raylibVersion symbol #2190
2021-12-06 19:53:09 +01:00
Ray
e7f48eb16b
Tweaks
2021-12-06 19:08:06 +01:00
HarriP
3cb4ef2599
Fix inverse length in Vector2Normalize ( #2189 )
...
Following the pattern in Vector3Normalize.
2021-12-06 19:07:05 +01:00
Steven Schveighoffer
fa7337e19c
Vector2Angle returns degrees instead of radians, but all other raymath ( #2193 )
...
functions use radians, making this awkward to use.
2021-12-06 19:05:28 +01:00
Ray
c5eaaed873
Update Makefile
2021-12-06 12:09:44 +01:00
Ray
c4a62ca1e4
ADDED: Modules info at initialization
2021-12-06 12:02:57 +01:00
Ray
e637ad9d2a
Support custom modules inclusion
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Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-04 19:56:02 +01:00
Ray
930941e85e
Added a couple of notes
2021-12-03 00:30:27 +01:00
raysan5
ba8c73a327
Added some reference code to load bones id and weight data for animations
2021-12-02 20:48:12 +01:00
raysan5
59c4facd90
Disabled QOI image format
2021-12-01 20:56:39 +01:00
Ray
d1b8d4f2c7
REVIEWED: Updated QOI to first official release
2021-11-28 01:22:56 +01:00
Anders Holmberg
71f2e2b1e4
Add macos support to zig build system ( #2175 )
2021-11-27 10:46:18 +01:00
Ray
2b2141902b
ADDED: Support for QOI image format
2021-11-27 10:35:00 +01:00
Ray
9088135b49
REVIEWED: Formating and comments
2021-11-25 01:07:54 +01:00
Arnaud Valensi
b248a00c90
Fix scissor on macos ( #2170 )
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* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
2021-11-25 01:03:20 +01:00
Novaleaf
c5fc7c7640
allow physac to be built as a shared library ( #2168 )
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if `BUILD_LIBTYPE_SHARED` is defined allow build as a shared dll
2021-11-23 22:21:01 +01:00
めぐみ発動機 (isVowel / GreenWing)
924b1c7b0c
fixed typo: aproximation to approximation ( #2164 )
2021-11-21 18:06:52 +01:00
めぐみ発動機 (isVowel / GreenWing)
478b70e53e
fixed typo: aproximation to approximation ( #2163 )
2021-11-21 18:06:20 +01:00
raysan5
7755cd0019
Tweak to minimize buffer overflow possibility
2021-11-18 10:25:28 +01:00
WilledgeR
e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 ( #2148 )
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* Override CC while compiling for ANDROID_ARCH x86
* REfix Override CC while compiling
2021-11-17 20:45:07 +01:00
raysan5
03f55d8f9e
Minor tweaks
2021-11-17 13:36:28 +01:00
Ray
be371ebf99
REVIEWED: LoadTextureFromImage()
...
Allow texture loading with no data transfer (in case image.data = NULL)
2021-11-15 11:41:05 +01:00
Ray
b7bf220598
REVIEWED: rlUpdateTexture()
2021-11-15 10:25:24 +01:00
Ray
5a6aa52a7c
REVIEWED: ExportMesh() #2138
2021-11-15 10:14:00 +01:00
Ray
2c38dad214
Merge branch 'master' of https://github.com/raysan5/raylib
2021-11-11 18:26:28 +01:00
Ray
c8f029dba9
Expose MAX_KEYBOARD_KEYS and MAX_MOUSE_BUTTONS #2127
2021-11-11 18:26:25 +01:00
lib-omar
91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() ( #2126 )
...
MAX_DIRECTORY_FILES macro removed.
ClearDirectoryFiles() tweaked to reflect changes.
2021-11-10 19:52:30 +01:00
Ray
da7e0ba9d9
ouch
2021-11-10 13:37:50 +01:00
Ray
c82390e3f1
Reviewed descriptions and notes
2021-11-10 13:31:42 +01:00
Ray
4853082a4f
REVIEWED: DrawRectanglePro(), support TRIANGLES drawing
2021-11-10 13:28:43 +01:00
Ray
f6180efd35
REVIEWED: CheckCollision*() consistency
2021-11-10 13:28:05 +01:00
Ray
7158c80448
tweak
2021-11-10 13:26:50 +01:00
Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
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Now that 4.3 was added this can be enabled with the compile flag.
2021-11-09 15:24:39 +01:00
Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
2021-11-09 11:53:18 +01:00
Ray
21ec8c38ae
Review variables initialization
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- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
2021-11-09 11:49:03 +01:00
Luke Krasnoff
8ec5b2dc2f
Protect TextIsEqual from NULLs ( #2121 )
2021-11-09 11:37:55 +01:00