Commit Graph

4909 Commits

Author SHA1 Message Date
Ray
15eb8221e3 Updated raylib resource data 2024-11-14 16:39:58 +01:00
Ray
928535a828 Commented code issuing warnings on w64devkit (GCC)
Tested with w64devkit/MSVC and all seem to work as expected
2024-11-14 16:39:38 +01:00
Asdqwe
700e2c5e5d
Fix touch count reset (#4488) 2024-11-14 10:49:35 +01:00
Everton Jr.
5cc06f4ba4
[rcore]: Issue an warning instead of an error when checking SUPPORT_CLIPBOARD_IMAGE necessary support detection (#4477) 2024-11-11 19:47:25 +01:00
Jeffery Myers
fb69b39d54
Fix a typecast warning in glfw clipboard access (#4479) 2024-11-11 19:46:54 +01:00
Jeffery Myers
2af4f31712
Fix the X axis of the second vertex of the Y negative cap of a cylinders, triangle fan (#4478) 2024-11-10 22:04:58 +01:00
Everton Jr.
00396e3436
[rcore] Clipboard Image Support (#4459)
* [rcore] add 'GetClipboardImage' for windows

* [rcore] GetClipboardImage removed some unneeded defines

* [rcore] PLATFORM_SDL: create a compatility layer for SDL3

* external: add win32_clipboard.h header only lib

* [rcore] using win32_clipboard on platforms rlfw and rgfw

* [rcore] fix warnings in SDL3 compatibility layer

* Makefile: Allow specifying SDL_LIBRARIES to link, this helps with SDL3

* Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW

* Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW

* [rcore]: PLATFORM_SDL: improve clipboard data retrieval

* external: remove unused function from win32_clipboard.h

* Makefile: allow for extra flags necessary when compiling for SDL3

* [rcore]: fix string typo

* [rcore]: Properly handle NULL dpi passing. As is allowed in SDL2

* external: fix arch finding on win32_clipboard.h to allow compilation on msvc cmake CI

* [rcore]: PLATFORM_SDL: Treat monitor as an ID in SDL3 as opposed to an index as in SDL2

* [rcore]: typo
2024-11-09 19:40:41 +01:00
Jett
dc489786b0
UpdateModelAnimation speedup (#4470)
If we borrow from the GPU skinned animation code, we can just multiply the vertex by the matrix * weight and shave a chunk of CPU time.
2024-11-08 14:28:39 +01:00
Jeffery Myers
55a64f51b8
fix float casting warnings (#4471) 2024-11-07 21:42:59 +01:00
decromo
281ee51aff
implemented new linear gradient generation function (#4462) 2024-11-04 15:57:50 +01:00
waveydave
66a4f2e90b
Fix for issue 4454, MatrixDecompose() gave incorrect output for certain combinations of scale and rotation (#4461) 2024-11-03 20:36:32 +01:00
Ray
be360d2ad1 RENAMED: UpdateModelAnimationBoneMatrices() to UpdateModelAnimationBones()
Still, not fully convinced of those functions naming, despite quite descriptive, sounds a bit confusing to me...
2024-11-03 13:12:01 +01:00
MikiZX1
8e5d5f89c2
Update rmodels.c - 'fix' for GenMeshSphere artifact (#4460)
When creating a new sphere mesh with high number of slices/rings the top and bottom parts of the generated sphere are removed. This happens because the triangles in those parts, due to high resolution, end up being very small and are removed as part of the 'par_shapes' library's optimization. Adding par_shapes_set_epsilon_degenerate_sphere(0.0); before generating the sphere mesh sets the threshold for removal of small triangles is removed and the sphere is returned to raylib correctly.
2024-11-01 22:35:35 +01:00
Asdqwe
b8c0842b2e
Fix SetWindowSize() for PLATFORM_WEB (#4452) 2024-10-30 22:21:37 +01:00
Arche Washi
3bad05aa7b
fix the issue with GetScreenWidth/GetScreenHeight that was identified on other platforms (#4451) 2024-10-30 20:13:53 +01:00
Ray
d15e583460 Update rtext.c 2024-10-29 09:37:38 +01:00
Ray
10c8e4e435 Update rcore_desktop_glfw.c 2024-10-29 09:37:33 +01:00
Jeffery Myers
743e557e1e
Fix inconsistent dll linkage warning on windows (#4447) 2024-10-29 09:34:57 +01:00
mpv-enjoyer
de7ab83f5a
Fix empty input string for MeasureTextEx (#4448) 2024-10-29 09:33:03 +01:00
Jeffery Myers
0e1fc33c5c
Fix signed/unsigned mismatch in rlgl (#4443) 2024-10-26 22:59:50 +02:00
Colleague Riley
7fe5f7126b
Fix MSVC errors for PLATFORM_DESKTOP_RGFW (#4441)
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw

* define WideCharToMultiByte

* update RGFW

* move stdcall def to windows only

* fix raw cursor input

* Fix warnings, update RGFW, fix msvc errors (make sure windows macro _WIN32 is correct)
2024-10-26 22:59:10 +02:00
Nikolas
38cf9f3224
[rtextures] LoadTextureCubemap(): Copy image before generating mipmaps, to avoid dangling re-allocated pointers (#4439) 2024-10-26 22:52:24 +02:00
Ray
7ad8fa689f REVIEWED: LoadTextureCubemap() to avoid crash #4429 2024-10-26 13:51:10 +02:00
Ray
ec79bffa20 Update stb_truetype.h 2024-10-26 13:13:05 +02:00
Ray
dc679cd1c7 Update stb_image_resize2.h 2024-10-26 13:12:38 +02:00
Ray
28e7e2cffd Update stb_image.h 2024-10-26 13:12:36 +02:00
Ray
d0e11a8c92 Update qoa.h 2024-10-26 13:12:33 +02:00
Ray
e70bf2bce1 Update dr_wav.h 2024-10-26 13:12:30 +02:00
Ray
c085c73014 Update dr_mp3.h 2024-10-26 13:12:26 +02:00
Ray
c6b1ecc593 Update cgltf.h 2024-10-26 13:12:24 +02:00
Ray
1f6b3384fa Reviewed formatting, remove end-line points, for consistency with comments 2024-10-26 12:26:00 +02:00
Ray
80b490c8f1 Reviewed formating to follow raylib conventions #4429 2024-10-26 12:15:06 +02:00
Nikolas
7fedf9e0b8
[rtextures/rlgl] Load mipmaps for cubemaps (#4429)
* [rlgl] Load cubemap mipmaps

* [rtextures] Only generate mipmaps that don't already exist

* [rtextures] ImageDraw(): Implement drawing to mipmaps

* [rtextures] Load cubemap mipmaps
2024-10-26 12:09:38 +02:00
Ray
4e3fc84050 Minor format tweaks 2024-10-26 00:52:22 +02:00
Ray
22c77d17b7 REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330 2024-10-26 00:51:37 +02:00
Ray
16368cd353 REVIEWED: DrawRectangleLines(), considering view matrix for lines "alignment" 2024-10-24 13:11:39 +02:00
RadsammyT
385187f795
[rshapes] Review DrawRectangleLines() pixel offset (#4261)
* [rshapes] Remove `DrawRectangleLines()`'s + 1 offset

* ... and replace it with a -/+ 0.5 offset divided by current cam's zoom.
2024-10-24 13:08:12 +02:00
Ray
6ff0b03629 REVIEWED: UpdateModelAnimationBoneMatrices() comments 2024-10-24 12:46:02 +02:00
Ray
5065b85d33 Update rlgl.h 2024-10-24 12:45:12 +02:00
Ray
b0140b876b REVIEWED: GPU skninning on Web, some gotchas! #4412 2024-10-24 12:25:05 +02:00
Ray
3483a4d9cb Update raylib.h 2024-10-24 11:57:36 +02:00
Ray
5706cfd600 Update Makefile 2024-10-24 11:50:42 +02:00
Ray
d85c6fe2c0 Update raylib.h 2024-10-24 11:50:30 +02:00
Ray
2072b4fa04 Update raylib.h 2024-10-24 09:59:54 +02:00
Jeffery Myers
0b650f62a6
[RTEXTURES] Remove the panorama cubemap layout option (#4425)
* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-24 09:06:24 +02:00
Ray
00c1f0836b Update Makefile 2024-10-24 01:35:37 +02:00
Ray
708089f560 Reviewed and reverted unneeded module check, rtextures should not depend on rtext 2024-10-23 23:29:05 +02:00
Franz
6f4407cb15
Fix typo in rshapes.c (#4421) 2024-10-23 17:04:15 +02:00
Asdqwe
7a4a84a561
[rcore] Fix #4405 (#4420)
* Fix #4405 at runtime

* Add parameter validation

* Remove default global deadzone
2024-10-23 00:59:50 +02:00
Ray
4b60ce700f Update raylib.h 2024-10-23 00:21:14 +02:00
Ray
352f4ce2c4 Update config.h 2024-10-23 00:21:06 +02:00
Asdqwe
4cd243f0a3
Simplify EmscriptenResizeCallback() (#4415) 2024-10-22 13:44:53 +02:00
Asdqwe
f8f6aa0907
[rcore] Adds implementation to SetGamepadVibration() on PLATFORM_WEB and updates it on PLATFORM_DESKTOP_SDL to handle duration (#4410)
* Updates SetGamepadVibration()

* Handle MAX_GAMEPAD_VIBRATION_TIME

* Revert low/high parameters back to left/rightMotor

* Fix missin semicolon

* Convert duration to seconds

* Add SetGamepadVibration() implementation to PLATFORM_WEB
2024-10-22 00:06:37 +02:00
Ray
cd3de0af0c Merge branch 'master' of https://github.com/raysan5/raylib 2024-10-21 20:47:10 +02:00
Ray
f4cbc1fbae REVIEWED: GetGestureHoldDuration() comments 2024-10-21 20:47:08 +02:00
Jeffery Myers
a2fcbc94fd
[Raymath] Add matrix operators to raymath for C++ (#4409)
* Add matrix operators to raymath for C++

* Fix spaces
2024-10-21 18:38:42 +02:00
Ray
f60c6d472c Update raymath.h 2024-10-21 17:26:42 +02:00
Ray
f141c75cde Removed trailing spaces 2024-10-21 17:00:52 +02:00
Ray
c935ca3168 Reviewed formatting #4408 2024-10-21 16:59:55 +02:00
Rapha
f402147a63
Updated instanced rendering support loading (#4408) 2024-10-21 16:56:19 +02:00
Ray
7601468211 REVIEWED: Formatting and raymath version #4385 2024-10-21 16:25:45 +02:00
Jeffery Myers
72f8c354b0
[Raymath] Add C++ operator overloads for common math function (#4385)
* Update raylib_api.* by CI

* Add math operators for C++ to raymath

* better #define for disabling C++ operators

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-21 16:17:50 +02:00
Sage Hane
110ee74875
build.zig: Merge src/build.zig to build.zig (#4393)
* build.zig: Move `src/build.zig` to `build.zig`

* build.zig: Remove uses of `@src`

* build.zig: Update entry point
2024-10-21 12:57:11 +02:00
Asdqwe
9d0b1f0171
Adds SetWindowOpacity() implementation for PLATFORM_WEB (#4403) 2024-10-21 09:47:19 +02:00
Asdqwe
cb21fe88d3
Fix MaximizeWindow() for PLATFORM_WEB (#4404) 2024-10-21 09:45:46 +02:00
Asdqwe
4290a0d9f2
[rcore] [web] Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB (#4402)
* Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB

* Update MaximizeWindow() and RestoreWindow() to set/unset the FLAG_WINDOW_MAXIMIZED
2024-10-21 01:04:32 +02:00
Nikolas
51ff6586f4
[rtextures] ImageDraw(): Don't try to blend images without alpha (#4395) 2024-10-21 00:31:01 +02:00
Asdqwe
3dbbe60376
Adds MaximizeWindow() and RestoreWindow() implementation for PLATFORM_WEB (#4397) 2024-10-21 00:29:32 +02:00
Sage Hane
ce9259cd02
build.zig: Fix various issues around -Dconfig (#4398)
* build.zig: Fix various issues around `-Dconfig`

* build.zig: Parse all relevant flags from `src/config.h` at comptime
2024-10-21 00:27:25 +02:00
Le Juez Victor
23354e1551
correction of comments (#4400)
The indication of locations for bone ids and bone weights did not correspond to their default values ​​in config.h
2024-10-21 00:26:15 +02:00
Nikolas
902d3c92e3
[rl_gputex] Correctly load mipmaps from DDS files (#4399) 2024-10-21 00:25:33 +02:00
Sage Hane
dc5e6e0ad0
build.zig: Clean up my mess (#4387) 2024-10-18 21:03:27 +02:00
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation (#4390)
* added sha1 implementation

* added missing part

* fixed issue

* fix to match other implementations
2024-10-18 01:15:19 +02:00
Asdqwe
a2e31c4e1b
Fix #4388 (#4392) 2024-10-17 15:35:49 +02:00
Ray
8cbf34ddc4 WARNING: BREAKING: Renamed several functions for data validation #3930 2024-10-16 19:26:12 +02:00
Ray
361b0e85c1 ADDED: Utility functions: ComputeCRC32() and ComputeMD5() 2024-10-16 16:49:50 +02:00
Jojaby
c9c830cb97
Fix rectangle width and height check to account for squares (#4382) 2024-10-15 19:04:30 +02:00
R-YaTian
8d267aaf23
qoi: Added support for image of channels 3 (#4384) 2024-10-15 19:03:17 +02:00
yuval_dev
99ff770edc
Fix the type mismatch caused due to unsupported ?[]const u8 (#4383)
Co-authored-by: Yuval Herman <yuvalherman99@gmail.com>
2024-10-15 19:02:20 +02:00
Sage Hane
c18677e70f
build.zig: Very minor fixes (#4381) 2024-10-13 20:24:39 +02:00
Ray
735308f8eb REVIEWED: CodepointToUTF8(), clean static buffer #4379 2024-10-13 20:02:40 +02:00
Sage Hane
bac3798ad3
build.zig: Fix @src logic and a few things (#4380) 2024-10-13 18:58:42 +02:00
Ray
d29eb34cfb REMOVED: LoadImageSvg() 2024-10-10 21:17:31 +02:00
Ray
1effe92129 WARNING: REMOVED: SVG files loading and drawing, moving it to raylib-extras 2024-10-10 20:37:46 +02:00
Sage Hane
d3f86eb957
build.zig: Improve logic (#4375)
* build.zig: Fix `@src` logic

* build.zig: Clarify build error

* build.zig: Add option for enabling `raygui`

* build.zig: Expose `Options` type
2024-10-10 18:56:43 +02:00
William Culver
c4be013294
Fix build.zig (#4374) 2024-10-10 18:56:29 +02:00
Harald Scheirich
454acca84b
Some update to gltf loading (#4373)
Only warns when there are more animations than currently implemented
Allows mesh indices to be unsigned char
2024-10-10 18:53:02 +02:00
Ray
3fb1ba25ac Removed tabs and triple line-breaks 2024-10-08 18:45:52 +02:00
Colleague Riley
44e37c5f97
Update RGFW (#4372)
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw

* define WideCharToMultiByte

* update RGFW

* move stdcall def to windows only

* fix raw cursor input
2024-10-08 18:39:15 +02:00
Anthony Carbajal
712ab798d1
updated makefile to disable wayland by default (#4369) 2024-10-08 18:33:33 +02:00
Anthony Carbajal
43b109a4e3
removed old comment (#4370) 2024-10-07 09:32:04 +02:00
Visen
b290d47bd5
[zig] Fix build.zig bug (#4366)
* fixed zig config.h bug

* zig fmt
2024-10-06 15:52:01 +02:00
Ray
f9e709915a Fix #4355 2024-10-04 11:24:02 +02:00
Anthony Carbajal
da95f88c36
updated camera speeds with GetFrameTime (#4362) 2024-10-04 11:15:43 +02:00
Nikolas
0ef0791854
Allow Zig build script to change desktop backend (#4358) 2024-10-04 11:05:19 +02:00
Asdqwe
96d91a3892
[rlgl] Fix rlgl standalone defaults (#4357)
* Fix rlgl standalone defaults

* Fix rmodels
2024-10-02 11:41:21 +02:00
Jeffery Myers
09987b01cc
[MODELS] Better fix for GPU skinning issues (#4353)
* Make the max VBO match the animation flag.

* re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag.
2024-10-02 10:49:56 +02:00
Asdqwe
d9c10ed264
Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL (#4354) 2024-10-02 10:49:06 +02:00
Asdqwe
282d6478ba
Complements the #4348 GPU skinning fix (#4352) 2024-10-01 12:09:06 +02:00
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform (#4348)
* Update raylib_api.* by CI

* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-09-30 12:10:02 +02:00
Ray
84a4d93bc4 Fix #4349 2024-09-30 12:06:53 +02:00
Jeffery Myers
0573ef0382
[SHAPES] Add more detail to comment for DrawPixel (#4344)
* Update raylib_api.* by CI

* Add comment that draw pixel uses geometry and may be slow

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-09-27 23:06:54 +02:00
Menno van der Graaf
55e83468c9
Fix isGpuReady flag on android (#4340) 2024-09-24 20:02:54 +02:00
Ray
13178b9373 Update rcore.c 2024-09-22 23:01:22 +02:00
Ray
291063c98f Update rcore.c 2024-09-22 22:56:21 +02:00
Ray
24a1cd8c5b Update rcore.c 2024-09-22 22:50:47 +02:00
Ray
352c450ad0 Update rcore.c 2024-09-22 22:43:35 +02:00
Ray
100f6624d6 Update rcore.c 2024-09-22 22:36:17 +02:00
Ray
55a25ac04b ADDED: MakeDirectory() 2024-09-22 22:11:08 +02:00
Ray
1eb8ff5e54 LoadFontDefault(): Initialize glyphs and recs to zero #4319 2024-09-22 18:05:58 +02:00
Asdqwe
212b1e5fe7
Fix rlgl standalone defaults (#4334) 2024-09-21 23:11:40 +02:00
Ray
e5d0cc978a Some minor tweaks 2024-09-20 17:32:01 +02:00
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning (#4321)
* Added optional GPU skinning

* Added skinned bone matrices support for different file formats.

* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.

* Added GPU skinning example.

* Removed variable declaration to avoid shadowing warning.
2024-09-20 17:30:37 +02:00
Ray
0a03ed913b Update raylib.h 2024-09-17 17:30:40 +02:00
Ray
627e76cf7b REVIEWED: Directory filter tag #4323 2024-09-17 10:26:32 +02:00
Ray
186787e311 Merge branch 'master' of https://github.com/raysan5/raylib 2024-09-15 13:21:22 +02:00
Ray
0e4ebaf89d REVIEWED: DrawTexturePro() to avoid negative dest rec #4316 2024-09-15 13:20:43 +02:00
foxblock
16e9317220
[rcore] Add filtering folders to LoadDirectoryFilesEx()/ScanDirectoryFiles() (#4302)
* Add filtering folders in ScanDirectoryFiles and ScanDirectoryFilesRecursively

Add define FILTER_FOLDER for that purpose
Fix folder names matching filter being added to result

* Move FILTER_FOLDER define to internals of rcore and document option in comment
2024-09-15 13:05:01 +02:00
Ray
e9bbf02b2b Update rtextures.c 2024-09-15 13:03:12 +02:00
Ray
b807f633d9 REVIEWED: ColorLerp() formatting #4310 2024-09-15 13:01:59 +02:00
SusgUY446
ddc523ffbe
[rtextures] add MixColors. a function to mix 2 colors together (#4310)
* added MixColors function to mix 2 colors together (Line 1428 raylib.h and Line 4995 in rtextures.c)

* renamed MixColors to ColorLerp (https://github.com/raysan5/raylib/pull/4310#issuecomment-2340121038)

* changed ColorLerp to be more like other functions

---------

Co-authored-by: CI <-ci@not-real.com>
2024-09-15 12:55:45 +02:00
base
d02fcc5262
chore: GetApplicationDirectory definition for FreeBSD (#4318) 2024-09-15 12:51:20 +02:00
Jett
ed702673ea
fix for hardcoded index values in vboID array (#4312)
changing any of the #defines in CONFIG.H would cause issues when rendering.
2024-09-11 22:57:19 +02:00
masnm
0656440e38
fix vld1q_f16 undeclared in arm on stb_image_resize2.h v2.10 (#4309) 2024-09-08 20:24:53 +02:00
masnm
10b01ba7c2
Change implicit conversion to explicit conversion to remove warning (#4308) 2024-09-06 23:16:17 +02:00
Michał Jaskólski
42022c3531
fix: In certain cases the connector status is reported UNKNOWN, should be conisdered as CONNECTED (#4305)
Co-authored-by: Michal Jaskolski <michal.jaskolski@hexagon.com>
2024-09-03 14:38:12 +02:00
carverdamien
59b44a4908
Add uConsole mapping (#4297) 2024-09-02 10:01:30 +02:00
hanaxars
5f49ec3d64
Fix missing equal sign (#4294)
I just noticed there is a missing equal sign. This PR fixes this.
2024-08-28 18:35:35 +02:00
Hesham Abourgheba
8ea5db3ec4
fix(rcore/android): Allow main() to return it its caller on configuration changes. (#4288) 2024-08-25 18:51:08 +02:00
Jeffery Myers
91a9888baa
[rModels] Correctly split obj meshes by material (#4285)
* Correctly split meshes from tinyobj by material so they can be represented by raylib correctly

* PR Feedback
2024-08-25 18:49:52 +02:00
Ray
f5ef357810 Update rtext.c 2024-08-25 13:55:53 +02:00
Ray
5604f6d8a3 Update rlgl.h 2024-08-25 12:57:05 +02:00
Ray
157c7c21d4 ADDED: more uniform data type options #4137 2024-08-25 12:52:27 +02:00
Ray
dec7f12b14 Update raylib.h 2024-08-25 12:51:55 +02:00
Tchan0
d314afc451
rlgl.h: glint64 did not exist before OpenGL 3.2 (#4284)
Compilation breaks on rlgl.h for early OpenGL versions.
Glint64 did not exist on those versions (< OpenGL 3.2)
2024-08-24 20:35:49 +02:00
Dave Green
0c06a08e07
[rcore][desktop_glfw] Keeping CORE.Window.position properly in sync with glfw window position (#4190)
* WindowPosCallback added.

CORE.Window.position is now properly kept in sync with the glfw window position.

* Update rcore_desktop_glfw.c

Comments updated.

* Setting CORE.Window.position correctly in InitPlatform() as well.

This also fixes not centering the window correctly when the high dpi flag was enabled.

* Fixes centering the window in the SetWindowMonitor() function.

Here the render size has to be used again in case the high dpi flag is enabled.

* Update Window Position

Update Window Position right away in ToggleFullscreen() & ToggleBorderlessWindowed() functions
2024-08-24 20:33:21 +02:00
Jeffery Myers
0aba21f71c
[RCORE] Update comments on fullscreen and boderless window to describe what they do (#4280)
* Update raylib_api.* by CI

* update fullscreen and borderless comments to better describe what they do.

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-24 20:31:28 +02:00
Ray
4c9282b090 ADDED: isGpuReady flag, allow font loading with no GPU acceleration 2024-08-24 18:59:24 +02:00
Ray
78e86b6ea5 Update rlgl.h 2024-08-24 18:58:43 +02:00
Colleague Riley
bc0bd98763
(rcore_desktop_rgfw.c) fix errors when compiling with mingw (#4282)
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw

* define WideCharToMultiByte
2024-08-24 18:43:46 +02:00
Reese Gallagher
7bde76ca2c
[rmodels] More performant point cloud rendering with DrawModelPoints() (#4203)
* Added the ability to draw a model as a point cloud

* Added example to demonstrate drawing a model as a point cloud

* polished the demo a bit

* picture for example

* adhere to conventions for example

* update png to match aspect ratio

* minor changes

* address code convention comments

* added point rendering to makefiles

* added point rendering to readme and renumbered examples

* comment formatting

---------

Co-authored-by: Reese Gallagher <re325479@ucf.edu.com>
Co-authored-by: Ray <raysan5@gmail.com>
2024-08-24 18:42:38 +02:00
konstruktor227
b0c3013b51
[raudio] Support 24-bit FLACs in LoadMusicStreamFromMemory (#4279)
Force conversion to 16-bit, same as how it is done in `LoadMusicStream`.
This fixes the problem where 24-bit FLACs play silence or broken sound.
2024-08-23 22:51:29 +02:00
Menno van der Graaf
3079c69725
Replace deprecated Android function ALooper_pollAll with ALooper_pollOnce (#4275) 2024-08-23 22:32:20 +02:00
Bugsia
77172e34db
Fixing GenImagePerlinNoise() being stretched, if Image is not rectangular (#4276) 2024-08-23 22:22:36 +02:00
listeria
cc88e0b780
rtext: always multiply by sign in TextToFloat() (#4273)
Co-authored-by: Listeria monocytogenes <listeria@disroot.org>
2024-08-21 17:45:14 +02:00
Jeffery Myers
c8bee7c439
[rmodels] Add a warning when loading an OBJ with multiple materials. (#4271)
* Update raylib_api.* by CI

* Add a temp warning about material assignments during OBJ loading if the file has more than one material. To be replaced when the OBJ translation code is fixed.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-21 17:11:59 +02:00
Paperdomo101
fa3f73d881
[rshapes] Review DrawGradient color parameter names (#4270)
void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2);
void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2);
void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2);
void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4);

Have been changed to:

void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer);
void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom);
void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right);
void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight);
2024-08-21 14:07:52 +02:00
Ray
039df36f4b REVIEWED: Automation events mouse wheel #4263 2024-08-20 19:13:18 +02:00
hanaxars
7fab03c0b4
Fix warnings (#4264)
Fix following gcc warnings when SVG enabled:

rtextures.c: In function 'LoadImageSvg':
rtextures.c:374:52: warning: pointer targets in passing argument 1 of 'nsvgParse' differ in signedness [-Wpointer-sign]
  374 |             struct NSVGimage *svgImage = nsvgParse(fileData, "px", 96.0f);
      |                                                    ^~~~~~~~
      |                                                    |
      |                                                    unsigned char *
In file included from rtextures.c:230:
external/nanosvg.h:2952:28: note: expected 'char *' but argument is of type 'unsigned char *'
 2952 | NSVGimage* nsvgParse(char* input, const char* units, float dpi)
      |                      ~~~~~~^~~~~
rtextures.c:407:43: warning: comparison of distinct pointer types lacks a cast [-Wcompare-distinct-pointer-types]
  407 |         if (isSvgStringValid && (fileData != fileNameOrString)) UnloadFileData(fileData);
      |                                           ^~
rtextures.c: In function 'LoadImageFromMemory':
rtextures.c:614:52: warning: passing argument 1 of 'nsvgParse' discards 'const' qualifier from pointer target type [-Wdiscarded-qualifiers]
  614 |             struct NSVGimage *svgImage = nsvgParse(fileData, "px", 96.0f);
      |                                                    ^~~~~~~~
external/nanosvg.h:2952:28: note: expected 'char *' but argument is of type 'const unsigned char *'
 2952 | NSVGimage* nsvgParse(char* input, const char* units, float dpi)
      |                      ~~~~~~^~~~~
2024-08-19 13:41:20 +02:00
Colleague Riley
b432aa2b9c
Update RGFW (#4259)
* update RGFW

* fix bug with GetCurrentMonitor

* update RGFW

* update RGFW

* clean up merge

* update RGFW
2024-08-17 14:00:54 +02:00
Lázaro Albuquerque
308b77cd42
Fix warnings (#4251)
* Update rmodels.c

fix these warnings:

```
/src/rmodels.c:5744:17: warning: missing initializer for field 'w' of 'Vector4' [-Wmissing-field-initializers]
[build]  5744 |                 Vector4 outTangent1 = {tmp[0], tmp[1], tmp[2]};
[build]       |                 ^~~~~~~
```

* Update rcore_web.c

fix warnings
2024-08-17 01:07:23 +02:00
Ray
f70d8a33cb REVIEWED: Shader load failing returns 0, instead of fallback 2024-08-17 00:46:08 +02:00
Lázaro Albuquerque
6e644a27fc
Change some global variables to have internal linkage (#4252)
* Change some global variables to have internal linkage

* Update rcore.c

* Update rcore.c
2024-08-13 19:16:07 +02:00
hanaxars
65c4003546
Make camera movement independant of framerate (#4247)
Instead of moving camera with constant speed per frame, speed is multiplied with delta time before movement.
2024-08-12 18:47:52 +02:00
Maxim Knyazkin
13491a485a
Fixed compilation for OpenGL ES (#4243) 2024-08-09 19:02:18 +02:00
Maxim Knyazkin
2590a30d04
[rlgl] Adding warnings in case OpenGL 4.3 is not enabled (#4202)
* Adding warnings for OpenGL 4.3

* Removed logging from frequently called functions
2024-08-09 09:05:46 +02:00
NishiOwO
fe9e371f27
[miniaudio] Fixing miniaudio and Makefile for NetBSD (#4212)
* fixing miniaudio

* another fix for NetBSD

* adding wl-r. should not affect other bsd
2024-08-09 09:04:18 +02:00
Jeffery Myers
9ef678d90a
Fix warnings (#4239)
* Update raylib_api.* by CI

* Fix typecast warnings

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-09 08:54:22 +02:00
freakmangd
cae0946764
Fix build.zig and use zig fmt (#4242)
+ `std.mem.split` is deprecated, `splitScalar` seems like the intended choice here
+ zig files should be formatted according to `zig fmt`
2024-08-09 08:53:29 +02:00
Ray
5af331d708 REVIEWED #4206 2024-08-07 01:01:45 +02:00
lnc3l0t
8b714e9dd9
[build.zig] check if wayland-scanner is installed (#4217)
#4150 introduced a default value for linux_display_backend,
which makes X11-only systems fail to build.
2024-08-06 18:28:33 +02:00
Ray
9c2ba3bfb7 REVIEWED: possible overflow... again #4206 2024-08-04 23:22:27 +02:00
Ray
923f983719 REVIEWED: Possible overflow #4206 2024-08-04 22:08:38 +02:00
lnc3l0t
b2d48ff172
[build.zig] Override config.h definitions (#4193)
* [build.zig] Overridable definitions from config.h
The new Options field "config" holds a string the user can set in the
format "-Dflag_a=1 -Dflag_b=0 ..." to override the values set in
`config.h`.
The file is parsed and the default values are appended to the
compilation flags, if the user doesn't override them.
The user string is appended to the compilation flags.
The "-DEXTERNAL_CONFIG_FLAGS" is added to prevent "config.h" inclusion.

Note: a certain format is assumed for the formatting of config.h
Note: this commit references the closed issue #3516

* [build.zig] Only SUPPORT_* definitions are overridable

Lines from `config.h` which contains "SUPPORT" are added to compilation after being parsed:
- remove whitespace
- format to preprocessor option https://gcc.gnu.org/onlinedocs/gcc/Preprocessor-Options.html

The user supplied flags have priority over the ones read from the file.

NOTE: extension to commit 4da7f82e6f, the logic is simplified
because the SUPPORT flags only have binary values, which makes them easier to parse.
2024-08-04 22:01:28 +02:00
Dave Green
596cc3a645
[rcore][desktop_glfw] Set AUTO_ICONIFY flag to false per default (#4188)
* GLFW AUTO_ICONIFY flag is now set to false per default.

Previously AUTO_ICONIFY was only disabled if the user requested a Fullscreen window from the start. After that it was not possible to change this behavior on the user side anymore, even when changing to a Fullscreen window.

The AUTO_ICONIFY causes problems on macOS. On macOS if the window is minimized because of AUTO_ICONIFY than the only way to restore it is to click on the icon in the dock. In other words when AUTO_ICONIFY is enabled alt/cmd-tabbing through windows does not work correctly. On windows it works even when AUTO_ICONIFY is enabled.

Additionally if a raylib window is in Fullscreen mode on another monitor the AUTO_ICONIFY behavior is a problem because the user might want to window to stay on the monitor even if it loses focus. (problem on all OS's)

AUTO_ICONIFY also restores the monitor hardware resolution if a fullscreen window loses focus.

* Update rcore_desktop_glfw.c

Extra space removed and comments updated with a space at the beginning
2024-08-04 21:59:48 +02:00
Randy Palamar
92f60a99f6
[rlgl] use GLint64 for glGetBufferParameteri64v (#4197) 2024-08-04 21:53:56 +02:00
Rico P
a8ec8472ff
replace unicode characters by ascii characters in jar_xml to avoid warning in MSVC (#4196) 2024-08-02 21:04:33 +02:00
maxmutant
9e39788e07
[rcore] fix gamepad axis movement and its automation event recording (#4184)
* [rcore] fix gamepad axis movement and its automation event recording

This commit fixes 2 issues:
- Automation events aren't recorded for negative axis movements on
  gamepads (e.g. stick going left/up)
- 'GetGamepadAxisMovement' drift check isn't working correctly for
  triggers. Axis values between [-0.1, 0.1] are clamped to 0.0

Behaviour change:
- 'GetGamepadAxisMovement' returns default value for each axis, even
  if gamepad isn't attached.

* [rcore] inline body of 'GetGamepadAxisMovementDefault' and remove it
2024-07-28 22:07:47 +02:00
Dave Green
e5a1fc4f20
No longer set the RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled. (#4189) 2024-07-27 20:19:05 +02:00
Ray
efce4d69ce Merge branch 'master' of https://github.com/raysan5/raylib 2024-07-25 11:44:59 +02:00
Ray
5041d20f00 Update rcore_desktop_glfw.c 2024-07-25 11:44:49 +02:00
Jutastre
f5d2f8d545
Warning on invalid image data (#4179)
* Adds log warnings on invalid file data

* Separate error on missing file extension

* Changed LOG_ERROR to LOG_WARNING

---------

Co-authored-by: Jutastre <pukarlindgren@gmail.com>
2024-07-24 21:21:45 +02:00
Lázaro Albuquerque
bbcb0109e1
Add default vertex/fragment shader to OpenGL ES 3.0 based on the ones from OpenGL 3.3 (#4178) 2024-07-23 21:10:23 +02:00
Lázaro Albuquerque
30f9ca7eb6
A better default that saves the whopping amount of 28KB on the final bundle (#4177) 2024-07-22 22:23:03 +02:00
Colleague Riley
f1f08861a1
Update RGFW (#4176)
* update RGFW

* fix bug with GetCurrentMonitor

* update RGFW

* update RGFW

* clean up merge
2024-07-22 22:19:09 +02:00
Ray
474ab48f8b Update rtextures.c 2024-07-21 10:28:34 +02:00
Ray
fde0dcd0ab ADDED: Working directory info at initialization 2024-07-21 10:28:23 +02:00
Ray
fc5eab5676 Update version to avoid confusions...
...considering that `raylib 5.5` official release could still take some time...
2024-07-21 10:28:01 +02:00
Julianiolo
aa70d32786
Fix a dependance of rtexture to rtext (#4171) 2024-07-20 10:39:14 +02:00
Ray
996f50393e Minor tweaks 2024-07-19 00:39:58 +02:00
Ray
61393fff1f Update rcore_desktop_glfw.c 2024-07-19 00:39:11 +02:00
Lázaro Albuquerque
24726a4bc2
Removes the redundant USE_AUDIO flag (#4158) 2024-07-16 14:16:41 +02:00
MrScautHD
576bee5cce
Adding GetKeyName(int key) (WIP) (#4161) 2024-07-16 14:00:00 +02:00
jkaup
5ede47618b
Fix crash when switching playback device (#4102)
Co-authored-by: jj <noname@nomail.fi>
2024-07-13 23:10:28 +02:00
Kai Kitagawa-Jones
8d5374a443
Replace glGetInteger64v with glGetBufferParameteri64v (#4154) 2024-07-11 21:31:13 +02:00
InventorXtreme
44c6cd2d37
[build.zig] GLFW Platform Detection Support (#4150)
* Zig Both Linux Desktop Platform Support

* Formating and Default Fix
Made formating fit within raylib standards and changed the default option to support both X11 and wayland on Linux.

* caught one hiding tab
2024-07-11 09:59:26 +02:00
Jeffery Myers
74680748b9
[Shapes] Remove duplicate color calls in DrawGrid (#4148)
* Update raylib_api.* by CI

* No need to call the color 4 times in a row, it's batched

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-09 19:45:07 +02:00
SuperUserNameMan
174313acbf
WindowSizeCallback() should not try to handle DPI since already managed by GLFW (#4143)
If `FLAG_WINDOW_HIGHDPI` is set, `InitPlatform()` will aks GLFW to handle resize window content area based on the monitor content scale using : ` glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); `

So `WindowSizeCallback()` does not have to handle it a second time.
2024-07-09 09:23:14 +02:00
Ray
fa03246d0e REVIEWED: Code formatting to follow raylib conventions 2024-07-09 09:21:57 +02:00
Colleague Riley
98662b6a4a
update RGFW to RGFW 1.0 (#4144)
* update RGFW

* fix bug with GetCurrentMonitor
2024-07-09 09:12:03 +02:00
Ray
3abe728712 Minor tweaks 2024-07-08 22:54:19 +02:00
NishiOwO
598b7f5210
Add workaround for NetBSD (#4139) 2024-07-08 22:47:35 +02:00
Ray
b8e5179431 Update rmodels.c 2024-07-07 21:02:20 +02:00
Ray
df4ff4e78b REVIEWED: Direction must be normalized #4131 2024-07-07 20:57:18 +02:00
bohonghuang
6dd2a0e645
[rmodels] Consistent DrawBillboardPro with DrawTexturePro (#4132)
* [rmodels] Re-implement `DrawBillboardPro`

* [rmodels] Add comments to `DrawBillboardPro`

* [rmodels] Make `DrawBillboardPro` consistent with `DrawTexturePro`

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-07 20:27:51 +02:00
Ray
a8240722c6 REVIEWED: CheckCollisionPointRec() 2024-07-07 09:09:34 +02:00
kai-z99
1039e3c1bd
[rshapes] Give CheckCollisionPointCircle() its own implementation (#4135)
* remove function call

* fix
2024-07-07 09:05:25 +02:00
Ray
9a280cda0b Update rlgl.h 2024-07-04 11:12:24 +02:00
Frank Kartheuser
8fbb447a6d
Change SDL_Joystick to SDL_GameController (#4129)
With SDL_Joystick my game controller wasn't working properly. That's why I changed it to SDL_GameController.
2024-07-04 00:01:40 +02:00
Jeffery Myers
9d3bd43c6e
[CORE] Fix MSVC warnings/errors and raymath.h in C++ (#4125)
* Update raylib_api.* by CI

* Fix MSVC warnings.
Make raymath.h work in C++ in MSVC

* whitespace cleanup

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-01 22:03:21 +02:00